
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* x_m (+ y z)) z))) (* x_s (if (<= t_0 -5e-184) t_0 (/ x_m (/ z (+ y z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y + z)) / z;
double tmp;
if (t_0 <= -5e-184) {
tmp = t_0;
} else {
tmp = x_m / (z / (y + z));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y + z)) / z
if (t_0 <= (-5d-184)) then
tmp = t_0
else
tmp = x_m / (z / (y + z))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y + z)) / z;
double tmp;
if (t_0 <= -5e-184) {
tmp = t_0;
} else {
tmp = x_m / (z / (y + z));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y + z)) / z tmp = 0 if t_0 <= -5e-184: tmp = t_0 else: tmp = x_m / (z / (y + z)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y + z)) / z) tmp = 0.0 if (t_0 <= -5e-184) tmp = t_0; else tmp = Float64(x_m / Float64(z / Float64(y + z))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y + z)) / z; tmp = 0.0; if (t_0 <= -5e-184) tmp = t_0; else tmp = x_m / (z / (y + z)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -5e-184], t$95$0, N[(x$95$m / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y + z\right)}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-184}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{z}{y + z}}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 y z)) z) < -5.00000000000000003e-184Initial program 89.1%
if -5.00000000000000003e-184 < (/.f64 (*.f64 x (+.f64 y z)) z) Initial program 83.6%
associate-*l/76.1%
*-commutative76.1%
Simplified76.1%
*-commutative76.1%
associate-/r/97.2%
Applied egg-rr97.2%
Final simplification93.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= y -1.6e-6) (not (<= y 4e-11))) (* y (/ x_m z)) x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.6e-6) || !(y <= 4e-11)) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d-6)) .or. (.not. (y <= 4d-11))) then
tmp = y * (x_m / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.6e-6) || !(y <= 4e-11)) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -1.6e-6) or not (y <= 4e-11): tmp = y * (x_m / z) else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -1.6e-6) || !(y <= 4e-11)) tmp = Float64(y * Float64(x_m / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -1.6e-6) || ~((y <= 4e-11))) tmp = y * (x_m / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -1.6e-6], N[Not[LessEqual[y, 4e-11]], $MachinePrecision]], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-6} \lor \neg \left(y \leq 4 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -1.5999999999999999e-6 or 3.99999999999999976e-11 < y Initial program 91.7%
associate-*l/89.4%
*-commutative89.4%
Simplified89.4%
Taylor expanded in y around inf 79.1%
associate-/l*72.3%
associate-/r/78.7%
Applied egg-rr78.7%
if -1.5999999999999999e-6 < y < 3.99999999999999976e-11Initial program 80.7%
associate-*l/75.7%
*-commutative75.7%
Simplified75.7%
Taylor expanded in y around 0 76.9%
Final simplification77.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -310000000000.0) x_m (if (<= z 1.08e+47) (* x_m (/ y z)) x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -310000000000.0) {
tmp = x_m;
} else if (z <= 1.08e+47) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-310000000000.0d0)) then
tmp = x_m
else if (z <= 1.08d+47) then
tmp = x_m * (y / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -310000000000.0) {
tmp = x_m;
} else if (z <= 1.08e+47) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -310000000000.0: tmp = x_m elif z <= 1.08e+47: tmp = x_m * (y / z) else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -310000000000.0) tmp = x_m; elseif (z <= 1.08e+47) tmp = Float64(x_m * Float64(y / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -310000000000.0) tmp = x_m; elseif (z <= 1.08e+47) tmp = x_m * (y / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -310000000000.0], x$95$m, If[LessEqual[z, 1.08e+47], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -310000000000:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 1.08 \cdot 10^{+47}:\\
\;\;\;\;x\_m \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -3.1e11 or 1.0800000000000001e47 < z Initial program 78.4%
associate-*l/71.8%
*-commutative71.8%
Simplified71.8%
Taylor expanded in y around 0 80.3%
if -3.1e11 < z < 1.0800000000000001e47Initial program 92.8%
associate-*l/91.7%
*-commutative91.7%
Simplified91.7%
Taylor expanded in y around inf 76.9%
associate-*r/71.0%
Simplified71.0%
Final simplification75.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -33500000000.0) x_m (if (<= z 2.7e+49) (/ y (/ z x_m)) x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -33500000000.0) {
tmp = x_m;
} else if (z <= 2.7e+49) {
tmp = y / (z / x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-33500000000.0d0)) then
tmp = x_m
else if (z <= 2.7d+49) then
tmp = y / (z / x_m)
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -33500000000.0) {
tmp = x_m;
} else if (z <= 2.7e+49) {
tmp = y / (z / x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -33500000000.0: tmp = x_m elif z <= 2.7e+49: tmp = y / (z / x_m) else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -33500000000.0) tmp = x_m; elseif (z <= 2.7e+49) tmp = Float64(y / Float64(z / x_m)); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -33500000000.0) tmp = x_m; elseif (z <= 2.7e+49) tmp = y / (z / x_m); else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -33500000000.0], x$95$m, If[LessEqual[z, 2.7e+49], N[(y / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -33500000000:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+49}:\\
\;\;\;\;\frac{y}{\frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -3.35e10 or 2.7000000000000001e49 < z Initial program 78.4%
associate-*l/71.8%
*-commutative71.8%
Simplified71.8%
Taylor expanded in y around 0 80.3%
if -3.35e10 < z < 2.7000000000000001e49Initial program 92.8%
associate-*l/91.7%
*-commutative91.7%
Simplified91.7%
Taylor expanded in y around inf 76.9%
associate-*r/71.0%
Simplified71.0%
associate-*r/76.9%
*-commutative76.9%
associate-/l*76.2%
Applied egg-rr76.2%
Final simplification78.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -1420000000000.0) x_m (if (<= z 6.4e+42) (/ (* x_m y) z) x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1420000000000.0) {
tmp = x_m;
} else if (z <= 6.4e+42) {
tmp = (x_m * y) / z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1420000000000.0d0)) then
tmp = x_m
else if (z <= 6.4d+42) then
tmp = (x_m * y) / z
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1420000000000.0) {
tmp = x_m;
} else if (z <= 6.4e+42) {
tmp = (x_m * y) / z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1420000000000.0: tmp = x_m elif z <= 6.4e+42: tmp = (x_m * y) / z else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1420000000000.0) tmp = x_m; elseif (z <= 6.4e+42) tmp = Float64(Float64(x_m * y) / z); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1420000000000.0) tmp = x_m; elseif (z <= 6.4e+42) tmp = (x_m * y) / z; else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1420000000000.0], x$95$m, If[LessEqual[z, 6.4e+42], N[(N[(x$95$m * y), $MachinePrecision] / z), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1420000000000:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 6.4 \cdot 10^{+42}:\\
\;\;\;\;\frac{x\_m \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.42e12 or 6.40000000000000004e42 < z Initial program 78.4%
associate-*l/71.8%
*-commutative71.8%
Simplified71.8%
Taylor expanded in y around 0 80.3%
if -1.42e12 < z < 6.40000000000000004e42Initial program 92.8%
associate-*l/91.7%
*-commutative91.7%
Simplified91.7%
Taylor expanded in y around inf 76.9%
Final simplification78.5%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (+ 1.0 (/ y z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 + (y / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 + (y / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 + (y / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 + (y / z)))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 + Float64(y / z)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 + (y / z))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 + \frac{y}{z}\right)\right)
\end{array}
Initial program 86.2%
remove-double-neg86.2%
distribute-lft-neg-out86.2%
*-commutative86.2%
distribute-lft-neg-in86.2%
associate-/l*82.5%
distribute-neg-in82.5%
unsub-neg82.5%
div-sub79.2%
distribute-frac-neg79.2%
associate-/r/75.9%
distribute-rgt-neg-out75.9%
remove-double-neg75.9%
associate-/r/94.8%
*-inverses94.8%
*-lft-identity94.8%
*-commutative94.8%
fma-neg94.8%
remove-double-neg94.8%
Simplified94.8%
Taylor expanded in x around 0 94.8%
Final simplification94.8%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m (/ z (+ y z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / (z / (y + z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / (z / (y + z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / (z / (y + z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / (z / (y + z)))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / Float64(z / Float64(y + z)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / (z / (y + z))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{\frac{z}{y + z}}
\end{array}
Initial program 86.2%
associate-*l/82.5%
*-commutative82.5%
Simplified82.5%
*-commutative82.5%
associate-/r/95.1%
Applied egg-rr95.1%
Final simplification95.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 86.2%
associate-*l/82.5%
*-commutative82.5%
Simplified82.5%
Taylor expanded in y around 0 48.4%
Final simplification48.4%
(FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
double code(double x, double y, double z) {
return x / (z / (y + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z / (y + z))
end function
public static double code(double x, double y, double z) {
return x / (z / (y + z));
}
def code(x, y, z): return x / (z / (y + z))
function code(x, y, z) return Float64(x / Float64(z / Float64(y + z))) end
function tmp = code(x, y, z) tmp = x / (z / (y + z)); end
code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{z}{y + z}}
\end{array}
herbie shell --seed 2024031
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(/ x (/ z (+ y z)))
(/ (* x (+ y z)) z))