
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 85.3%
+-commutative85.3%
associate--l+85.3%
fma-def85.3%
sub-neg85.3%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.65e+166)
(not (or (<= x -9e+122) (and (not (<= x -3.1e+19)) (<= x 5.2e+29)))))
(* x (log y))
(- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.65e+166) || !((x <= -9e+122) || (!(x <= -3.1e+19) && (x <= 5.2e+29)))) {
tmp = x * log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.65d+166)) .or. (.not. (x <= (-9d+122)) .or. (.not. (x <= (-3.1d+19))) .and. (x <= 5.2d+29))) then
tmp = x * log(y)
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.65e+166) || !((x <= -9e+122) || (!(x <= -3.1e+19) && (x <= 5.2e+29)))) {
tmp = x * Math.log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.65e+166) or not ((x <= -9e+122) or (not (x <= -3.1e+19) and (x <= 5.2e+29))): tmp = x * math.log(y) else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.65e+166) || !((x <= -9e+122) || (!(x <= -3.1e+19) && (x <= 5.2e+29)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.65e+166) || ~(((x <= -9e+122) || (~((x <= -3.1e+19)) && (x <= 5.2e+29))))) tmp = x * log(y); else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.65e+166], N[Not[Or[LessEqual[x, -9e+122], And[N[Not[LessEqual[x, -3.1e+19]], $MachinePrecision], LessEqual[x, 5.2e+29]]]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+166} \lor \neg \left(x \leq -9 \cdot 10^{+122} \lor \neg \left(x \leq -3.1 \cdot 10^{+19}\right) \land x \leq 5.2 \cdot 10^{+29}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
if x < -1.6500000000000001e166 or -8.99999999999999995e122 < x < -3.1e19 or 5.2e29 < x Initial program 97.0%
Taylor expanded in y around 0 99.0%
associate-*r*99.0%
mul-1-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 99.0%
+-commutative99.0%
mul-1-neg99.0%
sub-neg99.0%
Simplified99.0%
prod-diff99.0%
*-commutative99.0%
fma-neg99.0%
prod-diff99.0%
*-commutative99.0%
fma-neg99.0%
associate-+l+99.0%
fma-neg99.0%
distribute-rgt-neg-in99.0%
*-commutative99.0%
*-commutative99.0%
Applied egg-rr99.0%
distribute-rgt-neg-out99.0%
fma-neg99.0%
count-299.0%
Simplified99.0%
Taylor expanded in x around inf 76.0%
if -1.6500000000000001e166 < x < -8.99999999999999995e122 or -3.1e19 < x < 5.2e29Initial program 76.2%
Taylor expanded in y around 0 99.5%
associate-*r*99.5%
mul-1-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 89.3%
mul-1-neg89.3%
distribute-rgt-neg-in89.3%
Simplified89.3%
Final simplification83.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -29000000000.0) (not (<= x 6.6e-156))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -29000000000.0) || !(x <= 6.6e-156)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -29000000000.0) || !(x <= 6.6e-156)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -29000000000.0) or not (x <= 6.6e-156): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -29000000000.0) || !(x <= 6.6e-156)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -29000000000.0], N[Not[LessEqual[x, 6.6e-156]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -29000000000 \lor \neg \left(x \leq 6.6 \cdot 10^{-156}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -2.9e10 or 6.5999999999999997e-156 < x Initial program 94.5%
Taylor expanded in x around inf 93.9%
if -2.9e10 < x < 6.5999999999999997e-156Initial program 71.0%
Taylor expanded in x around 0 69.0%
sub-neg69.0%
mul-1-neg69.0%
log1p-def98.1%
mul-1-neg98.1%
Simplified98.1%
Final simplification95.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -31000000000.0) (not (<= x 7.5e-156))) (- (* x (log y)) t) (- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -31000000000.0) || !(x <= 7.5e-156)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-31000000000.0d0)) .or. (.not. (x <= 7.5d-156))) then
tmp = (x * log(y)) - t
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -31000000000.0) || !(x <= 7.5e-156)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -31000000000.0) or not (x <= 7.5e-156): tmp = (x * math.log(y)) - t else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -31000000000.0) || !(x <= 7.5e-156)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -31000000000.0) || ~((x <= 7.5e-156))) tmp = (x * log(y)) - t; else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -31000000000.0], N[Not[LessEqual[x, 7.5e-156]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -31000000000 \lor \neg \left(x \leq 7.5 \cdot 10^{-156}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
if x < -3.1e10 or 7.49999999999999959e-156 < x Initial program 94.5%
Taylor expanded in x around inf 93.9%
if -3.1e10 < x < 7.49999999999999959e-156Initial program 71.0%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 97.4%
mul-1-neg97.4%
distribute-rgt-neg-in97.4%
Simplified97.4%
Final simplification95.3%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 85.3%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
sub-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 85.3%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 60.4%
mul-1-neg60.4%
distribute-rgt-neg-in60.4%
Simplified60.4%
Final simplification60.4%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.3%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
sub-neg99.3%
Simplified99.3%
Taylor expanded in t around inf 45.9%
neg-mul-145.9%
Simplified45.9%
Final simplification45.9%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024031
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))