
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.1)
(+
0.5
(+
(* -0.041666666666666664 (pow x_m 2.0))
(+
(* -2.48015873015873e-5 (pow x_m 6.0))
(log (+ 1.0 (expm1 (* 0.001388888888888889 (pow x_m 4.0))))))))
(/ (/ 1.0 x_m) (/ x_m (- 1.0 (cos x_m))))))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.1) {
tmp = 0.5 + ((-0.041666666666666664 * pow(x_m, 2.0)) + ((-2.48015873015873e-5 * pow(x_m, 6.0)) + log((1.0 + expm1((0.001388888888888889 * pow(x_m, 4.0)))))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m)));
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.1) {
tmp = 0.5 + ((-0.041666666666666664 * Math.pow(x_m, 2.0)) + ((-2.48015873015873e-5 * Math.pow(x_m, 6.0)) + Math.log((1.0 + Math.expm1((0.001388888888888889 * Math.pow(x_m, 4.0)))))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - Math.cos(x_m)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.1: tmp = 0.5 + ((-0.041666666666666664 * math.pow(x_m, 2.0)) + ((-2.48015873015873e-5 * math.pow(x_m, 6.0)) + math.log((1.0 + math.expm1((0.001388888888888889 * math.pow(x_m, 4.0))))))) else: tmp = (1.0 / x_m) / (x_m / (1.0 - math.cos(x_m))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.1) tmp = Float64(0.5 + Float64(Float64(-0.041666666666666664 * (x_m ^ 2.0)) + Float64(Float64(-2.48015873015873e-5 * (x_m ^ 6.0)) + log(Float64(1.0 + expm1(Float64(0.001388888888888889 * (x_m ^ 4.0)))))))); else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m / Float64(1.0 - cos(x_m)))); end return tmp end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.1], N[(0.5 + N[(N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-2.48015873015873e-5 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[Log[N[(1.0 + N[(Exp[N[(0.001388888888888889 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.1:\\
\;\;\;\;0.5 + \left(-0.041666666666666664 \cdot {x\_m}^{2} + \left(-2.48015873015873 \cdot 10^{-5} \cdot {x\_m}^{6} + \log \left(1 + \mathsf{expm1}\left(0.001388888888888889 \cdot {x\_m}^{4}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{x\_m}{1 - \cos x\_m}}\\
\end{array}
\end{array}
if x < 0.10000000000000001Initial program 34.5%
Taylor expanded in x around 0 67.7%
log1p-expm1-u67.8%
log1p-undefine67.8%
Applied egg-rr67.8%
if 0.10000000000000001 < x Initial program 98.6%
associate-/r*99.3%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
clear-num99.3%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification76.7%
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.1)
(+
0.5
(+
(* -0.041666666666666664 (pow x_m 2.0))
(+
(* -2.48015873015873e-5 (pow x_m 6.0))
(* 0.001388888888888889 (pow x_m 4.0)))))
(/ (/ 1.0 x_m) (/ x_m (- 1.0 (cos x_m))))))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.1) {
tmp = 0.5 + ((-0.041666666666666664 * pow(x_m, 2.0)) + ((-2.48015873015873e-5 * pow(x_m, 6.0)) + (0.001388888888888889 * pow(x_m, 4.0))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m)));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.1d0) then
tmp = 0.5d0 + (((-0.041666666666666664d0) * (x_m ** 2.0d0)) + (((-2.48015873015873d-5) * (x_m ** 6.0d0)) + (0.001388888888888889d0 * (x_m ** 4.0d0))))
else
tmp = (1.0d0 / x_m) / (x_m / (1.0d0 - cos(x_m)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.1) {
tmp = 0.5 + ((-0.041666666666666664 * Math.pow(x_m, 2.0)) + ((-2.48015873015873e-5 * Math.pow(x_m, 6.0)) + (0.001388888888888889 * Math.pow(x_m, 4.0))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - Math.cos(x_m)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.1: tmp = 0.5 + ((-0.041666666666666664 * math.pow(x_m, 2.0)) + ((-2.48015873015873e-5 * math.pow(x_m, 6.0)) + (0.001388888888888889 * math.pow(x_m, 4.0)))) else: tmp = (1.0 / x_m) / (x_m / (1.0 - math.cos(x_m))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.1) tmp = Float64(0.5 + Float64(Float64(-0.041666666666666664 * (x_m ^ 2.0)) + Float64(Float64(-2.48015873015873e-5 * (x_m ^ 6.0)) + Float64(0.001388888888888889 * (x_m ^ 4.0))))); else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m / Float64(1.0 - cos(x_m)))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.1) tmp = 0.5 + ((-0.041666666666666664 * (x_m ^ 2.0)) + ((-2.48015873015873e-5 * (x_m ^ 6.0)) + (0.001388888888888889 * (x_m ^ 4.0)))); else tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.1], N[(0.5 + N[(N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-2.48015873015873e-5 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(0.001388888888888889 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.1:\\
\;\;\;\;0.5 + \left(-0.041666666666666664 \cdot {x\_m}^{2} + \left(-2.48015873015873 \cdot 10^{-5} \cdot {x\_m}^{6} + 0.001388888888888889 \cdot {x\_m}^{4}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{x\_m}{1 - \cos x\_m}}\\
\end{array}
\end{array}
if x < 0.10000000000000001Initial program 34.5%
Taylor expanded in x around 0 67.7%
if 0.10000000000000001 < x Initial program 98.6%
associate-/r*99.3%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
clear-num99.3%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification76.6%
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.078)
(/
(/ 1.0 x_m)
(+
(* 0.00033068783068783067 (pow x_m 5.0))
(+
(* 0.008333333333333333 (pow x_m 3.0))
(+ (* 2.0 (/ 1.0 x_m)) (* x_m 0.16666666666666666)))))
(/ (/ 1.0 x_m) (/ x_m (- 1.0 (cos x_m))))))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.078) {
tmp = (1.0 / x_m) / ((0.00033068783068783067 * pow(x_m, 5.0)) + ((0.008333333333333333 * pow(x_m, 3.0)) + ((2.0 * (1.0 / x_m)) + (x_m * 0.16666666666666666))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m)));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.078d0) then
tmp = (1.0d0 / x_m) / ((0.00033068783068783067d0 * (x_m ** 5.0d0)) + ((0.008333333333333333d0 * (x_m ** 3.0d0)) + ((2.0d0 * (1.0d0 / x_m)) + (x_m * 0.16666666666666666d0))))
else
tmp = (1.0d0 / x_m) / (x_m / (1.0d0 - cos(x_m)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.078) {
tmp = (1.0 / x_m) / ((0.00033068783068783067 * Math.pow(x_m, 5.0)) + ((0.008333333333333333 * Math.pow(x_m, 3.0)) + ((2.0 * (1.0 / x_m)) + (x_m * 0.16666666666666666))));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - Math.cos(x_m)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.078: tmp = (1.0 / x_m) / ((0.00033068783068783067 * math.pow(x_m, 5.0)) + ((0.008333333333333333 * math.pow(x_m, 3.0)) + ((2.0 * (1.0 / x_m)) + (x_m * 0.16666666666666666)))) else: tmp = (1.0 / x_m) / (x_m / (1.0 - math.cos(x_m))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.078) tmp = Float64(Float64(1.0 / x_m) / Float64(Float64(0.00033068783068783067 * (x_m ^ 5.0)) + Float64(Float64(0.008333333333333333 * (x_m ^ 3.0)) + Float64(Float64(2.0 * Float64(1.0 / x_m)) + Float64(x_m * 0.16666666666666666))))); else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m / Float64(1.0 - cos(x_m)))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.078) tmp = (1.0 / x_m) / ((0.00033068783068783067 * (x_m ^ 5.0)) + ((0.008333333333333333 * (x_m ^ 3.0)) + ((2.0 * (1.0 / x_m)) + (x_m * 0.16666666666666666)))); else tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.078], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(0.00033068783068783067 * N[Power[x$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.008333333333333333 * N[Power[x$95$m, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.078:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{0.00033068783068783067 \cdot {x\_m}^{5} + \left(0.008333333333333333 \cdot {x\_m}^{3} + \left(2 \cdot \frac{1}{x\_m} + x\_m \cdot 0.16666666666666666\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{x\_m}{1 - \cos x\_m}}\\
\end{array}
\end{array}
if x < 0.0779999999999999999Initial program 34.5%
associate-/r*35.9%
div-inv35.8%
Applied egg-rr35.8%
*-commutative35.8%
clear-num35.8%
un-div-inv35.9%
Applied egg-rr35.9%
Taylor expanded in x around 0 82.8%
if 0.0779999999999999999 < x Initial program 98.6%
associate-/r*99.3%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
clear-num99.3%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification87.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0038) (/ (/ 1.0 x_m) (+ (/ 2.0 x_m) (* x_m 0.16666666666666666))) (/ (/ 1.0 x_m) (/ x_m (- 1.0 (cos x_m))))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m)));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0038d0) then
tmp = (1.0d0 / x_m) / ((2.0d0 / x_m) + (x_m * 0.16666666666666666d0))
else
tmp = (1.0d0 / x_m) / (x_m / (1.0d0 - cos(x_m)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - Math.cos(x_m)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0038: tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)) else: tmp = (1.0 / x_m) / (x_m / (1.0 - math.cos(x_m))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0038) tmp = Float64(Float64(1.0 / x_m) / Float64(Float64(2.0 / x_m) + Float64(x_m * 0.16666666666666666))); else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m / Float64(1.0 - cos(x_m)))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0038) tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)); else tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0038], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0038:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{2}{x\_m} + x\_m \cdot 0.16666666666666666}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{x\_m}{1 - \cos x\_m}}\\
\end{array}
\end{array}
if x < 0.00379999999999999999Initial program 34.5%
associate-/r*35.9%
div-inv35.8%
Applied egg-rr35.8%
*-commutative35.8%
clear-num35.8%
un-div-inv35.9%
Applied egg-rr35.9%
Taylor expanded in x around 0 84.1%
+-commutative84.1%
*-un-lft-identity84.1%
fma-define84.1%
un-div-inv84.1%
Applied egg-rr84.1%
fma-undefine84.1%
*-lft-identity84.1%
*-commutative84.1%
Simplified84.1%
if 0.00379999999999999999 < x Initial program 98.6%
associate-/r*99.3%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
clear-num99.3%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification88.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0038) (/ (/ 1.0 x_m) (+ (/ 2.0 x_m) (* x_m 0.16666666666666666))) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0038d0) then
tmp = (1.0d0 / x_m) / ((2.0d0 / x_m) + (x_m * 0.16666666666666666d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0038: tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0038) tmp = Float64(Float64(1.0 / x_m) / Float64(Float64(2.0 / x_m) + Float64(x_m * 0.16666666666666666))); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0038) tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0038], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0038:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{2}{x\_m} + x\_m \cdot 0.16666666666666666}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00379999999999999999Initial program 34.5%
associate-/r*35.9%
div-inv35.8%
Applied egg-rr35.8%
*-commutative35.8%
clear-num35.8%
un-div-inv35.9%
Applied egg-rr35.9%
Taylor expanded in x around 0 84.1%
+-commutative84.1%
*-un-lft-identity84.1%
fma-define84.1%
un-div-inv84.1%
Applied egg-rr84.1%
fma-undefine84.1%
*-lft-identity84.1%
*-commutative84.1%
Simplified84.1%
if 0.00379999999999999999 < x Initial program 98.6%
Final simplification88.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0038) (/ (/ 1.0 x_m) (+ (/ 2.0 x_m) (* x_m 0.16666666666666666))) (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0038d0) then
tmp = (1.0d0 / x_m) / ((2.0d0 / x_m) + (x_m * 0.16666666666666666d0))
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0038) {
tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0038: tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)) else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0038) tmp = Float64(Float64(1.0 / x_m) / Float64(Float64(2.0 / x_m) + Float64(x_m * 0.16666666666666666))); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0038) tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)); else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0038], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0038:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{2}{x\_m} + x\_m \cdot 0.16666666666666666}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.00379999999999999999Initial program 34.5%
associate-/r*35.9%
div-inv35.8%
Applied egg-rr35.8%
*-commutative35.8%
clear-num35.8%
un-div-inv35.9%
Applied egg-rr35.9%
Taylor expanded in x around 0 84.1%
+-commutative84.1%
*-un-lft-identity84.1%
fma-define84.1%
un-div-inv84.1%
Applied egg-rr84.1%
fma-undefine84.1%
*-lft-identity84.1%
*-commutative84.1%
Simplified84.1%
if 0.00379999999999999999 < x Initial program 98.6%
associate-/r*99.3%
div-inv99.4%
Applied egg-rr99.4%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification88.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 3.5) 0.5 (/ (/ 1.0 x_m) (* x_m 0.16666666666666666))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 3.5) {
tmp = 0.5;
} else {
tmp = (1.0 / x_m) / (x_m * 0.16666666666666666);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 3.5d0) then
tmp = 0.5d0
else
tmp = (1.0d0 / x_m) / (x_m * 0.16666666666666666d0)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 3.5) {
tmp = 0.5;
} else {
tmp = (1.0 / x_m) / (x_m * 0.16666666666666666);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 3.5: tmp = 0.5 else: tmp = (1.0 / x_m) / (x_m * 0.16666666666666666) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 3.5) tmp = 0.5; else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m * 0.16666666666666666)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 3.5) tmp = 0.5; else tmp = (1.0 / x_m) / (x_m * 0.16666666666666666); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 3.5], 0.5, N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 3.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{x\_m \cdot 0.16666666666666666}\\
\end{array}
\end{array}
if x < 3.5Initial program 34.9%
Taylor expanded in x around 0 67.9%
if 3.5 < x Initial program 98.6%
associate-/r*99.4%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
clear-num99.4%
un-div-inv99.4%
Applied egg-rr99.4%
Taylor expanded in x around 0 54.4%
Taylor expanded in x around inf 54.4%
*-commutative54.4%
Simplified54.4%
Final simplification64.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ (/ 1.0 x_m) (+ (/ 2.0 x_m) (* x_m 0.16666666666666666))))
x_m = fabs(x);
double code(double x_m) {
return (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (1.0d0 / x_m) / ((2.0d0 / x_m) + (x_m * 0.16666666666666666d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666));
}
x_m = math.fabs(x) def code(x_m): return (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666))
x_m = abs(x) function code(x_m) return Float64(Float64(1.0 / x_m) / Float64(Float64(2.0 / x_m) + Float64(x_m * 0.16666666666666666))) end
x_m = abs(x); function tmp = code(x_m) tmp = (1.0 / x_m) / ((2.0 / x_m) + (x_m * 0.16666666666666666)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(x$95$m * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{1}{x\_m}}{\frac{2}{x\_m} + x\_m \cdot 0.16666666666666666}
\end{array}
Initial program 52.5%
associate-/r*53.7%
div-inv53.7%
Applied egg-rr53.7%
*-commutative53.7%
clear-num53.7%
un-div-inv53.7%
Applied egg-rr53.7%
Taylor expanded in x around 0 75.7%
+-commutative75.7%
*-un-lft-identity75.7%
fma-define75.7%
un-div-inv75.7%
Applied egg-rr75.7%
fma-undefine75.7%
*-lft-identity75.7%
*-commutative75.7%
Simplified75.7%
Final simplification75.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.5)
x_m = fabs(x);
double code(double x_m) {
return 0.5;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.5d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.5;
}
x_m = math.fabs(x) def code(x_m): return 0.5
x_m = abs(x) function code(x_m) return 0.5 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.5; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.5
\begin{array}{l}
x_m = \left|x\right|
\\
0.5
\end{array}
Initial program 52.5%
Taylor expanded in x around 0 50.3%
Final simplification50.3%
herbie shell --seed 2024034
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))