
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+266) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (/ (/ y a) (/ 2.0 x))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+266) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = (y / a) / (2.0 / x);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= 1d+266) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = (y / a) / (2.0d0 / x)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+266) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = (y / a) / (2.0 / x);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= 1e+266: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = (y / a) / (2.0 / x) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+266) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(y / a) / Float64(2.0 / x)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= 1e+266)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = (y / a) / (2.0 / x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+266], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] / N[(2.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+266}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{a}}{\frac{2}{x}}\\
\end{array}
\end{array}
if (*.f64 x y) < 1e266Initial program 92.7%
associate-*l*93.1%
Simplified93.1%
if 1e266 < (*.f64 x y) Initial program 65.7%
associate-*l*65.7%
Simplified65.7%
Taylor expanded in x around inf 69.7%
associate-/l*99.9%
Simplified99.9%
associate-/r/99.7%
Applied egg-rr99.7%
associate-*r*99.7%
associate-*r/99.7%
*-commutative99.7%
associate-/r/99.9%
clear-num99.7%
div-inv99.7%
associate-/r*99.7%
clear-num99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification93.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* y (/ x a)))))
(if (<= x -2.4e+98)
t_1
(if (<= x -5.5e+75)
(* -4.5 (* z (/ t a)))
(if (<= x -9.2e-24)
t_1
(if (<= x 6.6e-121)
(* t (* z (/ -4.5 a)))
(/ 1.0 (/ (/ a y) (* x 0.5)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if (x <= -2.4e+98) {
tmp = t_1;
} else if (x <= -5.5e+75) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -9.2e-24) {
tmp = t_1;
} else if (x <= 6.6e-121) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 1.0 / ((a / y) / (x * 0.5));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * (x / a))
if (x <= (-2.4d+98)) then
tmp = t_1
else if (x <= (-5.5d+75)) then
tmp = (-4.5d0) * (z * (t / a))
else if (x <= (-9.2d-24)) then
tmp = t_1
else if (x <= 6.6d-121) then
tmp = t * (z * ((-4.5d0) / a))
else
tmp = 1.0d0 / ((a / y) / (x * 0.5d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if (x <= -2.4e+98) {
tmp = t_1;
} else if (x <= -5.5e+75) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -9.2e-24) {
tmp = t_1;
} else if (x <= 6.6e-121) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 1.0 / ((a / y) / (x * 0.5));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y * (x / a)) tmp = 0 if x <= -2.4e+98: tmp = t_1 elif x <= -5.5e+75: tmp = -4.5 * (z * (t / a)) elif x <= -9.2e-24: tmp = t_1 elif x <= 6.6e-121: tmp = t * (z * (-4.5 / a)) else: tmp = 1.0 / ((a / y) / (x * 0.5)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y * Float64(x / a))) tmp = 0.0 if (x <= -2.4e+98) tmp = t_1; elseif (x <= -5.5e+75) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (x <= -9.2e-24) tmp = t_1; elseif (x <= 6.6e-121) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); else tmp = Float64(1.0 / Float64(Float64(a / y) / Float64(x * 0.5))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y * (x / a));
tmp = 0.0;
if (x <= -2.4e+98)
tmp = t_1;
elseif (x <= -5.5e+75)
tmp = -4.5 * (z * (t / a));
elseif (x <= -9.2e-24)
tmp = t_1;
elseif (x <= 6.6e-121)
tmp = t * (z * (-4.5 / a));
else
tmp = 1.0 / ((a / y) / (x * 0.5));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.4e+98], t$95$1, If[LessEqual[x, -5.5e+75], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -9.2e-24], t$95$1, If[LessEqual[x, 6.6e-121], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(a / y), $MachinePrecision] / N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{if}\;x \leq -2.4 \cdot 10^{+98}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{+75}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;x \leq -9.2 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 6.6 \cdot 10^{-121}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\frac{a}{y}}{x \cdot 0.5}}\\
\end{array}
\end{array}
if x < -2.3999999999999999e98 or -5.5000000000000001e75 < x < -9.2000000000000004e-24Initial program 88.0%
associate-*l*88.0%
Simplified88.0%
Taylor expanded in x around inf 71.6%
associate-/l*73.0%
Simplified73.0%
associate-/r/76.1%
Applied egg-rr76.1%
if -2.3999999999999999e98 < x < -5.5000000000000001e75Initial program 99.8%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in x around 0 44.6%
associate-/l*31.8%
associate-/r/44.7%
Simplified44.7%
if -9.2000000000000004e-24 < x < 6.6000000000000002e-121Initial program 93.3%
associate-*l*94.2%
Simplified94.2%
Taylor expanded in x around 0 70.8%
associate-/l*72.5%
associate-/r/70.2%
Simplified70.2%
Taylor expanded in t around 0 70.8%
associate-*r/70.8%
*-commutative70.8%
associate-*r/70.8%
metadata-eval70.8%
associate-*r/70.8%
associate-*l*72.4%
associate-*r/72.4%
metadata-eval72.4%
Simplified72.4%
if 6.6000000000000002e-121 < x Initial program 86.7%
associate-*l*86.7%
Simplified86.7%
Taylor expanded in x around inf 57.9%
associate-/l*65.0%
Simplified65.0%
associate-*r/65.0%
clear-num64.9%
*-commutative64.9%
Applied egg-rr64.9%
Final simplification70.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (or (<= x -4.2e+98)
(not
(or (<= x -5.5e+75) (and (not (<= x -1.35e-23)) (<= x 5.3e-120)))))
(* 0.5 (* y (/ x a)))
(* -4.5 (* z (/ t a)))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4.2e+98) || !((x <= -5.5e+75) || (!(x <= -1.35e-23) && (x <= 5.3e-120)))) {
tmp = 0.5 * (y * (x / a));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-4.2d+98)) .or. (.not. (x <= (-5.5d+75)) .or. (.not. (x <= (-1.35d-23))) .and. (x <= 5.3d-120))) then
tmp = 0.5d0 * (y * (x / a))
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4.2e+98) || !((x <= -5.5e+75) || (!(x <= -1.35e-23) && (x <= 5.3e-120)))) {
tmp = 0.5 * (y * (x / a));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x <= -4.2e+98) or not ((x <= -5.5e+75) or (not (x <= -1.35e-23) and (x <= 5.3e-120))): tmp = 0.5 * (y * (x / a)) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((x <= -4.2e+98) || !((x <= -5.5e+75) || (!(x <= -1.35e-23) && (x <= 5.3e-120)))) tmp = Float64(0.5 * Float64(y * Float64(x / a))); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x <= -4.2e+98) || ~(((x <= -5.5e+75) || (~((x <= -1.35e-23)) && (x <= 5.3e-120)))))
tmp = 0.5 * (y * (x / a));
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -4.2e+98], N[Not[Or[LessEqual[x, -5.5e+75], And[N[Not[LessEqual[x, -1.35e-23]], $MachinePrecision], LessEqual[x, 5.3e-120]]]], $MachinePrecision]], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+98} \lor \neg \left(x \leq -5.5 \cdot 10^{+75} \lor \neg \left(x \leq -1.35 \cdot 10^{-23}\right) \land x \leq 5.3 \cdot 10^{-120}\right):\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if x < -4.20000000000000008e98 or -5.5000000000000001e75 < x < -1.34999999999999992e-23 or 5.29999999999999997e-120 < x Initial program 87.3%
associate-*l*87.3%
Simplified87.3%
Taylor expanded in x around inf 64.1%
associate-/l*68.6%
Simplified68.6%
associate-/r/69.9%
Applied egg-rr69.9%
if -4.20000000000000008e98 < x < -5.5000000000000001e75 or -1.34999999999999992e-23 < x < 5.29999999999999997e-120Initial program 93.7%
associate-*l*94.6%
Simplified94.6%
Taylor expanded in x around 0 69.2%
associate-/l*70.0%
associate-/r/68.6%
Simplified68.6%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* -4.5 (* z (/ t a)))) (t_2 (* 0.5 (* y (/ x a)))))
(if (<= x -3.4e+98)
t_2
(if (<= x -5.5e+75)
t_1
(if (<= x -2.3e-22)
t_2
(if (<= x 5.3e-120) t_1 (* 0.5 (/ x (/ a y)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (z * (t / a));
double t_2 = 0.5 * (y * (x / a));
double tmp;
if (x <= -3.4e+98) {
tmp = t_2;
} else if (x <= -5.5e+75) {
tmp = t_1;
} else if (x <= -2.3e-22) {
tmp = t_2;
} else if (x <= 5.3e-120) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (-4.5d0) * (z * (t / a))
t_2 = 0.5d0 * (y * (x / a))
if (x <= (-3.4d+98)) then
tmp = t_2
else if (x <= (-5.5d+75)) then
tmp = t_1
else if (x <= (-2.3d-22)) then
tmp = t_2
else if (x <= 5.3d-120) then
tmp = t_1
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (z * (t / a));
double t_2 = 0.5 * (y * (x / a));
double tmp;
if (x <= -3.4e+98) {
tmp = t_2;
} else if (x <= -5.5e+75) {
tmp = t_1;
} else if (x <= -2.3e-22) {
tmp = t_2;
} else if (x <= 5.3e-120) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = -4.5 * (z * (t / a)) t_2 = 0.5 * (y * (x / a)) tmp = 0 if x <= -3.4e+98: tmp = t_2 elif x <= -5.5e+75: tmp = t_1 elif x <= -2.3e-22: tmp = t_2 elif x <= 5.3e-120: tmp = t_1 else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(-4.5 * Float64(z * Float64(t / a))) t_2 = Float64(0.5 * Float64(y * Float64(x / a))) tmp = 0.0 if (x <= -3.4e+98) tmp = t_2; elseif (x <= -5.5e+75) tmp = t_1; elseif (x <= -2.3e-22) tmp = t_2; elseif (x <= 5.3e-120) tmp = t_1; else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = -4.5 * (z * (t / a));
t_2 = 0.5 * (y * (x / a));
tmp = 0.0;
if (x <= -3.4e+98)
tmp = t_2;
elseif (x <= -5.5e+75)
tmp = t_1;
elseif (x <= -2.3e-22)
tmp = t_2;
elseif (x <= 5.3e-120)
tmp = t_1;
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e+98], t$95$2, If[LessEqual[x, -5.5e+75], t$95$1, If[LessEqual[x, -2.3e-22], t$95$2, If[LessEqual[x, 5.3e-120], t$95$1, N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := -4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
t_2 := 0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{+98}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{+75}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 5.3 \cdot 10^{-120}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -3.39999999999999972e98 or -5.5000000000000001e75 < x < -2.2999999999999998e-22Initial program 88.0%
associate-*l*88.0%
Simplified88.0%
Taylor expanded in x around inf 71.6%
associate-/l*73.0%
Simplified73.0%
associate-/r/76.1%
Applied egg-rr76.1%
if -3.39999999999999972e98 < x < -5.5000000000000001e75 or -2.2999999999999998e-22 < x < 5.29999999999999997e-120Initial program 93.7%
associate-*l*94.6%
Simplified94.6%
Taylor expanded in x around 0 69.2%
associate-/l*70.0%
associate-/r/68.6%
Simplified68.6%
if 5.29999999999999997e-120 < x Initial program 86.7%
associate-*l*86.7%
Simplified86.7%
Taylor expanded in x around inf 57.9%
associate-/l*65.0%
Simplified65.0%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* y (/ x a)))))
(if (<= x -2.65e+98)
t_1
(if (<= x -5.2e+75)
(* -4.5 (* z (/ t a)))
(if (<= x -2.05e-20)
t_1
(if (<= x 7.4e-121) (* t (* z (/ -4.5 a))) (* 0.5 (/ x (/ a y)))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if (x <= -2.65e+98) {
tmp = t_1;
} else if (x <= -5.2e+75) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -2.05e-20) {
tmp = t_1;
} else if (x <= 7.4e-121) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * (x / a))
if (x <= (-2.65d+98)) then
tmp = t_1
else if (x <= (-5.2d+75)) then
tmp = (-4.5d0) * (z * (t / a))
else if (x <= (-2.05d-20)) then
tmp = t_1
else if (x <= 7.4d-121) then
tmp = t * (z * ((-4.5d0) / a))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if (x <= -2.65e+98) {
tmp = t_1;
} else if (x <= -5.2e+75) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -2.05e-20) {
tmp = t_1;
} else if (x <= 7.4e-121) {
tmp = t * (z * (-4.5 / a));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y * (x / a)) tmp = 0 if x <= -2.65e+98: tmp = t_1 elif x <= -5.2e+75: tmp = -4.5 * (z * (t / a)) elif x <= -2.05e-20: tmp = t_1 elif x <= 7.4e-121: tmp = t * (z * (-4.5 / a)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y * Float64(x / a))) tmp = 0.0 if (x <= -2.65e+98) tmp = t_1; elseif (x <= -5.2e+75) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (x <= -2.05e-20) tmp = t_1; elseif (x <= 7.4e-121) tmp = Float64(t * Float64(z * Float64(-4.5 / a))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y * (x / a));
tmp = 0.0;
if (x <= -2.65e+98)
tmp = t_1;
elseif (x <= -5.2e+75)
tmp = -4.5 * (z * (t / a));
elseif (x <= -2.05e-20)
tmp = t_1;
elseif (x <= 7.4e-121)
tmp = t * (z * (-4.5 / a));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.65e+98], t$95$1, If[LessEqual[x, -5.2e+75], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.05e-20], t$95$1, If[LessEqual[x, 7.4e-121], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{if}\;x \leq -2.65 \cdot 10^{+98}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -5.2 \cdot 10^{+75}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;x \leq -2.05 \cdot 10^{-20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.4 \cdot 10^{-121}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if x < -2.64999999999999999e98 or -5.1999999999999997e75 < x < -2.05e-20Initial program 88.0%
associate-*l*88.0%
Simplified88.0%
Taylor expanded in x around inf 71.6%
associate-/l*73.0%
Simplified73.0%
associate-/r/76.1%
Applied egg-rr76.1%
if -2.64999999999999999e98 < x < -5.1999999999999997e75Initial program 99.8%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in x around 0 44.6%
associate-/l*31.8%
associate-/r/44.7%
Simplified44.7%
if -2.05e-20 < x < 7.4000000000000004e-121Initial program 93.3%
associate-*l*94.2%
Simplified94.2%
Taylor expanded in x around 0 70.8%
associate-/l*72.5%
associate-/r/70.2%
Simplified70.2%
Taylor expanded in t around 0 70.8%
associate-*r/70.8%
*-commutative70.8%
associate-*r/70.8%
metadata-eval70.8%
associate-*r/70.8%
associate-*l*72.4%
associate-*r/72.4%
metadata-eval72.4%
Simplified72.4%
if 7.4000000000000004e-121 < x Initial program 86.7%
associate-*l*86.7%
Simplified86.7%
Taylor expanded in x around inf 57.9%
associate-/l*65.0%
Simplified65.0%
Final simplification70.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t 1.2e+197) (* -4.5 (/ t (/ a z))) (* -4.5 (* z (/ t a)))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= 1.2e+197) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= 1.2d+197) then
tmp = (-4.5d0) * (t / (a / z))
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= 1.2e+197) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= 1.2e+197: tmp = -4.5 * (t / (a / z)) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= 1.2e+197) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= 1.2e+197)
tmp = -4.5 * (t / (a / z));
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, 1.2e+197], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.2 \cdot 10^{+197}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if t < 1.1999999999999999e197Initial program 90.4%
associate-*l*90.8%
Simplified90.8%
Taylor expanded in x around 0 46.6%
associate-/l*47.3%
Simplified47.3%
if 1.1999999999999999e197 < t Initial program 86.5%
associate-*l*86.4%
Simplified86.4%
Taylor expanded in x around 0 73.0%
associate-/l*81.9%
associate-/r/86.4%
Simplified86.4%
Final simplification50.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (z * (t / a))
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (z * (t / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 90.1%
associate-*l*90.4%
Simplified90.4%
Taylor expanded in x around 0 48.8%
associate-/l*50.1%
associate-/r/48.5%
Simplified48.5%
Final simplification48.5%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024031
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))