
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (exp (* -2.0 x)))) (t_1 (/ 2.0 t_0)))
(if (<= (* -2.0 x) -5.0)
(pow (sqrt (+ t_1 -1.0)) 2.0)
(if (<= (* -2.0 x) 5e-16)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(* (+ (* 4.0 (/ 1.0 (pow t_0 2.0))) -1.0) (/ 1.0 (+ 1.0 t_1)))))))
double code(double x, double y) {
double t_0 = 1.0 + exp((-2.0 * x));
double t_1 = 2.0 / t_0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = pow(sqrt((t_1 + -1.0)), 2.0);
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = ((4.0 * (1.0 / pow(t_0, 2.0))) + -1.0) * (1.0 / (1.0 + t_1));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 + exp(((-2.0d0) * x))
t_1 = 2.0d0 / t_0
if (((-2.0d0) * x) <= (-5.0d0)) then
tmp = sqrt((t_1 + (-1.0d0))) ** 2.0d0
else if (((-2.0d0) * x) <= 5d-16) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = ((4.0d0 * (1.0d0 / (t_0 ** 2.0d0))) + (-1.0d0)) * (1.0d0 / (1.0d0 + t_1))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + Math.exp((-2.0 * x));
double t_1 = 2.0 / t_0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = Math.pow(Math.sqrt((t_1 + -1.0)), 2.0);
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = ((4.0 * (1.0 / Math.pow(t_0, 2.0))) + -1.0) * (1.0 / (1.0 + t_1));
}
return tmp;
}
def code(x, y): t_0 = 1.0 + math.exp((-2.0 * x)) t_1 = 2.0 / t_0 tmp = 0 if (-2.0 * x) <= -5.0: tmp = math.pow(math.sqrt((t_1 + -1.0)), 2.0) elif (-2.0 * x) <= 5e-16: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = ((4.0 * (1.0 / math.pow(t_0, 2.0))) + -1.0) * (1.0 / (1.0 + t_1)) return tmp
function code(x, y) t_0 = Float64(1.0 + exp(Float64(-2.0 * x))) t_1 = Float64(2.0 / t_0) tmp = 0.0 if (Float64(-2.0 * x) <= -5.0) tmp = sqrt(Float64(t_1 + -1.0)) ^ 2.0; elseif (Float64(-2.0 * x) <= 5e-16) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(Float64(Float64(4.0 * Float64(1.0 / (t_0 ^ 2.0))) + -1.0) * Float64(1.0 / Float64(1.0 + t_1))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + exp((-2.0 * x)); t_1 = 2.0 / t_0; tmp = 0.0; if ((-2.0 * x) <= -5.0) tmp = sqrt((t_1 + -1.0)) ^ 2.0; elseif ((-2.0 * x) <= 5e-16) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = ((4.0 * (1.0 / (t_0 ^ 2.0))) + -1.0) * (1.0 / (1.0 + t_1)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 / t$95$0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Power[N[Sqrt[N[(t$95$1 + -1.0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-16], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(4.0 * N[(1.0 / N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * N[(1.0 / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + e^{-2 \cdot x}\\
t_1 := \frac{2}{t\_0}\\
\mathbf{if}\;-2 \cdot x \leq -5:\\
\;\;\;\;{\left(\sqrt{t\_1 + -1}\right)}^{2}\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-16}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\left(4 \cdot \frac{1}{{t\_0}^{2}} + -1\right) \cdot \frac{1}{1 + t\_1}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -5Initial program 100.0%
add-sqr-sqrt100.0%
pow2100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
if -5 < (*.f64 -2 x) < 5.0000000000000004e-16Initial program 7.0%
Taylor expanded in x around 0 100.0%
if 5.0000000000000004e-16 < (*.f64 -2 x) Initial program 100.0%
flip--100.0%
div-inv100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -5.0)
t_0
(if (<= (* -2.0 x) 5e-16)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(log (exp t_0))))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = log(exp(t_0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
if (((-2.0d0) * x) <= (-5.0d0)) then
tmp = t_0
else if (((-2.0d0) * x) <= 5d-16) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = log(exp(t_0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = Math.log(Math.exp(t_0));
}
return tmp;
}
def code(x, y): t_0 = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 tmp = 0 if (-2.0 * x) <= -5.0: tmp = t_0 elif (-2.0 * x) <= 5e-16: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = math.log(math.exp(t_0)) return tmp
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -5.0) tmp = t_0; elseif (Float64(-2.0 * x) <= 5e-16) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = log(exp(t_0)); end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; tmp = 0.0; if ((-2.0 * x) <= -5.0) tmp = t_0; elseif ((-2.0 * x) <= 5e-16) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = log(exp(t_0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], t$95$0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-16], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[Exp[t$95$0], $MachinePrecision]], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-16}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(e^{t\_0}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -5Initial program 100.0%
if -5 < (*.f64 -2 x) < 5.0000000000000004e-16Initial program 7.0%
Taylor expanded in x around 0 100.0%
if 5.0000000000000004e-16 < (*.f64 -2 x) Initial program 100.0%
add-log-exp100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -5.0)
(pow (sqrt t_0) 2.0)
(if (<= (* -2.0 x) 5e-16)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(log (exp t_0))))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = pow(sqrt(t_0), 2.0);
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = log(exp(t_0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
if (((-2.0d0) * x) <= (-5.0d0)) then
tmp = sqrt(t_0) ** 2.0d0
else if (((-2.0d0) * x) <= 5d-16) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = log(exp(t_0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = Math.pow(Math.sqrt(t_0), 2.0);
} else if ((-2.0 * x) <= 5e-16) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = Math.log(Math.exp(t_0));
}
return tmp;
}
def code(x, y): t_0 = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 tmp = 0 if (-2.0 * x) <= -5.0: tmp = math.pow(math.sqrt(t_0), 2.0) elif (-2.0 * x) <= 5e-16: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = math.log(math.exp(t_0)) return tmp
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -5.0) tmp = sqrt(t_0) ^ 2.0; elseif (Float64(-2.0 * x) <= 5e-16) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = log(exp(t_0)); end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; tmp = 0.0; if ((-2.0 * x) <= -5.0) tmp = sqrt(t_0) ^ 2.0; elseif ((-2.0 * x) <= 5e-16) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = log(exp(t_0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Power[N[Sqrt[t$95$0], $MachinePrecision], 2.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-16], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Log[N[Exp[t$95$0], $MachinePrecision]], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -5:\\
\;\;\;\;{\left(\sqrt{t\_0}\right)}^{2}\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-16}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\log \left(e^{t\_0}\right)\\
\end{array}
\end{array}
if (*.f64 -2 x) < -5Initial program 100.0%
add-sqr-sqrt100.0%
pow2100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
if -5 < (*.f64 -2 x) < 5.0000000000000004e-16Initial program 7.0%
Taylor expanded in x around 0 100.0%
if 5.0000000000000004e-16 < (*.f64 -2 x) Initial program 100.0%
add-log-exp100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -5.0) (not (<= (* -2.0 x) 5e-16))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 5e-16)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-5.0d0)) .or. (.not. (((-2.0d0) * x) <= 5d-16))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 5e-16)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -5.0) or not ((-2.0 * x) <= 5e-16): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -5.0) || !(Float64(-2.0 * x) <= 5e-16)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -5.0) || ~(((-2.0 * x) <= 5e-16))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-16]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -5 \lor \neg \left(-2 \cdot x \leq 5 \cdot 10^{-16}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -5 or 5.0000000000000004e-16 < (*.f64 -2 x) Initial program 100.0%
if -5 < (*.f64 -2 x) < 5.0000000000000004e-16Initial program 7.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.5%
*-commutative97.5%
Simplified97.5%
Taylor expanded in x around inf 98.9%
if -1 < x Initial program 39.0%
Taylor expanded in x around 0 67.3%
Final simplification76.3%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 56.4%
Taylor expanded in x around 0 31.4%
*-commutative31.4%
Simplified31.4%
Taylor expanded in x around inf 30.3%
Final simplification30.3%
herbie shell --seed 2024031
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))