
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (sin x) x) (sinh y)))
double code(double x, double y) {
return (sin(x) / x) * sinh(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) / x) * sinh(y)
end function
public static double code(double x, double y) {
return (Math.sin(x) / x) * Math.sinh(y);
}
def code(x, y): return (math.sin(x) / x) * math.sinh(y)
function code(x, y) return Float64(Float64(sin(x) / x) * sinh(y)) end
function tmp = code(x, y) tmp = (sin(x) / x) * sinh(y); end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x}{x} \cdot \sinh y
\end{array}
Initial program 88.0%
associate-*l/99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (sin x) (/ (sinh y) x)))
double code(double x, double y) {
return sin(x) * (sinh(y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (sinh(y) / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (Math.sinh(y) / x);
}
def code(x, y): return math.sin(x) * (math.sinh(y) / x)
function code(x, y) return Float64(sin(x) * Float64(sinh(y) / x)) end
function tmp = code(x, y) tmp = sin(x) * (sinh(y) / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{\sinh y}{x}
\end{array}
Initial program 88.0%
*-commutative88.0%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (sin x) (/ y x)))
double code(double x, double y) {
return sin(x) * (y / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (y / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (y / x);
}
def code(x, y): return math.sin(x) * (y / x)
function code(x, y) return Float64(sin(x) * Float64(y / x)) end
function tmp = code(x, y) tmp = sin(x) * (y / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{y}{x}
\end{array}
Initial program 88.0%
*-commutative88.0%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 62.9%
Final simplification62.9%
(FPCore (x y) :precision binary64 (sinh y))
double code(double x, double y) {
return sinh(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sinh(y)
end function
public static double code(double x, double y) {
return Math.sinh(y);
}
def code(x, y): return math.sinh(y)
function code(x, y) return sinh(y) end
function tmp = code(x, y) tmp = sinh(y); end
code[x_, y_] := N[Sinh[y], $MachinePrecision]
\begin{array}{l}
\\
\sinh y
\end{array}
Initial program 88.0%
associate-*l/99.5%
Simplified99.5%
Taylor expanded in x around 0 60.8%
Final simplification60.8%
(FPCore (x y) :precision binary64 (* x (/ y x)))
double code(double x, double y) {
return x * (y / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y / x)
end function
public static double code(double x, double y) {
return x * (y / x);
}
def code(x, y): return x * (y / x)
function code(x, y) return Float64(x * Float64(y / x)) end
function tmp = code(x, y) tmp = x * (y / x); end
code[x_, y_] := N[(x * N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{x}
\end{array}
Initial program 88.0%
*-commutative88.0%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 39.6%
Taylor expanded in x around 0 19.8%
*-commutative19.8%
Simplified19.8%
associate-/l*25.2%
associate-/r/49.3%
Applied egg-rr49.3%
Final simplification49.3%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 88.0%
*-commutative88.0%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 62.9%
Taylor expanded in x around 0 25.2%
Final simplification25.2%
(FPCore (x y) :precision binary64 (* (sin x) (/ (sinh y) x)))
double code(double x, double y) {
return sin(x) * (sinh(y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (sinh(y) / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (Math.sinh(y) / x);
}
def code(x, y): return math.sin(x) * (math.sinh(y) / x)
function code(x, y) return Float64(sin(x) * Float64(sinh(y) / x)) end
function tmp = code(x, y) tmp = sin(x) * (sinh(y) / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{\sinh y}{x}
\end{array}
herbie shell --seed 2024033
(FPCore (x y)
:name "Linear.Quaternion:$ccosh from linear-1.19.1.3"
:precision binary64
:herbie-target
(* (sin x) (/ (sinh y) x))
(/ (* (sin x) (sinh y)) x))