
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* -2.0 (* im (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((-2.0 * (im * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((-2.0 * (im * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((-2.0 * (im * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(-2.0 * Float64(im * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * N[(im * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot \left(im \cdot \cos re\right)\right)\right)
\end{array}
Initial program 56.5%
cos-neg56.5%
sub-neg56.5%
neg-sub056.5%
remove-double-neg56.5%
remove-double-neg56.5%
sub0-neg56.5%
distribute-neg-in56.5%
+-commutative56.5%
sub-neg56.5%
associate-*l*56.5%
sub-neg56.5%
+-commutative56.5%
distribute-neg-in56.5%
Simplified56.5%
Taylor expanded in im around 0 50.3%
log1p-expm1-u99.1%
associate-*l*99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (re im)
:precision binary64
(if (<= im 470.0)
(* 0.5 (* (cos re) (* im (+ -2.0 (* (pow im 2.0) -0.3333333333333333)))))
(if (<= im 3.5e+99)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* -0.16666666666666666 (* (cos re) (pow im 3.0))))))
double code(double re, double im) {
double tmp;
if (im <= 470.0) {
tmp = 0.5 * (cos(re) * (im * (-2.0 + (pow(im, 2.0) * -0.3333333333333333))));
} else if (im <= 3.5e+99) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = -0.16666666666666666 * (cos(re) * pow(im, 3.0));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 470.0) {
tmp = 0.5 * (Math.cos(re) * (im * (-2.0 + (Math.pow(im, 2.0) * -0.3333333333333333))));
} else if (im <= 3.5e+99) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = -0.16666666666666666 * (Math.cos(re) * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 470.0: tmp = 0.5 * (math.cos(re) * (im * (-2.0 + (math.pow(im, 2.0) * -0.3333333333333333)))) elif im <= 3.5e+99: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = -0.16666666666666666 * (math.cos(re) * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 470.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * Float64(-2.0 + Float64((im ^ 2.0) * -0.3333333333333333))))); elseif (im <= 3.5e+99) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(-0.16666666666666666 * Float64(cos(re) * (im ^ 3.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 470.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * N[(-2.0 + N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 3.5e+99], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(-0.16666666666666666 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 470:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot \left(-2 + {im}^{2} \cdot -0.3333333333333333\right)\right)\right)\\
\mathbf{elif}\;im \leq 3.5 \cdot 10^{+99}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.16666666666666666 \cdot \left(\cos re \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 470Initial program 38.4%
cos-neg38.4%
sub-neg38.4%
neg-sub038.4%
remove-double-neg38.4%
remove-double-neg38.4%
sub0-neg38.4%
distribute-neg-in38.4%
+-commutative38.4%
sub-neg38.4%
associate-*l*38.4%
sub-neg38.4%
+-commutative38.4%
distribute-neg-in38.4%
Simplified38.4%
Taylor expanded in im around 0 87.5%
add-cube-cbrt86.0%
pow386.0%
+-commutative86.0%
fma-def86.0%
Applied egg-rr86.0%
rem-cube-cbrt87.5%
fma-udef87.5%
unpow387.5%
associate-*r*87.5%
fma-def87.5%
pow287.5%
*-commutative87.5%
Applied egg-rr87.5%
fma-udef87.5%
*-commutative87.5%
distribute-rgt-out87.5%
*-commutative87.5%
Simplified87.5%
if 470 < im < 3.4999999999999998e99Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.6%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 78.3%
expm1-def78.3%
*-commutative78.3%
Simplified78.3%
if 3.4999999999999998e99 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 98.3%
Taylor expanded in im around inf 98.3%
Taylor expanded in im around 0 98.3%
Final simplification88.9%
(FPCore (re im)
:precision binary64
(if (<= im 440.0)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 3.5e+99)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* -0.16666666666666666 (* (cos re) (pow im 3.0))))))
double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 3.5e+99) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = -0.16666666666666666 * (cos(re) * pow(im, 3.0));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 3.5e+99) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = -0.16666666666666666 * (Math.cos(re) * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 440.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 3.5e+99: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = -0.16666666666666666 * (math.cos(re) * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 440.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 3.5e+99) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(-0.16666666666666666 * Float64(cos(re) * (im ^ 3.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 440.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 3.5e+99], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(-0.16666666666666666 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 440:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 3.5 \cdot 10^{+99}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.16666666666666666 \cdot \left(\cos re \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 440Initial program 38.4%
cos-neg38.4%
sub-neg38.4%
neg-sub038.4%
remove-double-neg38.4%
remove-double-neg38.4%
sub0-neg38.4%
distribute-neg-in38.4%
+-commutative38.4%
sub-neg38.4%
associate-*l*38.4%
sub-neg38.4%
+-commutative38.4%
distribute-neg-in38.4%
Simplified38.4%
Taylor expanded in im around 0 68.9%
if 440 < im < 3.4999999999999998e99Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.6%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 78.3%
expm1-def78.3%
*-commutative78.3%
Simplified78.3%
if 3.4999999999999998e99 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 98.3%
Taylor expanded in im around inf 98.3%
Taylor expanded in im around 0 98.3%
Final simplification75.7%
(FPCore (re im)
:precision binary64
(if (<= im 2.4e+51)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 8.2e+102)
(sqrt (* (pow im 6.0) 0.027777777777777776))
(* 0.5 (* im (- (* (pow im 2.0) -0.3333333333333333) 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 2.4e+51) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 8.2e+102) {
tmp = sqrt((pow(im, 6.0) * 0.027777777777777776));
} else {
tmp = 0.5 * (im * ((pow(im, 2.0) * -0.3333333333333333) - 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.4d+51) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 8.2d+102) then
tmp = sqrt(((im ** 6.0d0) * 0.027777777777777776d0))
else
tmp = 0.5d0 * (im * (((im ** 2.0d0) * (-0.3333333333333333d0)) - 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.4e+51) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 8.2e+102) {
tmp = Math.sqrt((Math.pow(im, 6.0) * 0.027777777777777776));
} else {
tmp = 0.5 * (im * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.4e+51: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 8.2e+102: tmp = math.sqrt((math.pow(im, 6.0) * 0.027777777777777776)) else: tmp = 0.5 * (im * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.4e+51) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 8.2e+102) tmp = sqrt(Float64((im ^ 6.0) * 0.027777777777777776)); else tmp = Float64(0.5 * Float64(im * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.4e+51) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 8.2e+102) tmp = sqrt(((im ^ 6.0) * 0.027777777777777776)); else tmp = 0.5 * (im * (((im ^ 2.0) * -0.3333333333333333) - 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.4e+51], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 8.2e+102], N[Sqrt[N[(N[Power[im, 6.0], $MachinePrecision] * 0.027777777777777776), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(im * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.4 \cdot 10^{+51}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 8.2 \cdot 10^{+102}:\\
\;\;\;\;\sqrt{{im}^{6} \cdot 0.027777777777777776}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\\
\end{array}
\end{array}
if im < 2.3999999999999999e51Initial program 41.6%
cos-neg41.6%
sub-neg41.6%
neg-sub041.6%
remove-double-neg41.6%
remove-double-neg41.6%
sub0-neg41.6%
distribute-neg-in41.6%
+-commutative41.6%
sub-neg41.6%
associate-*l*41.6%
sub-neg41.6%
+-commutative41.6%
distribute-neg-in41.6%
Simplified41.6%
Taylor expanded in im around 0 65.4%
if 2.3999999999999999e51 < im < 8.1999999999999999e102Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 6.8%
Taylor expanded in im around inf 6.8%
Taylor expanded in re around 0 5.0%
*-commutative5.0%
Simplified5.0%
add-sqr-sqrt0.0%
sqrt-unprod21.4%
swap-sqr21.4%
pow-prod-up21.4%
metadata-eval21.4%
metadata-eval21.4%
Applied egg-rr21.4%
if 8.1999999999999999e102 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
add-cube-cbrt100.0%
pow3100.0%
+-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
rem-cube-cbrt100.0%
fma-udef100.0%
unpow3100.0%
associate-*r*100.0%
fma-def100.0%
pow2100.0%
*-commutative100.0%
Applied egg-rr100.0%
fma-udef100.0%
*-commutative100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 82.4%
Final simplification66.4%
(FPCore (re im) :precision binary64 (if (<= im 440.0) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (log1p (expm1 (* -2.0 im))))))
double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 440.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 440.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 440.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 440:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 440Initial program 38.4%
cos-neg38.4%
sub-neg38.4%
neg-sub038.4%
remove-double-neg38.4%
remove-double-neg38.4%
sub0-neg38.4%
distribute-neg-in38.4%
+-commutative38.4%
sub-neg38.4%
associate-*l*38.4%
sub-neg38.4%
+-commutative38.4%
distribute-neg-in38.4%
Simplified38.4%
Taylor expanded in im around 0 68.9%
if 440 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 5.3%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.0%
expm1-def80.0%
*-commutative80.0%
Simplified80.0%
Final simplification72.1%
(FPCore (re im) :precision binary64 (if (<= im 9.2e+54) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (* im (- (* (pow im 2.0) -0.3333333333333333) 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 9.2e+54) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * (im * ((pow(im, 2.0) * -0.3333333333333333) - 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 9.2d+54) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else
tmp = 0.5d0 * (im * (((im ** 2.0d0) * (-0.3333333333333333d0)) - 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 9.2e+54) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * (im * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 9.2e+54: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * (im * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 9.2e+54) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * Float64(im * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 9.2e+54) tmp = 0.5 * (cos(re) * (-2.0 * im)); else tmp = 0.5 * (im * (((im ^ 2.0) * -0.3333333333333333) - 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 9.2e+54], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 9.2 \cdot 10^{+54}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\\
\end{array}
\end{array}
if im < 9.19999999999999977e54Initial program 41.6%
cos-neg41.6%
sub-neg41.6%
neg-sub041.6%
remove-double-neg41.6%
remove-double-neg41.6%
sub0-neg41.6%
distribute-neg-in41.6%
+-commutative41.6%
sub-neg41.6%
associate-*l*41.6%
sub-neg41.6%
+-commutative41.6%
distribute-neg-in41.6%
Simplified41.6%
Taylor expanded in im around 0 65.4%
if 9.19999999999999977e54 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 79.9%
add-cube-cbrt79.9%
pow379.9%
+-commutative79.9%
fma-def79.9%
Applied egg-rr79.9%
rem-cube-cbrt79.9%
fma-udef79.9%
unpow379.9%
associate-*r*79.9%
fma-def79.9%
pow279.9%
*-commutative79.9%
Applied egg-rr79.9%
fma-udef79.9%
*-commutative79.9%
distribute-rgt-out79.9%
*-commutative79.9%
Simplified79.9%
Taylor expanded in re around 0 65.7%
Final simplification65.5%
(FPCore (re im) :precision binary64 (if (<= im 8.2e+54) (* 0.5 (* (cos re) (* -2.0 im))) (* -0.16666666666666666 (pow im 3.0))))
double code(double re, double im) {
double tmp;
if (im <= 8.2e+54) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = -0.16666666666666666 * pow(im, 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 8.2d+54) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else
tmp = (-0.16666666666666666d0) * (im ** 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 8.2e+54) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = -0.16666666666666666 * Math.pow(im, 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 8.2e+54: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = -0.16666666666666666 * math.pow(im, 3.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 8.2e+54) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(-0.16666666666666666 * (im ^ 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 8.2e+54) tmp = 0.5 * (cos(re) * (-2.0 * im)); else tmp = -0.16666666666666666 * (im ^ 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 8.2e+54], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.16666666666666666 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 8.2 \cdot 10^{+54}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.16666666666666666 \cdot {im}^{3}\\
\end{array}
\end{array}
if im < 8.19999999999999935e54Initial program 41.6%
cos-neg41.6%
sub-neg41.6%
neg-sub041.6%
remove-double-neg41.6%
remove-double-neg41.6%
sub0-neg41.6%
distribute-neg-in41.6%
+-commutative41.6%
sub-neg41.6%
associate-*l*41.6%
sub-neg41.6%
+-commutative41.6%
distribute-neg-in41.6%
Simplified41.6%
Taylor expanded in im around 0 65.4%
if 8.19999999999999935e54 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 79.9%
Taylor expanded in im around inf 79.9%
Taylor expanded in re around 0 65.7%
*-commutative65.7%
Simplified65.7%
Final simplification65.5%
(FPCore (re im) :precision binary64 (if (<= im 30.0) (* 0.5 (* -2.0 im)) (* -0.16666666666666666 (pow im 3.0))))
double code(double re, double im) {
double tmp;
if (im <= 30.0) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = -0.16666666666666666 * pow(im, 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 30.0d0) then
tmp = 0.5d0 * ((-2.0d0) * im)
else
tmp = (-0.16666666666666666d0) * (im ** 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 30.0) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = -0.16666666666666666 * Math.pow(im, 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 30.0: tmp = 0.5 * (-2.0 * im) else: tmp = -0.16666666666666666 * math.pow(im, 3.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 30.0) tmp = Float64(0.5 * Float64(-2.0 * im)); else tmp = Float64(-0.16666666666666666 * (im ^ 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 30.0) tmp = 0.5 * (-2.0 * im); else tmp = -0.16666666666666666 * (im ^ 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 30.0], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision], N[(-0.16666666666666666 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 30:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;-0.16666666666666666 \cdot {im}^{3}\\
\end{array}
\end{array}
if im < 30Initial program 38.4%
cos-neg38.4%
sub-neg38.4%
neg-sub038.4%
remove-double-neg38.4%
remove-double-neg38.4%
sub0-neg38.4%
distribute-neg-in38.4%
+-commutative38.4%
sub-neg38.4%
associate-*l*38.4%
sub-neg38.4%
+-commutative38.4%
distribute-neg-in38.4%
Simplified38.4%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 38.7%
if 30 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 69.8%
Taylor expanded in im around inf 69.8%
Taylor expanded in re around 0 57.3%
*-commutative57.3%
Simplified57.3%
Final simplification44.2%
(FPCore (re im) :precision binary64 (* 0.5 (* -2.0 im)))
double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((-2.0d0) * im)
end function
public static double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
def code(re, im): return 0.5 * (-2.0 * im)
function code(re, im) return Float64(0.5 * Float64(-2.0 * im)) end
function tmp = code(re, im) tmp = 0.5 * (-2.0 * im); end
code[re_, im_] := N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-2 \cdot im\right)
\end{array}
Initial program 56.5%
cos-neg56.5%
sub-neg56.5%
neg-sub056.5%
remove-double-neg56.5%
remove-double-neg56.5%
sub0-neg56.5%
distribute-neg-in56.5%
+-commutative56.5%
sub-neg56.5%
associate-*l*56.5%
sub-neg56.5%
+-commutative56.5%
distribute-neg-in56.5%
Simplified56.5%
Taylor expanded in im around 0 50.3%
Taylor expanded in re around 0 28.7%
Final simplification28.7%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024029
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))