
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (* (+ x y_m) (/ (- x y_m) (hypot x y_m))) (hypot x y_m)))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) * ((x - y_m) / hypot(x, y_m))) / hypot(x, y_m);
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) * ((x - y_m) / Math.hypot(x, y_m))) / Math.hypot(x, y_m);
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) * ((x - y_m) / math.hypot(x, y_m))) / math.hypot(x, y_m)
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) * Float64(Float64(x - y_m) / hypot(x, y_m))) / hypot(x, y_m)) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) * ((x - y_m) / hypot(x, y_m))) / hypot(x, y_m); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{\left(x + y\_m\right) \cdot \frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)}}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 72.2%
fma-def72.2%
add-sqr-sqrt72.2%
times-frac72.0%
fma-def72.0%
hypot-def72.0%
fma-def72.0%
hypot-def99.9%
Applied egg-rr99.9%
expm1-log1p-u99.9%
Applied egg-rr99.9%
expm1-log1p-u99.9%
*-commutative99.9%
associate-*l/99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (fma 2.0 (pow (/ x y_m) 2.0) -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = fma(2.0, pow((x / y_m), 2.0), -1.0);
}
return tmp;
}
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = fma(2.0, (Float64(x / y_m) ^ 2.0), -1.0); end return tmp end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(2.0 * N[Power[N[(x / y$95$m), $MachinePrecision], 2.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, {\left(\frac{x}{y\_m}\right)}^{2}, -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-def0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-def3.1%
hypot-def3.1%
fma-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
expm1-log1p-u99.9%
Applied egg-rr99.9%
expm1-log1p-u99.9%
*-commutative99.9%
associate-*l/99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 56.3%
fma-neg56.3%
unpow256.3%
unpow256.3%
times-frac80.4%
unpow280.4%
metadata-eval80.4%
Simplified80.4%
Final simplification94.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (- x y_m) (hypot x y_m)) (/ (+ x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x - y_m) / Math.hypot(x, y_m)) * ((x + y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x - y_m) / math.hypot(x, y_m)) * ((x + y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x + y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 72.2%
fma-def72.2%
add-sqr-sqrt72.2%
times-frac72.0%
fma-def72.0%
hypot-def72.0%
fma-def72.0%
hypot-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m)))))
(if (<= t_0 2.0)
t_0
(* (/ 1.0 (/ (hypot x y_m) (- x y_m))) (+ (/ x y_m) 1.0)))))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (1.0 / (hypot(x, y_m) / (x - y_m))) * ((x / y_m) + 1.0);
}
return tmp;
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (1.0 / (Math.hypot(x, y_m) / (x - y_m))) * ((x / y_m) + 1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (1.0 / (math.hypot(x, y_m) / (x - y_m))) * ((x / y_m) + 1.0) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(1.0 / Float64(hypot(x, y_m) / Float64(x - y_m))) * Float64(Float64(x / y_m) + 1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (1.0 / (hypot(x, y_m) / (x - y_m))) * ((x / y_m) + 1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(1.0 / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x - y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\mathsf{hypot}\left(x, y\_m\right)}{x - y\_m}} \cdot \left(\frac{x}{y\_m} + 1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-def0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-def3.1%
hypot-def3.1%
fma-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 15.8%
+-commutative15.8%
Simplified15.8%
clear-num15.8%
inv-pow15.8%
Applied egg-rr15.8%
unpow-115.8%
Simplified15.8%
Final simplification76.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (/ (+ x y_m) (hypot x y_m)) (+ (/ x y_m) -1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y_m) / hypot(x, y_m)) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y_m) / Math.hypot(x, y_m)) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x + y_m) / math.hypot(x, y_m)) * ((x / y_m) + -1.0) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) * Float64(Float64(x / y_m) + -1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x + y_m) / hypot(x, y_m)) * ((x / y_m) + -1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \left(\frac{x}{y\_m} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-def0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-def3.1%
hypot-def3.1%
fma-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 15.8%
Final simplification76.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (/ (- x y_m) (hypot x y_m)) (+ (/ x y_m) 1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) / hypot(x, y_m)) * ((x / y_m) + 1.0);
}
return tmp;
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y_m) / Math.hypot(x, y_m)) * ((x / y_m) + 1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x - y_m) / math.hypot(x, y_m)) * ((x / y_m) + 1.0) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x / y_m) + 1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x - y_m) / hypot(x, y_m)) * ((x / y_m) + 1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \left(\frac{x}{y\_m} + 1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-def0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-def3.1%
hypot-def3.1%
fma-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 15.8%
+-commutative15.8%
Simplified15.8%
Final simplification76.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (* (+ (/ x y_m) 1.0) (+ (/ x y_m) -1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = ((x / y_m) + 1.0d0) * ((x / y_m) + (-1.0d0))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x / y_m) + 1.0) * Float64(Float64(x / y_m) + -1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y\_m} + 1\right) \cdot \left(\frac{x}{y\_m} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 99.9%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
fma-def0.0%
add-sqr-sqrt0.0%
times-frac3.1%
fma-def3.1%
hypot-def3.1%
fma-def3.1%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 15.8%
+-commutative15.8%
Simplified15.8%
Taylor expanded in x around 0 79.7%
Final simplification94.3%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.95e-171) (* (- 1.0 (/ y_m x)) (+ 1.0 (/ y_m x))) -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.95e-171) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.95d-171) then
tmp = (1.0d0 - (y_m / x)) * (1.0d0 + (y_m / x))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.95e-171) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.95e-171: tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.95e-171) tmp = Float64(Float64(1.0 - Float64(y_m / x)) * Float64(1.0 + Float64(y_m / x))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.95e-171) tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.95e-171], N[(N[(1.0 - N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.95 \cdot 10^{-171}:\\
\;\;\;\;\left(1 - \frac{y\_m}{x}\right) \cdot \left(1 + \frac{y\_m}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.9499999999999999e-171Initial program 65.9%
fma-def65.9%
add-sqr-sqrt65.9%
times-frac66.6%
fma-def66.6%
hypot-def66.6%
fma-def66.6%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 37.9%
Taylor expanded in x around inf 37.4%
mul-1-neg37.4%
unsub-neg37.4%
Simplified37.4%
if 1.9499999999999999e-171 < y Initial program 93.2%
+-commutative93.2%
associate-*r/89.9%
+-commutative89.9%
fma-def89.9%
Simplified89.9%
Taylor expanded in x around 0 79.7%
Final simplification47.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.45e-173) (* (- 1.0 (/ y_m x)) (+ 1.0 (/ y_m x))) (* (+ (/ x y_m) 1.0) (+ (/ x y_m) -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.45e-173) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.45d-173) then
tmp = (1.0d0 - (y_m / x)) * (1.0d0 + (y_m / x))
else
tmp = ((x / y_m) + 1.0d0) * ((x / y_m) + (-1.0d0))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.45e-173) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.45e-173: tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)) else: tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.45e-173) tmp = Float64(Float64(1.0 - Float64(y_m / x)) * Float64(1.0 + Float64(y_m / x))); else tmp = Float64(Float64(Float64(x / y_m) + 1.0) * Float64(Float64(x / y_m) + -1.0)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.45e-173) tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)); else tmp = ((x / y_m) + 1.0) * ((x / y_m) + -1.0); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.45e-173], N[(N[(1.0 - N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.45 \cdot 10^{-173}:\\
\;\;\;\;\left(1 - \frac{y\_m}{x}\right) \cdot \left(1 + \frac{y\_m}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y\_m} + 1\right) \cdot \left(\frac{x}{y\_m} + -1\right)\\
\end{array}
\end{array}
if y < 1.4499999999999999e-173Initial program 66.2%
fma-def66.2%
add-sqr-sqrt66.2%
times-frac66.9%
fma-def66.9%
hypot-def66.9%
fma-def66.9%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 38.1%
Taylor expanded in x around inf 37.6%
mul-1-neg37.6%
unsub-neg37.6%
Simplified37.6%
if 1.4499999999999999e-173 < y Initial program 91.6%
fma-def91.6%
add-sqr-sqrt91.6%
times-frac88.7%
fma-def88.7%
hypot-def88.8%
fma-def88.8%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 81.5%
+-commutative81.5%
Simplified81.5%
Taylor expanded in x around 0 81.1%
Final simplification47.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.45e-173) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.45e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.45d-173) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.45e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.45e-173: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.45e-173) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.45e-173) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.45e-173], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.45 \cdot 10^{-173}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.4499999999999999e-173Initial program 66.2%
+-commutative66.2%
associate-*r/66.5%
+-commutative66.5%
fma-def66.5%
Simplified66.5%
Taylor expanded in x around inf 35.9%
if 1.4499999999999999e-173 < y Initial program 91.6%
+-commutative91.6%
associate-*r/88.5%
+-commutative88.5%
fma-def88.5%
Simplified88.5%
Taylor expanded in x around 0 80.1%
Final simplification46.3%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 72.2%
+-commutative72.2%
associate-*r/71.7%
+-commutative71.7%
fma-def71.7%
Simplified71.7%
Taylor expanded in x around 0 68.1%
Final simplification68.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024031
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:herbie-target
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))