
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* (cosh x_m) (/ y_m x_m)) 4e+283)
(/ (+ (/ y_m x_m) (* 0.5 (* x_m y_m))) z)
(/ (* y_m (/ (cosh x_m) z)) x_m)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((cosh(x_m) * (y_m / x_m)) <= 4e+283) {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z;
} else {
tmp = (y_m * (cosh(x_m) / z)) / x_m;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((cosh(x_m) * (y_m / x_m)) <= 4d+283) then
tmp = ((y_m / x_m) + (0.5d0 * (x_m * y_m))) / z
else
tmp = (y_m * (cosh(x_m) / z)) / x_m
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((Math.cosh(x_m) * (y_m / x_m)) <= 4e+283) {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z;
} else {
tmp = (y_m * (Math.cosh(x_m) / z)) / x_m;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (math.cosh(x_m) * (y_m / x_m)) <= 4e+283: tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z else: tmp = (y_m * (math.cosh(x_m) / z)) / x_m return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(cosh(x_m) * Float64(y_m / x_m)) <= 4e+283) tmp = Float64(Float64(Float64(y_m / x_m) + Float64(0.5 * Float64(x_m * y_m))) / z); else tmp = Float64(Float64(y_m * Float64(cosh(x_m) / z)) / x_m); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if ((cosh(x_m) * (y_m / x_m)) <= 4e+283) tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z; else tmp = (y_m * (cosh(x_m) / z)) / x_m; end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision], 4e+283], N[(N[(N[(y$95$m / x$95$m), $MachinePrecision] + N[(0.5 * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cosh x\_m \cdot \frac{y\_m}{x\_m} \leq 4 \cdot 10^{+283}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m} + 0.5 \cdot \left(x\_m \cdot y\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{\cosh x\_m}{z}}{x\_m}\\
\end{array}\right)
\end{array}
if (*.f64 (cosh.f64 x) (/.f64 y x)) < 3.99999999999999982e283Initial program 97.4%
Taylor expanded in x around 0 77.4%
if 3.99999999999999982e283 < (*.f64 (cosh.f64 x) (/.f64 y x)) Initial program 63.2%
associate-*l/63.2%
Simplified63.2%
associate-*r/100.0%
Applied egg-rr100.0%
Final simplification86.4%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (let* ((t_0 (* (cosh x_m) (/ y_m x_m)))) (* y_s (* x_s (if (<= t_0 INFINITY) (/ t_0 z) (* y_m (* x_m (/ 0.5 z))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = cosh(x_m) * (y_m / x_m);
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 / z;
} else {
tmp = y_m * (x_m * (0.5 / z));
}
return y_s * (x_s * tmp);
}
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = Math.cosh(x_m) * (y_m / x_m);
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 / z;
} else {
tmp = y_m * (x_m * (0.5 / z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): t_0 = math.cosh(x_m) * (y_m / x_m) tmp = 0 if t_0 <= math.inf: tmp = t_0 / z else: tmp = y_m * (x_m * (0.5 / z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(cosh(x_m) * Float64(y_m / x_m)) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 / z); else tmp = Float64(y_m * Float64(x_m * Float64(0.5 / z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) t_0 = cosh(x_m) * (y_m / x_m); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 / z; else tmp = y_m * (x_m * (0.5 / z)); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, Infinity], N[(t$95$0 / z), $MachinePrecision], N[(y$95$m * N[(x$95$m * N[(0.5 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \cosh x\_m \cdot \frac{y\_m}{x\_m}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;\frac{t\_0}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(x\_m \cdot \frac{0.5}{z}\right)\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (cosh.f64 x) (/.f64 y x)) < +inf.0Initial program 95.3%
if +inf.0 < (*.f64 (cosh.f64 x) (/.f64 y x)) Initial program 0.0%
Taylor expanded in x around 0 9.4%
Taylor expanded in x around inf 9.4%
associate-*r/9.4%
*-commutative9.4%
Simplified9.4%
*-commutative9.4%
associate-*r*9.4%
*-commutative9.4%
associate-*l/24.7%
*-un-lft-identity24.7%
times-frac24.7%
/-rgt-identity24.7%
Applied egg-rr24.7%
Final simplification86.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 8.6e-174) (/ y_m (* x_m z)) (* (/ y_m x_m) (/ (cosh x_m) z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 8.6e-174) {
tmp = y_m / (x_m * z);
} else {
tmp = (y_m / x_m) * (cosh(x_m) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 8.6d-174) then
tmp = y_m / (x_m * z)
else
tmp = (y_m / x_m) * (cosh(x_m) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 8.6e-174) {
tmp = y_m / (x_m * z);
} else {
tmp = (y_m / x_m) * (Math.cosh(x_m) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 8.6e-174: tmp = y_m / (x_m * z) else: tmp = (y_m / x_m) * (math.cosh(x_m) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 8.6e-174) tmp = Float64(y_m / Float64(x_m * z)); else tmp = Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 8.6e-174) tmp = y_m / (x_m * z); else tmp = (y_m / x_m) * (cosh(x_m) / z); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 8.6e-174], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 8.6 \cdot 10^{-174}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{\cosh x\_m}{z}\\
\end{array}\right)
\end{array}
if x < 8.6000000000000006e-174Initial program 84.0%
associate-*l/83.9%
Simplified83.9%
Taylor expanded in x around 0 55.2%
if 8.6000000000000006e-174 < x Initial program 83.5%
associate-*l/83.4%
Simplified83.4%
Final simplification66.6%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= x_m 1.15e-173)
(/ y_m (* x_m z))
(/ (+ (/ y_m x_m) (* 0.5 (* x_m y_m))) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.15e-173) {
tmp = y_m / (x_m * z);
} else {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.15d-173) then
tmp = y_m / (x_m * z)
else
tmp = ((y_m / x_m) + (0.5d0 * (x_m * y_m))) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.15e-173) {
tmp = y_m / (x_m * z);
} else {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.15e-173: tmp = y_m / (x_m * z) else: tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.15e-173) tmp = Float64(y_m / Float64(x_m * z)); else tmp = Float64(Float64(Float64(y_m / x_m) + Float64(0.5 * Float64(x_m * y_m))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.15e-173) tmp = y_m / (x_m * z); else tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z; end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.15e-173], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y$95$m / x$95$m), $MachinePrecision] + N[(0.5 * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.15 \cdot 10^{-173}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m} + 0.5 \cdot \left(x\_m \cdot y\_m\right)}{z}\\
\end{array}\right)
\end{array}
if x < 1.14999999999999994e-173Initial program 84.0%
associate-*l/83.9%
Simplified83.9%
Taylor expanded in x around 0 55.2%
if 1.14999999999999994e-173 < x Initial program 83.5%
Taylor expanded in x around 0 55.0%
Final simplification55.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* 0.5 (* x_m (/ y_m z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = 0.5 * (x_m * (y_m / z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = (y_m / z) / x_m
else
tmp = 0.5d0 * (x_m * (y_m / z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = 0.5 * (x_m * (y_m / z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.4: tmp = (y_m / z) / x_m else: tmp = 0.5 * (x_m * (y_m / z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(0.5 * Float64(x_m * Float64(y_m / z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.4) tmp = (y_m / z) / x_m; else tmp = 0.5 * (x_m * (y_m / z)); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(0.5 * N[(x$95$m * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x\_m \cdot \frac{y\_m}{z}\right)\\
\end{array}\right)
\end{array}
if x < 1.3999999999999999Initial program 86.0%
associate-*l/85.8%
Simplified85.8%
associate-*r/96.1%
Applied egg-rr96.1%
Taylor expanded in x around 0 65.1%
if 1.3999999999999999 < x Initial program 77.6%
Taylor expanded in x around 0 33.8%
Taylor expanded in x around inf 33.8%
associate-*r/33.8%
*-commutative33.8%
Simplified33.8%
*-commutative33.8%
associate-*r*33.8%
*-commutative33.8%
associate-*r/28.0%
*-commutative28.0%
associate-*l*28.0%
Applied egg-rr28.0%
Final simplification55.4%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* 0.5 (/ y_m (/ z x_m)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = 0.5 * (y_m / (z / x_m));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = (y_m / z) / x_m
else
tmp = 0.5d0 * (y_m / (z / x_m))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = 0.5 * (y_m / (z / x_m));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.4: tmp = (y_m / z) / x_m else: tmp = 0.5 * (y_m / (z / x_m)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(0.5 * Float64(y_m / Float64(z / x_m))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.4) tmp = (y_m / z) / x_m; else tmp = 0.5 * (y_m / (z / x_m)); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(0.5 * N[(y$95$m / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y\_m}{\frac{z}{x\_m}}\\
\end{array}\right)
\end{array}
if x < 1.3999999999999999Initial program 86.0%
associate-*l/85.8%
Simplified85.8%
associate-*r/96.1%
Applied egg-rr96.1%
Taylor expanded in x around 0 65.1%
if 1.3999999999999999 < x Initial program 77.6%
Taylor expanded in x around 0 33.8%
Taylor expanded in x around inf 33.8%
associate-*r/33.8%
*-commutative33.8%
Simplified33.8%
*-commutative33.8%
associate-*r*33.8%
*-commutative33.8%
associate-*r/28.0%
*-commutative28.0%
associate-*l*28.0%
Applied egg-rr28.0%
Taylor expanded in x around 0 33.8%
*-commutative33.8%
associate-/l*32.2%
Simplified32.2%
Final simplification56.5%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* y_m (* x_m (/ 0.5 z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = y_m * (x_m * (0.5 / z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = (y_m / z) / x_m
else
tmp = y_m * (x_m * (0.5d0 / z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = y_m * (x_m * (0.5 / z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.4: tmp = (y_m / z) / x_m else: tmp = y_m * (x_m * (0.5 / z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(y_m * Float64(x_m * Float64(0.5 / z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.4) tmp = (y_m / z) / x_m; else tmp = y_m * (x_m * (0.5 / z)); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m * N[(x$95$m * N[(0.5 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(x\_m \cdot \frac{0.5}{z}\right)\\
\end{array}\right)
\end{array}
if x < 1.3999999999999999Initial program 86.0%
associate-*l/85.8%
Simplified85.8%
associate-*r/96.1%
Applied egg-rr96.1%
Taylor expanded in x around 0 65.1%
if 1.3999999999999999 < x Initial program 77.6%
Taylor expanded in x around 0 33.8%
Taylor expanded in x around inf 33.8%
associate-*r/33.8%
*-commutative33.8%
Simplified33.8%
*-commutative33.8%
associate-*r*33.8%
*-commutative33.8%
associate-*l/32.2%
*-un-lft-identity32.2%
times-frac32.2%
/-rgt-identity32.2%
Applied egg-rr32.2%
Final simplification56.5%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* (/ 0.5 z) (* x_m y_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = (0.5 / z) * (x_m * y_m);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = (y_m / z) / x_m
else
tmp = (0.5d0 / z) * (x_m * y_m)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = (0.5 / z) * (x_m * y_m);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.4: tmp = (y_m / z) / x_m else: tmp = (0.5 / z) * (x_m * y_m) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(Float64(0.5 / z) * Float64(x_m * y_m)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.4) tmp = (y_m / z) / x_m; else tmp = (0.5 / z) * (x_m * y_m); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(N[(0.5 / z), $MachinePrecision] * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{z} \cdot \left(x\_m \cdot y\_m\right)\\
\end{array}\right)
\end{array}
if x < 1.3999999999999999Initial program 86.0%
associate-*l/85.8%
Simplified85.8%
associate-*r/96.1%
Applied egg-rr96.1%
Taylor expanded in x around 0 65.1%
if 1.3999999999999999 < x Initial program 77.6%
Taylor expanded in x around 0 33.8%
Taylor expanded in x around inf 33.8%
associate-*r/33.8%
*-commutative33.8%
Simplified33.8%
associate-/l*33.8%
associate-/r/33.8%
Applied egg-rr33.8%
Final simplification56.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (/ (* 0.5 (* x_m y_m)) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = (0.5 * (x_m * y_m)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = (y_m / z) / x_m
else
tmp = (0.5d0 * (x_m * y_m)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (x_m <= 1.4) {
tmp = (y_m / z) / x_m;
} else {
tmp = (0.5 * (x_m * y_m)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if x_m <= 1.4: tmp = (y_m / z) / x_m else: tmp = (0.5 * (x_m * y_m)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(Float64(0.5 * Float64(x_m * y_m)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (x_m <= 1.4) tmp = (y_m / z) / x_m; else tmp = (0.5 * (x_m * y_m)) / z; end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(N[(0.5 * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot \left(x\_m \cdot y\_m\right)}{z}\\
\end{array}\right)
\end{array}
if x < 1.3999999999999999Initial program 86.0%
associate-*l/85.8%
Simplified85.8%
associate-*r/96.1%
Applied egg-rr96.1%
Taylor expanded in x around 0 65.1%
if 1.3999999999999999 < x Initial program 77.6%
Taylor expanded in x around 0 33.8%
Taylor expanded in x around inf 33.8%
associate-*r/33.8%
*-commutative33.8%
Simplified33.8%
Final simplification56.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= y_m 3e+86) (/ (/ y_m x_m) z) (/ y_m (* x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 3e+86) {
tmp = (y_m / x_m) / z;
} else {
tmp = y_m / (x_m * z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 3d+86) then
tmp = (y_m / x_m) / z
else
tmp = y_m / (x_m * z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 3e+86) {
tmp = (y_m / x_m) / z;
} else {
tmp = y_m / (x_m * z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if y_m <= 3e+86: tmp = (y_m / x_m) / z else: tmp = y_m / (x_m * z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 3e+86) tmp = Float64(Float64(y_m / x_m) / z); else tmp = Float64(y_m / Float64(x_m * z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (y_m <= 3e+86) tmp = (y_m / x_m) / z; else tmp = y_m / (x_m * z); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 3e+86], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 3 \cdot 10^{+86}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\
\end{array}\right)
\end{array}
if y < 2.99999999999999977e86Initial program 82.1%
Taylor expanded in x around 0 48.7%
if 2.99999999999999977e86 < y Initial program 90.9%
associate-*l/90.8%
Simplified90.8%
Taylor expanded in x around 0 57.3%
Final simplification50.4%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= z 6e-57) (/ (/ y_m z) x_m) (/ y_m (* x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 6e-57) {
tmp = (y_m / z) / x_m;
} else {
tmp = y_m / (x_m * z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 6d-57) then
tmp = (y_m / z) / x_m
else
tmp = y_m / (x_m * z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 6e-57) {
tmp = (y_m / z) / x_m;
} else {
tmp = y_m / (x_m * z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= 6e-57: tmp = (y_m / z) / x_m else: tmp = y_m / (x_m * z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= 6e-57) tmp = Float64(Float64(y_m / z) / x_m); else tmp = Float64(y_m / Float64(x_m * z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_s, x_m, y_m, z) tmp = 0.0; if (z <= 6e-57) tmp = (y_m / z) / x_m; else tmp = y_m / (x_m * z); end tmp_2 = y_s * (x_s * tmp); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 6e-57], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 6 \cdot 10^{-57}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\
\end{array}\right)
\end{array}
if z < 6.00000000000000001e-57Initial program 85.3%
associate-*l/85.2%
Simplified85.2%
associate-*r/97.5%
Applied egg-rr97.5%
Taylor expanded in x around 0 56.9%
if 6.00000000000000001e-57 < z Initial program 80.0%
associate-*l/79.8%
Simplified79.8%
Taylor expanded in x around 0 46.1%
Final simplification53.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ y_m (* x_m z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (x_m * z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m / (x_m * z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (x_m * z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m / (x_m * z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x_s, x_m, y_m, z) tmp = y_s * (x_s * (y_m / (x_m * z))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z}\right)
\end{array}
Initial program 83.8%
associate-*l/83.7%
Simplified83.7%
Taylor expanded in x around 0 49.3%
Final simplification49.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (/ y z) x) (cosh x))))
(if (< y -4.618902267687042e-52)
t_0
(if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y / z) / x) * cosh(x)
if (y < (-4.618902267687042d-52)) then
tmp = t_0
else if (y < 1.038530535935153d-39) then
tmp = ((cosh(x) * y) / x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * Math.cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((Math.cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y / z) / x) * math.cosh(x) tmp = 0 if y < -4.618902267687042e-52: tmp = t_0 elif y < 1.038530535935153e-39: tmp = ((math.cosh(x) * y) / x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x)) tmp = 0.0 if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y / z) / x) * cosh(x); tmp = 0.0; if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = ((cosh(x) * y) / x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024031
(FPCore (x y z)
:name "Linear.Quaternion:$ctan from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))
(/ (* (cosh x) (/ y x)) z))