
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (* (sqrt 0.5) (cos th)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (sqrt(0.5d0) * cos(th)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.sqrt(0.5) * Math.cos(th)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.sqrt(0.5) * math.cos(th)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(sqrt(0.5) * cos(th)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{0.5} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.625) (* a2 (* (cos th) a2)) (* (+ (* a1 a1) (* a2 a2)) (/ 1.0 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.625) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (1.0 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.625d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = ((a1 * a1) + (a2 * a2)) * (1.0d0 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.625) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (1.0 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.625: tmp = a2 * (math.cos(th) * a2) else: tmp = ((a1 * a1) + (a2 * a2)) * (1.0 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.625) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(1.0 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.625) tmp = a2 * (cos(th) * a2); else tmp = ((a1 * a1) + (a2 * a2)) * (1.0 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.625], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.625:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \frac{1}{\sqrt{2}}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.625Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 51.0%
associate-/l*51.0%
Simplified51.0%
Applied egg-rr32.6%
if 0.625 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 93.4%
Final simplification68.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.625) (* a2 (* (cos th) a2)) (* (sqrt 0.5) (+ (* a1 a1) (* a2 a2)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.625) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.625d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = sqrt(0.5d0) * ((a1 * a1) + (a2 * a2))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.625) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = Math.sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.625: tmp = a2 * (math.cos(th) * a2) else: tmp = math.sqrt(0.5) * ((a1 * a1) + (a2 * a2)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.625) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(sqrt(0.5) * Float64(Float64(a1 * a1) + Float64(a2 * a2))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.625) tmp = a2 * (cos(th) * a2); else tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.625], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.625:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\
\end{array}
\end{array}
if (cos.f64 th) < 0.625Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 51.0%
associate-/l*51.0%
Simplified51.0%
Applied egg-rr32.6%
if 0.625 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 93.4%
Final simplification68.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.625) (* a2 (* (cos th) a2)) (* a2 (* a2 (pow 2.0 -0.5)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.625) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = a2 * (a2 * pow(2.0, -0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.625d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = a2 * (a2 * (2.0d0 ** (-0.5d0)))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.625) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = a2 * (a2 * Math.pow(2.0, -0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.625: tmp = a2 * (math.cos(th) * a2) else: tmp = a2 * (a2 * math.pow(2.0, -0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.625) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(a2 * Float64(a2 * (2.0 ^ -0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.625) tmp = a2 * (cos(th) * a2); else tmp = a2 * (a2 * (2.0 ^ -0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.625], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.625:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot {2}^{-0.5}\right)\\
\end{array}
\end{array}
if (cos.f64 th) < 0.625Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 51.0%
associate-/l*51.0%
Simplified51.0%
Applied egg-rr32.6%
if 0.625 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 93.4%
Taylor expanded in a1 around 0 53.5%
pow253.5%
div-inv53.5%
associate-*l*53.5%
pow1/253.5%
pow-flip53.5%
metadata-eval53.5%
Applied egg-rr53.5%
Final simplification45.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.625) (* a2 (* (cos th) a2)) (* a2 (/ a2 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.625) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = a2 * (a2 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.625d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = a2 * (a2 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.625) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = a2 * (a2 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.625: tmp = a2 * (math.cos(th) * a2) else: tmp = a2 * (a2 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.625) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(a2 * Float64(a2 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.625) tmp = a2 * (cos(th) * a2); else tmp = a2 * (a2 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.625], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.625:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a2}{\sqrt{2}}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.625Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 51.0%
associate-/l*51.0%
Simplified51.0%
Applied egg-rr32.6%
if 0.625 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 93.4%
Taylor expanded in a1 around 0 53.5%
pow253.5%
*-un-lft-identity53.5%
times-frac53.5%
Applied egg-rr53.5%
Final simplification45.0%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (cos th) a2)))
double code(double a1, double a2, double th) {
return a2 * (cos(th) * a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (cos(th) * a2)
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.cos(th) * a2);
}
def code(a1, a2, th): return a2 * (math.cos(th) * a2)
function code(a1, a2, th) return Float64(a2 * Float64(cos(th) * a2)) end
function tmp = code(a1, a2, th) tmp = a2 * (cos(th) * a2); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\cos th \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 53.5%
associate-/l*53.6%
Simplified53.6%
Applied egg-rr35.5%
Final simplification35.5%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 2050000000000.0) (and (not (<= th 5.5e+76)) (<= th 2.4e+150))) (* (+ a1 a2) (+ a1 a2)) (* (+ (* a1 a1) (* a2 a2)) -0.75)))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 2050000000000.0) || (!(th <= 5.5e+76) && (th <= 2.4e+150))) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.75;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 2050000000000.0d0) .or. (.not. (th <= 5.5d+76)) .and. (th <= 2.4d+150)) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = ((a1 * a1) + (a2 * a2)) * (-0.75d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 2050000000000.0) || (!(th <= 5.5e+76) && (th <= 2.4e+150))) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.75;
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 2050000000000.0) or (not (th <= 5.5e+76) and (th <= 2.4e+150)): tmp = (a1 + a2) * (a1 + a2) else: tmp = ((a1 * a1) + (a2 * a2)) * -0.75 return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 2050000000000.0) || (!(th <= 5.5e+76) && (th <= 2.4e+150))) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.75); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 2050000000000.0) || (~((th <= 5.5e+76)) && (th <= 2.4e+150))) tmp = (a1 + a2) * (a1 + a2); else tmp = ((a1 * a1) + (a2 * a2)) * -0.75; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 2050000000000.0], And[N[Not[LessEqual[th, 5.5e+76]], $MachinePrecision], LessEqual[th, 2.4e+150]]], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.75), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 2050000000000 \lor \neg \left(th \leq 5.5 \cdot 10^{+76}\right) \land th \leq 2.4 \cdot 10^{+150}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.75\\
\end{array}
\end{array}
if th < 2.05e12 or 5.5000000000000001e76 < th < 2.40000000000000003e150Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in th around 0 72.0%
Applied egg-rr44.2%
distribute-lft-out48.5%
Simplified48.5%
if 2.05e12 < th < 5.5000000000000001e76 or 2.40000000000000003e150 < th Initial program 99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 32.9%
Applied egg-rr45.3%
Final simplification47.9%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (* (+ a1 a2) (+ a1 a2))) (t_2 (+ (* a1 a1) (* a2 a2))))
(if (<= th 2050000000000.0)
t_1
(if (<= th 5.5e+76)
(* t_2 -0.75)
(if (<= th 2.4e+150) t_1 (* t_2 -0.5))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 + a2) * (a1 + a2);
double t_2 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = t_1;
} else if (th <= 5.5e+76) {
tmp = t_2 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1;
} else {
tmp = t_2 * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a1 + a2) * (a1 + a2)
t_2 = (a1 * a1) + (a2 * a2)
if (th <= 2050000000000.0d0) then
tmp = t_1
else if (th <= 5.5d+76) then
tmp = t_2 * (-0.75d0)
else if (th <= 2.4d+150) then
tmp = t_1
else
tmp = t_2 * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 + a2) * (a1 + a2);
double t_2 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = t_1;
} else if (th <= 5.5e+76) {
tmp = t_2 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1;
} else {
tmp = t_2 * -0.5;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 + a2) * (a1 + a2) t_2 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 2050000000000.0: tmp = t_1 elif th <= 5.5e+76: tmp = t_2 * -0.75 elif th <= 2.4e+150: tmp = t_1 else: tmp = t_2 * -0.5 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 + a2) * Float64(a1 + a2)) t_2 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 2050000000000.0) tmp = t_1; elseif (th <= 5.5e+76) tmp = Float64(t_2 * -0.75); elseif (th <= 2.4e+150) tmp = t_1; else tmp = Float64(t_2 * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 + a2) * (a1 + a2); t_2 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 2050000000000.0) tmp = t_1; elseif (th <= 5.5e+76) tmp = t_2 * -0.75; elseif (th <= 2.4e+150) tmp = t_1; else tmp = t_2 * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2050000000000.0], t$95$1, If[LessEqual[th, 5.5e+76], N[(t$95$2 * -0.75), $MachinePrecision], If[LessEqual[th, 2.4e+150], t$95$1, N[(t$95$2 * -0.5), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
t_2 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 2050000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;th \leq 5.5 \cdot 10^{+76}:\\
\;\;\;\;t\_2 \cdot -0.75\\
\mathbf{elif}\;th \leq 2.4 \cdot 10^{+150}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot -0.5\\
\end{array}
\end{array}
if th < 2.05e12 or 5.5000000000000001e76 < th < 2.40000000000000003e150Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in th around 0 72.0%
Applied egg-rr44.2%
distribute-lft-out48.5%
Simplified48.5%
if 2.05e12 < th < 5.5000000000000001e76Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 23.7%
Applied egg-rr47.3%
if 2.40000000000000003e150 < th Initial program 99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 35.8%
Applied egg-rr45.0%
Final simplification48.0%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (* (+ a1 a2) (+ a1 a2))) (t_2 (+ (* a1 a1) (* a2 a2))))
(if (<= th 2050000000000.0)
t_1
(if (<= th 5.5e+76)
(* t_2 -0.75)
(if (<= th 2.4e+150) t_1 (* t_2 -0.25))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 + a2) * (a1 + a2);
double t_2 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = t_1;
} else if (th <= 5.5e+76) {
tmp = t_2 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1;
} else {
tmp = t_2 * -0.25;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a1 + a2) * (a1 + a2)
t_2 = (a1 * a1) + (a2 * a2)
if (th <= 2050000000000.0d0) then
tmp = t_1
else if (th <= 5.5d+76) then
tmp = t_2 * (-0.75d0)
else if (th <= 2.4d+150) then
tmp = t_1
else
tmp = t_2 * (-0.25d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 + a2) * (a1 + a2);
double t_2 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = t_1;
} else if (th <= 5.5e+76) {
tmp = t_2 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1;
} else {
tmp = t_2 * -0.25;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 + a2) * (a1 + a2) t_2 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 2050000000000.0: tmp = t_1 elif th <= 5.5e+76: tmp = t_2 * -0.75 elif th <= 2.4e+150: tmp = t_1 else: tmp = t_2 * -0.25 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 + a2) * Float64(a1 + a2)) t_2 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 2050000000000.0) tmp = t_1; elseif (th <= 5.5e+76) tmp = Float64(t_2 * -0.75); elseif (th <= 2.4e+150) tmp = t_1; else tmp = Float64(t_2 * -0.25); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 + a2) * (a1 + a2); t_2 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 2050000000000.0) tmp = t_1; elseif (th <= 5.5e+76) tmp = t_2 * -0.75; elseif (th <= 2.4e+150) tmp = t_1; else tmp = t_2 * -0.25; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2050000000000.0], t$95$1, If[LessEqual[th, 5.5e+76], N[(t$95$2 * -0.75), $MachinePrecision], If[LessEqual[th, 2.4e+150], t$95$1, N[(t$95$2 * -0.25), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
t_2 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 2050000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;th \leq 5.5 \cdot 10^{+76}:\\
\;\;\;\;t\_2 \cdot -0.75\\
\mathbf{elif}\;th \leq 2.4 \cdot 10^{+150}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot -0.25\\
\end{array}
\end{array}
if th < 2.05e12 or 5.5000000000000001e76 < th < 2.40000000000000003e150Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
Taylor expanded in th around 0 72.0%
Applied egg-rr44.2%
distribute-lft-out48.5%
Simplified48.5%
if 2.05e12 < th < 5.5000000000000001e76Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 23.7%
Applied egg-rr47.3%
if 2.40000000000000003e150 < th Initial program 99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 35.8%
Applied egg-rr45.0%
Final simplification48.0%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (+ (* a1 a1) (* a2 a2))))
(if (<= th 2050000000000.0)
(* (+ a1 a2) (+ a1 a2))
(if (<= th 5.5e+76)
(* t_1 -0.75)
(if (<= th 2.4e+150) (* t_1 0.25) (* t_1 -0.25))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = (a1 + a2) * (a1 + a2);
} else if (th <= 5.5e+76) {
tmp = t_1 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1 * 0.25;
} else {
tmp = t_1 * -0.25;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (th <= 2050000000000.0d0) then
tmp = (a1 + a2) * (a1 + a2)
else if (th <= 5.5d+76) then
tmp = t_1 * (-0.75d0)
else if (th <= 2.4d+150) then
tmp = t_1 * 0.25d0
else
tmp = t_1 * (-0.25d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = (a1 + a2) * (a1 + a2);
} else if (th <= 5.5e+76) {
tmp = t_1 * -0.75;
} else if (th <= 2.4e+150) {
tmp = t_1 * 0.25;
} else {
tmp = t_1 * -0.25;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 2050000000000.0: tmp = (a1 + a2) * (a1 + a2) elif th <= 5.5e+76: tmp = t_1 * -0.75 elif th <= 2.4e+150: tmp = t_1 * 0.25 else: tmp = t_1 * -0.25 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 2050000000000.0) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); elseif (th <= 5.5e+76) tmp = Float64(t_1 * -0.75); elseif (th <= 2.4e+150) tmp = Float64(t_1 * 0.25); else tmp = Float64(t_1 * -0.25); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 2050000000000.0) tmp = (a1 + a2) * (a1 + a2); elseif (th <= 5.5e+76) tmp = t_1 * -0.75; elseif (th <= 2.4e+150) tmp = t_1 * 0.25; else tmp = t_1 * -0.25; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2050000000000.0], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 5.5e+76], N[(t$95$1 * -0.75), $MachinePrecision], If[LessEqual[th, 2.4e+150], N[(t$95$1 * 0.25), $MachinePrecision], N[(t$95$1 * -0.25), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 2050000000000:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{elif}\;th \leq 5.5 \cdot 10^{+76}:\\
\;\;\;\;t\_1 \cdot -0.75\\
\mathbf{elif}\;th \leq 2.4 \cdot 10^{+150}:\\
\;\;\;\;t\_1 \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.25\\
\end{array}
\end{array}
if th < 2.05e12Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 73.9%
Applied egg-rr44.1%
distribute-lft-out48.7%
Simplified48.7%
if 2.05e12 < th < 5.5000000000000001e76Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 23.7%
Applied egg-rr47.3%
if 5.5000000000000001e76 < th < 2.40000000000000003e150Initial program 99.9%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in th around 0 46.7%
Applied egg-rr45.8%
if 2.40000000000000003e150 < th Initial program 99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 35.8%
Applied egg-rr45.0%
Final simplification48.0%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (+ (* a1 a1) (* a2 a2))))
(if (<= th 2050000000000.0)
(* (+ a1 a2) (+ a1 a2))
(if (<= th 5.5e+76)
(* t_1 -0.75)
(if (<= th 2.4e+150) (* 0.5 t_1) (* t_1 -0.25))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = (a1 + a2) * (a1 + a2);
} else if (th <= 5.5e+76) {
tmp = t_1 * -0.75;
} else if (th <= 2.4e+150) {
tmp = 0.5 * t_1;
} else {
tmp = t_1 * -0.25;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (th <= 2050000000000.0d0) then
tmp = (a1 + a2) * (a1 + a2)
else if (th <= 5.5d+76) then
tmp = t_1 * (-0.75d0)
else if (th <= 2.4d+150) then
tmp = 0.5d0 * t_1
else
tmp = t_1 * (-0.25d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 2050000000000.0) {
tmp = (a1 + a2) * (a1 + a2);
} else if (th <= 5.5e+76) {
tmp = t_1 * -0.75;
} else if (th <= 2.4e+150) {
tmp = 0.5 * t_1;
} else {
tmp = t_1 * -0.25;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 2050000000000.0: tmp = (a1 + a2) * (a1 + a2) elif th <= 5.5e+76: tmp = t_1 * -0.75 elif th <= 2.4e+150: tmp = 0.5 * t_1 else: tmp = t_1 * -0.25 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 2050000000000.0) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); elseif (th <= 5.5e+76) tmp = Float64(t_1 * -0.75); elseif (th <= 2.4e+150) tmp = Float64(0.5 * t_1); else tmp = Float64(t_1 * -0.25); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 2050000000000.0) tmp = (a1 + a2) * (a1 + a2); elseif (th <= 5.5e+76) tmp = t_1 * -0.75; elseif (th <= 2.4e+150) tmp = 0.5 * t_1; else tmp = t_1 * -0.25; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2050000000000.0], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 5.5e+76], N[(t$95$1 * -0.75), $MachinePrecision], If[LessEqual[th, 2.4e+150], N[(0.5 * t$95$1), $MachinePrecision], N[(t$95$1 * -0.25), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 2050000000000:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{elif}\;th \leq 5.5 \cdot 10^{+76}:\\
\;\;\;\;t\_1 \cdot -0.75\\
\mathbf{elif}\;th \leq 2.4 \cdot 10^{+150}:\\
\;\;\;\;0.5 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.25\\
\end{array}
\end{array}
if th < 2.05e12Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 73.9%
Applied egg-rr44.1%
distribute-lft-out48.7%
Simplified48.7%
if 2.05e12 < th < 5.5000000000000001e76Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 23.7%
Applied egg-rr47.3%
if 5.5000000000000001e76 < th < 2.40000000000000003e150Initial program 99.9%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in th around 0 46.7%
Applied egg-rr46.1%
if 2.40000000000000003e150 < th Initial program 99.4%
distribute-lft-out99.4%
Simplified99.4%
Taylor expanded in th around 0 35.8%
Applied egg-rr45.0%
Final simplification48.0%
(FPCore (a1 a2 th) :precision binary64 (* (+ a1 a2) (+ a1 a2)))
double code(double a1, double a2, double th) {
return (a1 + a2) * (a1 + a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a1 + a2) * (a1 + a2)
end function
public static double code(double a1, double a2, double th) {
return (a1 + a2) * (a1 + a2);
}
def code(a1, a2, th): return (a1 + a2) * (a1 + a2)
function code(a1, a2, th) return Float64(Float64(a1 + a2) * Float64(a1 + a2)) end
function tmp = code(a1, a2, th) tmp = (a1 + a2) * (a1 + a2); end
code[a1_, a2_, th_] := N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 + a2\right) \cdot \left(a1 + a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 64.9%
Applied egg-rr41.5%
distribute-lft-out45.4%
Simplified45.4%
Final simplification45.4%
(FPCore (a1 a2 th) :precision binary64 (+ a1 a2))
double code(double a1, double a2, double th) {
return a1 + a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 + a2
end function
public static double code(double a1, double a2, double th) {
return a1 + a2;
}
def code(a1, a2, th): return a1 + a2
function code(a1, a2, th) return Float64(a1 + a2) end
function tmp = code(a1, a2, th) tmp = a1 + a2; end
code[a1_, a2_, th_] := N[(a1 + a2), $MachinePrecision]
\begin{array}{l}
\\
a1 + a2
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 64.9%
Applied egg-rr3.8%
Final simplification3.8%
herbie shell --seed 2024027
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))