
(FPCore (x) :precision binary64 (log (+ x (sqrt (+ (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) + 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) + 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) + 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) + 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) + 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x + 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (+ (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) + 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) + 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) + 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) + 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) + 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x + 1}\right)
\end{array}
(FPCore (x) :precision binary64 (if (<= x -6.2e-6) (- (log (- (hypot 1.0 x) x))) (if (<= x 1.25) x (log (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -6.2e-6) {
tmp = -log((hypot(1.0, x) - x));
} else if (x <= 1.25) {
tmp = x;
} else {
tmp = log((x * 2.0));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (x <= -6.2e-6) {
tmp = -Math.log((Math.hypot(1.0, x) - x));
} else if (x <= 1.25) {
tmp = x;
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -6.2e-6: tmp = -math.log((math.hypot(1.0, x) - x)) elif x <= 1.25: tmp = x else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -6.2e-6) tmp = Float64(-log(Float64(hypot(1.0, x) - x))); elseif (x <= 1.25) tmp = x; else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -6.2e-6) tmp = -log((hypot(1.0, x) - x)); elseif (x <= 1.25) tmp = x; else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -6.2e-6], (-N[Log[N[(N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision] - x), $MachinePrecision]], $MachinePrecision]), If[LessEqual[x, 1.25], x, N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-6}:\\
\;\;\;\;-\log \left(\mathsf{hypot}\left(1, x\right) - x\right)\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < -6.1999999999999999e-6Initial program 3.4%
sqr-neg3.4%
+-commutative3.4%
sqr-neg3.4%
hypot-1-def4.6%
Simplified4.6%
flip-+3.1%
frac-2neg3.1%
log-div3.1%
pow23.1%
hypot-1-def3.7%
hypot-1-def3.1%
add-sqr-sqrt4.6%
+-commutative4.6%
fma-define4.6%
Applied egg-rr4.6%
neg-sub04.6%
associate--r-4.6%
neg-sub04.6%
+-commutative4.6%
sub-neg4.6%
fma-undefine4.6%
unpow24.6%
+-commutative4.6%
associate--l+52.3%
+-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
neg-sub0100.0%
neg-sub0100.0%
associate--r-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
if -6.1999999999999999e-6 < x < 1.25Initial program 6.4%
sqr-neg6.4%
+-commutative6.4%
sqr-neg6.4%
hypot-1-def6.4%
Simplified6.4%
Taylor expanded in x around 0 100.0%
if 1.25 < x Initial program 61.0%
sqr-neg61.0%
+-commutative61.0%
sqr-neg61.0%
hypot-1-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -1.3) (log (/ -0.5 x)) (if (<= x 1.25) x (log (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -1.3) {
tmp = log((-0.5 / x));
} else if (x <= 1.25) {
tmp = x;
} else {
tmp = log((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.3d0)) then
tmp = log(((-0.5d0) / x))
else if (x <= 1.25d0) then
tmp = x
else
tmp = log((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.3) {
tmp = Math.log((-0.5 / x));
} else if (x <= 1.25) {
tmp = x;
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.3: tmp = math.log((-0.5 / x)) elif x <= 1.25: tmp = x else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -1.3) tmp = log(Float64(-0.5 / x)); elseif (x <= 1.25) tmp = x; else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.3) tmp = log((-0.5 / x)); elseif (x <= 1.25) tmp = x; else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.3], N[Log[N[(-0.5 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 1.25], x, N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3:\\
\;\;\;\;\log \left(\frac{-0.5}{x}\right)\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.30000000000000004Initial program 3.4%
sqr-neg3.4%
+-commutative3.4%
sqr-neg3.4%
hypot-1-def4.6%
Simplified4.6%
Taylor expanded in x around -inf 99.4%
if -1.30000000000000004 < x < 1.25Initial program 6.4%
sqr-neg6.4%
+-commutative6.4%
sqr-neg6.4%
hypot-1-def6.4%
Simplified6.4%
Taylor expanded in x around 0 100.0%
if 1.25 < x Initial program 61.0%
sqr-neg61.0%
+-commutative61.0%
sqr-neg61.0%
hypot-1-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x 1.25) x (log (* x 2.0))))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = x;
} else {
tmp = log((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = x
else
tmp = log((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = x;
} else {
tmp = Math.log((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = x else: tmp = math.log((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = x; else tmp = log(Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = x; else tmp = log((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], x, N[Log[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\log \left(x \cdot 2\right)\\
\end{array}
\end{array}
if x < 1.25Initial program 5.4%
sqr-neg5.4%
+-commutative5.4%
sqr-neg5.4%
hypot-1-def5.8%
Simplified5.8%
Taylor expanded in x around 0 66.6%
if 1.25 < x Initial program 61.0%
sqr-neg61.0%
+-commutative61.0%
sqr-neg61.0%
hypot-1-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification76.0%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 21.0%
sqr-neg21.0%
+-commutative21.0%
sqr-neg21.0%
hypot-1-def32.3%
Simplified32.3%
Taylor expanded in x around 0 49.4%
Final simplification49.4%
(FPCore (x) :precision binary64 (let* ((t_0 (sqrt (+ (* x x) 1.0)))) (if (< x 0.0) (log (/ -1.0 (- x t_0))) (log (+ x t_0)))))
double code(double x) {
double t_0 = sqrt(((x * x) + 1.0));
double tmp;
if (x < 0.0) {
tmp = log((-1.0 / (x - t_0)));
} else {
tmp = log((x + t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((x * x) + 1.0d0))
if (x < 0.0d0) then
tmp = log(((-1.0d0) / (x - t_0)))
else
tmp = log((x + t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt(((x * x) + 1.0));
double tmp;
if (x < 0.0) {
tmp = Math.log((-1.0 / (x - t_0)));
} else {
tmp = Math.log((x + t_0));
}
return tmp;
}
def code(x): t_0 = math.sqrt(((x * x) + 1.0)) tmp = 0 if x < 0.0: tmp = math.log((-1.0 / (x - t_0))) else: tmp = math.log((x + t_0)) return tmp
function code(x) t_0 = sqrt(Float64(Float64(x * x) + 1.0)) tmp = 0.0 if (x < 0.0) tmp = log(Float64(-1.0 / Float64(x - t_0))); else tmp = log(Float64(x + t_0)); end return tmp end
function tmp_2 = code(x) t_0 = sqrt(((x * x) + 1.0)); tmp = 0.0; if (x < 0.0) tmp = log((-1.0 / (x - t_0))); else tmp = log((x + t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]}, If[Less[x, 0.0], N[Log[N[(-1.0 / N[(x - t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Log[N[(x + t$95$0), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x \cdot x + 1}\\
\mathbf{if}\;x < 0:\\
\;\;\;\;\log \left(\frac{-1}{x - t\_0}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + t\_0\right)\\
\end{array}
\end{array}
herbie shell --seed 2024030
(FPCore (x)
:name "Hyperbolic arcsine"
:precision binary64
:herbie-target
(if (< x 0.0) (log (/ -1.0 (- x (sqrt (+ (* x x) 1.0))))) (log (+ x (sqrt (+ (* x x) 1.0)))))
(log (+ x (sqrt (+ (* x x) 1.0)))))