
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 5.5e-80)
(+ x_m (* (* x_m (+ -1.0 y)) z))
(- x_m (* x_m (* z (- 1.0 y)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5.5e-80) {
tmp = x_m + ((x_m * (-1.0 + y)) * z);
} else {
tmp = x_m - (x_m * (z * (1.0 - y)));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 5.5d-80) then
tmp = x_m + ((x_m * ((-1.0d0) + y)) * z)
else
tmp = x_m - (x_m * (z * (1.0d0 - y)))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5.5e-80) {
tmp = x_m + ((x_m * (-1.0 + y)) * z);
} else {
tmp = x_m - (x_m * (z * (1.0 - y)));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 5.5e-80: tmp = x_m + ((x_m * (-1.0 + y)) * z) else: tmp = x_m - (x_m * (z * (1.0 - y))) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 5.5e-80) tmp = Float64(x_m + Float64(Float64(x_m * Float64(-1.0 + y)) * z)); else tmp = Float64(x_m - Float64(x_m * Float64(z * Float64(1.0 - y)))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 5.5e-80) tmp = x_m + ((x_m * (-1.0 + y)) * z); else tmp = x_m - (x_m * (z * (1.0 - y))); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5.5e-80], N[(x$95$m + N[(N[(x$95$m * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5.5 \cdot 10^{-80}:\\
\;\;\;\;x\_m + \left(x\_m \cdot \left(-1 + y\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \left(z \cdot \left(1 - y\right)\right)\\
\end{array}
\end{array}
if x < 5.4999999999999997e-80Initial program 92.0%
Taylor expanded in z around 0 92.0%
Taylor expanded in y around 0 89.7%
*-commutative89.7%
*-commutative89.7%
associate-*r*95.1%
distribute-lft-in97.4%
+-commutative97.4%
*-commutative97.4%
associate-*r*97.8%
+-commutative97.8%
Simplified97.8%
if 5.4999999999999997e-80 < x Initial program 99.9%
Taylor expanded in z around 0 100.0%
Final simplification98.4%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* x_m (* y z))) (t_1 (* x_m (- z))))
(*
x_s
(if (<= z -5.2e+120)
t_1
(if (<= z -5.8e+52)
t_0
(if (<= z -1.0)
t_1
(if (<= z 5.8e-46)
x_m
(if (or (<= z 6e+45) (and (not (<= z 8e+149)) (<= z 1.9e+177)))
t_0
t_1))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double t_1 = x_m * -z;
double tmp;
if (z <= -5.2e+120) {
tmp = t_1;
} else if (z <= -5.8e+52) {
tmp = t_0;
} else if (z <= -1.0) {
tmp = t_1;
} else if (z <= 5.8e-46) {
tmp = x_m;
} else if ((z <= 6e+45) || (!(z <= 8e+149) && (z <= 1.9e+177))) {
tmp = t_0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y * z)
t_1 = x_m * -z
if (z <= (-5.2d+120)) then
tmp = t_1
else if (z <= (-5.8d+52)) then
tmp = t_0
else if (z <= (-1.0d0)) then
tmp = t_1
else if (z <= 5.8d-46) then
tmp = x_m
else if ((z <= 6d+45) .or. (.not. (z <= 8d+149)) .and. (z <= 1.9d+177)) then
tmp = t_0
else
tmp = t_1
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double t_1 = x_m * -z;
double tmp;
if (z <= -5.2e+120) {
tmp = t_1;
} else if (z <= -5.8e+52) {
tmp = t_0;
} else if (z <= -1.0) {
tmp = t_1;
} else if (z <= 5.8e-46) {
tmp = x_m;
} else if ((z <= 6e+45) || (!(z <= 8e+149) && (z <= 1.9e+177))) {
tmp = t_0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y * z) t_1 = x_m * -z tmp = 0 if z <= -5.2e+120: tmp = t_1 elif z <= -5.8e+52: tmp = t_0 elif z <= -1.0: tmp = t_1 elif z <= 5.8e-46: tmp = x_m elif (z <= 6e+45) or (not (z <= 8e+149) and (z <= 1.9e+177)): tmp = t_0 else: tmp = t_1 return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y * z)) t_1 = Float64(x_m * Float64(-z)) tmp = 0.0 if (z <= -5.2e+120) tmp = t_1; elseif (z <= -5.8e+52) tmp = t_0; elseif (z <= -1.0) tmp = t_1; elseif (z <= 5.8e-46) tmp = x_m; elseif ((z <= 6e+45) || (!(z <= 8e+149) && (z <= 1.9e+177))) tmp = t_0; else tmp = t_1; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y * z); t_1 = x_m * -z; tmp = 0.0; if (z <= -5.2e+120) tmp = t_1; elseif (z <= -5.8e+52) tmp = t_0; elseif (z <= -1.0) tmp = t_1; elseif (z <= 5.8e-46) tmp = x_m; elseif ((z <= 6e+45) || (~((z <= 8e+149)) && (z <= 1.9e+177))) tmp = t_0; else tmp = t_1; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m * (-z)), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -5.2e+120], t$95$1, If[LessEqual[z, -5.8e+52], t$95$0, If[LessEqual[z, -1.0], t$95$1, If[LessEqual[z, 5.8e-46], x$95$m, If[Or[LessEqual[z, 6e+45], And[N[Not[LessEqual[z, 8e+149]], $MachinePrecision], LessEqual[z, 1.9e+177]]], t$95$0, t$95$1]]]]]), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
t_1 := x\_m \cdot \left(-z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+120}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -5.8 \cdot 10^{+52}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-46}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 6 \cdot 10^{+45} \lor \neg \left(z \leq 8 \cdot 10^{+149}\right) \land z \leq 1.9 \cdot 10^{+177}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -5.1999999999999998e120 or -5.8e52 < z < -1 or 6.00000000000000021e45 < z < 8.00000000000000039e149 or 1.8999999999999999e177 < z Initial program 87.1%
Taylor expanded in z around inf 85.7%
Taylor expanded in y around 0 62.2%
mul-1-neg62.2%
distribute-rgt-neg-out62.2%
Simplified62.2%
if -5.1999999999999998e120 < z < -5.8e52 or 5.80000000000000009e-46 < z < 6.00000000000000021e45 or 8.00000000000000039e149 < z < 1.8999999999999999e177Initial program 96.2%
Taylor expanded in y around inf 64.7%
*-commutative64.7%
Simplified64.7%
if -1 < z < 5.80000000000000009e-46Initial program 99.9%
Taylor expanded in z around 0 79.6%
Final simplification70.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (* z (- 1.0 y)) 2e+168)
(* x_m (+ 1.0 (* z (+ -1.0 y))))
(* (* x_m (+ -1.0 y)) z))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 2e+168) {
tmp = x_m * (1.0 + (z * (-1.0 + y)));
} else {
tmp = (x_m * (-1.0 + y)) * z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * (1.0d0 - y)) <= 2d+168) then
tmp = x_m * (1.0d0 + (z * ((-1.0d0) + y)))
else
tmp = (x_m * ((-1.0d0) + y)) * z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 2e+168) {
tmp = x_m * (1.0 + (z * (-1.0 + y)));
} else {
tmp = (x_m * (-1.0 + y)) * z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z * (1.0 - y)) <= 2e+168: tmp = x_m * (1.0 + (z * (-1.0 + y))) else: tmp = (x_m * (-1.0 + y)) * z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= 2e+168) tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(-1.0 + y)))); else tmp = Float64(Float64(x_m * Float64(-1.0 + y)) * z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= 2e+168) tmp = x_m * (1.0 + (z * (-1.0 + y))); else tmp = (x_m * (-1.0 + y)) * z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 2e+168], N[(x$95$m * N[(1.0 + N[(z * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 2 \cdot 10^{+168}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(-1 + y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m \cdot \left(-1 + y\right)\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < 1.9999999999999999e168Initial program 98.1%
if 1.9999999999999999e168 < (*.f64 (-.f64 1 y) z) Initial program 80.5%
Taylor expanded in z around inf 80.5%
*-commutative80.5%
associate-*l*99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification98.4%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* z (- 1.0 y)))) (* x_s (if (<= t_0 2e+168) (- x_m (* x_m t_0)) (* (* x_m (+ -1.0 y)) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= 2e+168) {
tmp = x_m - (x_m * t_0);
} else {
tmp = (x_m * (-1.0 + y)) * z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (1.0d0 - y)
if (t_0 <= 2d+168) then
tmp = x_m - (x_m * t_0)
else
tmp = (x_m * ((-1.0d0) + y)) * z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (1.0 - y);
double tmp;
if (t_0 <= 2e+168) {
tmp = x_m - (x_m * t_0);
} else {
tmp = (x_m * (-1.0 + y)) * z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = z * (1.0 - y) tmp = 0 if t_0 <= 2e+168: tmp = x_m - (x_m * t_0) else: tmp = (x_m * (-1.0 + y)) * z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(1.0 - y)) tmp = 0.0 if (t_0 <= 2e+168) tmp = Float64(x_m - Float64(x_m * t_0)); else tmp = Float64(Float64(x_m * Float64(-1.0 + y)) * z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = z * (1.0 - y); tmp = 0.0; if (t_0 <= 2e+168) tmp = x_m - (x_m * t_0); else tmp = (x_m * (-1.0 + y)) * z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 2e+168], N[(x$95$m - N[(x$95$m * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := z \cdot \left(1 - y\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+168}:\\
\;\;\;\;x\_m - x\_m \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m \cdot \left(-1 + y\right)\right) \cdot z\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < 1.9999999999999999e168Initial program 98.1%
Taylor expanded in z around 0 98.1%
if 1.9999999999999999e168 < (*.f64 (-.f64 1 y) z) Initial program 80.5%
Taylor expanded in z around inf 80.5%
*-commutative80.5%
associate-*l*99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification98.4%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -180000.0) (not (<= y 6e+76)))
(* (* x_m (+ -1.0 y)) z)
(* x_m (- 1.0 z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -180000.0) || !(y <= 6e+76)) {
tmp = (x_m * (-1.0 + y)) * z;
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-180000.0d0)) .or. (.not. (y <= 6d+76))) then
tmp = (x_m * ((-1.0d0) + y)) * z
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -180000.0) || !(y <= 6e+76)) {
tmp = (x_m * (-1.0 + y)) * z;
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -180000.0) or not (y <= 6e+76): tmp = (x_m * (-1.0 + y)) * z else: tmp = x_m * (1.0 - z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -180000.0) || !(y <= 6e+76)) tmp = Float64(Float64(x_m * Float64(-1.0 + y)) * z); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -180000.0) || ~((y <= 6e+76))) tmp = (x_m * (-1.0 + y)) * z; else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -180000.0], N[Not[LessEqual[y, 6e+76]], $MachinePrecision]], N[(N[(x$95$m * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -180000 \lor \neg \left(y \leq 6 \cdot 10^{+76}\right):\\
\;\;\;\;\left(x\_m \cdot \left(-1 + y\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -1.8e5 or 5.9999999999999996e76 < y Initial program 86.5%
Taylor expanded in z around inf 72.6%
*-commutative72.6%
associate-*l*83.1%
sub-neg83.1%
metadata-eval83.1%
Simplified83.1%
if -1.8e5 < y < 5.9999999999999996e76Initial program 99.4%
Taylor expanded in y around 0 93.3%
Final simplification89.4%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -64000.0) (not (<= y 1.0)))
(+ x_m (* z (* x_m y)))
(* x_m (- 1.0 z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -64000.0) || !(y <= 1.0)) {
tmp = x_m + (z * (x_m * y));
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-64000.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x_m + (z * (x_m * y))
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -64000.0) || !(y <= 1.0)) {
tmp = x_m + (z * (x_m * y));
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -64000.0) or not (y <= 1.0): tmp = x_m + (z * (x_m * y)) else: tmp = x_m * (1.0 - z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -64000.0) || !(y <= 1.0)) tmp = Float64(x_m + Float64(z * Float64(x_m * y))); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -64000.0) || ~((y <= 1.0))) tmp = x_m + (z * (x_m * y)); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -64000.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x$95$m + N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -64000 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -64000 or 1 < y Initial program 88.1%
Taylor expanded in z around 0 88.1%
Taylor expanded in y around 0 83.1%
*-commutative83.1%
*-commutative83.1%
associate-*r*90.3%
distribute-lft-in95.3%
+-commutative95.3%
*-commutative95.3%
associate-*r*95.1%
+-commutative95.1%
Simplified95.1%
Taylor expanded in y around inf 93.7%
if -64000 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.9%
Final simplification96.5%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -0.95) (not (<= z 1.0)))
(* (* x_m (+ -1.0 y)) z)
(+ x_m (* x_m (* y z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.0)) {
tmp = (x_m * (-1.0 + y)) * z;
} else {
tmp = x_m + (x_m * (y * z));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.95d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (x_m * ((-1.0d0) + y)) * z
else
tmp = x_m + (x_m * (y * z))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -0.95) || !(z <= 1.0)) {
tmp = (x_m * (-1.0 + y)) * z;
} else {
tmp = x_m + (x_m * (y * z));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -0.95) or not (z <= 1.0): tmp = (x_m * (-1.0 + y)) * z else: tmp = x_m + (x_m * (y * z)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -0.95) || !(z <= 1.0)) tmp = Float64(Float64(x_m * Float64(-1.0 + y)) * z); else tmp = Float64(x_m + Float64(x_m * Float64(y * z))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -0.95) || ~((z <= 1.0))) tmp = (x_m * (-1.0 + y)) * z; else tmp = x_m + (x_m * (y * z)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -0.95], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x$95$m * N[(-1.0 + y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x$95$m + N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.95 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(x\_m \cdot \left(-1 + y\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\_m + x\_m \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -0.94999999999999996 or 1 < z Initial program 89.3%
Taylor expanded in z around inf 87.5%
*-commutative87.5%
associate-*l*98.2%
sub-neg98.2%
metadata-eval98.2%
Simplified98.2%
if -0.94999999999999996 < z < 1Initial program 99.9%
Taylor expanded in y around inf 98.4%
mul-1-neg98.4%
distribute-lft-neg-out98.4%
*-commutative98.4%
Simplified98.4%
sub-neg98.4%
distribute-rgt-neg-out98.4%
remove-double-neg98.4%
distribute-rgt-in98.4%
*-un-lft-identity98.4%
Applied egg-rr98.4%
Final simplification98.3%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -230000.0) (not (<= y 6.5e+76)))
(* x_m (* y z))
(* x_m (- 1.0 z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -230000.0) || !(y <= 6.5e+76)) {
tmp = x_m * (y * z);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-230000.0d0)) .or. (.not. (y <= 6.5d+76))) then
tmp = x_m * (y * z)
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -230000.0) || !(y <= 6.5e+76)) {
tmp = x_m * (y * z);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -230000.0) or not (y <= 6.5e+76): tmp = x_m * (y * z) else: tmp = x_m * (1.0 - z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -230000.0) || !(y <= 6.5e+76)) tmp = Float64(x_m * Float64(y * z)); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -230000.0) || ~((y <= 6.5e+76))) tmp = x_m * (y * z); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -230000.0], N[Not[LessEqual[y, 6.5e+76]], $MachinePrecision]], N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -230000 \lor \neg \left(y \leq 6.5 \cdot 10^{+76}\right):\\
\;\;\;\;x\_m \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.3e5 or 6.5000000000000005e76 < y Initial program 86.5%
Taylor expanded in y around inf 71.5%
*-commutative71.5%
Simplified71.5%
if -2.3e5 < y < 6.5000000000000005e76Initial program 99.4%
Taylor expanded in y around 0 93.3%
Final simplification84.9%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -230000.0) (not (<= y 9e+76)))
(* z (* x_m y))
(* x_m (- 1.0 z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -230000.0) || !(y <= 9e+76)) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-230000.0d0)) .or. (.not. (y <= 9d+76))) then
tmp = z * (x_m * y)
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -230000.0) || !(y <= 9e+76)) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -230000.0) or not (y <= 9e+76): tmp = z * (x_m * y) else: tmp = x_m * (1.0 - z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -230000.0) || !(y <= 9e+76)) tmp = Float64(z * Float64(x_m * y)); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -230000.0) || ~((y <= 9e+76))) tmp = z * (x_m * y); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -230000.0], N[Not[LessEqual[y, 9e+76]], $MachinePrecision]], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -230000 \lor \neg \left(y \leq 9 \cdot 10^{+76}\right):\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.3e5 or 8.9999999999999995e76 < y Initial program 86.5%
Taylor expanded in y around inf 71.5%
associate-*r*82.0%
*-commutative82.0%
Simplified82.0%
if -2.3e5 < y < 8.9999999999999995e76Initial program 99.4%
Taylor expanded in y around 0 93.3%
Final simplification88.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.0) (not (<= z 1.0))) (* x_m (- z)) x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x_m * -z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x_m * -z
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x_m * -z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x_m * -z else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x_m * Float64(-z)); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x_m * -z; else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x$95$m * (-z)), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x\_m \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 89.3%
Taylor expanded in z around inf 87.5%
Taylor expanded in y around 0 51.8%
mul-1-neg51.8%
distribute-rgt-neg-out51.8%
Simplified51.8%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 75.3%
Final simplification63.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 94.4%
Taylor expanded in z around 0 38.0%
Final simplification38.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024031
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))