
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.4) (+ 1.0 (* -0.5 (* x_m x_m))) 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.4) {
tmp = 1.0 + (-0.5 * (x_m * x_m));
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.4d0) then
tmp = 1.0d0 + ((-0.5d0) * (x_m * x_m))
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.4) {
tmp = 1.0 + (-0.5 * (x_m * x_m));
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.4: tmp = 1.0 + (-0.5 * (x_m * x_m)) else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.4) tmp = Float64(1.0 + Float64(-0.5 * Float64(x_m * x_m))); else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.4) tmp = 1.0 + (-0.5 * (x_m * x_m)); else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.4], N[(1.0 + N[(-0.5 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.4:\\
\;\;\;\;1 + -0.5 \cdot \left(x\_m \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 1.3999999999999999Initial program 100.0%
Taylor expanded in x around 0 63.7%
unpow263.7%
Applied egg-rr63.7%
if 1.3999999999999999 < x Initial program 100.0%
Applied egg-rr100.0%
Final simplification72.8%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ 2.0 (+ (exp x_m) (exp (- x_m)))))
x_m = fabs(x);
double code(double x_m) {
return 2.0 / (exp(x_m) + exp(-x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 2.0d0 / (exp(x_m) + exp(-x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 2.0 / (Math.exp(x_m) + Math.exp(-x_m));
}
x_m = math.fabs(x) def code(x_m): return 2.0 / (math.exp(x_m) + math.exp(-x_m))
x_m = abs(x) function code(x_m) return Float64(2.0 / Float64(exp(x_m) + exp(Float64(-x_m)))) end
x_m = abs(x); function tmp = code(x_m) tmp = 2.0 / (exp(x_m) + exp(-x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(2.0 / N[(N[Exp[x$95$m], $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{2}{e^{x\_m} + e^{-x\_m}}
\end{array}
Initial program 100.0%
Final simplification100.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 350.0) 1.0 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 350.0) {
tmp = 1.0;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 350.0d0) then
tmp = 1.0d0
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 350.0) {
tmp = 1.0;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 350.0: tmp = 1.0 else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 350.0) tmp = 1.0; else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 350.0) tmp = 1.0; else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 350.0], 1.0, 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 350:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 350Initial program 100.0%
Taylor expanded in x around 0 64.1%
if 350 < x Initial program 100.0%
Applied egg-rr100.0%
Final simplification73.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr54.2%
Final simplification54.2%
herbie shell --seed 2024030
(FPCore (x)
:name "Hyperbolic secant"
:precision binary64
(/ 2.0 (+ (exp x) (exp (- x)))))