
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (- x (/ (- x y) (/ t z))))
double code(double x, double y, double z, double t) {
return x - ((x - y) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((x - y) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x - ((x - y) / (t / z));
}
def code(x, y, z, t): return x - ((x - y) / (t / z))
function code(x, y, z, t) return Float64(x - Float64(Float64(x - y) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x - ((x - y) / (t / z)); end
code[x_, y_, z_, t_] := N[(x - N[(N[(x - y), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{x - y}{\frac{t}{z}}
\end{array}
Initial program 98.5%
clear-num98.5%
un-div-inv98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -50000.0) (not (<= (/ z t) 5e-7))) (* (/ x t) (- z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50000.0) || !((z / t) <= 5e-7)) {
tmp = (x / t) * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-50000.0d0)) .or. (.not. ((z / t) <= 5d-7))) then
tmp = (x / t) * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -50000.0) || !((z / t) <= 5e-7)) {
tmp = (x / t) * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -50000.0) or not ((z / t) <= 5e-7): tmp = (x / t) * -z else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -50000.0) || !(Float64(z / t) <= 5e-7)) tmp = Float64(Float64(x / t) * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -50000.0) || ~(((z / t) <= 5e-7))) tmp = (x / t) * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -50000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-7]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -50000 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{x}{t} \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -5e4 or 4.99999999999999977e-7 < (/.f64 z t) Initial program 97.8%
Taylor expanded in y around 0 47.6%
mul-1-neg47.6%
associate-/l*52.3%
Simplified52.3%
unsub-neg52.3%
div-inv51.8%
clear-num51.8%
Applied egg-rr51.8%
Taylor expanded in z around inf 47.0%
mul-1-neg47.0%
*-commutative47.0%
associate-*r/49.7%
distribute-rgt-neg-in49.7%
Simplified49.7%
if -5e4 < (/.f64 z t) < 4.99999999999999977e-7Initial program 99.3%
Taylor expanded in z around 0 72.5%
Final simplification60.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -500000000000.0) (not (<= (/ z t) 5e-7))) (* x (/ (- z) t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -500000000000.0) || !((z / t) <= 5e-7)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-500000000000.0d0)) .or. (.not. ((z / t) <= 5d-7))) then
tmp = x * (-z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -500000000000.0) || !((z / t) <= 5e-7)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -500000000000.0) or not ((z / t) <= 5e-7): tmp = x * (-z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -500000000000.0) || !(Float64(z / t) <= 5e-7)) tmp = Float64(x * Float64(Float64(-z) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -500000000000.0) || ~(((z / t) <= 5e-7))) tmp = x * (-z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -500000000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-7]], $MachinePrecision]], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -500000000000 \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -5e11 or 4.99999999999999977e-7 < (/.f64 z t) Initial program 97.7%
Taylor expanded in y around 0 48.3%
mul-1-neg48.3%
associate-/l*53.0%
Simplified53.0%
unsub-neg53.0%
div-inv52.5%
clear-num52.6%
Applied egg-rr52.6%
Taylor expanded in z around inf 47.7%
mul-1-neg47.7%
*-commutative47.7%
associate-*r/50.4%
distribute-rgt-neg-in50.4%
Simplified50.4%
Taylor expanded in z around 0 47.7%
neg-mul-147.7%
associate-*r/52.0%
distribute-lft-neg-out52.0%
*-commutative52.0%
Simplified52.0%
if -5e11 < (/.f64 z t) < 4.99999999999999977e-7Initial program 99.3%
Taylor expanded in z around 0 71.4%
Final simplification61.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -500000000000.0) (/ (- x) (/ t z)) (if (<= (/ z t) 5e-7) x (* x (/ (- z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -500000000000.0) {
tmp = -x / (t / z);
} else if ((z / t) <= 5e-7) {
tmp = x;
} else {
tmp = x * (-z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-500000000000.0d0)) then
tmp = -x / (t / z)
else if ((z / t) <= 5d-7) then
tmp = x
else
tmp = x * (-z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -500000000000.0) {
tmp = -x / (t / z);
} else if ((z / t) <= 5e-7) {
tmp = x;
} else {
tmp = x * (-z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -500000000000.0: tmp = -x / (t / z) elif (z / t) <= 5e-7: tmp = x else: tmp = x * (-z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -500000000000.0) tmp = Float64(Float64(-x) / Float64(t / z)); elseif (Float64(z / t) <= 5e-7) tmp = x; else tmp = Float64(x * Float64(Float64(-z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -500000000000.0) tmp = -x / (t / z); elseif ((z / t) <= 5e-7) tmp = x; else tmp = x * (-z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -500000000000.0], N[((-x) / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e-7], x, N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -500000000000:\\
\;\;\;\;\frac{-x}{\frac{t}{z}}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -5e11Initial program 96.4%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
associate-/l*62.3%
Simplified62.3%
unsub-neg62.3%
div-inv61.1%
clear-num61.1%
Applied egg-rr61.1%
Taylor expanded in z around inf 57.6%
mul-1-neg57.6%
*-commutative57.6%
associate-*r/61.1%
distribute-rgt-neg-in61.1%
Simplified61.1%
*-commutative61.1%
distribute-lft-neg-in61.1%
associate-/r/62.3%
distribute-neg-frac62.3%
Applied egg-rr62.3%
if -5e11 < (/.f64 z t) < 4.99999999999999977e-7Initial program 99.3%
Taylor expanded in z around 0 71.4%
if 4.99999999999999977e-7 < (/.f64 z t) Initial program 98.7%
Taylor expanded in y around 0 42.1%
mul-1-neg42.1%
associate-/l*46.9%
Simplified46.9%
unsub-neg46.9%
div-inv46.9%
clear-num46.9%
Applied egg-rr46.9%
Taylor expanded in z around inf 41.2%
mul-1-neg41.2%
*-commutative41.2%
associate-*r/43.4%
distribute-rgt-neg-in43.4%
Simplified43.4%
Taylor expanded in z around 0 41.2%
neg-mul-141.2%
associate-*r/46.0%
distribute-lft-neg-out46.0%
*-commutative46.0%
Simplified46.0%
Final simplification61.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.9e-192) (not (<= z 1.45e-81))) (- x (* z (/ (- x y) t))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e-192) || !(z <= 1.45e-81)) {
tmp = x - (z * ((x - y) / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.9d-192)) .or. (.not. (z <= 1.45d-81))) then
tmp = x - (z * ((x - y) / t))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e-192) || !(z <= 1.45e-81)) {
tmp = x - (z * ((x - y) / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.9e-192) or not (z <= 1.45e-81): tmp = x - (z * ((x - y) / t)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.9e-192) || !(z <= 1.45e-81)) tmp = Float64(x - Float64(z * Float64(Float64(x - y) / t))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.9e-192) || ~((z <= 1.45e-81))) tmp = x - (z * ((x - y) / t)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.9e-192], N[Not[LessEqual[z, 1.45e-81]], $MachinePrecision]], N[(x - N[(z * N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{-192} \lor \neg \left(z \leq 1.45 \cdot 10^{-81}\right):\\
\;\;\;\;x - z \cdot \frac{x - y}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if z < -2.90000000000000016e-192 or 1.44999999999999994e-81 < z Initial program 98.3%
Taylor expanded in y around 0 83.8%
+-commutative83.8%
mul-1-neg83.8%
sub-neg83.8%
associate-/l*86.3%
associate-/l*91.9%
div-sub98.6%
associate-/r/97.1%
*-commutative97.1%
Simplified97.1%
if -2.90000000000000016e-192 < z < 1.44999999999999994e-81Initial program 99.0%
Taylor expanded in y around inf 90.9%
associate-*r/92.5%
Simplified92.5%
clear-num92.4%
div-inv92.5%
Applied egg-rr92.5%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.8e+16) (not (<= x 9.5e+73))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.8e+16) || !(x <= 9.5e+73)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.8d+16)) .or. (.not. (x <= 9.5d+73))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.8e+16) || !(x <= 9.5e+73)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.8e+16) or not (x <= 9.5e+73): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.8e+16) || !(x <= 9.5e+73)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.8e+16) || ~((x <= 9.5e+73))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.8e+16], N[Not[LessEqual[x, 9.5e+73]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{+16} \lor \neg \left(x \leq 9.5 \cdot 10^{+73}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1.8e16 or 9.4999999999999996e73 < x Initial program 99.9%
Taylor expanded in x around inf 89.2%
mul-1-neg89.2%
unsub-neg89.2%
Simplified89.2%
if -1.8e16 < x < 9.4999999999999996e73Initial program 97.5%
Taylor expanded in y around inf 85.7%
associate-*r/90.9%
Simplified90.9%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) 2e+20) x (* x (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= 2e+20) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= 2d+20) then
tmp = x
else
tmp = x * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= 2e+20) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= 2e+20: tmp = x else: tmp = x * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= 2e+20) tmp = x; else tmp = Float64(x * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= 2e+20) tmp = x; else tmp = x * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 2e+20], x, N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq 2 \cdot 10^{+20}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < 2e20Initial program 98.5%
Taylor expanded in z around 0 49.6%
if 2e20 < (/.f64 z t) Initial program 98.6%
Taylor expanded in y around 0 41.1%
mul-1-neg41.1%
associate-/l*46.4%
Simplified46.4%
unsub-neg46.4%
div-inv46.4%
clear-num46.4%
Applied egg-rr46.4%
Taylor expanded in z around inf 41.1%
associate-*r/41.1%
*-commutative41.1%
neg-mul-141.1%
distribute-lft-neg-out41.1%
associate-/l*43.6%
Simplified43.6%
add-sqr-sqrt23.0%
sqrt-unprod30.9%
sqr-neg30.9%
sqrt-unprod5.4%
add-sqr-sqrt8.7%
associate-/r/10.1%
Applied egg-rr10.1%
Final simplification38.6%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.5%
Final simplification98.5%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 98.5%
Taylor expanded in x around inf 62.0%
mul-1-neg62.0%
unsub-neg62.0%
Simplified62.0%
Final simplification62.0%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.5%
Taylor expanded in z around 0 36.3%
Final simplification36.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024034
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))