
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (* y -0.5) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(z, (y * -0.5), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(z, Float64(y * -0.5), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(z * N[(y * -0.5), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y \cdot -0.5, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
associate-+l+100.0%
associate-/l*99.9%
distribute-frac-neg99.9%
associate-/r/100.0%
*-commutative100.0%
+-commutative100.0%
fma-def100.0%
neg-mul-1100.0%
associate-/l*100.0%
associate-/r/100.0%
*-commutative100.0%
metadata-eval100.0%
+-commutative100.0%
fma-def100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= x -3.4e+123)
(* 0.125 x)
(if (<= x -1.12e-241)
t_1
(if (<= x -1.05e-281)
t
(if (<= x 3.5e-247)
t_1
(if (<= x 4.5e-122)
t
(if (<= x 5.6e-25)
t_1
(if (<= x 1.5e+48)
t
(if (<= x 2.5e+99) t_1 (* 0.125 x)))))))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -3.4e+123) {
tmp = 0.125 * x;
} else if (x <= -1.12e-241) {
tmp = t_1;
} else if (x <= -1.05e-281) {
tmp = t;
} else if (x <= 3.5e-247) {
tmp = t_1;
} else if (x <= 4.5e-122) {
tmp = t;
} else if (x <= 5.6e-25) {
tmp = t_1;
} else if (x <= 1.5e+48) {
tmp = t;
} else if (x <= 2.5e+99) {
tmp = t_1;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (x <= (-3.4d+123)) then
tmp = 0.125d0 * x
else if (x <= (-1.12d-241)) then
tmp = t_1
else if (x <= (-1.05d-281)) then
tmp = t
else if (x <= 3.5d-247) then
tmp = t_1
else if (x <= 4.5d-122) then
tmp = t
else if (x <= 5.6d-25) then
tmp = t_1
else if (x <= 1.5d+48) then
tmp = t
else if (x <= 2.5d+99) then
tmp = t_1
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -3.4e+123) {
tmp = 0.125 * x;
} else if (x <= -1.12e-241) {
tmp = t_1;
} else if (x <= -1.05e-281) {
tmp = t;
} else if (x <= 3.5e-247) {
tmp = t_1;
} else if (x <= 4.5e-122) {
tmp = t;
} else if (x <= 5.6e-25) {
tmp = t_1;
} else if (x <= 1.5e+48) {
tmp = t;
} else if (x <= 2.5e+99) {
tmp = t_1;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if x <= -3.4e+123: tmp = 0.125 * x elif x <= -1.12e-241: tmp = t_1 elif x <= -1.05e-281: tmp = t elif x <= 3.5e-247: tmp = t_1 elif x <= 4.5e-122: tmp = t elif x <= 5.6e-25: tmp = t_1 elif x <= 1.5e+48: tmp = t elif x <= 2.5e+99: tmp = t_1 else: tmp = 0.125 * x return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (x <= -3.4e+123) tmp = Float64(0.125 * x); elseif (x <= -1.12e-241) tmp = t_1; elseif (x <= -1.05e-281) tmp = t; elseif (x <= 3.5e-247) tmp = t_1; elseif (x <= 4.5e-122) tmp = t; elseif (x <= 5.6e-25) tmp = t_1; elseif (x <= 1.5e+48) tmp = t; elseif (x <= 2.5e+99) tmp = t_1; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (x <= -3.4e+123) tmp = 0.125 * x; elseif (x <= -1.12e-241) tmp = t_1; elseif (x <= -1.05e-281) tmp = t; elseif (x <= 3.5e-247) tmp = t_1; elseif (x <= 4.5e-122) tmp = t; elseif (x <= 5.6e-25) tmp = t_1; elseif (x <= 1.5e+48) tmp = t; elseif (x <= 2.5e+99) tmp = t_1; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e+123], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, -1.12e-241], t$95$1, If[LessEqual[x, -1.05e-281], t, If[LessEqual[x, 3.5e-247], t$95$1, If[LessEqual[x, 4.5e-122], t, If[LessEqual[x, 5.6e-25], t$95$1, If[LessEqual[x, 1.5e+48], t, If[LessEqual[x, 2.5e+99], t$95$1, N[(0.125 * x), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{+123}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq -1.12 \cdot 10^{-241}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.05 \cdot 10^{-281}:\\
\;\;\;\;t\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-247}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-122}:\\
\;\;\;\;t\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-25}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+48}:\\
\;\;\;\;t\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{+99}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if x < -3.40000000000000001e123 or 2.50000000000000004e99 < x Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around 0 89.5%
Taylor expanded in x around inf 71.4%
if -3.40000000000000001e123 < x < -1.11999999999999993e-241 or -1.0499999999999999e-281 < x < 3.4999999999999999e-247 or 4.4999999999999998e-122 < x < 5.59999999999999976e-25 or 1.5e48 < x < 2.50000000000000004e99Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 71.9%
Taylor expanded in x around 0 61.0%
associate-*r*61.0%
Simplified61.0%
if -1.11999999999999993e-241 < x < -1.0499999999999999e-281 or 3.4999999999999999e-247 < x < 4.4999999999999998e-122 or 5.59999999999999976e-25 < x < 1.5e48Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 72.0%
Final simplification66.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z y) 0.5)))
(if (<= (* z y) -5000000000.0)
(- t t_1)
(if (<= (* z y) 2e+42) (+ t (* 0.125 x)) (- (* 0.125 x) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -5000000000.0) {
tmp = t - t_1;
} else if ((z * y) <= 2e+42) {
tmp = t + (0.125 * x);
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * y) * 0.5d0
if ((z * y) <= (-5000000000.0d0)) then
tmp = t - t_1
else if ((z * y) <= 2d+42) then
tmp = t + (0.125d0 * x)
else
tmp = (0.125d0 * x) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -5000000000.0) {
tmp = t - t_1;
} else if ((z * y) <= 2e+42) {
tmp = t + (0.125 * x);
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) * 0.5 tmp = 0 if (z * y) <= -5000000000.0: tmp = t - t_1 elif (z * y) <= 2e+42: tmp = t + (0.125 * x) else: tmp = (0.125 * x) - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) * 0.5) tmp = 0.0 if (Float64(z * y) <= -5000000000.0) tmp = Float64(t - t_1); elseif (Float64(z * y) <= 2e+42) tmp = Float64(t + Float64(0.125 * x)); else tmp = Float64(Float64(0.125 * x) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) * 0.5; tmp = 0.0; if ((z * y) <= -5000000000.0) tmp = t - t_1; elseif ((z * y) <= 2e+42) tmp = t + (0.125 * x); else tmp = (0.125 * x) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -5000000000.0], N[(t - t$95$1), $MachinePrecision], If[LessEqual[N[(z * y), $MachinePrecision], 2e+42], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot y\right) \cdot 0.5\\
\mathbf{if}\;z \cdot y \leq -5000000000:\\
\;\;\;\;t - t\_1\\
\mathbf{elif}\;z \cdot y \leq 2 \cdot 10^{+42}:\\
\;\;\;\;t + 0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x - t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5e9Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 89.6%
if -5e9 < (*.f64 y z) < 2.00000000000000009e42Initial program 100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 92.5%
if 2.00000000000000009e42 < (*.f64 y z) Initial program 100.0%
metadata-eval100.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in t around 0 97.3%
Final simplification92.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z y) -5000000000.0) (not (<= (* z y) 2e+130))) (- t (* (* z y) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -5000000000.0) || !((z * y) <= 2e+130)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * y) <= (-5000000000.0d0)) .or. (.not. ((z * y) <= 2d+130))) then
tmp = t - ((z * y) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -5000000000.0) || !((z * y) <= 2e+130)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * y) <= -5000000000.0) or not ((z * y) <= 2e+130): tmp = t - ((z * y) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * y) <= -5000000000.0) || !(Float64(z * y) <= 2e+130)) tmp = Float64(t - Float64(Float64(z * y) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * y) <= -5000000000.0) || ~(((z * y) <= 2e+130))) tmp = t - ((z * y) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * y), $MachinePrecision], -5000000000.0], N[Not[LessEqual[N[(z * y), $MachinePrecision], 2e+130]], $MachinePrecision]], N[(t - N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot y \leq -5000000000 \lor \neg \left(z \cdot y \leq 2 \cdot 10^{+130}\right):\\
\;\;\;\;t - \left(z \cdot y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -5e9 or 2.0000000000000001e130 < (*.f64 y z) Initial program 100.0%
metadata-eval100.0%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 90.4%
if -5e9 < (*.f64 y z) < 2.0000000000000001e130Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 90.0%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (or (<= y -6.2e+179) (not (<= y 3.7e-38))) (* z (* y -0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6.2e+179) || !(y <= 3.7e-38)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-6.2d+179)) .or. (.not. (y <= 3.7d-38))) then
tmp = z * (y * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6.2e+179) || !(y <= 3.7e-38)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -6.2e+179) or not (y <= 3.7e-38): tmp = z * (y * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -6.2e+179) || !(y <= 3.7e-38)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -6.2e+179) || ~((y <= 3.7e-38))) tmp = z * (y * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -6.2e+179], N[Not[LessEqual[y, 3.7e-38]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{+179} \lor \neg \left(y \leq 3.7 \cdot 10^{-38}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if y < -6.2e179 or 3.7e-38 < y Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 81.7%
Taylor expanded in x around 0 59.4%
associate-*r*59.4%
Simplified59.4%
if -6.2e179 < y < 3.7e-38Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 76.8%
Final simplification69.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.2e+125) (not (<= x 1.25e+68))) (* 0.125 x) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.2e+125) || !(x <= 1.25e+68)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.2d+125)) .or. (.not. (x <= 1.25d+68))) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.2e+125) || !(x <= 1.25e+68)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.2e+125) or not (x <= 1.25e+68): tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.2e+125) || !(x <= 1.25e+68)) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.2e+125) || ~((x <= 1.25e+68))) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.2e+125], N[Not[LessEqual[x, 1.25e+68]], $MachinePrecision]], N[(0.125 * x), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+125} \lor \neg \left(x \leq 1.25 \cdot 10^{+68}\right):\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if x < -2.19999999999999991e125 or 1.2500000000000001e68 < x Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around 0 89.5%
Taylor expanded in x around inf 69.7%
if -2.19999999999999991e125 < x < 1.2500000000000001e68Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around inf 42.0%
Final simplification53.2%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ y (/ 2.0 z)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y / (2.0d0 / z)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y / (2.0 / z)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y / Float64(2.0 / z)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y / (2.0 / z))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y / N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{y}{\frac{2}{z}}\right)
\end{array}
Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ (* z y) 2.0))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((z * y) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - ((z * y) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((z * y) / 2.0));
}
def code(x, y, z, t): return t + ((0.125 * x) - ((z * y) / 2.0))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(Float64(z * y) / 2.0))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - ((z * y) / 2.0)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(N[(z * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{z \cdot y}{2}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 30.2%
Final simplification30.2%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024031
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))