
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.8e-132)
(* -0.5 (/ c b_2))
(if (<= b_2 3.1e+146)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(* -2.0 (/ b_2 a)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-132) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 3.1e+146) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d-132)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 3.1d+146) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-132) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 3.1e+146) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e-132: tmp = -0.5 * (c / b_2) elif b_2 <= 3.1e+146: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e-132) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 3.1e+146) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e-132) tmp = -0.5 * (c / b_2); elseif (b_2 <= 3.1e+146) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e-132], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 3.1e+146], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{-132}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 3.1 \cdot 10^{+146}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -3.7999999999999997e-132Initial program 22.1%
Taylor expanded in b_2 around -inf 78.4%
if -3.7999999999999997e-132 < b_2 < 3.1000000000000002e146Initial program 86.1%
if 3.1000000000000002e146 < b_2 Initial program 28.3%
Taylor expanded in b_2 around inf 97.5%
Final simplification84.4%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.8e-132)
(* -0.5 (/ c b_2))
(if (<= b_2 5e-58)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(* -2.0 (/ b_2 a)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-132) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 5e-58) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.8d-132)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 5d-58) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.8e-132) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 5e-58) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.8e-132: tmp = -0.5 * (c / b_2) elif b_2 <= 5e-58: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.8e-132) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 5e-58) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.8e-132) tmp = -0.5 * (c / b_2); elseif (b_2 <= 5e-58) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.8e-132], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 5e-58], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.8 \cdot 10^{-132}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 5 \cdot 10^{-58}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -3.7999999999999997e-132Initial program 22.1%
Taylor expanded in b_2 around -inf 78.4%
if -3.7999999999999997e-132 < b_2 < 4.99999999999999977e-58Initial program 81.2%
Taylor expanded in b_2 around 0 76.1%
associate-*r*76.1%
neg-mul-176.1%
Simplified76.1%
if 4.99999999999999977e-58 < b_2 Initial program 63.6%
Taylor expanded in b_2 around inf 92.0%
Final simplification82.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.2e-254) (/ 0.0 a) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e-254) {
tmp = 0.0 / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.2d-254)) then
tmp = 0.0d0 / a
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.2e-254) {
tmp = 0.0 / a;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.2e-254: tmp = 0.0 / a else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.2e-254) tmp = Float64(0.0 / a); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.2e-254) tmp = 0.0 / a; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.2e-254], N[(0.0 / a), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.2 \cdot 10^{-254}:\\
\;\;\;\;\frac{0}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -2.2000000000000001e-254Initial program 28.9%
Taylor expanded in b_2 around -inf 19.1%
Taylor expanded in a around 0 18.4%
distribute-rgt1-in18.4%
metadata-eval18.4%
mul0-lft18.4%
metadata-eval18.4%
Simplified18.4%
if -2.2000000000000001e-254 < b_2 Initial program 71.7%
Taylor expanded in b_2 around inf 63.8%
Final simplification40.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (* -0.5 (/ c b_2)) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = -0.5 * (c / b_2) else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = -0.5 * (c / b_2); else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 34.1%
Taylor expanded in b_2 around -inf 63.9%
if -4.999999999999985e-310 < b_2 Initial program 70.1%
Taylor expanded in b_2 around inf 70.7%
Final simplification66.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.4e-254) (/ 0.0 a) (/ (- b_2) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.4e-254) {
tmp = 0.0 / a;
} else {
tmp = -b_2 / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.4d-254)) then
tmp = 0.0d0 / a
else
tmp = -b_2 / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.4e-254) {
tmp = 0.0 / a;
} else {
tmp = -b_2 / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.4e-254: tmp = 0.0 / a else: tmp = -b_2 / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.4e-254) tmp = Float64(0.0 / a); else tmp = Float64(Float64(-b_2) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.4e-254) tmp = 0.0 / a; else tmp = -b_2 / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.4e-254], N[(0.0 / a), $MachinePrecision], N[((-b$95$2) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.4 \cdot 10^{-254}:\\
\;\;\;\;\frac{0}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -2.40000000000000002e-254Initial program 28.9%
Taylor expanded in b_2 around -inf 19.1%
Taylor expanded in a around 0 18.4%
distribute-rgt1-in18.4%
metadata-eval18.4%
mul0-lft18.4%
metadata-eval18.4%
Simplified18.4%
if -2.40000000000000002e-254 < b_2 Initial program 71.7%
Taylor expanded in b_2 around 0 43.5%
associate-*r*43.5%
neg-mul-143.5%
Simplified43.5%
Taylor expanded in b_2 around inf 21.8%
associate-*r/21.8%
mul-1-neg21.8%
Simplified21.8%
Final simplification20.1%
(FPCore (a b_2 c) :precision binary64 (/ 0.0 a))
double code(double a, double b_2, double c) {
return 0.0 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b_2, double c) {
return 0.0 / a;
}
def code(a, b_2, c): return 0.0 / a
function code(a, b_2, c) return Float64(0.0 / a) end
function tmp = code(a, b_2, c) tmp = 0.0 / a; end
code[a_, b$95$2_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 50.0%
Taylor expanded in b_2 around -inf 10.8%
Taylor expanded in a around 0 10.8%
distribute-rgt1-in10.8%
metadata-eval10.8%
mul0-lft10.8%
metadata-eval10.8%
Simplified10.8%
Final simplification10.8%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024034
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))