
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (* (+ x y) 0.01)))
double code(double x, double y) {
return x / ((x + y) * 0.01);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((x + y) * 0.01d0)
end function
public static double code(double x, double y) {
return x / ((x + y) * 0.01);
}
def code(x, y): return x / ((x + y) * 0.01)
function code(x, y) return Float64(x / Float64(Float64(x + y) * 0.01)) end
function tmp = code(x, y) tmp = x / ((x + y) * 0.01); end
code[x_, y_] := N[(x / N[(N[(x + y), $MachinePrecision] * 0.01), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(x + y\right) \cdot 0.01}
\end{array}
Initial program 99.2%
*-commutative99.2%
associate-/l*99.5%
Simplified99.5%
associate-/l*99.2%
*-commutative99.2%
expm1-log1p-u98.4%
expm1-udef54.8%
associate-/l*55.2%
div-inv55.2%
metadata-eval55.2%
Applied egg-rr55.2%
expm1-def98.8%
expm1-log1p99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -9.2e+17) 100.0 (if (<= x 2.15e+155) (* 100.0 (/ x y)) 100.0)))
double code(double x, double y) {
double tmp;
if (x <= -9.2e+17) {
tmp = 100.0;
} else if (x <= 2.15e+155) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.2d+17)) then
tmp = 100.0d0
else if (x <= 2.15d+155) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9.2e+17) {
tmp = 100.0;
} else if (x <= 2.15e+155) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9.2e+17: tmp = 100.0 elif x <= 2.15e+155: tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -9.2e+17) tmp = 100.0; elseif (x <= 2.15e+155) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9.2e+17) tmp = 100.0; elseif (x <= 2.15e+155) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9.2e+17], 100.0, If[LessEqual[x, 2.15e+155], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+17}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+155}:\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -9.2e17 or 2.1500000000000001e155 < x Initial program 98.5%
*-commutative98.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 78.9%
if -9.2e17 < x < 2.1500000000000001e155Initial program 99.6%
*-commutative99.6%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in x around 0 80.9%
Final simplification80.3%
(FPCore (x y) :precision binary64 (if (<= x -6.6e+17) 100.0 (if (<= x 2.15e+155) (* x (/ 100.0 y)) 100.0)))
double code(double x, double y) {
double tmp;
if (x <= -6.6e+17) {
tmp = 100.0;
} else if (x <= 2.15e+155) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.6d+17)) then
tmp = 100.0d0
else if (x <= 2.15d+155) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.6e+17) {
tmp = 100.0;
} else if (x <= 2.15e+155) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.6e+17: tmp = 100.0 elif x <= 2.15e+155: tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6.6e+17) tmp = 100.0; elseif (x <= 2.15e+155) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.6e+17) tmp = 100.0; elseif (x <= 2.15e+155) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.6e+17], 100.0, If[LessEqual[x, 2.15e+155], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.6 \cdot 10^{+17}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+155}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -6.6e17 or 2.1500000000000001e155 < x Initial program 98.5%
*-commutative98.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 78.9%
if -6.6e17 < x < 2.1500000000000001e155Initial program 99.6%
*-commutative99.6%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in x around 0 80.9%
associate-*r/80.8%
associate-/l*80.5%
associate-/r/81.0%
Simplified81.0%
Final simplification80.3%
(FPCore (x y) :precision binary64 (/ 100.0 (/ (+ x y) x)))
double code(double x, double y) {
return 100.0 / ((x + y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 / ((x + y) / x)
end function
public static double code(double x, double y) {
return 100.0 / ((x + y) / x);
}
def code(x, y): return 100.0 / ((x + y) / x)
function code(x, y) return Float64(100.0 / Float64(Float64(x + y) / x)) end
function tmp = code(x, y) tmp = 100.0 / ((x + y) / x); end
code[x_, y_] := N[(100.0 / N[(N[(x + y), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{100}{\frac{x + y}{x}}
\end{array}
Initial program 99.2%
*-commutative99.2%
associate-/l*99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.2%
*-commutative99.2%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in x around inf 39.6%
Final simplification39.6%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024029
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))