
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 99.2%
*-commutative99.2%
distribute-lft-out--99.2%
*-rgt-identity99.2%
cancel-sign-sub-inv99.2%
+-commutative99.2%
associate-+r+99.2%
+-commutative99.2%
*-commutative99.2%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -3.4e-36)
t_0
(if (<= x 3.3e-123)
z
(if (<= x 1.35e-36) (* x y) (if (<= x 0.084) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -3.4e-36) {
tmp = t_0;
} else if (x <= 3.3e-123) {
tmp = z;
} else if (x <= 1.35e-36) {
tmp = x * y;
} else if (x <= 0.084) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-3.4d-36)) then
tmp = t_0
else if (x <= 3.3d-123) then
tmp = z
else if (x <= 1.35d-36) then
tmp = x * y
else if (x <= 0.084d0) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -3.4e-36) {
tmp = t_0;
} else if (x <= 3.3e-123) {
tmp = z;
} else if (x <= 1.35e-36) {
tmp = x * y;
} else if (x <= 0.084) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -3.4e-36: tmp = t_0 elif x <= 3.3e-123: tmp = z elif x <= 1.35e-36: tmp = x * y elif x <= 0.084: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -3.4e-36) tmp = t_0; elseif (x <= 3.3e-123) tmp = z; elseif (x <= 1.35e-36) tmp = Float64(x * y); elseif (x <= 0.084) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -3.4e-36) tmp = t_0; elseif (x <= 3.3e-123) tmp = z; elseif (x <= 1.35e-36) tmp = x * y; elseif (x <= 0.084) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e-36], t$95$0, If[LessEqual[x, 3.3e-123], z, If[LessEqual[x, 1.35e-36], N[(x * y), $MachinePrecision], If[LessEqual[x, 0.084], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-36}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-123}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-36}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 0.084:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.4000000000000003e-36 or 0.0840000000000000052 < x Initial program 98.5%
Taylor expanded in x around inf 96.9%
mul-1-neg96.9%
sub-neg96.9%
Simplified96.9%
if -3.4000000000000003e-36 < x < 3.3000000000000003e-123 or 1.35000000000000004e-36 < x < 0.0840000000000000052Initial program 100.0%
Taylor expanded in x around 0 80.2%
if 3.3000000000000003e-123 < x < 1.35000000000000004e-36Initial program 99.9%
Taylor expanded in y around inf 81.6%
Final simplification89.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))) (t_1 (* z (- 1.0 x))))
(if (<= x -7e-38)
t_0
(if (<= x 5.4e-120)
t_1
(if (<= x 9e-39) (* x y) (if (<= x 11600.0) t_1 t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double t_1 = z * (1.0 - x);
double tmp;
if (x <= -7e-38) {
tmp = t_0;
} else if (x <= 5.4e-120) {
tmp = t_1;
} else if (x <= 9e-39) {
tmp = x * y;
} else if (x <= 11600.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (y - z)
t_1 = z * (1.0d0 - x)
if (x <= (-7d-38)) then
tmp = t_0
else if (x <= 5.4d-120) then
tmp = t_1
else if (x <= 9d-39) then
tmp = x * y
else if (x <= 11600.0d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double t_1 = z * (1.0 - x);
double tmp;
if (x <= -7e-38) {
tmp = t_0;
} else if (x <= 5.4e-120) {
tmp = t_1;
} else if (x <= 9e-39) {
tmp = x * y;
} else if (x <= 11600.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) t_1 = z * (1.0 - x) tmp = 0 if x <= -7e-38: tmp = t_0 elif x <= 5.4e-120: tmp = t_1 elif x <= 9e-39: tmp = x * y elif x <= 11600.0: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) t_1 = Float64(z * Float64(1.0 - x)) tmp = 0.0 if (x <= -7e-38) tmp = t_0; elseif (x <= 5.4e-120) tmp = t_1; elseif (x <= 9e-39) tmp = Float64(x * y); elseif (x <= 11600.0) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); t_1 = z * (1.0 - x); tmp = 0.0; if (x <= -7e-38) tmp = t_0; elseif (x <= 5.4e-120) tmp = t_1; elseif (x <= 9e-39) tmp = x * y; elseif (x <= 11600.0) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7e-38], t$95$0, If[LessEqual[x, 5.4e-120], t$95$1, If[LessEqual[x, 9e-39], N[(x * y), $MachinePrecision], If[LessEqual[x, 11600.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
t_1 := z \cdot \left(1 - x\right)\\
\mathbf{if}\;x \leq -7 \cdot 10^{-38}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{-120}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-39}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 11600:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.0000000000000003e-38 or 11600 < x Initial program 98.5%
Taylor expanded in x around inf 97.8%
mul-1-neg97.8%
sub-neg97.8%
Simplified97.8%
if -7.0000000000000003e-38 < x < 5.3999999999999997e-120 or 9.0000000000000002e-39 < x < 11600Initial program 100.0%
Taylor expanded in y around 0 80.5%
if 5.3999999999999997e-120 < x < 9.0000000000000002e-39Initial program 99.9%
Taylor expanded in y around inf 81.6%
Final simplification89.7%
(FPCore (x y z)
:precision binary64
(if (<= x -9e-37)
(* x y)
(if (<= x 5.4e-120)
z
(if (<= x 8.5e-37) (* x y) (if (<= x 1.0) z (* x (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -9e-37) {
tmp = x * y;
} else if (x <= 5.4e-120) {
tmp = z;
} else if (x <= 8.5e-37) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = x * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9d-37)) then
tmp = x * y
else if (x <= 5.4d-120) then
tmp = z
else if (x <= 8.5d-37) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else
tmp = x * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9e-37) {
tmp = x * y;
} else if (x <= 5.4e-120) {
tmp = z;
} else if (x <= 8.5e-37) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = x * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9e-37: tmp = x * y elif x <= 5.4e-120: tmp = z elif x <= 8.5e-37: tmp = x * y elif x <= 1.0: tmp = z else: tmp = x * -z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9e-37) tmp = Float64(x * y); elseif (x <= 5.4e-120) tmp = z; elseif (x <= 8.5e-37) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; else tmp = Float64(x * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9e-37) tmp = x * y; elseif (x <= 5.4e-120) tmp = z; elseif (x <= 8.5e-37) tmp = x * y; elseif (x <= 1.0) tmp = z; else tmp = x * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9e-37], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.4e-120], z, If[LessEqual[x, 8.5e-37], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, N[(x * (-z)), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-37}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{-120}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-37}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\end{array}
\end{array}
if x < -9.00000000000000081e-37 or 5.3999999999999997e-120 < x < 8.5000000000000007e-37Initial program 99.9%
Taylor expanded in y around inf 64.5%
if -9.00000000000000081e-37 < x < 5.3999999999999997e-120 or 8.5000000000000007e-37 < x < 1Initial program 100.0%
Taylor expanded in x around 0 79.4%
if 1 < x Initial program 96.8%
Taylor expanded in x around inf 96.7%
mul-1-neg96.7%
sub-neg96.7%
Simplified96.7%
Taylor expanded in y around 0 56.8%
mul-1-neg56.8%
distribute-rgt-neg-out56.8%
Simplified56.8%
Final simplification68.6%
(FPCore (x y z)
:precision binary64
(if (or (<= x -3.4e-37)
(and (not (<= x 5e-120)) (or (<= x 1.7e-39) (not (<= x 0.084)))))
(* x y)
z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-37) || (!(x <= 5e-120) && ((x <= 1.7e-39) || !(x <= 0.084)))) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-37)) .or. (.not. (x <= 5d-120)) .and. (x <= 1.7d-39) .or. (.not. (x <= 0.084d0))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-37) || (!(x <= 5e-120) && ((x <= 1.7e-39) || !(x <= 0.084)))) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-37) or (not (x <= 5e-120) and ((x <= 1.7e-39) or not (x <= 0.084))): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-37) || (!(x <= 5e-120) && ((x <= 1.7e-39) || !(x <= 0.084)))) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-37) || (~((x <= 5e-120)) && ((x <= 1.7e-39) || ~((x <= 0.084))))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-37], And[N[Not[LessEqual[x, 5e-120]], $MachinePrecision], Or[LessEqual[x, 1.7e-39], N[Not[LessEqual[x, 0.084]], $MachinePrecision]]]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-37} \lor \neg \left(x \leq 5 \cdot 10^{-120}\right) \land \left(x \leq 1.7 \cdot 10^{-39} \lor \neg \left(x \leq 0.084\right)\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.40000000000000018e-37 or 5.00000000000000007e-120 < x < 1.7e-39 or 0.0840000000000000052 < x Initial program 98.6%
Taylor expanded in y around inf 55.6%
if -3.40000000000000018e-37 < x < 5.00000000000000007e-120 or 1.7e-39 < x < 0.0840000000000000052Initial program 100.0%
Taylor expanded in x around 0 80.2%
Final simplification65.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.6e+34) (not (<= x 0.35))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.6e+34) || !(x <= 0.35)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.6d+34)) .or. (.not. (x <= 0.35d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.6e+34) || !(x <= 0.35)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.6e+34) or not (x <= 0.35): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.6e+34) || !(x <= 0.35)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.6e+34) || ~((x <= 0.35))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.6e+34], N[Not[LessEqual[x, 0.35]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.6 \cdot 10^{+34} \lor \neg \left(x \leq 0.35\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -6.59999999999999976e34 or 0.34999999999999998 < x Initial program 98.3%
Taylor expanded in x around inf 98.3%
mul-1-neg98.3%
sub-neg98.3%
Simplified98.3%
if -6.59999999999999976e34 < x < 0.34999999999999998Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 98.9%
mul-1-neg98.9%
distribute-rgt-neg-out98.9%
Simplified98.9%
sub-neg98.9%
+-commutative98.9%
distribute-rgt-neg-out98.9%
remove-double-neg98.9%
Applied egg-rr98.9%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 99.2%
+-commutative99.2%
*-commutative99.2%
distribute-rgt-out--99.2%
*-lft-identity99.2%
associate-+l-99.2%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.2%
Taylor expanded in x around 0 35.1%
Final simplification35.1%
herbie shell --seed 2024031
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))