
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (fma v (log (+ u (/ (exp (/ -2.0 v)) (/ (+ u 1.0) (- 1.0 (pow u 2.0)))))) 1.0))
float code(float u, float v) {
return fmaf(v, logf((u + (expf((-2.0f / v)) / ((u + 1.0f) / (1.0f - powf(u, 2.0f)))))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(exp(Float32(Float32(-2.0) / v)) / Float32(Float32(u + Float32(1.0)) / Float32(Float32(1.0) - (u ^ Float32(2.0))))))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + \frac{e^{\frac{-2}{v}}}{\frac{u + 1}{1 - {u}^{2}}}\right), 1\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
fma-udef99.5%
Applied egg-rr99.5%
*-commutative99.5%
flip--99.5%
associate-*r/99.5%
metadata-eval99.5%
pow299.5%
Applied egg-rr99.5%
associate-/l*99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (expm1 (log1p (exp (/ -2.0 v))))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expm1f(log1pf(expf((-2.0f / v))))))));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * expm1(log1p(exp(Float32(Float32(-2.0) / v))))))))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(e^{\frac{-2}{v}}\right)\right)\right)
\end{array}
Initial program 99.5%
expm1-log1p-u99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (fma v (log (+ u (* (exp (/ -2.0 v)) (- 1.0 u)))) 1.0))
float code(float u, float v) {
return fmaf(v, logf((u + (expf((-2.0f / v)) * (1.0f - u)))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(1.0) - u)))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + e^{\frac{-2}{v}} \cdot \left(1 - u\right)\right), 1\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
fma-udef99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (exp (/ -2.0 v)) (- 1.0 u)))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + (expf((-2.0f / v)) * (1.0f - u)))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + (exp(((-2.0e0) / v)) * (1.0e0 - u)))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(1.0) - u)))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + (exp((single(-2.0) / v)) * (single(1.0) - u))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + e^{\frac{-2}{v}} \cdot \left(1 - u\right)\right)
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (if (<= v 0.4000000059604645) 1.0 (+ (* u (* v (+ (pow E (/ 2.0 v)) -1.0))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.4000000059604645f) {
tmp = 1.0f;
} else {
tmp = (u * (v * (powf(((float) M_E), (2.0f / v)) + -1.0f))) + -1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.4000000059604645)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(v * Float32((Float32(exp(1)) ^ Float32(Float32(2.0) / v)) + Float32(-1.0)))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.4000000059604645)) tmp = single(1.0); else tmp = (u * (v * ((single(2.71828182845904523536) ^ (single(2.0) / v)) + single(-1.0)))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.4000000059604645:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(v \cdot \left({e}^{\left(\frac{2}{v}\right)} + -1\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.400000006Initial program 100.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.1%
if 0.400000006 < v Initial program 93.0%
Taylor expanded in u around 0 66.8%
sub-neg66.8%
rec-exp66.8%
metadata-eval66.8%
associate-*r/66.8%
metadata-eval66.8%
Simplified66.8%
Taylor expanded in v around 0 67.4%
*-un-lft-identity67.4%
exp-prod67.4%
e-exp-167.4%
Applied egg-rr67.4%
Final simplification91.4%
(FPCore (u v) :precision binary32 (if (<= v 0.4000000059604645) 1.0 (+ (* u (* v (+ (exp (/ 2.0 v)) -1.0))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.4000000059604645f) {
tmp = 1.0f;
} else {
tmp = (u * (v * (expf((2.0f / v)) + -1.0f))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.4000000059604645e0) then
tmp = 1.0e0
else
tmp = (u * (v * (exp((2.0e0 / v)) + (-1.0e0)))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.4000000059604645)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(v * Float32(exp(Float32(Float32(2.0) / v)) + Float32(-1.0)))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.4000000059604645)) tmp = single(1.0); else tmp = (u * (v * (exp((single(2.0) / v)) + single(-1.0)))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.4000000059604645:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(v \cdot \left(e^{\frac{2}{v}} + -1\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.400000006Initial program 100.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.1%
if 0.400000006 < v Initial program 93.0%
Taylor expanded in u around 0 66.8%
sub-neg66.8%
rec-exp66.8%
metadata-eval66.8%
associate-*r/66.8%
metadata-eval66.8%
Simplified66.8%
Taylor expanded in v around 0 67.4%
Final simplification91.4%
(FPCore (u v) :precision binary32 (if (<= v 0.4000000059604645) 1.0 (+ (* u (* v (expm1 (/ 2.0 v)))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.4000000059604645f) {
tmp = 1.0f;
} else {
tmp = (u * (v * expm1f((2.0f / v)))) + -1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.4000000059604645)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(v * expm1(Float32(Float32(2.0) / v)))) + Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.4000000059604645:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(v \cdot \mathsf{expm1}\left(\frac{2}{v}\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.400000006Initial program 100.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.1%
if 0.400000006 < v Initial program 93.0%
Taylor expanded in u around 0 66.8%
sub-neg66.8%
rec-exp66.8%
metadata-eval66.8%
associate-*r/66.8%
metadata-eval66.8%
Simplified66.8%
Taylor expanded in v around 0 67.4%
sub-neg67.4%
metadata-eval67.4%
Applied egg-rr67.4%
metadata-eval67.4%
sub-neg67.4%
expm1-def67.4%
Simplified67.4%
Final simplification91.4%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (+ (* 2.0 (+ u (/ u v))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = (2.0f * (u + (u / v))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.20000000298023224e0) then
tmp = 1.0e0
else
tmp = (2.0e0 * (u + (u / v))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(Float32(2.0) * Float32(u + Float32(u / v))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.20000000298023224)) tmp = single(1.0); else tmp = (single(2.0) * (u + (u / v))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(u + \frac{u}{v}\right) + -1\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.7%
if 0.200000003 < v Initial program 93.6%
Taylor expanded in u around 0 60.9%
sub-neg60.9%
rec-exp60.9%
metadata-eval60.9%
associate-*r/60.9%
metadata-eval60.9%
Simplified60.9%
Taylor expanded in v around inf 58.1%
sub-neg58.1%
distribute-lft-out58.1%
metadata-eval58.1%
Simplified58.1%
Final simplification91.1%
(FPCore (u v) :precision binary32 (if (<= v 0.20000000298023224) 1.0 (+ (* u (+ 2.0 (/ 2.0 v))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.20000000298023224f) {
tmp = 1.0f;
} else {
tmp = (u * (2.0f + (2.0f / v))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.20000000298023224e0) then
tmp = 1.0e0
else
tmp = (u * (2.0e0 + (2.0e0 / v))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.20000000298023224)) tmp = Float32(1.0); else tmp = Float32(Float32(u * Float32(Float32(2.0) + Float32(Float32(2.0) / v))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.20000000298023224)) tmp = single(1.0); else tmp = (u * (single(2.0) + (single(2.0) / v))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.20000000298023224:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;u \cdot \left(2 + \frac{2}{v}\right) + -1\\
\end{array}
\end{array}
if v < 0.200000003Initial program 100.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 93.7%
if 0.200000003 < v Initial program 93.6%
Taylor expanded in u around 0 60.9%
sub-neg60.9%
rec-exp60.9%
metadata-eval60.9%
associate-*r/60.9%
metadata-eval60.9%
Simplified60.9%
Taylor expanded in v around 0 61.4%
Taylor expanded in v around inf 58.1%
associate-*r/58.1%
metadata-eval58.1%
Simplified58.1%
Final simplification91.1%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.5%
Taylor expanded in u around 0 5.8%
Final simplification5.8%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.5%
expm1-log1p-u99.5%
Applied egg-rr99.5%
Taylor expanded in v around 0 87.4%
Final simplification87.4%
herbie shell --seed 2024031
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))