
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 73.0%
add-sqr-sqrt73.0%
times-frac72.9%
hypot-def73.0%
hypot-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (+ (* 2.0 (* (/ x y) (/ x y))) -1.0))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (2.0d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (2.0 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(2.0 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (2.0 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(2.0 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
Taylor expanded in x around 0 52.2%
unpow252.2%
unpow252.2%
times-frac76.8%
Applied egg-rr76.8%
Final simplification93.7%
(FPCore (x y) :precision binary64 (if (or (<= y 1.35e-192) (and (not (<= y 5.4e-135)) (<= y 2.05e-122))) (* (- 1.0 (/ y x)) (+ 1.0 (/ y x))) -1.0))
double code(double x, double y) {
double tmp;
if ((y <= 1.35e-192) || (!(y <= 5.4e-135) && (y <= 2.05e-122))) {
tmp = (1.0 - (y / x)) * (1.0 + (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 1.35d-192) .or. (.not. (y <= 5.4d-135)) .and. (y <= 2.05d-122)) then
tmp = (1.0d0 - (y / x)) * (1.0d0 + (y / x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 1.35e-192) || (!(y <= 5.4e-135) && (y <= 2.05e-122))) {
tmp = (1.0 - (y / x)) * (1.0 + (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 1.35e-192) or (not (y <= 5.4e-135) and (y <= 2.05e-122)): tmp = (1.0 - (y / x)) * (1.0 + (y / x)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 1.35e-192) || (!(y <= 5.4e-135) && (y <= 2.05e-122))) tmp = Float64(Float64(1.0 - Float64(y / x)) * Float64(1.0 + Float64(y / x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 1.35e-192) || (~((y <= 5.4e-135)) && (y <= 2.05e-122))) tmp = (1.0 - (y / x)) * (1.0 + (y / x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 1.35e-192], And[N[Not[LessEqual[y, 5.4e-135]], $MachinePrecision], LessEqual[y, 2.05e-122]]], N[(N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-192} \lor \neg \left(y \leq 5.4 \cdot 10^{-135}\right) \land y \leq 2.05 \cdot 10^{-122}:\\
\;\;\;\;\left(1 - \frac{y}{x}\right) \cdot \left(1 + \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.34999999999999996e-192 or 5.39999999999999997e-135 < y < 2.05e-122Initial program 67.6%
add-sqr-sqrt67.6%
times-frac67.6%
hypot-def67.7%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 39.0%
Taylor expanded in x around inf 38.5%
mul-1-neg38.5%
unsub-neg38.5%
Simplified38.5%
if 1.34999999999999996e-192 < y < 5.39999999999999997e-135 or 2.05e-122 < y Initial program 92.7%
Taylor expanded in x around 0 71.4%
Final simplification45.5%
(FPCore (x y) :precision binary64 (if (or (<= y 1.35e-192) (and (not (<= y 9.5e-135)) (<= y 1.7e-122))) (* (- 1.0 (/ y x)) (+ 1.0 (/ y x))) (+ (* 2.0 (* (/ x y) (/ x y))) -1.0)))
double code(double x, double y) {
double tmp;
if ((y <= 1.35e-192) || (!(y <= 9.5e-135) && (y <= 1.7e-122))) {
tmp = (1.0 - (y / x)) * (1.0 + (y / x));
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 1.35d-192) .or. (.not. (y <= 9.5d-135)) .and. (y <= 1.7d-122)) then
tmp = (1.0d0 - (y / x)) * (1.0d0 + (y / x))
else
tmp = (2.0d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 1.35e-192) || (!(y <= 9.5e-135) && (y <= 1.7e-122))) {
tmp = (1.0 - (y / x)) * (1.0 + (y / x));
} else {
tmp = (2.0 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 1.35e-192) or (not (y <= 9.5e-135) and (y <= 1.7e-122)): tmp = (1.0 - (y / x)) * (1.0 + (y / x)) else: tmp = (2.0 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 1.35e-192) || (!(y <= 9.5e-135) && (y <= 1.7e-122))) tmp = Float64(Float64(1.0 - Float64(y / x)) * Float64(1.0 + Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 1.35e-192) || (~((y <= 9.5e-135)) && (y <= 1.7e-122))) tmp = (1.0 - (y / x)) * (1.0 + (y / x)); else tmp = (2.0 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 1.35e-192], And[N[Not[LessEqual[y, 9.5e-135]], $MachinePrecision], LessEqual[y, 1.7e-122]]], N[(N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-192} \lor \neg \left(y \leq 9.5 \cdot 10^{-135}\right) \land y \leq 1.7 \cdot 10^{-122}:\\
\;\;\;\;\left(1 - \frac{y}{x}\right) \cdot \left(1 + \frac{y}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if y < 1.34999999999999996e-192 or 9.50000000000000007e-135 < y < 1.6999999999999999e-122Initial program 67.6%
add-sqr-sqrt67.6%
times-frac67.6%
hypot-def67.7%
hypot-def99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 39.0%
Taylor expanded in x around inf 38.5%
mul-1-neg38.5%
unsub-neg38.5%
Simplified38.5%
if 1.34999999999999996e-192 < y < 9.50000000000000007e-135 or 1.6999999999999999e-122 < y Initial program 92.7%
Taylor expanded in x around 0 65.3%
unpow265.3%
unpow265.3%
times-frac72.7%
Applied egg-rr72.7%
Final simplification45.8%
(FPCore (x y) :precision binary64 (if (<= y 1.35e-192) 1.0 (if (<= y 1.3e-134) -1.0 (if (<= y 2e-122) 1.0 -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 1.35e-192) {
tmp = 1.0;
} else if (y <= 1.3e-134) {
tmp = -1.0;
} else if (y <= 2e-122) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.35d-192) then
tmp = 1.0d0
else if (y <= 1.3d-134) then
tmp = -1.0d0
else if (y <= 2d-122) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.35e-192) {
tmp = 1.0;
} else if (y <= 1.3e-134) {
tmp = -1.0;
} else if (y <= 2e-122) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.35e-192: tmp = 1.0 elif y <= 1.3e-134: tmp = -1.0 elif y <= 2e-122: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.35e-192) tmp = 1.0; elseif (y <= 1.3e-134) tmp = -1.0; elseif (y <= 2e-122) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.35e-192) tmp = 1.0; elseif (y <= 1.3e-134) tmp = -1.0; elseif (y <= 2e-122) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.35e-192], 1.0, If[LessEqual[y, 1.3e-134], -1.0, If[LessEqual[y, 2e-122], 1.0, -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-192}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-134}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-122}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.34999999999999996e-192 or 1.30000000000000011e-134 < y < 2.00000000000000012e-122Initial program 67.6%
Taylor expanded in x around inf 36.7%
if 1.34999999999999996e-192 < y < 1.30000000000000011e-134 or 2.00000000000000012e-122 < y Initial program 92.7%
Taylor expanded in x around 0 71.4%
Final simplification44.2%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 73.0%
Taylor expanded in x around 0 64.8%
Final simplification64.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024027
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:herbie-target
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))