
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (cbrt (* (pow (* 2.0 PI) 3.0) (pow u2 3.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(cbrtf((powf((2.0f * ((float) M_PI)), 3.0f) * powf(u2, 3.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(cbrt(Float32((Float32(Float32(2.0) * Float32(pi)) ^ Float32(3.0)) * (u2 ^ Float32(3.0)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\sqrt[3]{{\left(2 \cdot \pi\right)}^{3} \cdot {u2}^{3}}\right)
\end{array}
Initial program 58.1%
sub-neg58.1%
log1p-def98.2%
Simplified98.2%
add-cbrt-cube98.2%
add-cbrt-cube98.2%
cbrt-unprod98.4%
pow398.4%
pow398.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sqrt (* 2.0 PI)))) (* (sqrt (- (log1p (- u1)))) (sin (* t_0 (* u2 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((2.0f * ((float) M_PI)));
return sqrtf(-log1pf(-u1)) * sinf((t_0 * (u2 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(Float32(2.0) * Float32(pi))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(t_0 * Float32(u2 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot \pi}\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(t\_0 \cdot \left(u2 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 58.1%
sub-neg58.1%
log1p-def98.2%
Simplified98.2%
expm1-log1p-u98.1%
associate-*l*98.1%
Applied egg-rr98.1%
expm1-log1p-u98.2%
associate-*r*98.2%
*-commutative98.2%
add-sqr-sqrt98.2%
associate-*r*98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 58.1%
sub-neg58.1%
log1p-def98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.003000000026077032)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(* (sin t_0) (sqrt (* (- u1) (+ -1.0 (* u1 -0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.003000000026077032f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf((-u1 * (-1.0f + (u1 * -0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.003000000026077032)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(Float32(Float32(-u1) * Float32(Float32(-1.0) + Float32(u1 * Float32(-0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.003000000026077032:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{\left(-u1\right) \cdot \left(-1 + u1 \cdot -0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 2 (PI.f32)) u2) < 0.00300000003Initial program 60.7%
sub-neg60.7%
log1p-def98.3%
Simplified98.3%
add-cbrt-cube98.3%
add-cbrt-cube98.3%
cbrt-unprod98.6%
pow398.6%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 97.6%
if 0.00300000003 < (*.f32 (*.f32 2 (PI.f32)) u2) Initial program 54.1%
Taylor expanded in u1 around 0 89.3%
unpow289.3%
associate-*r*89.3%
distribute-rgt-out89.4%
Simplified89.4%
Final simplification94.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.008200000040233135)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* PI u2)))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.008200000040233135f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.008200000040233135)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.008200000040233135:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 2 (PI.f32)) u2) < 0.00820000004Initial program 60.1%
sub-neg60.1%
log1p-def98.4%
Simplified98.4%
add-cbrt-cube98.4%
add-cbrt-cube98.3%
cbrt-unprod98.6%
pow398.6%
pow398.5%
Applied egg-rr98.5%
Taylor expanded in u2 around 0 96.3%
if 0.00820000004 < (*.f32 (*.f32 2 (PI.f32)) u2) Initial program 54.1%
sub-neg54.1%
log1p-def97.8%
Simplified97.8%
neg-mul-197.8%
log1p-udef54.1%
sub-neg54.1%
neg-mul-154.1%
add-cube-cbrt54.2%
pow354.2%
Applied egg-rr76.7%
Taylor expanded in u1 around 0 78.9%
Final simplification90.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 58.1%
sub-neg58.1%
log1p-def98.2%
Simplified98.2%
neg-mul-198.2%
log1p-udef58.1%
sub-neg58.1%
neg-mul-158.1%
add-cube-cbrt58.2%
pow358.2%
Applied egg-rr74.5%
Taylor expanded in u1 around 0 76.8%
Final simplification76.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* PI (* u2 (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (((float) M_PI) * (u2 * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(pi) * Float32(u2 * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (single(pi) * (u2 * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(\pi \cdot \left(u2 \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 58.1%
Taylor expanded in u1 around 0 76.8%
mul-1-neg76.8%
Simplified76.8%
Taylor expanded in u2 around 0 65.9%
associate-*r*65.9%
Simplified65.9%
Final simplification65.9%
herbie shell --seed 2024029
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))