
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 91.4%
associate-/l*98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (* (- y x) z) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+295)))
(+ x (* z (/ (- y x) t)))
t_1)))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y - x) * z) / t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+295)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y - x) * z) / t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 5e+295)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y - x) * z) / t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 5e+295): tmp = x + (z * ((y - x) / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y - x) * z) / t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+295)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y - x) * z) / t); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 5e+295))) tmp = x + (z * ((y - x) / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+295]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+295}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -inf.0 or 4.99999999999999991e295 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 79.1%
associate-*l/99.9%
Simplified99.9%
if -inf.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 4.99999999999999991e295Initial program 97.6%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.9e-192) (not (<= z 1.45e-81))) (+ x (* z (/ (- y x) t))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e-192) || !(z <= 1.45e-81)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.9d-192)) .or. (.not. (z <= 1.45d-81))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.9e-192) || !(z <= 1.45e-81)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.9e-192) or not (z <= 1.45e-81): tmp = x + (z * ((y - x) / t)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.9e-192) || !(z <= 1.45e-81)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.9e-192) || ~((z <= 1.45e-81))) tmp = x + (z * ((y - x) / t)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.9e-192], N[Not[LessEqual[z, 1.45e-81]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{-192} \lor \neg \left(z \leq 1.45 \cdot 10^{-81}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if z < -2.90000000000000016e-192 or 1.44999999999999994e-81 < z Initial program 88.8%
associate-*l/97.1%
Simplified97.1%
if -2.90000000000000016e-192 < z < 1.44999999999999994e-81Initial program 97.4%
associate-*l/73.1%
Simplified73.1%
Taylor expanded in y around inf 90.9%
associate-/l*92.5%
Simplified92.5%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.8e+16) (not (<= x 9.5e+73))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.8e+16) || !(x <= 9.5e+73)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.8d+16)) .or. (.not. (x <= 9.5d+73))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.8e+16) || !(x <= 9.5e+73)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.8e+16) or not (x <= 9.5e+73): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.8e+16) || !(x <= 9.5e+73)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.8e+16) || ~((x <= 9.5e+73))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.8e+16], N[Not[LessEqual[x, 9.5e+73]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{+16} \lor \neg \left(x \leq 9.5 \cdot 10^{+73}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1.8e16 or 9.4999999999999996e73 < x Initial program 89.2%
associate-*l/87.7%
Simplified87.7%
Taylor expanded in x around inf 89.2%
mul-1-neg89.2%
unsub-neg89.2%
Simplified89.2%
if -1.8e16 < x < 9.4999999999999996e73Initial program 92.9%
associate-*l/91.5%
Simplified91.5%
Taylor expanded in y around inf 85.7%
associate-*r/90.9%
Simplified90.9%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (<= t -8e+14) x (if (<= t 6.5e+75) (* (/ z t) (- x)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e+14) {
tmp = x;
} else if (t <= 6.5e+75) {
tmp = (z / t) * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8d+14)) then
tmp = x
else if (t <= 6.5d+75) then
tmp = (z / t) * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e+14) {
tmp = x;
} else if (t <= 6.5e+75) {
tmp = (z / t) * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -8e+14: tmp = x elif t <= 6.5e+75: tmp = (z / t) * -x else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -8e+14) tmp = x; elseif (t <= 6.5e+75) tmp = Float64(Float64(z / t) * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -8e+14) tmp = x; elseif (t <= 6.5e+75) tmp = (z / t) * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -8e+14], x, If[LessEqual[t, 6.5e+75], N[(N[(z / t), $MachinePrecision] * (-x)), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8 \cdot 10^{+14}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 6.5 \cdot 10^{+75}:\\
\;\;\;\;\frac{z}{t} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -8e14 or 6.4999999999999998e75 < t Initial program 86.1%
associate-*l/97.2%
Simplified97.2%
Taylor expanded in t around inf 61.9%
if -8e14 < t < 6.4999999999999998e75Initial program 95.3%
associate-*l/84.4%
Simplified84.4%
Taylor expanded in x around inf 55.5%
mul-1-neg55.5%
unsub-neg55.5%
Simplified55.5%
Taylor expanded in z around inf 40.6%
mul-1-neg40.6%
distribute-frac-neg40.6%
Simplified40.6%
Final simplification49.8%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 91.4%
associate-*l/89.9%
Simplified89.9%
Taylor expanded in x around inf 62.0%
mul-1-neg62.0%
unsub-neg62.0%
Simplified62.0%
Final simplification62.0%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.4%
associate-*l/89.9%
Simplified89.9%
Taylor expanded in t around inf 36.3%
Final simplification36.3%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024034
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:herbie-target
(if (< x -9.025511195533005e-135) (- x (* (/ z t) (- x y))) (if (< x 4.275032163700715e-250) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z)))))
(+ x (/ (* (- y x) z) t)))