
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma x (+ (* 2.0 (+ y z)) t) (* y 5.0)))
double code(double x, double y, double z, double t) {
return fma(x, ((2.0 * (y + z)) + t), (y * 5.0));
}
function code(x, y, z, t) return fma(x, Float64(Float64(2.0 * Float64(y + z)) + t), Float64(y * 5.0)) end
code[x_, y_, z_, t_] := N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 2 \cdot \left(y + z\right) + t, y \cdot 5\right)
\end{array}
Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))) (t_2 (* y (* x 2.0))))
(if (<= x -2.5e+250)
t_1
(if (<= x -3.05e+184)
t_2
(if (<= x -8.5e+95)
t_1
(if (<= x -2.3e-25)
(* x t)
(if (<= x 1.15e-21)
(* y 5.0)
(if (<= x 7.5e+242) (* x t) (if (<= x 1.05e+293) t_2 t_1)))))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = y * (x * 2.0);
double tmp;
if (x <= -2.5e+250) {
tmp = t_1;
} else if (x <= -3.05e+184) {
tmp = t_2;
} else if (x <= -8.5e+95) {
tmp = t_1;
} else if (x <= -2.3e-25) {
tmp = x * t;
} else if (x <= 1.15e-21) {
tmp = y * 5.0;
} else if (x <= 7.5e+242) {
tmp = x * t;
} else if (x <= 1.05e+293) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
t_2 = y * (x * 2.0d0)
if (x <= (-2.5d+250)) then
tmp = t_1
else if (x <= (-3.05d+184)) then
tmp = t_2
else if (x <= (-8.5d+95)) then
tmp = t_1
else if (x <= (-2.3d-25)) then
tmp = x * t
else if (x <= 1.15d-21) then
tmp = y * 5.0d0
else if (x <= 7.5d+242) then
tmp = x * t
else if (x <= 1.05d+293) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = y * (x * 2.0);
double tmp;
if (x <= -2.5e+250) {
tmp = t_1;
} else if (x <= -3.05e+184) {
tmp = t_2;
} else if (x <= -8.5e+95) {
tmp = t_1;
} else if (x <= -2.3e-25) {
tmp = x * t;
} else if (x <= 1.15e-21) {
tmp = y * 5.0;
} else if (x <= 7.5e+242) {
tmp = x * t;
} else if (x <= 1.05e+293) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) t_2 = y * (x * 2.0) tmp = 0 if x <= -2.5e+250: tmp = t_1 elif x <= -3.05e+184: tmp = t_2 elif x <= -8.5e+95: tmp = t_1 elif x <= -2.3e-25: tmp = x * t elif x <= 1.15e-21: tmp = y * 5.0 elif x <= 7.5e+242: tmp = x * t elif x <= 1.05e+293: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) t_2 = Float64(y * Float64(x * 2.0)) tmp = 0.0 if (x <= -2.5e+250) tmp = t_1; elseif (x <= -3.05e+184) tmp = t_2; elseif (x <= -8.5e+95) tmp = t_1; elseif (x <= -2.3e-25) tmp = Float64(x * t); elseif (x <= 1.15e-21) tmp = Float64(y * 5.0); elseif (x <= 7.5e+242) tmp = Float64(x * t); elseif (x <= 1.05e+293) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); t_2 = y * (x * 2.0); tmp = 0.0; if (x <= -2.5e+250) tmp = t_1; elseif (x <= -3.05e+184) tmp = t_2; elseif (x <= -8.5e+95) tmp = t_1; elseif (x <= -2.3e-25) tmp = x * t; elseif (x <= 1.15e-21) tmp = y * 5.0; elseif (x <= 7.5e+242) tmp = x * t; elseif (x <= 1.05e+293) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.5e+250], t$95$1, If[LessEqual[x, -3.05e+184], t$95$2, If[LessEqual[x, -8.5e+95], t$95$1, If[LessEqual[x, -2.3e-25], N[(x * t), $MachinePrecision], If[LessEqual[x, 1.15e-21], N[(y * 5.0), $MachinePrecision], If[LessEqual[x, 7.5e+242], N[(x * t), $MachinePrecision], If[LessEqual[x, 1.05e+293], t$95$2, t$95$1]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
t_2 := y \cdot \left(x \cdot 2\right)\\
\mathbf{if}\;x \leq -2.5 \cdot 10^{+250}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -3.05 \cdot 10^{+184}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -8.5 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-25}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{-21}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{+242}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+293}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.5000000000000001e250 or -3.05000000000000004e184 < x < -8.5000000000000002e95 or 1.05e293 < x Initial program 100.0%
Taylor expanded in z around inf 61.6%
if -2.5000000000000001e250 < x < -3.05000000000000004e184 or 7.49999999999999961e242 < x < 1.05e293Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around inf 68.6%
*-commutative68.6%
*-commutative68.6%
associate-*r*68.6%
Simplified68.6%
if -8.5000000000000002e95 < x < -2.2999999999999999e-25 or 1.15e-21 < x < 7.49999999999999961e242Initial program 99.9%
Taylor expanded in t around inf 49.9%
Simplified49.9%
if -2.2999999999999999e-25 < x < 1.15e-21Initial program 99.9%
Taylor expanded in x around 0 64.3%
Final simplification59.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* 2.0 z)))))
(if (<= x -5e+209)
t_1
(if (<= x -1.2e+185)
(* y (* x 2.0))
(if (or (<= x -5e-98) (not (<= x 2.7e-29))) t_1 (* y 5.0))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double tmp;
if (x <= -5e+209) {
tmp = t_1;
} else if (x <= -1.2e+185) {
tmp = y * (x * 2.0);
} else if ((x <= -5e-98) || !(x <= 2.7e-29)) {
tmp = t_1;
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (2.0d0 * z))
if (x <= (-5d+209)) then
tmp = t_1
else if (x <= (-1.2d+185)) then
tmp = y * (x * 2.0d0)
else if ((x <= (-5d-98)) .or. (.not. (x <= 2.7d-29))) then
tmp = t_1
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double tmp;
if (x <= -5e+209) {
tmp = t_1;
} else if (x <= -1.2e+185) {
tmp = y * (x * 2.0);
} else if ((x <= -5e-98) || !(x <= 2.7e-29)) {
tmp = t_1;
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * z)) tmp = 0 if x <= -5e+209: tmp = t_1 elif x <= -1.2e+185: tmp = y * (x * 2.0) elif (x <= -5e-98) or not (x <= 2.7e-29): tmp = t_1 else: tmp = y * 5.0 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * z))) tmp = 0.0 if (x <= -5e+209) tmp = t_1; elseif (x <= -1.2e+185) tmp = Float64(y * Float64(x * 2.0)); elseif ((x <= -5e-98) || !(x <= 2.7e-29)) tmp = t_1; else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * z)); tmp = 0.0; if (x <= -5e+209) tmp = t_1; elseif (x <= -1.2e+185) tmp = y * (x * 2.0); elseif ((x <= -5e-98) || ~((x <= 2.7e-29))) tmp = t_1; else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e+209], t$95$1, If[LessEqual[x, -1.2e+185], N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -5e-98], N[Not[LessEqual[x, 2.7e-29]], $MachinePrecision]], t$95$1, N[(y * 5.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot z\right)\\
\mathbf{if}\;x \leq -5 \cdot 10^{+209}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{+185}:\\
\;\;\;\;y \cdot \left(x \cdot 2\right)\\
\mathbf{elif}\;x \leq -5 \cdot 10^{-98} \lor \neg \left(x \leq 2.7 \cdot 10^{-29}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -4.99999999999999964e209 or -1.19999999999999995e185 < x < -5.00000000000000018e-98 or 2.70000000000000023e-29 < x Initial program 100.0%
Taylor expanded in y around 0 74.5%
if -4.99999999999999964e209 < x < -1.19999999999999995e185Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around inf 100.0%
*-commutative100.0%
*-commutative100.0%
associate-*r*100.0%
Simplified100.0%
if -5.00000000000000018e-98 < x < 2.70000000000000023e-29Initial program 99.9%
Taylor expanded in x around 0 67.6%
Final simplification72.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (+ y z))) (t_2 (* x (+ t_1 t))))
(if (<= x -1.7e-24)
t_2
(if (<= x 1.1e-278)
(+ (* x t_1) (* y 5.0))
(if (<= x 1.4e-29) (+ (* x (+ t (+ y y))) (* y 5.0)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double t_2 = x * (t_1 + t);
double tmp;
if (x <= -1.7e-24) {
tmp = t_2;
} else if (x <= 1.1e-278) {
tmp = (x * t_1) + (y * 5.0);
} else if (x <= 1.4e-29) {
tmp = (x * (t + (y + y))) + (y * 5.0);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (y + z)
t_2 = x * (t_1 + t)
if (x <= (-1.7d-24)) then
tmp = t_2
else if (x <= 1.1d-278) then
tmp = (x * t_1) + (y * 5.0d0)
else if (x <= 1.4d-29) then
tmp = (x * (t + (y + y))) + (y * 5.0d0)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double t_2 = x * (t_1 + t);
double tmp;
if (x <= -1.7e-24) {
tmp = t_2;
} else if (x <= 1.1e-278) {
tmp = (x * t_1) + (y * 5.0);
} else if (x <= 1.4e-29) {
tmp = (x * (t + (y + y))) + (y * 5.0);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (y + z) t_2 = x * (t_1 + t) tmp = 0 if x <= -1.7e-24: tmp = t_2 elif x <= 1.1e-278: tmp = (x * t_1) + (y * 5.0) elif x <= 1.4e-29: tmp = (x * (t + (y + y))) + (y * 5.0) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(y + z)) t_2 = Float64(x * Float64(t_1 + t)) tmp = 0.0 if (x <= -1.7e-24) tmp = t_2; elseif (x <= 1.1e-278) tmp = Float64(Float64(x * t_1) + Float64(y * 5.0)); elseif (x <= 1.4e-29) tmp = Float64(Float64(x * Float64(t + Float64(y + y))) + Float64(y * 5.0)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (y + z); t_2 = x * (t_1 + t); tmp = 0.0; if (x <= -1.7e-24) tmp = t_2; elseif (x <= 1.1e-278) tmp = (x * t_1) + (y * 5.0); elseif (x <= 1.4e-29) tmp = (x * (t + (y + y))) + (y * 5.0); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t$95$1 + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.7e-24], t$95$2, If[LessEqual[x, 1.1e-278], N[(N[(x * t$95$1), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.4e-29], N[(N[(x * N[(t + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(y + z\right)\\
t_2 := x \cdot \left(t\_1 + t\right)\\
\mathbf{if}\;x \leq -1.7 \cdot 10^{-24}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{-278}:\\
\;\;\;\;x \cdot t\_1 + y \cdot 5\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-29}:\\
\;\;\;\;x \cdot \left(t + \left(y + y\right)\right) + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -1.69999999999999996e-24 or 1.4000000000000001e-29 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 97.9%
if -1.69999999999999996e-24 < x < 1.1e-278Initial program 99.8%
Taylor expanded in t around 0 89.4%
Simplified89.4%
if 1.1e-278 < x < 1.4000000000000001e-29Initial program 99.9%
Taylor expanded in y around inf 88.4%
Final simplification94.2%
(FPCore (x y z t)
:precision binary64
(if (<= x -1.15e+185)
(* x (+ t (* 2.0 y)))
(if (or (<= x -1.9e-93) (not (<= x 3e-30)))
(* x (+ t (* 2.0 z)))
(* y 5.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.15e+185) {
tmp = x * (t + (2.0 * y));
} else if ((x <= -1.9e-93) || !(x <= 3e-30)) {
tmp = x * (t + (2.0 * z));
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.15d+185)) then
tmp = x * (t + (2.0d0 * y))
else if ((x <= (-1.9d-93)) .or. (.not. (x <= 3d-30))) then
tmp = x * (t + (2.0d0 * z))
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.15e+185) {
tmp = x * (t + (2.0 * y));
} else if ((x <= -1.9e-93) || !(x <= 3e-30)) {
tmp = x * (t + (2.0 * z));
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.15e+185: tmp = x * (t + (2.0 * y)) elif (x <= -1.9e-93) or not (x <= 3e-30): tmp = x * (t + (2.0 * z)) else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.15e+185) tmp = Float64(x * Float64(t + Float64(2.0 * y))); elseif ((x <= -1.9e-93) || !(x <= 3e-30)) tmp = Float64(x * Float64(t + Float64(2.0 * z))); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.15e+185) tmp = x * (t + (2.0 * y)); elseif ((x <= -1.9e-93) || ~((x <= 3e-30))) tmp = x * (t + (2.0 * z)); else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.15e+185], N[(x * N[(t + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -1.9e-93], N[Not[LessEqual[x, 3e-30]], $MachinePrecision]], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+185}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot y\right)\\
\mathbf{elif}\;x \leq -1.9 \cdot 10^{-93} \lor \neg \left(x \leq 3 \cdot 10^{-30}\right):\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -1.1500000000000001e185Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in z around 0 76.6%
*-commutative76.6%
Simplified76.6%
if -1.1500000000000001e185 < x < -1.8999999999999999e-93 or 2.9999999999999999e-30 < x Initial program 100.0%
Taylor expanded in y around 0 74.0%
if -1.8999999999999999e-93 < x < 2.9999999999999999e-30Initial program 99.9%
Taylor expanded in x around 0 67.6%
Final simplification71.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (+ y z))))
(if (or (<= x -1.85e-25) (not (<= x 2.8e-24)))
(* x (+ t_1 t))
(+ (* x t_1) (* y 5.0)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double tmp;
if ((x <= -1.85e-25) || !(x <= 2.8e-24)) {
tmp = x * (t_1 + t);
} else {
tmp = (x * t_1) + (y * 5.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (y + z)
if ((x <= (-1.85d-25)) .or. (.not. (x <= 2.8d-24))) then
tmp = x * (t_1 + t)
else
tmp = (x * t_1) + (y * 5.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double tmp;
if ((x <= -1.85e-25) || !(x <= 2.8e-24)) {
tmp = x * (t_1 + t);
} else {
tmp = (x * t_1) + (y * 5.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (y + z) tmp = 0 if (x <= -1.85e-25) or not (x <= 2.8e-24): tmp = x * (t_1 + t) else: tmp = (x * t_1) + (y * 5.0) return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(y + z)) tmp = 0.0 if ((x <= -1.85e-25) || !(x <= 2.8e-24)) tmp = Float64(x * Float64(t_1 + t)); else tmp = Float64(Float64(x * t_1) + Float64(y * 5.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (y + z); tmp = 0.0; if ((x <= -1.85e-25) || ~((x <= 2.8e-24))) tmp = x * (t_1 + t); else tmp = (x * t_1) + (y * 5.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -1.85e-25], N[Not[LessEqual[x, 2.8e-24]], $MachinePrecision]], N[(x * N[(t$95$1 + t), $MachinePrecision]), $MachinePrecision], N[(N[(x * t$95$1), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1.85 \cdot 10^{-25} \lor \neg \left(x \leq 2.8 \cdot 10^{-24}\right):\\
\;\;\;\;x \cdot \left(t\_1 + t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\_1 + y \cdot 5\\
\end{array}
\end{array}
if x < -1.85000000000000004e-25 or 2.8000000000000002e-24 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 98.5%
if -1.85000000000000004e-25 < x < 2.8000000000000002e-24Initial program 99.9%
Taylor expanded in t around 0 82.7%
Simplified82.7%
Final simplification91.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.3e-94) (not (<= x 3.1e-30))) (* x (+ (* 2.0 (+ y z)) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.3e-94) || !(x <= 3.1e-30)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.3d-94)) .or. (.not. (x <= 3.1d-30))) then
tmp = x * ((2.0d0 * (y + z)) + t)
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.3e-94) || !(x <= 3.1e-30)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.3e-94) or not (x <= 3.1e-30): tmp = x * ((2.0 * (y + z)) + t) else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.3e-94) || !(x <= 3.1e-30)) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.3e-94) || ~((x <= 3.1e-30))) tmp = x * ((2.0 * (y + z)) + t); else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.3e-94], N[Not[LessEqual[x, 3.1e-30]], $MachinePrecision]], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-94} \lor \neg \left(x \leq 3.1 \cdot 10^{-30}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -3.3000000000000001e-94 or 3.09999999999999991e-30 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 95.6%
if -3.3000000000000001e-94 < x < 3.09999999999999991e-30Initial program 99.9%
Taylor expanded in x around 0 67.6%
Final simplification85.1%
(FPCore (x y z t) :precision binary64 (if (<= x -1.55e+97) (* 2.0 (* x z)) (if (or (<= x -1.8e-26) (not (<= x 1.15e-21))) (* x t) (* y 5.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.55e+97) {
tmp = 2.0 * (x * z);
} else if ((x <= -1.8e-26) || !(x <= 1.15e-21)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.55d+97)) then
tmp = 2.0d0 * (x * z)
else if ((x <= (-1.8d-26)) .or. (.not. (x <= 1.15d-21))) then
tmp = x * t
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.55e+97) {
tmp = 2.0 * (x * z);
} else if ((x <= -1.8e-26) || !(x <= 1.15e-21)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.55e+97: tmp = 2.0 * (x * z) elif (x <= -1.8e-26) or not (x <= 1.15e-21): tmp = x * t else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.55e+97) tmp = Float64(2.0 * Float64(x * z)); elseif ((x <= -1.8e-26) || !(x <= 1.15e-21)) tmp = Float64(x * t); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.55e+97) tmp = 2.0 * (x * z); elseif ((x <= -1.8e-26) || ~((x <= 1.15e-21))) tmp = x * t; else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.55e+97], N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -1.8e-26], N[Not[LessEqual[x, 1.15e-21]], $MachinePrecision]], N[(x * t), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+97}:\\
\;\;\;\;2 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;x \leq -1.8 \cdot 10^{-26} \lor \neg \left(x \leq 1.15 \cdot 10^{-21}\right):\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -1.54999999999999991e97Initial program 100.0%
Taylor expanded in z around inf 46.9%
if -1.54999999999999991e97 < x < -1.8000000000000001e-26 or 1.15e-21 < x Initial program 100.0%
Taylor expanded in t around inf 46.8%
Simplified46.8%
if -1.8000000000000001e-26 < x < 1.15e-21Initial program 99.9%
Taylor expanded in x around 0 64.3%
Final simplification54.3%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.85e+84) (not (<= y 1.2e+46))) (* y (+ 5.0 (* x 2.0))) (* x (+ t (* 2.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.85e+84) || !(y <= 1.2e+46)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.85d+84)) .or. (.not. (y <= 1.2d+46))) then
tmp = y * (5.0d0 + (x * 2.0d0))
else
tmp = x * (t + (2.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.85e+84) || !(y <= 1.2e+46)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.85e+84) or not (y <= 1.2e+46): tmp = y * (5.0 + (x * 2.0)) else: tmp = x * (t + (2.0 * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.85e+84) || !(y <= 1.2e+46)) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); else tmp = Float64(x * Float64(t + Float64(2.0 * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.85e+84) || ~((y <= 1.2e+46))) tmp = y * (5.0 + (x * 2.0)); else tmp = x * (t + (2.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.85e+84], N[Not[LessEqual[y, 1.2e+46]], $MachinePrecision]], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.85 \cdot 10^{+84} \lor \neg \left(y \leq 1.2 \cdot 10^{+46}\right):\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\end{array}
\end{array}
if y < -1.85e84 or 1.20000000000000004e46 < y Initial program 99.9%
Taylor expanded in y around inf 84.3%
Simplified84.3%
if -1.85e84 < y < 1.20000000000000004e46Initial program 99.9%
Taylor expanded in y around 0 80.1%
Final simplification81.7%
(FPCore (x y z t) :precision binary64 (+ (* x (+ t (+ y (+ z (+ y z))))) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (t + (y + (z + (y + z))))) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
def code(x, y, z, t): return (x * (t + (y + (z + (y + z))))) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(t + Float64(y + Float64(z + Float64(y + z))))) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * (t + (y + (z + (y + z))))) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(t + N[(y + N[(z + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(t + \left(y + \left(z + \left(y + z\right)\right)\right)\right) + y \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.3e-26) (not (<= x 4.2e-20))) (* x t) (* y 5.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.3e-26) || !(x <= 4.2e-20)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4.3d-26)) .or. (.not. (x <= 4.2d-20))) then
tmp = x * t
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.3e-26) || !(x <= 4.2e-20)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.3e-26) or not (x <= 4.2e-20): tmp = x * t else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.3e-26) || !(x <= 4.2e-20)) tmp = Float64(x * t); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4.3e-26) || ~((x <= 4.2e-20))) tmp = x * t; else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.3e-26], N[Not[LessEqual[x, 4.2e-20]], $MachinePrecision]], N[(x * t), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{-26} \lor \neg \left(x \leq 4.2 \cdot 10^{-20}\right):\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -4.29999999999999988e-26 or 4.1999999999999998e-20 < x Initial program 100.0%
Taylor expanded in t around inf 41.0%
Simplified41.0%
if -4.29999999999999988e-26 < x < 4.1999999999999998e-20Initial program 99.9%
Taylor expanded in x around 0 64.3%
Final simplification50.9%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 29.4%
Final simplification29.4%
herbie shell --seed 2024031
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))