
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m)
:precision binary64
(*
z_s
(if (<= z_m 2.4e-9)
(/ x (* z_m (/ y (sin y))))
(* (/ (sin y) y) (/ x z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (z_m <= 2.4e-9) {
tmp = x / (z_m * (y / sin(y)));
} else {
tmp = (sin(y) / y) * (x / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 2.4d-9) then
tmp = x / (z_m * (y / sin(y)))
else
tmp = (sin(y) / y) * (x / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (z_m <= 2.4e-9) {
tmp = x / (z_m * (y / Math.sin(y)));
} else {
tmp = (Math.sin(y) / y) * (x / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if z_m <= 2.4e-9: tmp = x / (z_m * (y / math.sin(y))) else: tmp = (math.sin(y) / y) * (x / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (z_m <= 2.4e-9) tmp = Float64(x / Float64(z_m * Float64(y / sin(y)))); else tmp = Float64(Float64(sin(y) / y) * Float64(x / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (z_m <= 2.4e-9) tmp = x / (z_m * (y / sin(y))); else tmp = (sin(y) / y) * (x / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[z$95$m, 2.4e-9], N[(x / N[(z$95$m * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.4 \cdot 10^{-9}:\\
\;\;\;\;\frac{x}{z\_m \cdot \frac{y}{\sin y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin y}{y} \cdot \frac{x}{z\_m}\\
\end{array}
\end{array}
if z < 2.4e-9Initial program 92.4%
associate-*r/95.6%
associate-/l/87.3%
associate-/l/95.6%
associate-/r*87.3%
Simplified87.3%
associate-*r/85.7%
*-commutative85.7%
frac-times95.8%
clear-num95.8%
frac-times95.8%
*-un-lft-identity95.8%
Applied egg-rr95.8%
if 2.4e-9 < z Initial program 99.9%
associate-*l/99.9%
*-commutative99.9%
Simplified99.9%
Final simplification96.9%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 8e-13) (/ x z_m) (* x (/ (sin y) (* z_m y))))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 8e-13) {
tmp = x / z_m;
} else {
tmp = x * (sin(y) / (z_m * y));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 8d-13) then
tmp = x / z_m
else
tmp = x * (sin(y) / (z_m * y))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 8e-13) {
tmp = x / z_m;
} else {
tmp = x * (Math.sin(y) / (z_m * y));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 8e-13: tmp = x / z_m else: tmp = x * (math.sin(y) / (z_m * y)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 8e-13) tmp = Float64(x / z_m); else tmp = Float64(x * Float64(sin(y) / Float64(z_m * y))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 8e-13) tmp = x / z_m; else tmp = x * (sin(y) / (z_m * y)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 8e-13], N[(x / z$95$m), $MachinePrecision], N[(x * N[(N[Sin[y], $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\sin y}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 8.0000000000000002e-13Initial program 97.8%
associate-*r/97.4%
associate-/l/88.5%
associate-/l/97.4%
associate-/r*88.5%
Simplified88.5%
Taylor expanded in y around 0 67.1%
if 8.0000000000000002e-13 < y Initial program 85.4%
associate-*r/91.4%
associate-/l/91.7%
associate-/l/91.4%
associate-/r*91.7%
Simplified91.7%
Final simplification74.0%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (* (/ (sin y) y) (/ x z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * ((sin(y) / y) * (x / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * ((sin(y) / y) * (x / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * ((Math.sin(y) / y) * (x / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * ((math.sin(y) / y) * (x / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(Float64(sin(y) / y) * Float64(x / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * ((sin(y) / y) * (x / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{\sin y}{y} \cdot \frac{x}{z\_m}\right)
\end{array}
Initial program 94.3%
associate-*l/96.9%
*-commutative96.9%
Simplified96.9%
Final simplification96.9%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 3.5e+111) (/ x z_m) (* (/ x y) (/ y z_m)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 3.5e+111) {
tmp = x / z_m;
} else {
tmp = (x / y) * (y / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 3.5d+111) then
tmp = x / z_m
else
tmp = (x / y) * (y / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 3.5e+111) {
tmp = x / z_m;
} else {
tmp = (x / y) * (y / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 3.5e+111: tmp = x / z_m else: tmp = (x / y) * (y / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 3.5e+111) tmp = Float64(x / z_m); else tmp = Float64(Float64(x / y) * Float64(y / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 3.5e+111) tmp = x / z_m; else tmp = (x / y) * (y / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 3.5e+111], N[(x / z$95$m), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(y / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{+111}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{y}{z\_m}\\
\end{array}
\end{array}
if y < 3.5000000000000002e111Initial program 97.1%
associate-*r/97.7%
associate-/l/89.8%
associate-/l/97.7%
associate-/r*89.8%
Simplified89.8%
Taylor expanded in y around 0 62.9%
if 3.5000000000000002e111 < y Initial program 82.3%
associate-*r/87.4%
associate-/l/87.6%
associate-/l/87.4%
associate-/r*87.6%
Simplified87.6%
associate-*r/87.6%
*-commutative87.6%
frac-times89.9%
associate-*l/90.0%
clear-num89.9%
un-div-inv90.0%
Applied egg-rr90.0%
Taylor expanded in y around 0 15.8%
associate-/l*15.7%
Simplified15.7%
associate-/l*15.8%
associate-/l/21.2%
times-frac23.2%
Applied egg-rr23.2%
Final simplification55.4%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 5e+109) (/ x z_m) (/ y (* z_m (/ y x))))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e+109) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 5d+109) then
tmp = x / z_m
else
tmp = y / (z_m * (y / x))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e+109) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 5e+109: tmp = x / z_m else: tmp = y / (z_m * (y / x)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 5e+109) tmp = Float64(x / z_m); else tmp = Float64(y / Float64(z_m * Float64(y / x))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 5e+109) tmp = x / z_m; else tmp = y / (z_m * (y / x)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 5e+109], N[(x / z$95$m), $MachinePrecision], N[(y / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{+109}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z\_m \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 5.0000000000000001e109Initial program 97.0%
associate-*r/97.7%
associate-/l/89.7%
associate-/l/97.7%
associate-/r*89.7%
Simplified89.7%
Taylor expanded in y around 0 63.1%
if 5.0000000000000001e109 < y Initial program 82.6%
associate-*r/87.6%
associate-/l/87.8%
associate-/l/87.6%
associate-/r*87.8%
Simplified87.8%
associate-*r/87.8%
*-commutative87.8%
frac-times90.0%
associate-*l/90.2%
clear-num90.0%
un-div-inv90.2%
Applied egg-rr90.2%
Taylor expanded in y around 0 15.6%
associate-/l*15.5%
Simplified15.5%
div-inv15.5%
*-un-lft-identity15.5%
times-frac15.6%
/-rgt-identity15.6%
clear-num15.6%
Applied egg-rr15.6%
*-commutative15.6%
associate-/r/22.8%
associate-/l/27.3%
Applied egg-rr27.3%
Final simplification56.3%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (/ 1.0 (/ z_m x))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (1.0 / (z_m / x));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (1.0d0 / (z_m / x))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (1.0 / (z_m / x));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (1.0 / (z_m / x))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(1.0 / Float64(z_m / x))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (1.0 / (z_m / x)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(1.0 / N[(z$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{1}{\frac{z\_m}{x}}
\end{array}
Initial program 94.3%
associate-*r/95.7%
associate-/l/89.4%
associate-/l/95.7%
associate-/r*89.4%
Simplified89.4%
Taylor expanded in y around 0 54.0%
un-div-inv54.1%
clear-num54.3%
Applied egg-rr54.3%
Final simplification54.3%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (/ x z_m)))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (x / z_m)
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (x / z_m)
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(x / z_m)) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (x / z_m); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{x}{z\_m}
\end{array}
Initial program 94.3%
associate-*r/95.7%
associate-/l/89.4%
associate-/l/95.7%
associate-/r*89.4%
Simplified89.4%
Taylor expanded in y around 0 54.1%
Final simplification54.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024034
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))