
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+116)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* (* 2.0 (/ b a)) -0.5))
(if (<= b 2e+68)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0)
(/ (* c 2.0) (* -2.0 (- b (* a (/ c b)))))
(/ (* b -2.0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+116) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (2.0 * (b / a)) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+68) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = (b * -2.0) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-5d+116)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = (2.0d0 * (b / a)) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 2d+68) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / ((-2.0d0) * (b - (a * (c / b))))
else
tmp_1 = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+116) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (2.0 * (b / a)) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+68) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = (b * -2.0) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -5e+116: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = (2.0 * (b / a)) * -0.5 tmp_1 = tmp_2 elif b <= 2e+68: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))) else: tmp_1 = (b * -2.0) / (2.0 * a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+116) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(Float64(2.0 * Float64(b / a)) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2e+68) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(-2.0 * Float64(b - Float64(a * Float64(c / b))))); else tmp_1 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -5e+116) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = (2.0 * (b / a)) * -0.5; end tmp_2 = tmp_3; elseif (b <= 2e+68) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))); else tmp_2 = (b * -2.0) / (2.0 * a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+116], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2e+68], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(-2.0 * N[(b - N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+116}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+68}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{-2 \cdot \left(b - a \cdot \frac{c}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
if b < -5.00000000000000025e116Initial program 42.7%
Simplified42.7%
Taylor expanded in c around 0 42.7%
Taylor expanded in b around -inf 96.3%
if -5.00000000000000025e116 < b < 1.99999999999999991e68Initial program 86.4%
if 1.99999999999999991e68 < b Initial program 47.6%
Taylor expanded in b around -inf 47.6%
*-commutative47.6%
Simplified47.6%
Taylor expanded in b around inf 87.6%
Taylor expanded in b around 0 87.6%
*-commutative87.6%
metadata-eval87.6%
associate-*r/95.5%
cancel-sign-sub-inv95.5%
*-commutative95.5%
distribute-lft-out--95.5%
Simplified95.5%
Final simplification90.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* 2.0 a))))
(if (<= b 5.5e+72)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
t_0)
(if (>= b 0.0) (/ (* c 2.0) (* -2.0 (- b (* a (/ c b))))) t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= 5.5e+72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (2.0d0 * a)
if (b <= 5.5d+72) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((b * b) - (c * (a * 4.0d0)))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / ((-2.0d0) * (b - (a * (c / b))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= 5.5e+72) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (2.0 * a) tmp_1 = 0 if b <= 5.5e+72: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((b * b) - (c * (a * 4.0))))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= 5.5e+72) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(-2.0 * Float64(b - Float64(a * Float64(c / b))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (2.0 * a); tmp_2 = 0.0; if (b <= 5.5e+72) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0))))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 5.5e+72], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(-2.0 * N[(b - N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{2 \cdot a}\\
\mathbf{if}\;b \leq 5.5 \cdot 10^{+72}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{-2 \cdot \left(b - a \cdot \frac{c}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 5.5e72Initial program 75.1%
Taylor expanded in b around -inf 74.6%
*-commutative74.6%
Simplified74.6%
if 5.5e72 < b Initial program 47.6%
Taylor expanded in b around -inf 47.6%
*-commutative47.6%
Simplified47.6%
Taylor expanded in b around inf 87.6%
Taylor expanded in b around 0 87.6%
*-commutative87.6%
metadata-eval87.6%
associate-*r/95.5%
cancel-sign-sub-inv95.5%
*-commutative95.5%
distribute-lft-out--95.5%
Simplified95.5%
Final simplification79.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* 2.0 a))))
(if (<= b 2.7e-63)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) (sqrt (* (* c a) -4.0)))) t_0)
(if (>= b 0.0) (/ (* c 2.0) (* -2.0 (- b (* a (/ c b))))) t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= 2.7e-63) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (2.0d0 * a)
if (b <= 2.7d-63) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((c * a) * (-4.0d0))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / ((-2.0d0) * (b - (a * (c / b))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= 2.7e-63) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((c * a) * -4.0)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (2.0 * a) tmp_1 = 0 if b <= 2.7e-63: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((c * a) * -4.0))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= 2.7e-63) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(c * a) * -4.0)))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(-2.0 * Float64(b - Float64(a * Float64(c / b))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (2.0 * a); tmp_2 = 0.0; if (b <= 2.7e-63) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-2.0 * (b - (a * (c / b)))); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 2.7e-63], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(-2.0 * N[(b - N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{2 \cdot a}\\
\mathbf{if}\;b \leq 2.7 \cdot 10^{-63}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{\left(c \cdot a\right) \cdot -4}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{-2 \cdot \left(b - a \cdot \frac{c}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 2.7000000000000002e-63Initial program 73.2%
Taylor expanded in b around -inf 72.5%
*-commutative72.5%
Simplified72.5%
Taylor expanded in b around 0 69.2%
Simplified69.2%
if 2.7000000000000002e-63 < b Initial program 60.0%
Taylor expanded in b around -inf 60.0%
*-commutative60.0%
Simplified60.0%
Taylor expanded in b around inf 83.2%
Taylor expanded in b around 0 83.2%
*-commutative83.2%
metadata-eval83.2%
associate-*r/88.7%
cancel-sign-sub-inv88.7%
*-commutative88.7%
distribute-lft-out--88.7%
Simplified88.7%
Final simplification76.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c 2.0) (- (- b) (+ b (* -2.0 (* c (/ a b)))))) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * (c * (a / b)))));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / (-b - (b + ((-2.0d0) * (c * (a / b)))))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-b - (b + (-2.0 * (c * (a / b)))));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (-b - (b + (-2.0 * (c * (a / b))))) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(Float64(-b) - Float64(b + Float64(-2.0 * Float64(c * Float64(a / b)))))); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (-b - (b + (-2.0 * (c * (a / b))))); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(b + N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \left(b + -2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 68.5%
Taylor expanded in b around -inf 68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in b around inf 69.3%
Simplified71.2%
Final simplification71.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (+ (* 2.0 (/ b a)) (* -2.0 (/ c b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((2.0 * (b / a)) + (-2.0 * (c / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((2.0d0 * (b / a)) + ((-2.0d0) * (c / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((2.0 * (b / a)) + (-2.0 * (c / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((2.0 * (b / a)) + (-2.0 * (c / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(2.0 * Float64(b / a)) + Float64(-2.0 * Float64(c / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((2.0 * (b / a)) + (-2.0 * (c / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(2 \cdot \frac{b}{a} + -2 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
Initial program 68.5%
Simplified68.4%
Taylor expanded in c around 0 71.4%
Taylor expanded in b around -inf 71.1%
Final simplification71.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c 2.0) (* -2.0 (- b (* a (/ c b))))) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / ((-2.0d0) * (b - (a * (c / b))))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (-2.0 * (b - (a * (c / b))));
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (-2.0 * (b - (a * (c / b)))) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(-2.0 * Float64(b - Float64(a * Float64(c / b))))); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (-2.0 * (b - (a * (c / b)))); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(-2.0 * N[(b - N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{-2 \cdot \left(b - a \cdot \frac{c}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 68.5%
Taylor expanded in b around -inf 68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in b around inf 69.3%
Taylor expanded in b around 0 69.3%
*-commutative69.3%
metadata-eval69.3%
associate-*r/71.2%
cancel-sign-sub-inv71.2%
*-commutative71.2%
distribute-lft-out--71.2%
Simplified71.2%
Final simplification71.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c -2.0) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * -2.0;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * (-2.0d0)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * -2.0;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * -2.0 else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * -2.0); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * -2.0; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * -2.0), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 68.5%
Simplified68.4%
Taylor expanded in c around 0 71.4%
associate-*r/71.6%
flip-+36.3%
pow236.3%
pow236.3%
+-inverses36.3%
+-inverses36.3%
Applied egg-rr36.3%
Simplified39.3%
Taylor expanded in b around -inf 39.1%
+-commutative39.1%
mul-1-neg39.1%
unsub-neg39.1%
Simplified39.1%
Final simplification39.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* (* 2.0 (/ b a)) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (2.0d0 * (b / a)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = (2.0 * (b / a)) * -0.5 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(Float64(2.0 * Float64(b / a)) * -0.5); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = (2.0 * (b / a)) * -0.5; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}
\end{array}
Initial program 68.5%
Simplified68.4%
Taylor expanded in c around 0 71.4%
Taylor expanded in b around -inf 71.0%
Final simplification71.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (/ (* c -2.0) 2.0) b) (* (* 2.0 (/ b a)) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = ((c * -2.0) / 2.0) / b;
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((c * (-2.0d0)) / 2.0d0) / b
else
tmp = (2.0d0 * (b / a)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = ((c * -2.0) / 2.0) / b;
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = ((c * -2.0) / 2.0) / b else: tmp = (2.0 * (b / a)) * -0.5 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(c * -2.0) / 2.0) / b); else tmp = Float64(Float64(2.0 * Float64(b / a)) * -0.5); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = ((c * -2.0) / 2.0) / b; else tmp = (2.0 * (b / a)) * -0.5; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(N[(c * -2.0), $MachinePrecision] / 2.0), $MachinePrecision] / b), $MachinePrecision], N[(N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\frac{c \cdot -2}{2}}{b}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}
\end{array}
Initial program 68.5%
Simplified68.4%
Taylor expanded in c around 0 71.4%
Taylor expanded in b around -inf 71.0%
associate-*r/71.1%
count-271.1%
associate-/r*71.1%
Applied egg-rr71.1%
Final simplification71.1%
herbie shell --seed 2024031
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))