
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (- (+ x y) (* z (+ x y))))
double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) - (z * (x + y))
end function
public static double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
def code(x, y, z): return (x + y) - (z * (x + y))
function code(x, y, z) return Float64(Float64(x + y) - Float64(z * Float64(x + y))) end
function tmp = code(x, y, z) tmp = (x + y) - (z * (x + y)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] - N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - z \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))) (t_1 (* x (- z))))
(if (<= z -1.3e+243)
t_0
(if (<= z -6.5e+62)
t_1
(if (<= z -1.46e+43)
t_0
(if (<= z -20.0)
t_1
(if (<= z 1.0) (+ x y) (if (<= z 3.1e+118) t_1 t_0))))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -1.3e+243) {
tmp = t_0;
} else if (z <= -6.5e+62) {
tmp = t_1;
} else if (z <= -1.46e+43) {
tmp = t_0;
} else if (z <= -20.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 3.1e+118) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * -z
t_1 = x * -z
if (z <= (-1.3d+243)) then
tmp = t_0
else if (z <= (-6.5d+62)) then
tmp = t_1
else if (z <= (-1.46d+43)) then
tmp = t_0
else if (z <= (-20.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x + y
else if (z <= 3.1d+118) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -1.3e+243) {
tmp = t_0;
} else if (z <= -6.5e+62) {
tmp = t_1;
} else if (z <= -1.46e+43) {
tmp = t_0;
} else if (z <= -20.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 3.1e+118) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z t_1 = x * -z tmp = 0 if z <= -1.3e+243: tmp = t_0 elif z <= -6.5e+62: tmp = t_1 elif z <= -1.46e+43: tmp = t_0 elif z <= -20.0: tmp = t_1 elif z <= 1.0: tmp = x + y elif z <= 3.1e+118: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) t_1 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -1.3e+243) tmp = t_0; elseif (z <= -6.5e+62) tmp = t_1; elseif (z <= -1.46e+43) tmp = t_0; elseif (z <= -20.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x + y); elseif (z <= 3.1e+118) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; t_1 = x * -z; tmp = 0.0; if (z <= -1.3e+243) tmp = t_0; elseif (z <= -6.5e+62) tmp = t_1; elseif (z <= -1.46e+43) tmp = t_0; elseif (z <= -20.0) tmp = t_1; elseif (z <= 1.0) tmp = x + y; elseif (z <= 3.1e+118) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -1.3e+243], t$95$0, If[LessEqual[z, -6.5e+62], t$95$1, If[LessEqual[z, -1.46e+43], t$95$0, If[LessEqual[z, -20.0], t$95$1, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], If[LessEqual[z, 3.1e+118], t$95$1, t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
t_1 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -1.3 \cdot 10^{+243}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -6.5 \cdot 10^{+62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.46 \cdot 10^{+43}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -20:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{+118}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.29999999999999998e243 or -6.5000000000000003e62 < z < -1.45999999999999989e43 or 3.09999999999999986e118 < z Initial program 100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in88.5%
Applied egg-rr88.5%
Taylor expanded in z around inf 88.5%
associate-*r*88.5%
neg-mul-188.5%
Simplified88.5%
Taylor expanded in y around inf 48.3%
associate-*r*48.3%
mul-1-neg48.3%
Simplified48.3%
if -1.29999999999999998e243 < z < -6.5000000000000003e62 or -1.45999999999999989e43 < z < -20 or 1 < z < 3.09999999999999986e118Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 48.1%
Taylor expanded in z around inf 45.3%
associate-*r*45.3%
neg-mul-145.3%
Simplified45.3%
if -20 < z < 1Initial program 99.9%
Taylor expanded in z around 0 95.8%
+-commutative95.8%
Simplified95.8%
Final simplification69.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))) (t_1 (* x (- z))))
(if (<= z -8.6e+243)
t_0
(if (<= z -4.2e+62)
t_1
(if (<= z -4.9e-7)
(* y (- 1.0 z))
(if (<= z 1.0) (+ x y) (if (<= z 1.45e+122) t_1 t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -8.6e+243) {
tmp = t_0;
} else if (z <= -4.2e+62) {
tmp = t_1;
} else if (z <= -4.9e-7) {
tmp = y * (1.0 - z);
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 1.45e+122) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * -z
t_1 = x * -z
if (z <= (-8.6d+243)) then
tmp = t_0
else if (z <= (-4.2d+62)) then
tmp = t_1
else if (z <= (-4.9d-7)) then
tmp = y * (1.0d0 - z)
else if (z <= 1.0d0) then
tmp = x + y
else if (z <= 1.45d+122) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -8.6e+243) {
tmp = t_0;
} else if (z <= -4.2e+62) {
tmp = t_1;
} else if (z <= -4.9e-7) {
tmp = y * (1.0 - z);
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 1.45e+122) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z t_1 = x * -z tmp = 0 if z <= -8.6e+243: tmp = t_0 elif z <= -4.2e+62: tmp = t_1 elif z <= -4.9e-7: tmp = y * (1.0 - z) elif z <= 1.0: tmp = x + y elif z <= 1.45e+122: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) t_1 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -8.6e+243) tmp = t_0; elseif (z <= -4.2e+62) tmp = t_1; elseif (z <= -4.9e-7) tmp = Float64(y * Float64(1.0 - z)); elseif (z <= 1.0) tmp = Float64(x + y); elseif (z <= 1.45e+122) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; t_1 = x * -z; tmp = 0.0; if (z <= -8.6e+243) tmp = t_0; elseif (z <= -4.2e+62) tmp = t_1; elseif (z <= -4.9e-7) tmp = y * (1.0 - z); elseif (z <= 1.0) tmp = x + y; elseif (z <= 1.45e+122) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -8.6e+243], t$95$0, If[LessEqual[z, -4.2e+62], t$95$1, If[LessEqual[z, -4.9e-7], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], If[LessEqual[z, 1.45e+122], t$95$1, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
t_1 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -8.6 \cdot 10^{+243}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -4.2 \cdot 10^{+62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -4.9 \cdot 10^{-7}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{+122}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -8.59999999999999928e243 or 1.45e122 < z Initial program 100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in89.4%
Applied egg-rr89.4%
Taylor expanded in z around inf 89.4%
associate-*r*89.4%
neg-mul-189.4%
Simplified89.4%
Taylor expanded in y around inf 47.0%
associate-*r*47.0%
mul-1-neg47.0%
Simplified47.0%
if -8.59999999999999928e243 < z < -4.2e62 or 1 < z < 1.45e122Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 47.8%
Taylor expanded in z around inf 46.1%
associate-*r*46.1%
neg-mul-146.1%
Simplified46.1%
if -4.2e62 < z < -4.8999999999999997e-7Initial program 99.8%
Taylor expanded in x around 0 51.2%
if -4.8999999999999997e-7 < z < 1Initial program 99.9%
Taylor expanded in z around 0 97.5%
+-commutative97.5%
Simplified97.5%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- (- x) y)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (-x - y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (-x - y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (-x - y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * (-x - y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(Float64(-x) - y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * (-x - y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[((-x) - y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(\left(-x\right) - y\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
Taylor expanded in z around inf 96.8%
associate-*r*96.8%
neg-mul-196.8%
*-commutative96.8%
+-commutative96.8%
Simplified96.8%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 96.5%
+-commutative96.5%
Simplified96.5%
Final simplification96.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -32.0) (not (<= z 1.0))) (* x (- z)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -32.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-32.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x * -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -32.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -32.0) or not (z <= 1.0): tmp = x * -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -32.0) || !(z <= 1.0)) tmp = Float64(x * Float64(-z)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -32.0) || ~((z <= 1.0))) tmp = x * -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -32.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -32 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -32 or 1 < z Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 53.5%
Taylor expanded in z around inf 51.8%
associate-*r*51.8%
neg-mul-151.8%
Simplified51.8%
if -32 < z < 1Initial program 99.9%
Taylor expanded in z around 0 95.8%
+-commutative95.8%
Simplified95.8%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (<= x -1.75e-58) (* x (- 1.0 z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.75e-58) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.75d-58)) then
tmp = x * (1.0d0 - z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.75e-58) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.75e-58: tmp = x * (1.0 - z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.75e-58) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.75e-58) tmp = x * (1.0 - z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.75e-58], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \cdot 10^{-58}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if x < -1.75e-58Initial program 100.0%
Taylor expanded in x around inf 77.6%
*-commutative77.6%
Simplified77.6%
if -1.75e-58 < x Initial program 100.0%
Taylor expanded in x around 0 64.0%
Final simplification68.2%
(FPCore (x y z) :precision binary64 (if (<= x -3e-58) (- x (* x z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3e-58) {
tmp = x - (x * z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3d-58)) then
tmp = x - (x * z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3e-58) {
tmp = x - (x * z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3e-58: tmp = x - (x * z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3e-58) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3e-58) tmp = x - (x * z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3e-58], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-58}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if x < -3.00000000000000008e-58Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 77.7%
mul-1-neg77.7%
unsub-neg77.7%
*-commutative77.7%
Applied egg-rr77.7%
if -3.00000000000000008e-58 < x Initial program 100.0%
Taylor expanded in x around 0 64.0%
Final simplification68.3%
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.55e+54) x y))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e+54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.55d+54)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e+54) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.55e+54: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.55e+54) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.55e+54) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.55e+54], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+54}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.55e54Initial program 99.9%
Taylor expanded in x around inf 85.7%
*-commutative85.7%
Simplified85.7%
Taylor expanded in z around 0 36.6%
if -1.55e54 < x Initial program 100.0%
Taylor expanded in x around 0 62.4%
Taylor expanded in z around 0 27.1%
Final simplification29.4%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 45.7%
+-commutative45.7%
Simplified45.7%
Final simplification45.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 51.9%
*-commutative51.9%
Simplified51.9%
Taylor expanded in z around 0 23.7%
Final simplification23.7%
herbie shell --seed 2024029
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))