
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (* y (* 0.3333333333333333 (pow x -0.5)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y * (0.3333333333333333 * pow(x, -0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y * (0.3333333333333333d0 * (x ** (-0.5d0))))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y * (0.3333333333333333 * Math.pow(x, -0.5)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y * (0.3333333333333333 * math.pow(x, -0.5)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y * Float64(0.3333333333333333 * (x ^ -0.5)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y * (0.3333333333333333 * (x ^ -0.5))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(0.3333333333333333 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - y \cdot \left(0.3333333333333333 \cdot {x}^{-0.5}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.7%
*-un-lft-identity99.7%
*-commutative99.7%
times-frac99.7%
pow1/299.7%
pow-flip99.7%
metadata-eval99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
*-commutative99.7%
associate-*l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -4.8e+65)
(* -0.3333333333333333 (* y (pow x -0.5)))
(if (<= y 6.8e+55)
(+ 1.0 (/ (/ -1.0 x) 9.0))
(* -0.3333333333333333 (/ 1.0 (/ (sqrt x) y))))))
double code(double x, double y) {
double tmp;
if (y <= -4.8e+65) {
tmp = -0.3333333333333333 * (y * pow(x, -0.5));
} else if (y <= 6.8e+55) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = -0.3333333333333333 * (1.0 / (sqrt(x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.8d+65)) then
tmp = (-0.3333333333333333d0) * (y * (x ** (-0.5d0)))
else if (y <= 6.8d+55) then
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
else
tmp = (-0.3333333333333333d0) * (1.0d0 / (sqrt(x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.8e+65) {
tmp = -0.3333333333333333 * (y * Math.pow(x, -0.5));
} else if (y <= 6.8e+55) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = -0.3333333333333333 * (1.0 / (Math.sqrt(x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.8e+65: tmp = -0.3333333333333333 * (y * math.pow(x, -0.5)) elif y <= 6.8e+55: tmp = 1.0 + ((-1.0 / x) / 9.0) else: tmp = -0.3333333333333333 * (1.0 / (math.sqrt(x) / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.8e+65) tmp = Float64(-0.3333333333333333 * Float64(y * (x ^ -0.5))); elseif (y <= 6.8e+55) tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); else tmp = Float64(-0.3333333333333333 * Float64(1.0 / Float64(sqrt(x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.8e+65) tmp = -0.3333333333333333 * (y * (x ^ -0.5)); elseif (y <= 6.8e+55) tmp = 1.0 + ((-1.0 / x) / 9.0); else tmp = -0.3333333333333333 * (1.0 / (sqrt(x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.8e+65], N[(-0.3333333333333333 * N[(y * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.8e+55], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+65}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot {x}^{-0.5}\right)\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+55}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{1}{\frac{\sqrt{x}}{y}}\\
\end{array}
\end{array}
if y < -4.8000000000000003e65Initial program 99.4%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 90.4%
pow1/290.4%
add090.4%
inv-pow90.4%
pow-pow90.5%
metadata-eval90.5%
Applied egg-rr90.5%
add090.5%
Simplified90.5%
if -4.8000000000000003e65 < y < 6.7999999999999996e55Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.2%
div-inv97.2%
add097.2%
flip-+71.6%
div-inv71.6%
*-commutative71.6%
div-inv71.5%
*-commutative71.5%
swap-sqr71.5%
inv-pow71.5%
inv-pow71.5%
pow-prod-up71.6%
metadata-eval71.6%
metadata-eval71.6%
metadata-eval71.6%
Applied egg-rr71.6%
--rgt-identity71.6%
--rgt-identity71.6%
Simplified71.6%
add071.6%
associate-/r/71.6%
*-commutative71.6%
associate-/l*71.6%
metadata-eval71.6%
Applied egg-rr71.6%
add071.6%
*-commutative71.6%
associate-*l/71.5%
pow-plus97.3%
metadata-eval97.3%
unpow-197.3%
Simplified97.3%
if 6.7999999999999996e55 < y Initial program 99.5%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 93.0%
sqrt-div93.0%
metadata-eval93.0%
Applied egg-rr93.0%
associate-*l/93.0%
associate-/l*93.0%
Applied egg-rr93.0%
Final simplification95.2%
(FPCore (x y)
:precision binary64
(if (<= y -5.5e+65)
(* -0.3333333333333333 (* y (pow x -0.5)))
(if (<= y 3e+62)
(+ 1.0 (/ (/ -1.0 x) 9.0))
(* y (* -0.3333333333333333 (sqrt (/ 1.0 x)))))))
double code(double x, double y) {
double tmp;
if (y <= -5.5e+65) {
tmp = -0.3333333333333333 * (y * pow(x, -0.5));
} else if (y <= 3e+62) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = y * (-0.3333333333333333 * sqrt((1.0 / x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.5d+65)) then
tmp = (-0.3333333333333333d0) * (y * (x ** (-0.5d0)))
else if (y <= 3d+62) then
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
else
tmp = y * ((-0.3333333333333333d0) * sqrt((1.0d0 / x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.5e+65) {
tmp = -0.3333333333333333 * (y * Math.pow(x, -0.5));
} else if (y <= 3e+62) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = y * (-0.3333333333333333 * Math.sqrt((1.0 / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.5e+65: tmp = -0.3333333333333333 * (y * math.pow(x, -0.5)) elif y <= 3e+62: tmp = 1.0 + ((-1.0 / x) / 9.0) else: tmp = y * (-0.3333333333333333 * math.sqrt((1.0 / x))) return tmp
function code(x, y) tmp = 0.0 if (y <= -5.5e+65) tmp = Float64(-0.3333333333333333 * Float64(y * (x ^ -0.5))); elseif (y <= 3e+62) tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); else tmp = Float64(y * Float64(-0.3333333333333333 * sqrt(Float64(1.0 / x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.5e+65) tmp = -0.3333333333333333 * (y * (x ^ -0.5)); elseif (y <= 3e+62) tmp = 1.0 + ((-1.0 / x) / 9.0); else tmp = y * (-0.3333333333333333 * sqrt((1.0 / x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.5e+65], N[(-0.3333333333333333 * N[(y * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e+62], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(-0.3333333333333333 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+65}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot {x}^{-0.5}\right)\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+62}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-0.3333333333333333 \cdot \sqrt{\frac{1}{x}}\right)\\
\end{array}
\end{array}
if y < -5.4999999999999996e65Initial program 99.4%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 90.4%
pow1/290.4%
add090.4%
inv-pow90.4%
pow-pow90.5%
metadata-eval90.5%
Applied egg-rr90.5%
add090.5%
Simplified90.5%
if -5.4999999999999996e65 < y < 3e62Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.2%
div-inv97.2%
add097.2%
flip-+71.6%
div-inv71.6%
*-commutative71.6%
div-inv71.5%
*-commutative71.5%
swap-sqr71.5%
inv-pow71.5%
inv-pow71.5%
pow-prod-up71.6%
metadata-eval71.6%
metadata-eval71.6%
metadata-eval71.6%
Applied egg-rr71.6%
--rgt-identity71.6%
--rgt-identity71.6%
Simplified71.6%
add071.6%
associate-/r/71.6%
*-commutative71.6%
associate-/l*71.6%
metadata-eval71.6%
Applied egg-rr71.6%
add071.6%
*-commutative71.6%
associate-*l/71.5%
pow-plus97.3%
metadata-eval97.3%
unpow-197.3%
Simplified97.3%
if 3e62 < y Initial program 99.5%
Taylor expanded in x around 0 99.5%
*-un-lft-identity99.5%
*-commutative99.5%
times-frac99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
div-inv99.5%
metadata-eval99.5%
Applied egg-rr99.5%
*-commutative99.5%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in y around inf 93.0%
associate-*r*93.0%
Simplified93.0%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (or (<= y -5.5e+65) (not (<= y 1.85e+62))) (* -0.3333333333333333 (* y (pow x -0.5))) (+ 1.0 (/ (/ -1.0 x) 9.0))))
double code(double x, double y) {
double tmp;
if ((y <= -5.5e+65) || !(y <= 1.85e+62)) {
tmp = -0.3333333333333333 * (y * pow(x, -0.5));
} else {
tmp = 1.0 + ((-1.0 / x) / 9.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.5d+65)) .or. (.not. (y <= 1.85d+62))) then
tmp = (-0.3333333333333333d0) * (y * (x ** (-0.5d0)))
else
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.5e+65) || !(y <= 1.85e+62)) {
tmp = -0.3333333333333333 * (y * Math.pow(x, -0.5));
} else {
tmp = 1.0 + ((-1.0 / x) / 9.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.5e+65) or not (y <= 1.85e+62): tmp = -0.3333333333333333 * (y * math.pow(x, -0.5)) else: tmp = 1.0 + ((-1.0 / x) / 9.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.5e+65) || !(y <= 1.85e+62)) tmp = Float64(-0.3333333333333333 * Float64(y * (x ^ -0.5))); else tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.5e+65) || ~((y <= 1.85e+62))) tmp = -0.3333333333333333 * (y * (x ^ -0.5)); else tmp = 1.0 + ((-1.0 / x) / 9.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.5e+65], N[Not[LessEqual[y, 1.85e+62]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+65} \lor \neg \left(y \leq 1.85 \cdot 10^{+62}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot {x}^{-0.5}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\end{array}
\end{array}
if y < -5.4999999999999996e65 or 1.85000000000000007e62 < y Initial program 99.5%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 91.6%
pow1/291.6%
add091.6%
inv-pow91.6%
pow-pow91.7%
metadata-eval91.7%
Applied egg-rr91.7%
add091.7%
Simplified91.7%
if -5.4999999999999996e65 < y < 1.85000000000000007e62Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.2%
div-inv97.2%
add097.2%
flip-+71.6%
div-inv71.6%
*-commutative71.6%
div-inv71.5%
*-commutative71.5%
swap-sqr71.5%
inv-pow71.5%
inv-pow71.5%
pow-prod-up71.6%
metadata-eval71.6%
metadata-eval71.6%
metadata-eval71.6%
Applied egg-rr71.6%
--rgt-identity71.6%
--rgt-identity71.6%
Simplified71.6%
add071.6%
associate-/r/71.6%
*-commutative71.6%
associate-/l*71.6%
metadata-eval71.6%
Applied egg-rr71.6%
add071.6%
*-commutative71.6%
associate-*l/71.5%
pow-plus97.3%
metadata-eval97.3%
unpow-197.3%
Simplified97.3%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (or (<= y -5.5e+65) (not (<= y 2.9e+62))) (* -0.3333333333333333 (/ y (sqrt x))) (+ 1.0 (/ (/ -1.0 x) 9.0))))
double code(double x, double y) {
double tmp;
if ((y <= -5.5e+65) || !(y <= 2.9e+62)) {
tmp = -0.3333333333333333 * (y / sqrt(x));
} else {
tmp = 1.0 + ((-1.0 / x) / 9.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.5d+65)) .or. (.not. (y <= 2.9d+62))) then
tmp = (-0.3333333333333333d0) * (y / sqrt(x))
else
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.5e+65) || !(y <= 2.9e+62)) {
tmp = -0.3333333333333333 * (y / Math.sqrt(x));
} else {
tmp = 1.0 + ((-1.0 / x) / 9.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.5e+65) or not (y <= 2.9e+62): tmp = -0.3333333333333333 * (y / math.sqrt(x)) else: tmp = 1.0 + ((-1.0 / x) / 9.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.5e+65) || !(y <= 2.9e+62)) tmp = Float64(-0.3333333333333333 * Float64(y / sqrt(x))); else tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.5e+65) || ~((y <= 2.9e+62))) tmp = -0.3333333333333333 * (y / sqrt(x)); else tmp = 1.0 + ((-1.0 / x) / 9.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.5e+65], N[Not[LessEqual[y, 2.9e+62]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+65} \lor \neg \left(y \leq 2.9 \cdot 10^{+62}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \frac{y}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\end{array}
\end{array}
if y < -5.4999999999999996e65 or 2.89999999999999984e62 < y Initial program 99.5%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 91.6%
add091.6%
*-commutative91.6%
sqrt-div91.6%
metadata-eval91.6%
un-div-inv91.6%
Applied egg-rr91.6%
add091.6%
Simplified91.6%
if -5.4999999999999996e65 < y < 2.89999999999999984e62Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 97.2%
div-inv97.2%
add097.2%
flip-+71.6%
div-inv71.6%
*-commutative71.6%
div-inv71.5%
*-commutative71.5%
swap-sqr71.5%
inv-pow71.5%
inv-pow71.5%
pow-prod-up71.6%
metadata-eval71.6%
metadata-eval71.6%
metadata-eval71.6%
Applied egg-rr71.6%
--rgt-identity71.6%
--rgt-identity71.6%
Simplified71.6%
add071.6%
associate-/r/71.6%
*-commutative71.6%
associate-/l*71.6%
metadata-eval71.6%
Applied egg-rr71.6%
add071.6%
*-commutative71.6%
associate-*l/71.5%
pow-plus97.3%
metadata-eval97.3%
unpow-197.3%
Simplified97.3%
Final simplification95.2%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* y (/ -0.3333333333333333 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (y * (-0.3333333333333333 / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + (y * ((-0.3333333333333333d0) / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (y * (-0.3333333333333333 / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (y * (-0.3333333333333333 / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(y * Float64(-0.3333333333333333 / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (y * (-0.3333333333333333 / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + y \cdot \frac{-0.3333333333333333}{\sqrt{x}}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 99.6%
associate-*r*99.6%
Simplified99.6%
add099.6%
+-commutative99.6%
sqrt-div99.6%
metadata-eval99.6%
un-div-inv99.7%
Applied egg-rr99.7%
+-lft-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ (* y -0.3333333333333333) (sqrt x))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((y * (-0.3333333333333333d0)) / sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / Math.sqrt(x));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(Float64(y * -0.3333333333333333) / sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(y * -0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{y \cdot -0.3333333333333333}{\sqrt{x}}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
associate-*r/99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -2.2e+136)
(- 1.0 (/ (/ 1.0 (* x (* x -81.0))) (/ 0.1111111111111111 x)))
(if (<= y 1.9e+152)
(+ 1.0 (/ (/ -1.0 x) 9.0))
(- 1.0 (/ (/ (/ 0.012345679012345678 x) x) (/ 0.1111111111111111 x))))))
double code(double x, double y) {
double tmp;
if (y <= -2.2e+136) {
tmp = 1.0 - ((1.0 / (x * (x * -81.0))) / (0.1111111111111111 / x));
} else if (y <= 1.9e+152) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.2d+136)) then
tmp = 1.0d0 - ((1.0d0 / (x * (x * (-81.0d0)))) / (0.1111111111111111d0 / x))
else if (y <= 1.9d+152) then
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
else
tmp = 1.0d0 - (((0.012345679012345678d0 / x) / x) / (0.1111111111111111d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.2e+136) {
tmp = 1.0 - ((1.0 / (x * (x * -81.0))) / (0.1111111111111111 / x));
} else if (y <= 1.9e+152) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.2e+136: tmp = 1.0 - ((1.0 / (x * (x * -81.0))) / (0.1111111111111111 / x)) elif y <= 1.9e+152: tmp = 1.0 + ((-1.0 / x) / 9.0) else: tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.2e+136) tmp = Float64(1.0 - Float64(Float64(1.0 / Float64(x * Float64(x * -81.0))) / Float64(0.1111111111111111 / x))); elseif (y <= 1.9e+152) tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); else tmp = Float64(1.0 - Float64(Float64(Float64(0.012345679012345678 / x) / x) / Float64(0.1111111111111111 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.2e+136) tmp = 1.0 - ((1.0 / (x * (x * -81.0))) / (0.1111111111111111 / x)); elseif (y <= 1.9e+152) tmp = 1.0 + ((-1.0 / x) / 9.0); else tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.2e+136], N[(1.0 - N[(N[(1.0 / N[(x * N[(x * -81.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.9e+152], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(N[(0.012345679012345678 / x), $MachinePrecision] / x), $MachinePrecision] / N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+136}:\\
\;\;\;\;1 - \frac{\frac{1}{x \cdot \left(x \cdot -81\right)}}{\frac{0.1111111111111111}{x}}\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+152}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{\frac{\frac{0.012345679012345678}{x}}{x}}{\frac{0.1111111111111111}{x}}\\
\end{array}
\end{array}
if y < -2.1999999999999999e136Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 2.8%
div-inv2.8%
add02.8%
flip-+2.7%
div-inv2.7%
*-commutative2.7%
div-inv2.7%
*-commutative2.7%
swap-sqr2.7%
inv-pow2.7%
inv-pow2.7%
pow-prod-up2.7%
metadata-eval2.7%
metadata-eval2.7%
metadata-eval2.7%
Applied egg-rr2.7%
--rgt-identity2.7%
--rgt-identity2.7%
Simplified2.7%
Applied egg-rr22.1%
*-commutative22.1%
associate-*l*22.1%
*-commutative22.1%
associate-*l*22.1%
metadata-eval22.1%
Simplified22.1%
if -2.1999999999999999e136 < y < 1.9e152Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 85.8%
div-inv85.8%
add085.8%
flip-+62.5%
div-inv62.5%
*-commutative62.5%
div-inv62.4%
*-commutative62.4%
swap-sqr62.4%
inv-pow62.4%
inv-pow62.4%
pow-prod-up62.5%
metadata-eval62.5%
metadata-eval62.5%
metadata-eval62.5%
Applied egg-rr62.5%
--rgt-identity62.5%
--rgt-identity62.5%
Simplified62.5%
add062.5%
associate-/r/62.5%
*-commutative62.5%
associate-/l*62.5%
metadata-eval62.5%
Applied egg-rr62.5%
add062.5%
*-commutative62.5%
associate-*l/62.4%
pow-plus85.9%
metadata-eval85.9%
unpow-185.9%
Simplified85.9%
if 1.9e152 < y Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 3.8%
div-inv3.8%
add03.8%
flip-+31.6%
div-inv31.6%
*-commutative31.6%
div-inv31.6%
*-commutative31.6%
swap-sqr31.6%
inv-pow31.6%
inv-pow31.6%
pow-prod-up31.6%
metadata-eval31.6%
metadata-eval31.6%
metadata-eval31.6%
Applied egg-rr31.6%
--rgt-identity31.6%
--rgt-identity31.6%
Simplified31.6%
*-commutative31.6%
sqr-pow31.6%
metadata-eval31.6%
swap-sqr31.6%
metadata-eval31.6%
inv-pow31.6%
div-inv31.6%
metadata-eval31.6%
inv-pow31.6%
div-inv31.6%
associate-*r/31.6%
Applied egg-rr31.6%
associate-*l/31.6%
metadata-eval31.6%
Simplified31.6%
Final simplification70.4%
(FPCore (x y) :precision binary64 (if (<= y 1.9e+152) (+ 1.0 (/ (/ -1.0 x) 9.0)) (- 1.0 (/ (/ (/ 0.012345679012345678 x) x) (/ 0.1111111111111111 x)))))
double code(double x, double y) {
double tmp;
if (y <= 1.9e+152) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.9d+152) then
tmp = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
else
tmp = 1.0d0 - (((0.012345679012345678d0 / x) / x) / (0.1111111111111111d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.9e+152) {
tmp = 1.0 + ((-1.0 / x) / 9.0);
} else {
tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.9e+152: tmp = 1.0 + ((-1.0 / x) / 9.0) else: tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.9e+152) tmp = Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)); else tmp = Float64(1.0 - Float64(Float64(Float64(0.012345679012345678 / x) / x) / Float64(0.1111111111111111 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.9e+152) tmp = 1.0 + ((-1.0 / x) / 9.0); else tmp = 1.0 - (((0.012345679012345678 / x) / x) / (0.1111111111111111 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.9e+152], N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(N[(0.012345679012345678 / x), $MachinePrecision] / x), $MachinePrecision] / N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{+152}:\\
\;\;\;\;1 + \frac{\frac{-1}{x}}{9}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{\frac{\frac{0.012345679012345678}{x}}{x}}{\frac{0.1111111111111111}{x}}\\
\end{array}
\end{array}
if y < 1.9e152Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 71.7%
div-inv71.7%
add071.7%
flip-+52.3%
div-inv52.3%
*-commutative52.3%
div-inv52.3%
*-commutative52.3%
swap-sqr52.2%
inv-pow52.2%
inv-pow52.2%
pow-prod-up52.3%
metadata-eval52.3%
metadata-eval52.3%
metadata-eval52.3%
Applied egg-rr52.3%
--rgt-identity52.3%
--rgt-identity52.3%
Simplified52.3%
add052.3%
associate-/r/52.3%
*-commutative52.3%
associate-/l*52.3%
metadata-eval52.3%
Applied egg-rr52.3%
add052.3%
*-commutative52.3%
associate-*l/52.3%
pow-plus71.7%
metadata-eval71.7%
unpow-171.7%
Simplified71.7%
if 1.9e152 < y Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
distribute-frac-neg99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 3.8%
div-inv3.8%
add03.8%
flip-+31.6%
div-inv31.6%
*-commutative31.6%
div-inv31.6%
*-commutative31.6%
swap-sqr31.6%
inv-pow31.6%
inv-pow31.6%
pow-prod-up31.6%
metadata-eval31.6%
metadata-eval31.6%
metadata-eval31.6%
Applied egg-rr31.6%
--rgt-identity31.6%
--rgt-identity31.6%
Simplified31.6%
*-commutative31.6%
sqr-pow31.6%
metadata-eval31.6%
swap-sqr31.6%
metadata-eval31.6%
inv-pow31.6%
div-inv31.6%
metadata-eval31.6%
inv-pow31.6%
div-inv31.6%
associate-*r/31.6%
Applied egg-rr31.6%
associate-*l/31.6%
metadata-eval31.6%
Simplified31.6%
Final simplification67.5%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (* (/ 1.0 x) -0.1111111111111111) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (1.0d0 / x) * (-0.1111111111111111d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = (1.0 / x) * -0.1111111111111111 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(Float64(1.0 / x) * -0.1111111111111111); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = (1.0 / x) * -0.1111111111111111; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{1}{x} \cdot -0.1111111111111111\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 63.0%
clear-num62.9%
associate-/r/63.0%
Applied egg-rr63.0%
if 0.110000000000000001 < x Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 64.0%
Final simplification63.5%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 63.0%
if 0.110000000000000001 < x Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 64.0%
Final simplification63.5%
(FPCore (x y) :precision binary64 (+ 1.0 (* 0.1111111111111111 (/ -1.0 x))))
double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end function
public static double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
def code(x, y): return 1.0 + (0.1111111111111111 * (-1.0 / x))
function code(x, y) return Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))) end
function tmp = code(x, y) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end
code[x_, y_] := N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + 0.1111111111111111 \cdot \frac{-1}{x}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 64.5%
Final simplification64.5%
(FPCore (x y) :precision binary64 (+ 1.0 (/ (/ -1.0 x) 9.0)))
double code(double x, double y) {
return 1.0 + ((-1.0 / x) / 9.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (((-1.0d0) / x) / 9.0d0)
end function
public static double code(double x, double y) {
return 1.0 + ((-1.0 / x) / 9.0);
}
def code(x, y): return 1.0 + ((-1.0 / x) / 9.0)
function code(x, y) return Float64(1.0 + Float64(Float64(-1.0 / x) / 9.0)) end
function tmp = code(x, y) tmp = 1.0 + ((-1.0 / x) / 9.0); end
code[x_, y_] := N[(1.0 + N[(N[(-1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{-1}{x}}{9}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 64.5%
div-inv64.5%
add064.5%
flip-+50.1%
div-inv50.1%
*-commutative50.1%
div-inv50.1%
*-commutative50.1%
swap-sqr50.1%
inv-pow50.1%
inv-pow50.1%
pow-prod-up50.1%
metadata-eval50.1%
metadata-eval50.1%
metadata-eval50.1%
Applied egg-rr50.1%
--rgt-identity50.1%
--rgt-identity50.1%
Simplified50.1%
add050.1%
associate-/r/50.1%
*-commutative50.1%
associate-/l*50.1%
metadata-eval50.1%
Applied egg-rr50.1%
add050.1%
*-commutative50.1%
associate-*l/50.1%
pow-plus64.5%
metadata-eval64.5%
unpow-164.5%
Simplified64.5%
Final simplification64.5%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 64.5%
cancel-sign-sub-inv64.5%
metadata-eval64.5%
associate-*r/64.5%
metadata-eval64.5%
Simplified64.5%
Final simplification64.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
distribute-frac-neg99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 33.4%
Final simplification33.4%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024034
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))