
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (/ (pow (* a c) 4.0) (/ (* a (pow b 7.0)) 20.0)))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * (pow((a * c), 4.0) / ((a * pow(b, 7.0)) / 20.0))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * (((a * c) ** 4.0d0) / ((a * (b ** 7.0d0)) / 20.0d0))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * (Math.pow((a * c), 4.0) / ((a * Math.pow(b, 7.0)) / 20.0))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * (math.pow((a * c), 4.0) / ((a * math.pow(b, 7.0)) / 20.0))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64((Float64(a * c) ^ 4.0) / Float64(Float64(a * (b ^ 7.0)) / 20.0))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * (((a * c) ^ 4.0) / ((a * (b ^ 7.0)) / 20.0))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[(N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] / 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \frac{{\left(a \cdot c\right)}^{4}}{\frac{a \cdot {b}^{7}}{20}} - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
Taylor expanded in b around inf 95.9%
*-commutative95.9%
unpow-prod-down95.9%
pow-prod-down95.9%
pow-pow95.9%
metadata-eval95.9%
metadata-eval95.9%
Applied egg-rr95.9%
Taylor expanded in c around 0 95.9%
distribute-rgt-out95.9%
associate-*r*95.9%
*-commutative95.9%
metadata-eval95.9%
pow-sqr95.9%
metadata-eval95.9%
pow-sqr95.9%
unswap-sqr95.9%
unpow295.9%
unpow295.9%
swap-sqr95.9%
unpow295.9%
unpow295.9%
swap-sqr95.9%
unpow295.9%
unpow295.9%
pow-sqr95.9%
metadata-eval95.9%
Simplified95.9%
Final simplification95.9%
(FPCore (a b c) :precision binary64 (- (- (* -2.0 (/ (pow a 2.0) (/ (pow b 5.0) (pow c 3.0)))) (/ c b)) (/ a (/ (pow b 3.0) (pow c 2.0)))))
double code(double a, double b, double c) {
return ((-2.0 * (pow(a, 2.0) / (pow(b, 5.0) / pow(c, 3.0)))) - (c / b)) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-2.0d0) * ((a ** 2.0d0) / ((b ** 5.0d0) / (c ** 3.0d0)))) - (c / b)) - (a / ((b ** 3.0d0) / (c ** 2.0d0)))
end function
public static double code(double a, double b, double c) {
return ((-2.0 * (Math.pow(a, 2.0) / (Math.pow(b, 5.0) / Math.pow(c, 3.0)))) - (c / b)) - (a / (Math.pow(b, 3.0) / Math.pow(c, 2.0)));
}
def code(a, b, c): return ((-2.0 * (math.pow(a, 2.0) / (math.pow(b, 5.0) / math.pow(c, 3.0)))) - (c / b)) - (a / (math.pow(b, 3.0) / math.pow(c, 2.0)))
function code(a, b, c) return Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) / Float64((b ^ 5.0) / (c ^ 3.0)))) - Float64(c / b)) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))) end
function tmp = code(a, b, c) tmp = ((-2.0 * ((a ^ 2.0) / ((b ^ 5.0) / (c ^ 3.0)))) - (c / b)) - (a / ((b ^ 3.0) / (c ^ 2.0))); end
code[a_, b_, c_] := N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \frac{{a}^{2}}{\frac{{b}^{5}}{{c}^{3}}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
sub-neg28.6%
*-commutative28.6%
distribute-rgt-neg-in28.6%
distribute-lft-neg-in28.6%
metadata-eval28.6%
*-commutative28.6%
*-commutative28.6%
add-sqr-sqrt0.0%
sqrt-unprod2.5%
*-commutative2.5%
*-commutative2.5%
swap-sqr2.5%
metadata-eval2.5%
metadata-eval2.5%
swap-sqr2.5%
sqrt-unprod2.5%
add-sqr-sqrt2.5%
expm1-log1p-u3.9%
*-commutative3.9%
add-sqr-sqrt3.9%
Applied egg-rr27.9%
Taylor expanded in b around inf 94.5%
associate-+r+94.5%
mul-1-neg94.5%
unsub-neg94.5%
mul-1-neg94.5%
unsub-neg94.5%
associate-/l*94.5%
associate-/l*94.5%
Simplified94.5%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* a c) b)))
(/
(+
(* -4.0 (/ (* (pow c 3.0) (pow a 3.0)) (pow b 5.0)))
(+ (* -2.0 t_0) (* -2.0 (* t_0 (/ (* a c) (pow b 2.0))))))
(* a 2.0))))
double code(double a, double b, double c) {
double t_0 = (a * c) / b;
return ((-4.0 * ((pow(c, 3.0) * pow(a, 3.0)) / pow(b, 5.0))) + ((-2.0 * t_0) + (-2.0 * (t_0 * ((a * c) / pow(b, 2.0)))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = (a * c) / b
code = (((-4.0d0) * (((c ** 3.0d0) * (a ** 3.0d0)) / (b ** 5.0d0))) + (((-2.0d0) * t_0) + ((-2.0d0) * (t_0 * ((a * c) / (b ** 2.0d0)))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = (a * c) / b;
return ((-4.0 * ((Math.pow(c, 3.0) * Math.pow(a, 3.0)) / Math.pow(b, 5.0))) + ((-2.0 * t_0) + (-2.0 * (t_0 * ((a * c) / Math.pow(b, 2.0)))))) / (a * 2.0);
}
def code(a, b, c): t_0 = (a * c) / b return ((-4.0 * ((math.pow(c, 3.0) * math.pow(a, 3.0)) / math.pow(b, 5.0))) + ((-2.0 * t_0) + (-2.0 * (t_0 * ((a * c) / math.pow(b, 2.0)))))) / (a * 2.0)
function code(a, b, c) t_0 = Float64(Float64(a * c) / b) return Float64(Float64(Float64(-4.0 * Float64(Float64((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-2.0 * t_0) + Float64(-2.0 * Float64(t_0 * Float64(Float64(a * c) / (b ^ 2.0)))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) t_0 = (a * c) / b; tmp = ((-4.0 * (((c ^ 3.0) * (a ^ 3.0)) / (b ^ 5.0))) + ((-2.0 * t_0) + (-2.0 * (t_0 * ((a * c) / (b ^ 2.0)))))) / (a * 2.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]}, N[(N[(N[(-4.0 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * t$95$0), $MachinePrecision] + N[(-2.0 * N[(t$95$0 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a \cdot c}{b}\\
\frac{-4 \cdot \frac{{c}^{3} \cdot {a}^{3}}{{b}^{5}} + \left(-2 \cdot t\_0 + -2 \cdot \left(t\_0 \cdot \frac{a \cdot c}{{b}^{2}}\right)\right)}{a \cdot 2}
\end{array}
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
Taylor expanded in b around inf 94.2%
pow-prod-down94.1%
pow294.1%
unpow394.1%
times-frac94.1%
pow294.1%
Applied egg-rr94.2%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (/ (fma -4.0 (/ (pow (* a c) 3.0) (pow b 5.0)) (* -2.0 (+ (* (/ (* a c) b) (/ (* a c) (pow b 2.0))) (/ a (/ b c))))) (* a 2.0)))
double code(double a, double b, double c) {
return fma(-4.0, (pow((a * c), 3.0) / pow(b, 5.0)), (-2.0 * ((((a * c) / b) * ((a * c) / pow(b, 2.0))) + (a / (b / c))))) / (a * 2.0);
}
function code(a, b, c) return Float64(fma(-4.0, Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0)), Float64(-2.0 * Float64(Float64(Float64(Float64(a * c) / b) * Float64(Float64(a * c) / (b ^ 2.0))) + Float64(a / Float64(b / c))))) / Float64(a * 2.0)) end
code[a_, b_, c_] := N[(N[(-4.0 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision] * N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-4, \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}}, -2 \cdot \left(\frac{a \cdot c}{b} \cdot \frac{a \cdot c}{{b}^{2}} + \frac{a}{\frac{b}{c}}\right)\right)}{a \cdot 2}
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
Taylor expanded in b around inf 94.2%
fma-def94.2%
cube-prod94.2%
distribute-lft-out94.2%
associate-/l*94.1%
Simplified94.1%
pow-prod-down94.1%
pow294.1%
unpow394.1%
times-frac94.1%
pow294.1%
Applied egg-rr94.1%
Final simplification94.1%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -6e-5) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -6e-5) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-6d-5)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -6e-5) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -6e-5: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -6e-5) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -6e-5) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -6e-5], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -6 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -6.00000000000000015e-5Initial program 67.0%
if -6.00000000000000015e-5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 15.0%
*-commutative15.0%
Simplified15.0%
Taylor expanded in b around inf 93.3%
mul-1-neg93.3%
distribute-neg-frac93.3%
Simplified93.3%
Final simplification86.4%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (* (pow c 2.0) (/ a (pow b 3.0)))))
double code(double a, double b, double c) {
return (-c / b) - (pow(c, 2.0) * (a / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((c ** 2.0d0) * (a / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (Math.pow(c, 2.0) * (a / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-c / b) - (math.pow(c, 2.0) * (a / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64((c ^ 2.0) * Float64(a / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((c ^ 2.0) * (a / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - {c}^{2} \cdot \frac{a}{{b}^{3}}
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
Taylor expanded in b around inf 91.9%
mul-1-neg91.9%
unsub-neg91.9%
mul-1-neg91.9%
distribute-neg-frac91.9%
associate-/l*91.9%
associate-/r/91.9%
Simplified91.9%
Final simplification91.9%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 28.6%
*-commutative28.6%
Simplified28.6%
Taylor expanded in b around inf 83.5%
mul-1-neg83.5%
distribute-neg-frac83.5%
Simplified83.5%
Final simplification83.5%
herbie shell --seed 2024030
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))