
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -1.35) x (if (<= x -1.2e-153) (/ -2.0 x) (if (<= x 1.4) (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x;
} else if (x <= -1.2e-153) {
tmp = -2.0 / x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = x
else if (x <= (-1.2d-153)) then
tmp = (-2.0d0) / x
else if (x <= 1.4d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x;
} else if (x <= -1.2e-153) {
tmp = -2.0 / x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = x elif x <= -1.2e-153: tmp = -2.0 / x elif x <= 1.4: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = x; elseif (x <= -1.2e-153) tmp = Float64(-2.0 / x); elseif (x <= 1.4) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = x; elseif (x <= -1.2e-153) tmp = -2.0 / x; elseif (x <= 1.4) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], x, If[LessEqual[x, -1.2e-153], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, 1.4], N[(x - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{-153}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq 1.4:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.3500000000000001 or 1.3999999999999999 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
if -1.3500000000000001 < x < -1.2000000000000001e-153Initial program 99.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 60.3%
Taylor expanded in x around 0 56.7%
if -1.2000000000000001e-153 < x < 1.3999999999999999Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 78.7%
Final simplification85.4%
(FPCore (x y) :precision binary64 (if (or (<= y -5.5e+159) (not (<= y 3.9e+58))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -5.5e+159) || !(y <= 3.9e+58)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.5d+159)) .or. (.not. (y <= 3.9d+58))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.5e+159) || !(y <= 3.9e+58)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.5e+159) or not (y <= 3.9e+58): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.5e+159) || !(y <= 3.9e+58)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.5e+159) || ~((y <= 3.9e+58))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.5e+159], N[Not[LessEqual[y, 3.9e+58]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+159} \lor \neg \left(y \leq 3.9 \cdot 10^{+58}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -5.4999999999999998e159 or 3.9000000000000001e58 < y Initial program 99.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 86.0%
if -5.4999999999999998e159 < y < 3.9000000000000001e58Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 94.3%
Final simplification91.2%
(FPCore (x y) :precision binary64 (if (<= x -1.1) x (if (<= x 1.4) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.1) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d0)) then
tmp = x
else if (x <= 1.4d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1: tmp = x elif x <= 1.4: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1) tmp = x; elseif (x <= 1.4) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1) tmp = x; elseif (x <= 1.4) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1], x, If[LessEqual[x, 1.4], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.4:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.1000000000000001 or 1.3999999999999999 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.1%
if -1.1000000000000001 < x < 1.3999999999999999Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 69.4%
Final simplification83.2%
(FPCore (x y) :precision binary64 (if (<= x -1e-76) x (if (<= x 6e-179) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1e-76) {
tmp = x;
} else if (x <= 6e-179) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d-76)) then
tmp = x
else if (x <= 6d-179) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e-76) {
tmp = x;
} else if (x <= 6e-179) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e-76: tmp = x elif x <= 6e-179: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1e-76) tmp = x; elseif (x <= 6e-179) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e-76) tmp = x; elseif (x <= 6e-179) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e-76], x, If[LessEqual[x, 6e-179], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-76}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-179}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.99999999999999927e-77 or 6.00000000000000012e-179 < x Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 82.0%
if -9.99999999999999927e-77 < x < 6.00000000000000012e-179Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 62.5%
neg-mul-162.5%
Simplified62.5%
Final simplification75.6%
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 58.4%
Final simplification58.4%
herbie shell --seed 2024031
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))