
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-def2.9%
sqr-neg2.9%
+-commutative2.9%
Simplified2.9%
Taylor expanded in a around inf 90.6%
Final simplification97.3%
(FPCore (a b)
:precision binary64
(if (<= a -5.5e+73)
(pow a 4.0)
(if (<= a -0.195)
(pow b 4.0)
(if (<= a 3.9e+15) (+ (* (* b b) 12.0) -1.0) (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -5.5e+73) {
tmp = pow(a, 4.0);
} else if (a <= -0.195) {
tmp = pow(b, 4.0);
} else if (a <= 3.9e+15) {
tmp = ((b * b) * 12.0) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.5d+73)) then
tmp = a ** 4.0d0
else if (a <= (-0.195d0)) then
tmp = b ** 4.0d0
else if (a <= 3.9d+15) then
tmp = ((b * b) * 12.0d0) + (-1.0d0)
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5.5e+73) {
tmp = Math.pow(a, 4.0);
} else if (a <= -0.195) {
tmp = Math.pow(b, 4.0);
} else if (a <= 3.9e+15) {
tmp = ((b * b) * 12.0) + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5.5e+73: tmp = math.pow(a, 4.0) elif a <= -0.195: tmp = math.pow(b, 4.0) elif a <= 3.9e+15: tmp = ((b * b) * 12.0) + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -5.5e+73) tmp = a ^ 4.0; elseif (a <= -0.195) tmp = b ^ 4.0; elseif (a <= 3.9e+15) tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5.5e+73) tmp = a ^ 4.0; elseif (a <= -0.195) tmp = b ^ 4.0; elseif (a <= 3.9e+15) tmp = ((b * b) * 12.0) + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5.5e+73], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -0.195], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 3.9e+15], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.5 \cdot 10^{+73}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -0.195:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 3.9 \cdot 10^{+15}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -5.5000000000000003e73 or 3.9e15 < a Initial program 45.6%
associate--l+45.6%
fma-def45.6%
distribute-rgt-in44.7%
sqr-neg44.7%
distribute-rgt-in45.6%
fma-def47.3%
sqr-neg47.3%
+-commutative47.3%
Simplified47.3%
Taylor expanded in a around inf 95.1%
if -5.5000000000000003e73 < a < -0.19500000000000001Initial program 56.0%
associate--l+56.0%
fma-def56.0%
distribute-rgt-in56.0%
sqr-neg56.0%
distribute-rgt-in56.0%
fma-def56.0%
sqr-neg56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in b around inf 69.7%
if -0.19500000000000001 < a < 3.9e15Initial program 99.9%
associate--l+99.9%
fma-def99.9%
distribute-rgt-in99.9%
sqr-neg99.9%
distribute-rgt-in99.9%
fma-def99.9%
sqr-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in a around 0 98.2%
Taylor expanded in b around 0 76.5%
unpow276.5%
Applied egg-rr76.5%
Final simplification84.5%
(FPCore (a b) :precision binary64 (if (or (<= a -9.5e+37) (not (<= a 4.2e+15))) (pow a 4.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -9.5e+37) || !(a <= 4.2e+15)) {
tmp = pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-9.5d+37)) .or. (.not. (a <= 4.2d+15))) then
tmp = a ** 4.0d0
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -9.5e+37) || !(a <= 4.2e+15)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -9.5e+37) or not (a <= 4.2e+15): tmp = math.pow(a, 4.0) else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -9.5e+37) || !(a <= 4.2e+15)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -9.5e+37) || ~((a <= 4.2e+15))) tmp = a ^ 4.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -9.5e+37], N[Not[LessEqual[a, 4.2e+15]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -9.5 \cdot 10^{+37} \lor \neg \left(a \leq 4.2 \cdot 10^{+15}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if a < -9.4999999999999995e37 or 4.2e15 < a Initial program 45.1%
associate--l+45.1%
fma-def45.1%
distribute-rgt-in44.3%
sqr-neg44.3%
distribute-rgt-in45.1%
fma-def46.7%
sqr-neg46.7%
+-commutative46.7%
Simplified46.7%
Taylor expanded in a around inf 91.7%
if -9.4999999999999995e37 < a < 4.2e15Initial program 98.3%
associate--l+98.3%
fma-def98.3%
distribute-rgt-in98.3%
sqr-neg98.3%
distribute-rgt-in98.3%
fma-def98.3%
sqr-neg98.3%
+-commutative98.3%
Simplified98.3%
Taylor expanded in a around 0 96.8%
Taylor expanded in b around 0 73.6%
unpow273.6%
Applied egg-rr73.6%
Final simplification82.4%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+50) (+ (pow a 4.0) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+50) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+50) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+50) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+50: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+50) tmp = Float64((a ^ 4.0) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+50) tmp = (a ^ 4.0) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+50], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+50}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1.0000000000000001e50Initial program 85.9%
associate--l+85.9%
fma-def85.9%
distribute-rgt-in85.9%
sqr-neg85.9%
distribute-rgt-in85.9%
fma-def85.9%
sqr-neg85.9%
+-commutative85.9%
Simplified85.9%
Taylor expanded in b around 0 83.6%
flip-+26.6%
div-sub26.6%
Applied egg-rr26.6%
Taylor expanded in a around inf 95.8%
if 1.0000000000000001e50 < (*.f64 b b) Initial program 57.4%
associate--l+57.4%
fma-def57.4%
distribute-rgt-in56.6%
sqr-neg56.6%
distribute-rgt-in57.4%
fma-def59.1%
sqr-neg59.1%
+-commutative59.1%
Simplified59.1%
Taylor expanded in b around inf 94.6%
Final simplification95.2%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+50) (+ (pow a 4.0) -1.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+50) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+50) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+50) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+50: tmp = math.pow(a, 4.0) + -1.0 else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+50) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+50) tmp = (a ^ 4.0) + -1.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+50], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+50}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.0000000000000001e50Initial program 85.9%
associate--l+85.9%
fma-def85.9%
distribute-rgt-in85.9%
sqr-neg85.9%
distribute-rgt-in85.9%
fma-def85.9%
sqr-neg85.9%
+-commutative85.9%
Simplified85.9%
Taylor expanded in b around 0 83.6%
flip-+26.6%
div-sub26.6%
Applied egg-rr26.6%
Taylor expanded in a around inf 95.8%
if 1.0000000000000001e50 < (*.f64 b b) Initial program 57.4%
associate--l+57.4%
fma-def57.4%
distribute-rgt-in56.6%
sqr-neg56.6%
distribute-rgt-in57.4%
fma-def59.1%
sqr-neg59.1%
+-commutative59.1%
Simplified59.1%
Taylor expanded in a around 0 94.6%
Taylor expanded in b around inf 94.6%
Final simplification95.2%
(FPCore (a b) :precision binary64 (+ (* (* b b) 12.0) -1.0))
double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * 12.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
def code(a, b): return ((b * b) * 12.0) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * 12.0) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * 12.0) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot 12 + -1
\end{array}
Initial program 72.5%
associate--l+72.5%
fma-def72.5%
distribute-rgt-in72.1%
sqr-neg72.1%
distribute-rgt-in72.5%
fma-def73.3%
sqr-neg73.3%
+-commutative73.3%
Simplified73.3%
Taylor expanded in a around 0 70.7%
Taylor expanded in b around 0 53.5%
unpow253.5%
Applied egg-rr53.5%
Final simplification53.5%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 72.5%
associate--l+72.5%
fma-def72.5%
distribute-rgt-in72.1%
sqr-neg72.1%
distribute-rgt-in72.5%
fma-def73.3%
sqr-neg73.3%
+-commutative73.3%
Simplified73.3%
Taylor expanded in b around 0 55.5%
associate--l+55.5%
associate-*r*55.5%
fma-def57.9%
sub-neg57.9%
metadata-eval57.9%
Simplified57.9%
Taylor expanded in a around 0 25.3%
Final simplification25.3%
herbie shell --seed 2024031
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))