
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2.8e-58) (/ (* x_m (- y z)) y) (* x_m (- 1.0 (/ z y))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.8e-58) {
tmp = (x_m * (y - z)) / y;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2.8d-58) then
tmp = (x_m * (y - z)) / y
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.8e-58) {
tmp = (x_m * (y - z)) / y;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2.8e-58: tmp = (x_m * (y - z)) / y else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2.8e-58) tmp = Float64(Float64(x_m * Float64(y - z)) / y); else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2.8e-58) tmp = (x_m * (y - z)) / y; else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2.8e-58], N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2.8 \cdot 10^{-58}:\\
\;\;\;\;\frac{x\_m \cdot \left(y - z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if x < 2.8000000000000001e-58Initial program 88.0%
if 2.8000000000000001e-58 < x Initial program 85.9%
*-commutative85.9%
associate-*l/100.0%
*-commutative100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Final simplification91.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -4.8e+50)
(not (or (<= z 5e-40) (and (not (<= z 4.8e+114)) (<= z 3e+168)))))
(* z (/ (- x_m) y))
x_m)))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -4.8e+50) || !((z <= 5e-40) || (!(z <= 4.8e+114) && (z <= 3e+168)))) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d+50)) .or. (.not. (z <= 5d-40) .or. (.not. (z <= 4.8d+114)) .and. (z <= 3d+168))) then
tmp = z * (-x_m / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -4.8e+50) || !((z <= 5e-40) || (!(z <= 4.8e+114) && (z <= 3e+168)))) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -4.8e+50) or not ((z <= 5e-40) or (not (z <= 4.8e+114) and (z <= 3e+168))): tmp = z * (-x_m / y) else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -4.8e+50) || !((z <= 5e-40) || (!(z <= 4.8e+114) && (z <= 3e+168)))) tmp = Float64(z * Float64(Float64(-x_m) / y)); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -4.8e+50) || ~(((z <= 5e-40) || (~((z <= 4.8e+114)) && (z <= 3e+168))))) tmp = z * (-x_m / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -4.8e+50], N[Not[Or[LessEqual[z, 5e-40], And[N[Not[LessEqual[z, 4.8e+114]], $MachinePrecision], LessEqual[z, 3e+168]]]], $MachinePrecision]], N[(z * N[((-x$95$m) / y), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{+50} \lor \neg \left(z \leq 5 \cdot 10^{-40} \lor \neg \left(z \leq 4.8 \cdot 10^{+114}\right) \land z \leq 3 \cdot 10^{+168}\right):\\
\;\;\;\;z \cdot \frac{-x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -4.8000000000000004e50 or 4.99999999999999965e-40 < z < 4.8e114 or 2.9999999999999998e168 < z Initial program 92.1%
*-commutative92.1%
associate-*l/90.0%
*-commutative90.0%
div-sub90.0%
*-inverses90.0%
Simplified90.0%
Taylor expanded in z around inf 76.6%
mul-1-neg76.6%
associate-*l/78.4%
distribute-rgt-neg-out78.4%
*-commutative78.4%
Simplified78.4%
if -4.8000000000000004e50 < z < 4.99999999999999965e-40 or 4.8e114 < z < 2.9999999999999998e168Initial program 83.2%
*-commutative83.2%
associate-*l/100.0%
*-commutative100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in z around 0 80.1%
Final simplification79.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -1.6e-37) x_m (if (<= y 6e-7) (/ (* x_m (- z)) y) x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.6e-37) {
tmp = x_m;
} else if (y <= 6e-7) {
tmp = (x_m * -z) / y;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d-37)) then
tmp = x_m
else if (y <= 6d-7) then
tmp = (x_m * -z) / y
else
tmp = x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.6e-37) {
tmp = x_m;
} else if (y <= 6e-7) {
tmp = (x_m * -z) / y;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.6e-37: tmp = x_m elif y <= 6e-7: tmp = (x_m * -z) / y else: tmp = x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.6e-37) tmp = x_m; elseif (y <= 6e-7) tmp = Float64(Float64(x_m * Float64(-z)) / y); else tmp = x_m; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.6e-37) tmp = x_m; elseif (y <= 6e-7) tmp = (x_m * -z) / y; else tmp = x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.6e-37], x$95$m, If[LessEqual[y, 6e-7], N[(N[(x$95$m * (-z)), $MachinePrecision] / y), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-37}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 6 \cdot 10^{-7}:\\
\;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -1.5999999999999999e-37 or 5.9999999999999997e-7 < y Initial program 80.5%
*-commutative80.5%
associate-*l/99.9%
*-commutative99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 78.9%
if -1.5999999999999999e-37 < y < 5.9999999999999997e-7Initial program 95.4%
Taylor expanded in y around 0 79.0%
associate-*r*79.0%
neg-mul-179.0%
*-commutative79.0%
Simplified79.0%
Final simplification79.0%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -7.4e+118) (* (- y z) (/ x_m y)) (* x_m (- 1.0 (/ z y))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.4e+118) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.4d+118)) then
tmp = (y - z) * (x_m / y)
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.4e+118) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -7.4e+118: tmp = (y - z) * (x_m / y) else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -7.4e+118) tmp = Float64(Float64(y - z) * Float64(x_m / y)); else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -7.4e+118) tmp = (y - z) * (x_m / y); else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -7.4e+118], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -7.4 \cdot 10^{+118}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if z < -7.39999999999999973e118Initial program 92.1%
associate-*l/94.9%
Simplified94.9%
if -7.39999999999999973e118 < z Initial program 86.4%
*-commutative86.4%
associate-*l/97.7%
*-commutative97.7%
div-sub97.7%
*-inverses97.7%
Simplified97.7%
Final simplification97.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 4e-6) x_m (* y (/ x_m y)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e-6) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 4d-6) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e-6) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 4e-6: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 4e-6) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 4e-6) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 4e-6], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4 \cdot 10^{-6}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if x < 3.99999999999999982e-6Initial program 88.6%
*-commutative88.6%
associate-*l/93.8%
*-commutative93.8%
div-sub93.8%
*-inverses93.8%
Simplified93.8%
Taylor expanded in z around 0 53.5%
if 3.99999999999999982e-6 < x Initial program 83.4%
Taylor expanded in y around inf 35.4%
associate-/l*48.6%
associate-/r/62.0%
Applied egg-rr62.0%
Final simplification55.4%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 87.5%
*-commutative87.5%
associate-*l/95.2%
*-commutative95.2%
div-sub95.2%
*-inverses95.2%
Simplified95.2%
Final simplification95.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 87.5%
*-commutative87.5%
associate-*l/95.2%
*-commutative95.2%
div-sub95.2%
*-inverses95.2%
Simplified95.2%
Taylor expanded in z around 0 52.4%
Final simplification52.4%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024029
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:herbie-target
(if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))
(/ (* x (- y z)) y))