
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma -500.0 y (* 500.0 x)))
double code(double x, double y) {
return fma(-500.0, y, (500.0 * x));
}
function code(x, y) return fma(-500.0, y, Float64(500.0 * x)) end
code[x_, y_] := N[(-500.0 * y + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-500, y, 500 \cdot x\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -8.6e+18) (not (<= y 2.8e-13))) (* -500.0 y) (* 500.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -8.6e+18) || !(y <= 2.8e-13)) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8.6d+18)) .or. (.not. (y <= 2.8d-13))) then
tmp = (-500.0d0) * y
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8.6e+18) || !(y <= 2.8e-13)) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8.6e+18) or not (y <= 2.8e-13): tmp = -500.0 * y else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -8.6e+18) || !(y <= 2.8e-13)) tmp = Float64(-500.0 * y); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8.6e+18) || ~((y <= 2.8e-13))) tmp = -500.0 * y; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8.6e+18], N[Not[LessEqual[y, 2.8e-13]], $MachinePrecision]], N[(-500.0 * y), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.6 \cdot 10^{+18} \lor \neg \left(y \leq 2.8 \cdot 10^{-13}\right):\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if y < -8.6e18 or 2.8000000000000002e-13 < y Initial program 99.9%
Taylor expanded in x around 0 81.7%
if -8.6e18 < y < 2.8000000000000002e-13Initial program 100.0%
Taylor expanded in x around inf 77.7%
Final simplification79.7%
(FPCore (x y) :precision binary64 (+ (* 500.0 x) (* -500.0 y)))
double code(double x, double y) {
return (500.0 * x) + (-500.0 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (500.0d0 * x) + ((-500.0d0) * y)
end function
public static double code(double x, double y) {
return (500.0 * x) + (-500.0 * y);
}
def code(x, y): return (500.0 * x) + (-500.0 * y)
function code(x, y) return Float64(Float64(500.0 * x) + Float64(-500.0 * y)) end
function tmp = code(x, y) tmp = (500.0 * x) + (-500.0 * y); end
code[x_, y_] := N[(N[(500.0 * x), $MachinePrecision] + N[(-500.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot x + -500 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 53.1%
Final simplification53.1%
herbie shell --seed 2024029
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))