
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (+ (* -2.5 (* (/ v (sqrt 2.0)) (/ v PI))) (/ 1.0 (* (sqrt 2.0) PI))) t))
double code(double v, double t) {
return ((-2.5 * ((v / sqrt(2.0)) * (v / ((double) M_PI)))) + (1.0 / (sqrt(2.0) * ((double) M_PI)))) / t;
}
public static double code(double v, double t) {
return ((-2.5 * ((v / Math.sqrt(2.0)) * (v / Math.PI))) + (1.0 / (Math.sqrt(2.0) * Math.PI))) / t;
}
def code(v, t): return ((-2.5 * ((v / math.sqrt(2.0)) * (v / math.pi))) + (1.0 / (math.sqrt(2.0) * math.pi))) / t
function code(v, t) return Float64(Float64(Float64(-2.5 * Float64(Float64(v / sqrt(2.0)) * Float64(v / pi))) + Float64(1.0 / Float64(sqrt(2.0) * pi))) / t) end
function tmp = code(v, t) tmp = ((-2.5 * ((v / sqrt(2.0)) * (v / pi))) + (1.0 / (sqrt(2.0) * pi))) / t; end
code[v_, t_] := N[(N[(N[(-2.5 * N[(N[(v / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(v / Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2.5 \cdot \left(\frac{v}{\sqrt{2}} \cdot \frac{v}{\pi}\right) + \frac{1}{\sqrt{2} \cdot \pi}}{t}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in v around 0 98.5%
fma-def98.5%
associate-/r*98.5%
associate-/r*98.7%
Simplified98.7%
Taylor expanded in t around 0 99.2%
unpow299.2%
*-commutative99.2%
times-frac99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* (* v v) -5.0)) (* (* (sqrt (* 2.0 (- 1.0 (* v (* v 3.0))))) (- 1.0 (* v v))) (* PI t))))
double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / ((sqrt((2.0 * (1.0 - (v * (v * 3.0))))) * (1.0 - (v * v))) * (((double) M_PI) * t));
}
public static double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / ((Math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))) * (1.0 - (v * v))) * (Math.PI * t));
}
def code(v, t): return (1.0 + ((v * v) * -5.0)) / ((math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))) * (1.0 - (v * v))) * (math.pi * t))
function code(v, t) return Float64(Float64(1.0 + Float64(Float64(v * v) * -5.0)) / Float64(Float64(sqrt(Float64(2.0 * Float64(1.0 - Float64(v * Float64(v * 3.0))))) * Float64(1.0 - Float64(v * v))) * Float64(pi * t))) end
function tmp = code(v, t) tmp = (1.0 + ((v * v) * -5.0)) / ((sqrt((2.0 * (1.0 - (v * (v * 3.0))))) * (1.0 - (v * v))) * (pi * t)); end
code[v_, t_] := N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[N[(2.0 * N[(1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(Pi * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(v \cdot v\right) \cdot -5}{\left(\sqrt{2 \cdot \left(1 - v \cdot \left(v \cdot 3\right)\right)} \cdot \left(1 - v \cdot v\right)\right) \cdot \left(\pi \cdot t\right)}
\end{array}
Initial program 99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (v t) :precision binary64 (/ 1.0 (* (* (sqrt 2.0) PI) t)))
double code(double v, double t) {
return 1.0 / ((sqrt(2.0) * ((double) M_PI)) * t);
}
public static double code(double v, double t) {
return 1.0 / ((Math.sqrt(2.0) * Math.PI) * t);
}
def code(v, t): return 1.0 / ((math.sqrt(2.0) * math.pi) * t)
function code(v, t) return Float64(1.0 / Float64(Float64(sqrt(2.0) * pi) * t)) end
function tmp = code(v, t) tmp = 1.0 / ((sqrt(2.0) * pi) * t); end
code[v_, t_] := N[(1.0 / N[(N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(\sqrt{2} \cdot \pi\right) \cdot t}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in v around 0 97.9%
Final simplification97.9%
(FPCore (v t) :precision binary64 (/ (/ 1.0 t) (* (sqrt 2.0) PI)))
double code(double v, double t) {
return (1.0 / t) / (sqrt(2.0) * ((double) M_PI));
}
public static double code(double v, double t) {
return (1.0 / t) / (Math.sqrt(2.0) * Math.PI);
}
def code(v, t): return (1.0 / t) / (math.sqrt(2.0) * math.pi)
function code(v, t) return Float64(Float64(1.0 / t) / Float64(sqrt(2.0) * pi)) end
function tmp = code(v, t) tmp = (1.0 / t) / (sqrt(2.0) * pi); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{t}}{\sqrt{2} \cdot \pi}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in v around 0 97.9%
associate-/r*98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* (sqrt 2.0) PI)) t))
double code(double v, double t) {
return (1.0 / (sqrt(2.0) * ((double) M_PI))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.sqrt(2.0) * Math.PI)) / t;
}
def code(v, t): return (1.0 / (math.sqrt(2.0) * math.pi)) / t
function code(v, t) return Float64(Float64(1.0 / Float64(sqrt(2.0) * pi)) / t) end
function tmp = code(v, t) tmp = (1.0 / (sqrt(2.0) * pi)) / t; end
code[v_, t_] := N[(N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\sqrt{2} \cdot \pi}}{t}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in t around 0 99.1%
associate-*l*99.1%
*-commutative99.1%
Simplified99.1%
Taylor expanded in v around 0 97.9%
associate-/r*98.2%
*-rgt-identity98.2%
associate-*r/98.3%
associate-*l/98.6%
*-lft-identity98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in v around 0 97.4%
Final simplification97.4%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.0%
Simplified99.0%
Taylor expanded in v around 0 97.4%
expm1-log1p-u74.4%
expm1-udef25.4%
Applied egg-rr25.4%
expm1-def74.4%
expm1-log1p97.4%
associate-/r*97.7%
Simplified97.7%
Final simplification97.7%
herbie shell --seed 2024027
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))