
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(/ (* t_0 (* (* c0 2.0) (pow d 2.0))) (* (* w h) (pow D 2.0)))
(* 0.25 (/ (* h (* (pow D 2.0) (pow M 2.0))) (pow d 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = (t_0 * ((c0 * 2.0) * pow(d, 2.0))) / ((w * h) * pow(D, 2.0));
} else {
tmp = 0.25 * ((h * (pow(D, 2.0) * pow(M, 2.0))) / pow(d, 2.0));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = (t_0 * ((c0 * 2.0) * Math.pow(d, 2.0))) / ((w * h) * Math.pow(D, 2.0));
} else {
tmp = 0.25 * ((h * (Math.pow(D, 2.0) * Math.pow(M, 2.0))) / Math.pow(d, 2.0));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = (t_0 * ((c0 * 2.0) * math.pow(d, 2.0))) / ((w * h) * math.pow(D, 2.0)) else: tmp = 0.25 * ((h * (math.pow(D, 2.0) * math.pow(M, 2.0))) / math.pow(d, 2.0)) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(t_0 * Float64(Float64(c0 * 2.0) * (d ^ 2.0))) / Float64(Float64(w * h) * (D ^ 2.0))); else tmp = Float64(0.25 * Float64(Float64(h * Float64((D ^ 2.0) * (M ^ 2.0))) / (d ^ 2.0))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = (t_0 * ((c0 * 2.0) * (d ^ 2.0))) / ((w * h) * (D ^ 2.0)); else tmp = 0.25 * ((h * ((D ^ 2.0) * (M ^ 2.0))) / (d ^ 2.0)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$0 * N[(N[(c0 * 2.0), $MachinePrecision] * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[(h * N[(N[Power[D, 2.0], $MachinePrecision] * N[Power[M, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_0 \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;\frac{t\_0 \cdot \left(\left(c0 \cdot 2\right) \cdot {d}^{2}\right)}{\left(w \cdot h\right) \cdot {D}^{2}}\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \frac{h \cdot \left({D}^{2} \cdot {M}^{2}\right)}{{d}^{2}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.2%
+-commutative75.2%
+-commutative75.2%
times-frac67.7%
fma-neg67.7%
Simplified69.0%
Taylor expanded in c0 around inf 75.0%
expm1-log1p-u42.8%
expm1-udef43.1%
associate-/r*43.1%
associate-*r/43.1%
Applied egg-rr43.1%
expm1-def42.8%
expm1-log1p75.0%
associate-*r/76.1%
associate-/l/76.1%
*-commutative76.1%
associate-*r*76.1%
Simplified76.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
+-commutative0.0%
+-commutative0.0%
times-frac1.1%
fma-neg1.1%
Simplified1.8%
Taylor expanded in c0 around -inf 1.9%
Simplified28.5%
Taylor expanded in c0 around 0 45.5%
*-commutative45.5%
*-commutative45.5%
associate-*l*46.1%
Simplified46.1%
Final simplification55.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(/ (* t_0 (* (* c0 2.0) (pow d 2.0))) (* (* w h) (pow D 2.0)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = (t_0 * ((c0 * 2.0) * pow(d, 2.0))) / ((w * h) * pow(D, 2.0));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = (t_0 * ((c0 * 2.0) * Math.pow(d, 2.0))) / ((w * h) * Math.pow(D, 2.0));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = (t_0 * ((c0 * 2.0) * math.pow(d, 2.0))) / ((w * h) * math.pow(D, 2.0)) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(t_0 * Float64(Float64(c0 * 2.0) * (d ^ 2.0))) / Float64(Float64(w * h) * (D ^ 2.0))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = (t_0 * ((c0 * 2.0) * (d ^ 2.0))) / ((w * h) * (D ^ 2.0)); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$0 * N[(N[(c0 * 2.0), $MachinePrecision] * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_0 \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;\frac{t\_0 \cdot \left(\left(c0 \cdot 2\right) \cdot {d}^{2}\right)}{\left(w \cdot h\right) \cdot {D}^{2}}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.2%
+-commutative75.2%
+-commutative75.2%
times-frac67.7%
fma-neg67.7%
Simplified69.0%
Taylor expanded in c0 around inf 75.0%
expm1-log1p-u42.8%
expm1-udef43.1%
associate-/r*43.1%
associate-*r/43.1%
Applied egg-rr43.1%
expm1-def42.8%
expm1-log1p75.0%
associate-*r/76.1%
associate-/l/76.1%
*-commutative76.1%
associate-*r*76.1%
Simplified76.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
+-commutative0.0%
+-commutative0.0%
times-frac1.1%
fma-neg1.1%
Simplified1.8%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.1%
Simplified33.4%
Taylor expanded in c0 around 0 40.3%
Final simplification51.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
+-commutative0.0%
+-commutative0.0%
times-frac1.1%
fma-neg1.1%
Simplified1.8%
Taylor expanded in c0 around -inf 0.7%
mul-1-neg0.7%
distribute-lft-in0.1%
Simplified33.4%
Taylor expanded in c0 around 0 40.3%
Final simplification51.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (<= (* M M) 1e-271)
0.0
(if (<= (* M M) 5e-154)
(*
(/ c0 (* 2.0 w))
(+ (* t_0 (* (/ d D) (/ d D))) (sqrt (- (* t_1 t_1) (* M M)))))
(if (<= (* M M) 2e+125)
0.0
(* (/ (/ c0 w) 2.0) (* (/ d D) (sqrt (* (/ c0 w) (/ M h))))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 1e-271) {
tmp = 0.0;
} else if ((M * M) <= 5e-154) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M))));
} else if ((M * M) <= 2e+125) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if ((m * m) <= 1d-271) then
tmp = 0.0d0
else if ((m * m) <= 5d-154) then
tmp = (c0 / (2.0d0 * w)) * ((t_0 * ((d_1 / d) * (d_1 / d))) + sqrt(((t_1 * t_1) - (m * m))))
else if ((m * m) <= 2d+125) then
tmp = 0.0d0
else
tmp = ((c0 / w) / 2.0d0) * ((d_1 / d) * sqrt(((c0 / w) * (m / h))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 1e-271) {
tmp = 0.0;
} else if ((M * M) <= 5e-154) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + Math.sqrt(((t_1 * t_1) - (M * M))));
} else if ((M * M) <= 2e+125) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * Math.sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if (M * M) <= 1e-271: tmp = 0.0 elif (M * M) <= 5e-154: tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + math.sqrt(((t_1 * t_1) - (M * M)))) elif (M * M) <= 2e+125: tmp = 0.0 else: tmp = ((c0 / w) / 2.0) * ((d / D) * math.sqrt(((c0 / w) * (M / h)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (Float64(M * M) <= 1e-271) tmp = 0.0; elseif (Float64(M * M) <= 5e-154) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); elseif (Float64(M * M) <= 2e+125) tmp = 0.0; else tmp = Float64(Float64(Float64(c0 / w) / 2.0) * Float64(Float64(d / D) * sqrt(Float64(Float64(c0 / w) * Float64(M / h))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if ((M * M) <= 1e-271) tmp = 0.0; elseif ((M * M) <= 5e-154) tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M)))); elseif ((M * M) <= 2e+125) tmp = 0.0; else tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(M * M), $MachinePrecision], 1e-271], 0.0, If[LessEqual[N[(M * M), $MachinePrecision], 5e-154], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(M * M), $MachinePrecision], 2e+125], 0.0, N[(N[(N[(c0 / w), $MachinePrecision] / 2.0), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(c0 / w), $MachinePrecision] * N[(M / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;M \cdot M \leq 10^{-271}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \cdot M \leq 5 \cdot 10^{-154}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right) + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\mathbf{elif}\;M \cdot M \leq 2 \cdot 10^{+125}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c0}{w}}{2} \cdot \left(\frac{d}{D} \cdot \sqrt{\frac{c0}{w} \cdot \frac{M}{h}}\right)\\
\end{array}
\end{array}
if (*.f64 M M) < 9.99999999999999963e-272 or 5.0000000000000002e-154 < (*.f64 M M) < 1.9999999999999998e125Initial program 26.3%
+-commutative26.3%
+-commutative26.3%
times-frac23.7%
fma-neg23.7%
Simplified24.4%
Taylor expanded in c0 around -inf 7.7%
mul-1-neg7.7%
distribute-lft-in7.0%
Simplified41.9%
Taylor expanded in c0 around 0 46.8%
if 9.99999999999999963e-272 < (*.f64 M M) < 5.0000000000000002e-154Initial program 39.6%
+-commutative39.6%
+-commutative39.6%
times-frac39.6%
fma-neg39.6%
Simplified43.1%
frac-times43.1%
Applied egg-rr43.1%
if 1.9999999999999998e125 < (*.f64 M M) Initial program 10.5%
Simplified32.5%
Taylor expanded in d around 0 17.2%
Taylor expanded in d around inf 14.7%
Taylor expanded in d around 0 17.2%
times-frac17.2%
*-commutative17.2%
Simplified17.2%
Final simplification37.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (<= (* M M) 1e-271)
0.0
(if (<= (* M M) 5e-154)
(*
(/ c0 (* 2.0 w))
(+ t_1 (sqrt (- (* t_1 (* t_0 (* (/ d D) (/ d D)))) (* M M)))))
(if (<= (* M M) 2e+125)
0.0
(* (/ (/ c0 w) 2.0) (* (/ d D) (sqrt (* (/ c0 w) (/ M h))))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 1e-271) {
tmp = 0.0;
} else if ((M * M) <= 5e-154) {
tmp = (c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M))));
} else if ((M * M) <= 2e+125) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if ((m * m) <= 1d-271) then
tmp = 0.0d0
else if ((m * m) <= 5d-154) then
tmp = (c0 / (2.0d0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d_1 / d) * (d_1 / d)))) - (m * m))))
else if ((m * m) <= 2d+125) then
tmp = 0.0d0
else
tmp = ((c0 / w) / 2.0d0) * ((d_1 / d) * sqrt(((c0 / w) * (m / h))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((M * M) <= 1e-271) {
tmp = 0.0;
} else if ((M * M) <= 5e-154) {
tmp = (c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M))));
} else if ((M * M) <= 2e+125) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * Math.sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if (M * M) <= 1e-271: tmp = 0.0 elif (M * M) <= 5e-154: tmp = (c0 / (2.0 * w)) * (t_1 + math.sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M)))) elif (M * M) <= 2e+125: tmp = 0.0 else: tmp = ((c0 / w) / 2.0) * ((d / D) * math.sqrt(((c0 / w) * (M / h)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (Float64(M * M) <= 1e-271) tmp = 0.0; elseif (Float64(M * M) <= 5e-154) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * Float64(t_0 * Float64(Float64(d / D) * Float64(d / D)))) - Float64(M * M))))); elseif (Float64(M * M) <= 2e+125) tmp = 0.0; else tmp = Float64(Float64(Float64(c0 / w) / 2.0) * Float64(Float64(d / D) * sqrt(Float64(Float64(c0 / w) * Float64(M / h))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if ((M * M) <= 1e-271) tmp = 0.0; elseif ((M * M) <= 5e-154) tmp = (c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M)))); elseif ((M * M) <= 2e+125) tmp = 0.0; else tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(M * M), $MachinePrecision], 1e-271], 0.0, If[LessEqual[N[(M * M), $MachinePrecision], 5e-154], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(M * M), $MachinePrecision], 2e+125], 0.0, N[(N[(N[(c0 / w), $MachinePrecision] / 2.0), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(c0 / w), $MachinePrecision] * N[(M / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;M \cdot M \leq 10^{-271}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \cdot M \leq 5 \cdot 10^{-154}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot \left(t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right) - M \cdot M}\right)\\
\mathbf{elif}\;M \cdot M \leq 2 \cdot 10^{+125}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c0}{w}}{2} \cdot \left(\frac{d}{D} \cdot \sqrt{\frac{c0}{w} \cdot \frac{M}{h}}\right)\\
\end{array}
\end{array}
if (*.f64 M M) < 9.99999999999999963e-272 or 5.0000000000000002e-154 < (*.f64 M M) < 1.9999999999999998e125Initial program 26.3%
+-commutative26.3%
+-commutative26.3%
times-frac23.7%
fma-neg23.7%
Simplified24.4%
Taylor expanded in c0 around -inf 7.7%
mul-1-neg7.7%
distribute-lft-in7.0%
Simplified41.9%
Taylor expanded in c0 around 0 46.8%
if 9.99999999999999963e-272 < (*.f64 M M) < 5.0000000000000002e-154Initial program 39.6%
+-commutative39.6%
+-commutative39.6%
times-frac39.6%
fma-neg39.6%
Simplified43.1%
frac-times43.1%
Applied egg-rr43.1%
if 1.9999999999999998e125 < (*.f64 M M) Initial program 10.5%
Simplified32.5%
Taylor expanded in d around 0 17.2%
Taylor expanded in d around inf 14.7%
Taylor expanded in d around 0 17.2%
times-frac17.2%
*-commutative17.2%
Simplified17.2%
Final simplification37.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (/ c0 w) 2.0)))
(if (<= M 7e-220)
0.0
(if (<= M 2.6e-200)
(* t_0 (* (/ d D) (sqrt (/ (* c0 M) (* w h)))))
(if (<= M 1.4e+63)
0.0
(* t_0 (* (/ d D) (sqrt (* (/ c0 w) (/ M h))))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / w) / 2.0;
double tmp;
if (M <= 7e-220) {
tmp = 0.0;
} else if (M <= 2.6e-200) {
tmp = t_0 * ((d / D) * sqrt(((c0 * M) / (w * h))));
} else if (M <= 1.4e+63) {
tmp = 0.0;
} else {
tmp = t_0 * ((d / D) * sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / w) / 2.0d0
if (m <= 7d-220) then
tmp = 0.0d0
else if (m <= 2.6d-200) then
tmp = t_0 * ((d_1 / d) * sqrt(((c0 * m) / (w * h))))
else if (m <= 1.4d+63) then
tmp = 0.0d0
else
tmp = t_0 * ((d_1 / d) * sqrt(((c0 / w) * (m / h))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / w) / 2.0;
double tmp;
if (M <= 7e-220) {
tmp = 0.0;
} else if (M <= 2.6e-200) {
tmp = t_0 * ((d / D) * Math.sqrt(((c0 * M) / (w * h))));
} else if (M <= 1.4e+63) {
tmp = 0.0;
} else {
tmp = t_0 * ((d / D) * Math.sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / w) / 2.0 tmp = 0 if M <= 7e-220: tmp = 0.0 elif M <= 2.6e-200: tmp = t_0 * ((d / D) * math.sqrt(((c0 * M) / (w * h)))) elif M <= 1.4e+63: tmp = 0.0 else: tmp = t_0 * ((d / D) * math.sqrt(((c0 / w) * (M / h)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / w) / 2.0) tmp = 0.0 if (M <= 7e-220) tmp = 0.0; elseif (M <= 2.6e-200) tmp = Float64(t_0 * Float64(Float64(d / D) * sqrt(Float64(Float64(c0 * M) / Float64(w * h))))); elseif (M <= 1.4e+63) tmp = 0.0; else tmp = Float64(t_0 * Float64(Float64(d / D) * sqrt(Float64(Float64(c0 / w) * Float64(M / h))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / w) / 2.0; tmp = 0.0; if (M <= 7e-220) tmp = 0.0; elseif (M <= 2.6e-200) tmp = t_0 * ((d / D) * sqrt(((c0 * M) / (w * h)))); elseif (M <= 1.4e+63) tmp = 0.0; else tmp = t_0 * ((d / D) * sqrt(((c0 / w) * (M / h)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / w), $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[M, 7e-220], 0.0, If[LessEqual[M, 2.6e-200], N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(c0 * M), $MachinePrecision] / N[(w * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[M, 1.4e+63], 0.0, N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(c0 / w), $MachinePrecision] * N[(M / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{c0}{w}}{2}\\
\mathbf{if}\;M \leq 7 \cdot 10^{-220}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 2.6 \cdot 10^{-200}:\\
\;\;\;\;t\_0 \cdot \left(\frac{d}{D} \cdot \sqrt{\frac{c0 \cdot M}{w \cdot h}}\right)\\
\mathbf{elif}\;M \leq 1.4 \cdot 10^{+63}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\frac{d}{D} \cdot \sqrt{\frac{c0}{w} \cdot \frac{M}{h}}\right)\\
\end{array}
\end{array}
if M < 6.99999999999999975e-220 or 2.5999999999999999e-200 < M < 1.39999999999999993e63Initial program 24.6%
+-commutative24.6%
+-commutative24.6%
times-frac22.7%
fma-neg22.7%
Simplified23.7%
Taylor expanded in c0 around -inf 5.2%
mul-1-neg5.2%
distribute-lft-in4.7%
Simplified32.9%
Taylor expanded in c0 around 0 37.9%
if 6.99999999999999975e-220 < M < 2.5999999999999999e-200Initial program 43.3%
Simplified43.1%
Taylor expanded in d around 0 42.9%
Taylor expanded in d around inf 0.7%
Taylor expanded in d around 0 42.9%
*-commutative42.9%
Simplified42.9%
if 1.39999999999999993e63 < M Initial program 11.8%
Simplified30.8%
Taylor expanded in d around 0 31.1%
Taylor expanded in d around inf 21.8%
Taylor expanded in d around 0 23.8%
times-frac23.8%
*-commutative23.8%
Simplified23.8%
Final simplification35.7%
(FPCore (c0 w h D d M) :precision binary64 (if (<= M 4.4e+69) 0.0 (* (/ (/ c0 w) 2.0) (* (/ d D) (sqrt (* (/ c0 w) (/ M h)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 4.4e+69) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (m <= 4.4d+69) then
tmp = 0.0d0
else
tmp = ((c0 / w) / 2.0d0) * ((d_1 / d) * sqrt(((c0 / w) * (m / h))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 4.4e+69) {
tmp = 0.0;
} else {
tmp = ((c0 / w) / 2.0) * ((d / D) * Math.sqrt(((c0 / w) * (M / h))));
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if M <= 4.4e+69: tmp = 0.0 else: tmp = ((c0 / w) / 2.0) * ((d / D) * math.sqrt(((c0 / w) * (M / h)))) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (M <= 4.4e+69) tmp = 0.0; else tmp = Float64(Float64(Float64(c0 / w) / 2.0) * Float64(Float64(d / D) * sqrt(Float64(Float64(c0 / w) * Float64(M / h))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (M <= 4.4e+69) tmp = 0.0; else tmp = ((c0 / w) / 2.0) * ((d / D) * sqrt(((c0 / w) * (M / h)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[M, 4.4e+69], 0.0, N[(N[(N[(c0 / w), $MachinePrecision] / 2.0), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(N[(c0 / w), $MachinePrecision] * N[(M / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 4.4 \cdot 10^{+69}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c0}{w}}{2} \cdot \left(\frac{d}{D} \cdot \sqrt{\frac{c0}{w} \cdot \frac{M}{h}}\right)\\
\end{array}
\end{array}
if M < 4.4000000000000003e69Initial program 25.2%
+-commutative25.2%
+-commutative25.2%
times-frac23.4%
fma-neg23.4%
Simplified24.4%
Taylor expanded in c0 around -inf 5.5%
mul-1-neg5.5%
distribute-lft-in5.0%
Simplified33.3%
Taylor expanded in c0 around 0 38.1%
if 4.4000000000000003e69 < M Initial program 11.8%
Simplified30.8%
Taylor expanded in d around 0 31.1%
Taylor expanded in d around inf 21.8%
Taylor expanded in d around 0 23.8%
times-frac23.8%
*-commutative23.8%
Simplified23.8%
Final simplification35.7%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 22.9%
+-commutative22.9%
+-commutative22.9%
times-frac21.4%
fma-neg21.4%
Simplified22.2%
Taylor expanded in c0 around -inf 4.6%
mul-1-neg4.6%
distribute-lft-in4.2%
Simplified28.0%
Taylor expanded in c0 around 0 32.8%
Final simplification32.8%
herbie shell --seed 2024031
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))