
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -10800.0)
(-
x
(+
(/ (- 1.0 x) (pow y 2.0))
(- (/ (+ x -1.0) y) (/ (- 1.0 x) (pow y 3.0)))))
(if (<= y 8200000000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -10800.0) {
tmp = x - (((1.0 - x) / pow(y, 2.0)) + (((x + -1.0) / y) - ((1.0 - x) / pow(y, 3.0))));
} else if (y <= 8200000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-10800.0d0)) then
tmp = x - (((1.0d0 - x) / (y ** 2.0d0)) + (((x + (-1.0d0)) / y) - ((1.0d0 - x) / (y ** 3.0d0))))
else if (y <= 8200000000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -10800.0) {
tmp = x - (((1.0 - x) / Math.pow(y, 2.0)) + (((x + -1.0) / y) - ((1.0 - x) / Math.pow(y, 3.0))));
} else if (y <= 8200000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -10800.0: tmp = x - (((1.0 - x) / math.pow(y, 2.0)) + (((x + -1.0) / y) - ((1.0 - x) / math.pow(y, 3.0)))) elif y <= 8200000000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -10800.0) tmp = Float64(x - Float64(Float64(Float64(1.0 - x) / (y ^ 2.0)) + Float64(Float64(Float64(x + -1.0) / y) - Float64(Float64(1.0 - x) / (y ^ 3.0))))); elseif (y <= 8200000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -10800.0) tmp = x - (((1.0 - x) / (y ^ 2.0)) + (((x + -1.0) / y) - ((1.0 - x) / (y ^ 3.0)))); elseif (y <= 8200000000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -10800.0], N[(x - N[(N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8200000000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -10800:\\
\;\;\;\;x - \left(\frac{1 - x}{{y}^{2}} + \left(\frac{x + -1}{y} - \frac{1 - x}{{y}^{3}}\right)\right)\\
\mathbf{elif}\;y \leq 8200000000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -10800Initial program 21.6%
associate-*l/41.1%
+-commutative41.1%
Simplified41.1%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate-+r+100.0%
associate--l+100.0%
Simplified100.0%
if -10800 < y < 8.2e9Initial program 99.9%
if 8.2e9 < y Initial program 35.5%
associate-*l/64.1%
+-commutative64.1%
Simplified64.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -260000.0)
(+ (/ (+ x -1.0) (pow y 2.0)) (+ x (/ (- 1.0 x) y)))
(if (<= y 9500000000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -260000.0) {
tmp = ((x + -1.0) / pow(y, 2.0)) + (x + ((1.0 - x) / y));
} else if (y <= 9500000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-260000.0d0)) then
tmp = ((x + (-1.0d0)) / (y ** 2.0d0)) + (x + ((1.0d0 - x) / y))
else if (y <= 9500000000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -260000.0) {
tmp = ((x + -1.0) / Math.pow(y, 2.0)) + (x + ((1.0 - x) / y));
} else if (y <= 9500000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -260000.0: tmp = ((x + -1.0) / math.pow(y, 2.0)) + (x + ((1.0 - x) / y)) elif y <= 9500000000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -260000.0) tmp = Float64(Float64(Float64(x + -1.0) / (y ^ 2.0)) + Float64(x + Float64(Float64(1.0 - x) / y))); elseif (y <= 9500000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -260000.0) tmp = ((x + -1.0) / (y ^ 2.0)) + (x + ((1.0 - x) / y)); elseif (y <= 9500000000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -260000.0], N[(N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] + N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9500000000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -260000:\\
\;\;\;\;\frac{x + -1}{{y}^{2}} + \left(x + \frac{1 - x}{y}\right)\\
\mathbf{elif}\;y \leq 9500000000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -2.6e5Initial program 21.6%
associate-*l/41.1%
+-commutative41.1%
Simplified41.1%
Taylor expanded in y around -inf 99.9%
associate-+r+99.9%
associate--l+99.9%
mul-1-neg99.9%
unsub-neg99.9%
sub-neg99.9%
metadata-eval99.9%
div-sub99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -2.6e5 < y < 9.5e9Initial program 99.9%
if 9.5e9 < y Initial program 35.5%
associate-*l/64.1%
+-commutative64.1%
Simplified64.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -4.7e+79)
x
(if (<= y -1.15e+57)
(/ 1.0 y)
(if (<= y -1.0) x (if (<= y 1.0) (- 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -4.7e+79) {
tmp = x;
} else if (y <= -1.15e+57) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.7d+79)) then
tmp = x
else if (y <= (-1.15d+57)) then
tmp = 1.0d0 / y
else if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.0d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.7e+79) {
tmp = x;
} else if (y <= -1.15e+57) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.7e+79: tmp = x elif y <= -1.15e+57: tmp = 1.0 / y elif y <= -1.0: tmp = x elif y <= 1.0: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -4.7e+79) tmp = x; elseif (y <= -1.15e+57) tmp = Float64(1.0 / y); elseif (y <= -1.0) tmp = x; elseif (y <= 1.0) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.7e+79) tmp = x; elseif (y <= -1.15e+57) tmp = 1.0 / y; elseif (y <= -1.0) tmp = x; elseif (y <= 1.0) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.7e+79], x, If[LessEqual[y, -1.15e+57], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.0], N[(1.0 - y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{+57}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.70000000000000023e79 or -1.1499999999999999e57 < y < -1 or 1 < y Initial program 31.2%
associate-*l/56.5%
+-commutative56.5%
Simplified56.5%
Taylor expanded in y around inf 74.8%
if -4.70000000000000023e79 < y < -1.1499999999999999e57Initial program 13.3%
associate-*l/12.8%
+-commutative12.8%
Simplified12.8%
Taylor expanded in x around 0 3.5%
Taylor expanded in y around inf 71.1%
if -1 < y < 1Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 83.2%
Taylor expanded in y around 0 82.1%
neg-mul-182.1%
sub-neg82.1%
Simplified82.1%
Final simplification78.2%
(FPCore (x y)
:precision binary64
(if (<= y -128000000.0)
(+ x (/ (- 1.0 x) y))
(if (<= y 6000000000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -128000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 6000000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-128000000.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 6000000000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -128000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 6000000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -128000000.0: tmp = x + ((1.0 - x) / y) elif y <= 6000000000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -128000000.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 6000000000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -128000000.0) tmp = x + ((1.0 - x) / y); elseif (y <= 6000000000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -128000000.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6000000000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -128000000:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 6000000000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1.28e8Initial program 20.9%
associate-*l/40.7%
+-commutative40.7%
Simplified40.7%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
+-commutative99.8%
metadata-eval99.8%
distribute-neg-in99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
sub-neg99.8%
unsub-neg99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
if -1.28e8 < y < 6e9Initial program 99.6%
associate-*l/99.6%
+-commutative99.6%
Simplified99.6%
if 6e9 < y Initial program 35.5%
associate-*l/64.1%
+-commutative64.1%
Simplified64.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -124000000.0)
(+ x (/ (- 1.0 x) y))
(if (<= y 11800000000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -124000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 11800000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-124000000.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 11800000000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -124000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 11800000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -124000000.0: tmp = x + ((1.0 - x) / y) elif y <= 11800000000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -124000000.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 11800000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -124000000.0) tmp = x + ((1.0 - x) / y); elseif (y <= 11800000000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -124000000.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 11800000000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -124000000:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 11800000000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1.24e8Initial program 20.9%
associate-*l/40.7%
+-commutative40.7%
Simplified40.7%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
+-commutative99.8%
metadata-eval99.8%
distribute-neg-in99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
sub-neg99.8%
unsub-neg99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
if -1.24e8 < y < 1.18e10Initial program 99.6%
if 1.18e10 < y Initial program 35.5%
associate-*l/64.1%
+-commutative64.1%
Simplified64.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.84))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.84)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.84d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.84)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.84): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.84)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.84))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.84]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.84\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.839999999999999969 < y Initial program 30.4%
associate-*l/53.5%
+-commutative53.5%
Simplified53.5%
Taylor expanded in y around inf 97.5%
associate--l+97.5%
div-sub97.5%
sub-neg97.5%
+-commutative97.5%
metadata-eval97.5%
distribute-neg-in97.5%
distribute-neg-frac97.5%
metadata-eval97.5%
sub-neg97.5%
unsub-neg97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
Taylor expanded in x around 0 97.2%
if -1 < y < 0.839999999999999969Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.9))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.9)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.9d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.9)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.9): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.9)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.9))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.9]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.9\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.900000000000000022 < y Initial program 30.4%
associate-*l/53.5%
+-commutative53.5%
Simplified53.5%
Taylor expanded in y around inf 97.5%
associate--l+97.5%
div-sub97.5%
sub-neg97.5%
+-commutative97.5%
metadata-eval97.5%
distribute-neg-in97.5%
distribute-neg-frac97.5%
metadata-eval97.5%
sub-neg97.5%
unsub-neg97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
if -1 < y < 0.900000000000000022Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 3.3e-18))) (- x (/ -1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 3.3e-18)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 3.3d-18))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 3.3e-18)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 3.3e-18): tmp = x - (-1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 3.3e-18)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 3.3e-18))) tmp = x - (-1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 3.3e-18]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 3.3 \cdot 10^{-18}\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 3.3000000000000002e-18 < y Initial program 30.9%
associate-*l/53.8%
+-commutative53.8%
Simplified53.8%
Taylor expanded in y around inf 96.8%
associate--l+96.8%
div-sub96.8%
sub-neg96.8%
+-commutative96.8%
metadata-eval96.8%
distribute-neg-in96.8%
distribute-neg-frac96.8%
metadata-eval96.8%
sub-neg96.8%
unsub-neg96.8%
sub-neg96.8%
metadata-eval96.8%
Simplified96.8%
Taylor expanded in x around 0 96.5%
if -1 < y < 3.3000000000000002e-18Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 83.7%
Taylor expanded in y around 0 83.3%
neg-mul-183.3%
sub-neg83.3%
Simplified83.3%
Final simplification90.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.99) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.99) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.99d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.99) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.99: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.99) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.99) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.99], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.99:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.98999999999999999 < y Initial program 29.8%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around inf 71.1%
if -1 < y < 0.98999999999999999Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 83.2%
Taylor expanded in y around 0 82.1%
neg-mul-182.1%
sub-neg82.1%
Simplified82.1%
Final simplification76.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 680.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 680.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 680.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 680.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 680.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 680.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 680.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 680.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 680:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 680 < y Initial program 29.4%
associate-*l/52.9%
+-commutative52.9%
Simplified52.9%
Taylor expanded in y around inf 71.6%
if -1 < y < 680Initial program 99.9%
associate-*l/99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 81.1%
Final simplification76.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 63.8%
associate-*l/75.8%
+-commutative75.8%
Simplified75.8%
Taylor expanded in y around 0 41.4%
Final simplification41.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024031
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))