Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3

Percentage Accurate: 88.0% → 99.9%
Time: 7.4s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ y - \frac{x}{z} \cdot \left(y + -1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (- y (* (/ x z) (+ y -1.0))))
double code(double x, double y, double z) {
	return y - ((x / z) * (y + -1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y - ((x / z) * (y + (-1.0d0)))
end function
public static double code(double x, double y, double z) {
	return y - ((x / z) * (y + -1.0));
}
def code(x, y, z):
	return y - ((x / z) * (y + -1.0))
function code(x, y, z)
	return Float64(y - Float64(Float64(x / z) * Float64(y + -1.0)))
end
function tmp = code(x, y, z)
	tmp = y - ((x / z) * (y + -1.0));
end
code[x_, y_, z_] := N[(y - N[(N[(x / z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
y - \frac{x}{z} \cdot \left(y + -1\right)
\end{array}
Derivation
  1. Initial program 88.6%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around -inf 96.3%

    \[\leadsto \color{blue}{y + -1 \cdot \frac{x \cdot \left(y - 1\right)}{z}} \]
  4. Step-by-step derivation
    1. mul-1-neg96.3%

      \[\leadsto y + \color{blue}{\left(-\frac{x \cdot \left(y - 1\right)}{z}\right)} \]
    2. unsub-neg96.3%

      \[\leadsto \color{blue}{y - \frac{x \cdot \left(y - 1\right)}{z}} \]
    3. associate-/l*97.7%

      \[\leadsto y - \color{blue}{\frac{x}{\frac{z}{y - 1}}} \]
    4. associate-/r/99.9%

      \[\leadsto y - \color{blue}{\frac{x}{z} \cdot \left(y - 1\right)} \]
    5. sub-neg99.9%

      \[\leadsto y - \frac{x}{z} \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
    6. metadata-eval99.9%

      \[\leadsto y - \frac{x}{z} \cdot \left(y + \color{blue}{-1}\right) \]
  5. Simplified99.9%

    \[\leadsto \color{blue}{y - \frac{x}{z} \cdot \left(y + -1\right)} \]
  6. Final simplification99.9%

    \[\leadsto y - \frac{x}{z} \cdot \left(y + -1\right) \]
  7. Add Preprocessing

Alternative 2: 85.2% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -8.3 \cdot 10^{+46} \lor \neg \left(x \leq 3.2 \cdot 10^{+30}\right):\\ \;\;\;\;x \cdot \frac{1 - y}{z}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -8.3e+46) (not (<= x 3.2e+30)))
   (* x (/ (- 1.0 y) z))
   (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -8.3e+46) || !(x <= 3.2e+30)) {
		tmp = x * ((1.0 - y) / z);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-8.3d+46)) .or. (.not. (x <= 3.2d+30))) then
        tmp = x * ((1.0d0 - y) / z)
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -8.3e+46) || !(x <= 3.2e+30)) {
		tmp = x * ((1.0 - y) / z);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -8.3e+46) or not (x <= 3.2e+30):
		tmp = x * ((1.0 - y) / z)
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -8.3e+46) || !(x <= 3.2e+30))
		tmp = Float64(x * Float64(Float64(1.0 - y) / z));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -8.3e+46) || ~((x <= 3.2e+30)))
		tmp = x * ((1.0 - y) / z);
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.3e+46], N[Not[LessEqual[x, 3.2e+30]], $MachinePrecision]], N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.3 \cdot 10^{+46} \lor \neg \left(x \leq 3.2 \cdot 10^{+30}\right):\\
\;\;\;\;x \cdot \frac{1 - y}{z}\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -8.29999999999999951e46 or 3.19999999999999973e30 < x

    1. Initial program 92.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf 92.9%

      \[\leadsto \color{blue}{y + -1 \cdot \frac{x \cdot \left(y - 1\right)}{z}} \]
    4. Step-by-step derivation
      1. mul-1-neg92.9%

        \[\leadsto y + \color{blue}{\left(-\frac{x \cdot \left(y - 1\right)}{z}\right)} \]
      2. unsub-neg92.9%

        \[\leadsto \color{blue}{y - \frac{x \cdot \left(y - 1\right)}{z}} \]
      3. associate-/l*99.9%

        \[\leadsto y - \color{blue}{\frac{x}{\frac{z}{y - 1}}} \]
      4. associate-/r/99.9%

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot \left(y - 1\right)} \]
      5. sub-neg99.9%

        \[\leadsto y - \frac{x}{z} \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      6. metadata-eval99.9%

        \[\leadsto y - \frac{x}{z} \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{y - \frac{x}{z} \cdot \left(y + -1\right)} \]
    6. Taylor expanded in x around inf 91.7%

      \[\leadsto \color{blue}{x \cdot \left(\frac{1}{z} - \frac{y}{z}\right)} \]
    7. Step-by-step derivation
      1. div-sub91.7%

        \[\leadsto x \cdot \color{blue}{\frac{1 - y}{z}} \]
    8. Simplified91.7%

      \[\leadsto \color{blue}{x \cdot \frac{1 - y}{z}} \]

    if -8.29999999999999951e46 < x < 3.19999999999999973e30

    1. Initial program 84.7%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.9%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 91.1%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification91.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -8.3 \cdot 10^{+46} \lor \neg \left(x \leq 3.2 \cdot 10^{+30}\right):\\ \;\;\;\;x \cdot \frac{1 - y}{z}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 85.2% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4.15 \cdot 10^{+46} \lor \neg \left(x \leq 2.7 \cdot 10^{+28}\right):\\ \;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -4.15e+46) (not (<= x 2.7e+28)))
   (* (/ x z) (- 1.0 y))
   (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -4.15e+46) || !(x <= 2.7e+28)) {
		tmp = (x / z) * (1.0 - y);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-4.15d+46)) .or. (.not. (x <= 2.7d+28))) then
        tmp = (x / z) * (1.0d0 - y)
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -4.15e+46) || !(x <= 2.7e+28)) {
		tmp = (x / z) * (1.0 - y);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -4.15e+46) or not (x <= 2.7e+28):
		tmp = (x / z) * (1.0 - y)
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -4.15e+46) || !(x <= 2.7e+28))
		tmp = Float64(Float64(x / z) * Float64(1.0 - y));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -4.15e+46) || ~((x <= 2.7e+28)))
		tmp = (x / z) * (1.0 - y);
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.15e+46], N[Not[LessEqual[x, 2.7e+28]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.15 \cdot 10^{+46} \lor \neg \left(x \leq 2.7 \cdot 10^{+28}\right):\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -4.14999999999999976e46 or 2.7000000000000002e28 < x

    1. Initial program 92.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 87.5%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 + -1 \cdot y\right)}{z}} \]
    4. Step-by-step derivation
      1. associate-/l*91.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{1 + -1 \cdot y}}} \]
      2. associate-/r/91.8%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 + -1 \cdot y\right)} \]
      3. mul-1-neg91.8%

        \[\leadsto \frac{x}{z} \cdot \left(1 + \color{blue}{\left(-y\right)}\right) \]
      4. unsub-neg91.8%

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\left(1 - y\right)} \]
    5. Simplified91.8%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 - y\right)} \]

    if -4.14999999999999976e46 < x < 2.7000000000000002e28

    1. Initial program 84.7%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.9%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 91.1%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification91.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -4.15 \cdot 10^{+46} \lor \neg \left(x \leq 2.7 \cdot 10^{+28}\right):\\ \;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 95.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{y}{z} \cdot \left(z - x\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.0) (not (<= y 1.22e-5))) (* (/ y z) (- z x)) (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.22e-5)) {
		tmp = (y / z) * (z - x);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.0d0)) .or. (.not. (y <= 1.22d-5))) then
        tmp = (y / z) * (z - x)
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.22e-5)) {
		tmp = (y / z) * (z - x);
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.0) or not (y <= 1.22e-5):
		tmp = (y / z) * (z - x)
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.0) || !(y <= 1.22e-5))
		tmp = Float64(Float64(y / z) * Float64(z - x));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.0) || ~((y <= 1.22e-5)))
		tmp = (y / z) * (z - x);
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.22e-5]], $MachinePrecision]], N[(N[(y / z), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{y}{z} \cdot \left(z - x\right)\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1 or 1.22000000000000001e-5 < y

    1. Initial program 77.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 76.4%

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
    4. Step-by-step derivation
      1. associate-/l*99.1%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{z - x}}} \]
      2. associate-/r/94.7%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \left(z - x\right)} \]
    5. Simplified94.7%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \left(z - x\right)} \]

    if -1 < y < 1.22000000000000001e-5

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 99.5%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 99.6%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{y}{z} \cdot \left(z - x\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 99.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\ \;\;\;\;y - y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.0) (not (<= y 1.22e-5))) (- y (* y (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.22e-5)) {
		tmp = y - (y * (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.0d0)) .or. (.not. (y <= 1.22d-5))) then
        tmp = y - (y * (x / z))
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.22e-5)) {
		tmp = y - (y * (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.0) or not (y <= 1.22e-5):
		tmp = y - (y * (x / z))
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.0) || !(y <= 1.22e-5))
		tmp = Float64(y - Float64(y * Float64(x / z)));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.0) || ~((y <= 1.22e-5)))
		tmp = y - (y * (x / z));
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.22e-5]], $MachinePrecision]], N[(y - N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\
\;\;\;\;y - y \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1 or 1.22000000000000001e-5 < y

    1. Initial program 77.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf 92.5%

      \[\leadsto \color{blue}{y + -1 \cdot \frac{x \cdot \left(y - 1\right)}{z}} \]
    4. Step-by-step derivation
      1. mul-1-neg92.5%

        \[\leadsto y + \color{blue}{\left(-\frac{x \cdot \left(y - 1\right)}{z}\right)} \]
      2. unsub-neg92.5%

        \[\leadsto \color{blue}{y - \frac{x \cdot \left(y - 1\right)}{z}} \]
      3. associate-/l*95.4%

        \[\leadsto y - \color{blue}{\frac{x}{\frac{z}{y - 1}}} \]
      4. associate-/r/99.9%

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot \left(y - 1\right)} \]
      5. sub-neg99.9%

        \[\leadsto y - \frac{x}{z} \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      6. metadata-eval99.9%

        \[\leadsto y - \frac{x}{z} \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{y - \frac{x}{z} \cdot \left(y + -1\right)} \]
    6. Taylor expanded in y around inf 91.7%

      \[\leadsto y - \color{blue}{\frac{x \cdot y}{z}} \]
    7. Step-by-step derivation
      1. associate-*l/99.2%

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot y} \]
      2. *-commutative99.2%

        \[\leadsto y - \color{blue}{y \cdot \frac{x}{z}} \]
    8. Simplified99.2%

      \[\leadsto y - \color{blue}{y \cdot \frac{x}{z}} \]

    if -1 < y < 1.22000000000000001e-5

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 99.5%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 99.6%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.22 \cdot 10^{-5}\right):\\ \;\;\;\;y - y \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 57.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.3 \cdot 10^{+54} \lor \neg \left(x \leq 9000000000000\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -1.3e+54) (not (<= x 9000000000000.0))) (/ x z) y))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -1.3e+54) || !(x <= 9000000000000.0)) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-1.3d+54)) .or. (.not. (x <= 9000000000000.0d0))) then
        tmp = x / z
    else
        tmp = y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -1.3e+54) || !(x <= 9000000000000.0)) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -1.3e+54) or not (x <= 9000000000000.0):
		tmp = x / z
	else:
		tmp = y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -1.3e+54) || !(x <= 9000000000000.0))
		tmp = Float64(x / z);
	else
		tmp = y;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -1.3e+54) || ~((x <= 9000000000000.0)))
		tmp = x / z;
	else
		tmp = y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.3e+54], N[Not[LessEqual[x, 9000000000000.0]], $MachinePrecision]], N[(x / z), $MachinePrecision], y]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+54} \lor \neg \left(x \leq 9000000000000\right):\\
\;\;\;\;\frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.30000000000000003e54 or 9e12 < x

    1. Initial program 92.2%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 58.2%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if -1.30000000000000003e54 < x < 9e12

    1. Initial program 85.4%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 71.7%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.3 \cdot 10^{+54} \lor \neg \left(x \leq 9000000000000\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 74.4% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 3.1 \cdot 10^{+99}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{-x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x 3.1e+99) (+ y (/ x z)) (* y (/ (- x) z))))
double code(double x, double y, double z) {
	double tmp;
	if (x <= 3.1e+99) {
		tmp = y + (x / z);
	} else {
		tmp = y * (-x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= 3.1d+99) then
        tmp = y + (x / z)
    else
        tmp = y * (-x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= 3.1e+99) {
		tmp = y + (x / z);
	} else {
		tmp = y * (-x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= 3.1e+99:
		tmp = y + (x / z)
	else:
		tmp = y * (-x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= 3.1e+99)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y * Float64(Float64(-x) / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= 3.1e+99)
		tmp = y + (x / z);
	else
		tmp = y * (-x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, 3.1e+99], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * N[((-x) / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.1 \cdot 10^{+99}:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{-x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 3.1000000000000001e99

    1. Initial program 87.7%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.3%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 85.7%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]

    if 3.1000000000000001e99 < x

    1. Initial program 92.2%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 92.2%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 + -1 \cdot y\right)}{z}} \]
    4. Step-by-step derivation
      1. associate-/l*97.3%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{1 + -1 \cdot y}}} \]
      2. associate-/r/97.3%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 + -1 \cdot y\right)} \]
      3. mul-1-neg97.3%

        \[\leadsto \frac{x}{z} \cdot \left(1 + \color{blue}{\left(-y\right)}\right) \]
      4. unsub-neg97.3%

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\left(1 - y\right)} \]
    5. Simplified97.3%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 - y\right)} \]
    6. Taylor expanded in y around inf 55.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot y}{z}} \]
    7. Step-by-step derivation
      1. mul-1-neg55.5%

        \[\leadsto \color{blue}{-\frac{x \cdot y}{z}} \]
      2. associate-*l/66.3%

        \[\leadsto -\color{blue}{\frac{x}{z} \cdot y} \]
      3. distribute-rgt-neg-out66.3%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(-y\right)} \]
    8. Simplified66.3%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(-y\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 3.1 \cdot 10^{+99}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{-x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 81.0% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 1.22 \cdot 10^{-5}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y 1.22e-5) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.22e-5) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= 1.22d-5) then
        tmp = y + (x / z)
    else
        tmp = y - (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.22e-5) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= 1.22e-5:
		tmp = y + (x / z)
	else:
		tmp = y - (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= 1.22e-5)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y - Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= 1.22e-5)
		tmp = y + (x / z);
	else
		tmp = y - (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, 1.22e-5], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.22 \cdot 10^{-5}:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1.22000000000000001e-5

    1. Initial program 93.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 84.8%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 88.9%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]

    if 1.22000000000000001e-5 < y

    1. Initial program 74.5%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 32.5%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 52.6%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    5. Step-by-step derivation
      1. add-sqr-sqrt18.8%

        \[\leadsto y + \frac{\color{blue}{\sqrt{x} \cdot \sqrt{x}}}{z} \]
      2. sqrt-unprod60.0%

        \[\leadsto y + \frac{\color{blue}{\sqrt{x \cdot x}}}{z} \]
      3. sqr-neg60.0%

        \[\leadsto y + \frac{\sqrt{\color{blue}{\left(-x\right) \cdot \left(-x\right)}}}{z} \]
      4. sqrt-unprod38.8%

        \[\leadsto y + \frac{\color{blue}{\sqrt{-x} \cdot \sqrt{-x}}}{z} \]
      5. add-sqr-sqrt62.8%

        \[\leadsto y + \frac{\color{blue}{-x}}{z} \]
      6. distribute-frac-neg62.8%

        \[\leadsto y + \color{blue}{\left(-\frac{x}{z}\right)} \]
      7. sub-neg62.8%

        \[\leadsto \color{blue}{y - \frac{x}{z}} \]
    6. Applied egg-rr62.8%

      \[\leadsto \color{blue}{y - \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification81.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1.22 \cdot 10^{-5}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 77.7% accurate, 1.8× speedup?

\[\begin{array}{l} \\ y + \frac{x}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
	return y + (x / z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y + (x / z)
end function
public static double code(double x, double y, double z) {
	return y + (x / z);
}
def code(x, y, z):
	return y + (x / z)
function code(x, y, z)
	return Float64(y + Float64(x / z))
end
function tmp = code(x, y, z)
	tmp = y + (x / z);
end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
y + \frac{x}{z}
\end{array}
Derivation
  1. Initial program 88.6%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in z around inf 70.5%

    \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
  4. Taylor expanded in x around 0 79.0%

    \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  5. Final simplification79.0%

    \[\leadsto y + \frac{x}{z} \]
  6. Add Preprocessing

Alternative 10: 40.4% accurate, 9.0× speedup?

\[\begin{array}{l} \\ y \end{array} \]
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
	return y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y
end function
public static double code(double x, double y, double z) {
	return y;
}
def code(x, y, z):
	return y
function code(x, y, z)
	return y
end
function tmp = code(x, y, z)
	tmp = y;
end
code[x_, y_, z_] := y
\begin{array}{l}

\\
y
\end{array}
Derivation
  1. Initial program 88.6%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0 42.7%

    \[\leadsto \color{blue}{y} \]
  4. Final simplification42.7%

    \[\leadsto y \]
  5. Add Preprocessing

Developer target: 94.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}} \end{array} \]
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z):
	return (y + (x / z)) - (y / (z / x))
function code(x, y, z)
	return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x)))
end
function tmp = code(x, y, z)
	tmp = (y + (x / z)) - (y / (z / x));
end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}

Reproduce

?
herbie shell --seed 2024034 
(FPCore (x y z)
  :name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
  :precision binary64

  :herbie-target
  (- (+ y (/ x z)) (/ y (/ z x)))

  (/ (+ x (* y (- z x))) z))