
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (* m (+ (* (/ m v) (- 1.0 m)) -1.0)))
double code(double m, double v) {
return m * (((m / v) * (1.0 - m)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m / v) * (1.0d0 - m)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m / v) * (1.0 - m)) + -1.0);
}
def code(m, v): return m * (((m / v) * (1.0 - m)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m / v) * Float64(1.0 - m)) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m / v) * (1.0 - m)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m / v), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m}{v} \cdot \left(1 - m\right) + -1\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (* m (+ -1.0 (/ m (/ (- v) m))))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 + (m / (-v / m)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = m * ((-1.0d0) + (m / (-v / m)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 + (m / (-v / m)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = m * (-1.0 + (m / (-v / m))) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(-1.0 + Float64(m / Float64(Float64(-v) / m)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = m * (-1.0 + (m / (-v / m))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(-1.0 + N[(m / N[((-v) / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{\frac{-v}{m}}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.5%
if 1 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around inf 96.2%
associate-*r/96.2%
neg-mul-196.2%
Simplified96.2%
Final simplification97.2%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.5%
if 1 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 5.7%
neg-mul-15.7%
Simplified5.7%
Final simplification47.7%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (* m (- -1.0 (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 - (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = m * ((-1.0d0) - (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 - (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = m * (-1.0 - (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(-1.0 - Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = m * (-1.0 - (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(-1.0 - N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(-1 - \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
Taylor expanded in m around 0 98.5%
if 1 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
associate-/r/99.8%
clear-num99.8%
Applied egg-rr99.8%
Taylor expanded in m around 0 0.1%
clear-num0.1%
frac-2neg0.1%
neg-sub00.1%
div-sub0.1%
add-sqr-sqrt0.1%
sqrt-prod0.1%
sqr-neg0.1%
sqrt-unprod0.0%
add-sqr-sqrt77.3%
frac-2neg77.3%
Applied egg-rr77.3%
div077.3%
neg-sub077.3%
distribute-neg-frac77.3%
Simplified77.3%
Final simplification86.9%
(FPCore (m v) :precision binary64 (if (<= v 3.4e-176) (* m (/ m v)) (- m)))
double code(double m, double v) {
double tmp;
if (v <= 3.4e-176) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (v <= 3.4d-176) then
tmp = m * (m / v)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (v <= 3.4e-176) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if v <= 3.4e-176: tmp = m * (m / v) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (v <= 3.4e-176) tmp = Float64(m * Float64(m / v)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (v <= 3.4e-176) tmp = m * (m / v); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[v, 3.4e-176], N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 3.4 \cdot 10^{-176}:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 3.3999999999999997e-176Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around 0 76.3%
associate-/l*76.3%
unpow276.3%
div-inv76.3%
times-frac92.8%
Applied egg-rr92.8%
Taylor expanded in m around 0 38.7%
if 3.3999999999999997e-176 < v Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 36.7%
neg-mul-136.7%
Simplified36.7%
Final simplification37.6%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 25.4%
neg-mul-125.4%
Simplified25.4%
Final simplification25.4%
herbie shell --seed 2024033
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))