
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (+ 1.0 (+ 1.0 (- -1.0 (* (pow v 2.0) 5.0)))) (* (* (* t (* PI (sqrt 2.0))) (sqrt (- 1.0 (* (pow v 2.0) 3.0)))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 + (1.0 + (-1.0 - (pow(v, 2.0) * 5.0)))) / (((t * (((double) M_PI) * sqrt(2.0))) * sqrt((1.0 - (pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 + (1.0 + (-1.0 - (Math.pow(v, 2.0) * 5.0)))) / (((t * (Math.PI * Math.sqrt(2.0))) * Math.sqrt((1.0 - (Math.pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 + (1.0 + (-1.0 - (math.pow(v, 2.0) * 5.0)))) / (((t * (math.pi * math.sqrt(2.0))) * math.sqrt((1.0 - (math.pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64((v ^ 2.0) * 5.0)))) / Float64(Float64(Float64(t * Float64(pi * sqrt(2.0))) * sqrt(Float64(1.0 - Float64((v ^ 2.0) * 3.0)))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 + (1.0 + (-1.0 - ((v ^ 2.0) * 5.0)))) / (((t * (pi * sqrt(2.0))) * sqrt((1.0 - ((v ^ 2.0) * 3.0)))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[Power[v, 2.0], $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(N[Power[v, 2.0], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(1 + \left(-1 - {v}^{2} \cdot 5\right)\right)}{\left(\left(t \cdot \left(\pi \cdot \sqrt{2}\right)\right) \cdot \sqrt{1 - {v}^{2} \cdot 3}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.4%
Taylor expanded in t around 0 99.6%
expm1-log1p-u99.6%
expm1-undefine99.6%
log1p-undefine99.6%
add-exp-log99.6%
*-commutative99.6%
pow299.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* t (* PI (sqrt 2.0))) (sqrt (- 1.0 (* (pow v 2.0) 3.0)))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((t * (((double) M_PI) * sqrt(2.0))) * sqrt((1.0 - (pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((t * (Math.PI * Math.sqrt(2.0))) * Math.sqrt((1.0 - (Math.pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((t * (math.pi * math.sqrt(2.0))) * math.sqrt((1.0 - (math.pow(v, 2.0) * 3.0)))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(t * Float64(pi * sqrt(2.0))) * sqrt(Float64(1.0 - Float64((v ^ 2.0) * 3.0)))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((t * (pi * sqrt(2.0))) * sqrt((1.0 - ((v ^ 2.0) * 3.0)))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(N[Power[v, 2.0], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(t \cdot \left(\pi \cdot \sqrt{2}\right)\right) \cdot \sqrt{1 - {v}^{2} \cdot 3}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Initial program 99.4%
Taylor expanded in t around 0 99.6%
Final simplification99.6%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (+ 1.0 (- -1.0 (* (pow v 2.0) 5.0)))) (* (- 1.0 (* v v)) (* (* t PI) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))))))
double code(double v, double t) {
return (1.0 + (1.0 + (-1.0 - (pow(v, 2.0) * 5.0)))) / ((1.0 - (v * v)) * ((t * ((double) M_PI)) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))));
}
public static double code(double v, double t) {
return (1.0 + (1.0 + (-1.0 - (Math.pow(v, 2.0) * 5.0)))) / ((1.0 - (v * v)) * ((t * Math.PI) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))));
}
def code(v, t): return (1.0 + (1.0 + (-1.0 - (math.pow(v, 2.0) * 5.0)))) / ((1.0 - (v * v)) * ((t * math.pi) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))))
function code(v, t) return Float64(Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64((v ^ 2.0) * 5.0)))) / Float64(Float64(1.0 - Float64(v * v)) * Float64(Float64(t * pi) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))))) end
function tmp = code(v, t) tmp = (1.0 + (1.0 + (-1.0 - ((v ^ 2.0) * 5.0)))) / ((1.0 - (v * v)) * ((t * pi) * sqrt((2.0 * (1.0 - (3.0 * (v * v))))))); end
code[v_, t_] := N[(N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[Power[v, 2.0], $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[(t * Pi), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(1 + \left(-1 - {v}^{2} \cdot 5\right)\right)}{\left(1 - v \cdot v\right) \cdot \left(\left(t \cdot \pi\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right)}
\end{array}
Initial program 99.4%
expm1-log1p-u99.6%
expm1-undefine99.6%
log1p-undefine99.6%
add-exp-log99.6%
*-commutative99.6%
pow299.6%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* (* v v) -5.0)) (* (* t PI) (* (- 1.0 (* v v)) (sqrt (* 2.0 (- 1.0 (* v (* v 3.0)))))))))
double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / ((t * ((double) M_PI)) * ((1.0 - (v * v)) * sqrt((2.0 * (1.0 - (v * (v * 3.0)))))));
}
public static double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / ((t * Math.PI) * ((1.0 - (v * v)) * Math.sqrt((2.0 * (1.0 - (v * (v * 3.0)))))));
}
def code(v, t): return (1.0 + ((v * v) * -5.0)) / ((t * math.pi) * ((1.0 - (v * v)) * math.sqrt((2.0 * (1.0 - (v * (v * 3.0)))))))
function code(v, t) return Float64(Float64(1.0 + Float64(Float64(v * v) * -5.0)) / Float64(Float64(t * pi) * Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(2.0 * Float64(1.0 - Float64(v * Float64(v * 3.0)))))))) end
function tmp = code(v, t) tmp = (1.0 + ((v * v) * -5.0)) / ((t * pi) * ((1.0 - (v * v)) * sqrt((2.0 * (1.0 - (v * (v * 3.0))))))); end
code[v_, t_] := N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(t * Pi), $MachinePrecision] * N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(v \cdot v\right) \cdot -5}{\left(t \cdot \pi\right) \cdot \left(\left(1 - v \cdot v\right) \cdot \sqrt{2 \cdot \left(1 - v \cdot \left(v \cdot 3\right)\right)}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (- 1.0 (* v v)) (* (* t PI) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / ((1.0 - (v * v)) * ((t * ((double) M_PI)) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / ((1.0 - (v * v)) * ((t * Math.PI) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / ((1.0 - (v * v)) * ((t * math.pi) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(1.0 - Float64(v * v)) * Float64(Float64(t * pi) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / ((1.0 - (v * v)) * ((t * pi) * sqrt((2.0 * (1.0 - (3.0 * (v * v))))))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[(t * Pi), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(1 - v \cdot v\right) \cdot \left(\left(t \cdot \pi\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right)}
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* (* v v) -5.0)) (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return (1.0 + ((v * v) * -5.0)) / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(Float64(1.0 + Float64(Float64(v * v) * -5.0)) / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = (1.0 + ((v * v) * -5.0)) / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(v \cdot v\right) \cdot -5}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.5%
Final simplification98.5%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.4%
Final simplification98.4%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* t PI)))
double code(double v, double t) {
return sqrt(0.5) / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (t * Math.PI);
}
def code(v, t): return math.sqrt(0.5) / (t * math.pi)
function code(v, t) return Float64(sqrt(0.5) / Float64(t * pi)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (t * pi); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{t \cdot \pi}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 97.8%
Final simplification97.8%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 97.8%
associate-/r*97.9%
Simplified97.9%
Final simplification97.9%
herbie shell --seed 2024034
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))