
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
distribute-lft-out--96.9%
*-rgt-identity96.9%
cancel-sign-sub-inv96.9%
+-commutative96.9%
associate-+r+96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -8.8e+219)
t_0
(if (<= x -4.4e-19)
(* x y)
(if (<= x 8.6e-37)
z
(if (or (<= x 7e+124) (not (<= x 1.8e+286))) (* x y) t_0))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -8.8e+219) {
tmp = t_0;
} else if (x <= -4.4e-19) {
tmp = x * y;
} else if (x <= 8.6e-37) {
tmp = z;
} else if ((x <= 7e+124) || !(x <= 1.8e+286)) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-8.8d+219)) then
tmp = t_0
else if (x <= (-4.4d-19)) then
tmp = x * y
else if (x <= 8.6d-37) then
tmp = z
else if ((x <= 7d+124) .or. (.not. (x <= 1.8d+286))) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -8.8e+219) {
tmp = t_0;
} else if (x <= -4.4e-19) {
tmp = x * y;
} else if (x <= 8.6e-37) {
tmp = z;
} else if ((x <= 7e+124) || !(x <= 1.8e+286)) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -8.8e+219: tmp = t_0 elif x <= -4.4e-19: tmp = x * y elif x <= 8.6e-37: tmp = z elif (x <= 7e+124) or not (x <= 1.8e+286): tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -8.8e+219) tmp = t_0; elseif (x <= -4.4e-19) tmp = Float64(x * y); elseif (x <= 8.6e-37) tmp = z; elseif ((x <= 7e+124) || !(x <= 1.8e+286)) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -8.8e+219) tmp = t_0; elseif (x <= -4.4e-19) tmp = x * y; elseif (x <= 8.6e-37) tmp = z; elseif ((x <= 7e+124) || ~((x <= 1.8e+286))) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -8.8e+219], t$95$0, If[LessEqual[x, -4.4e-19], N[(x * y), $MachinePrecision], If[LessEqual[x, 8.6e-37], z, If[Or[LessEqual[x, 7e+124], N[Not[LessEqual[x, 1.8e+286]], $MachinePrecision]], N[(x * y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -8.8 \cdot 10^{+219}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -4.4 \cdot 10^{-19}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 8.6 \cdot 10^{-37}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+124} \lor \neg \left(x \leq 1.8 \cdot 10^{+286}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.8000000000000006e219 or 7.0000000000000002e124 < x < 1.8e286Initial program 88.7%
+-commutative88.7%
*-commutative88.7%
distribute-rgt-out--88.7%
*-lft-identity88.7%
associate-+l-88.7%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around 0 77.8%
associate-*r*77.8%
mul-1-neg77.8%
Simplified77.8%
if -8.8000000000000006e219 < x < -4.3999999999999997e-19 or 8.59999999999999936e-37 < x < 7.0000000000000002e124 or 1.8e286 < x Initial program 98.7%
+-commutative98.7%
*-commutative98.7%
distribute-rgt-out--98.7%
*-lft-identity98.7%
associate-+l-98.7%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 67.6%
if -4.3999999999999997e-19 < x < 8.59999999999999936e-37Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 83.2%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.3e-17) (not (<= x 2.8e-6))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.3e-17) || !(x <= 2.8e-6)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.3d-17)) .or. (.not. (x <= 2.8d-6))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.3e-17) || !(x <= 2.8e-6)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.3e-17) or not (x <= 2.8e-6): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.3e-17) || !(x <= 2.8e-6)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.3e-17) || ~((x <= 2.8e-6))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.3e-17], N[Not[LessEqual[x, 2.8e-6]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{-17} \lor \neg \left(x \leq 2.8 \cdot 10^{-6}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -4.30000000000000023e-17 or 2.79999999999999987e-6 < x Initial program 94.1%
+-commutative94.1%
*-commutative94.1%
distribute-rgt-out--94.1%
*-lft-identity94.1%
associate-+l-94.1%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.4%
if -4.30000000000000023e-17 < x < 2.79999999999999987e-6Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 82.6%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 93.9%
+-commutative93.9%
*-commutative93.9%
distribute-rgt-out--93.9%
*-lft-identity93.9%
associate-+l-93.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.4%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
sub-neg100.0%
+-commutative100.0%
distribute-rgt-neg-out100.0%
remove-double-neg100.0%
Applied egg-rr100.0%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -9e-20) (not (<= x 1.25e-40))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9e-20) || !(x <= 1.25e-40)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9d-20)) .or. (.not. (x <= 1.25d-40))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9e-20) || !(x <= 1.25e-40)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9e-20) or not (x <= 1.25e-40): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9e-20) || !(x <= 1.25e-40)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9e-20) || ~((x <= 1.25e-40))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9e-20], N[Not[LessEqual[x, 1.25e-40]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-20} \lor \neg \left(x \leq 1.25 \cdot 10^{-40}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -9.0000000000000003e-20 or 1.24999999999999991e-40 < x Initial program 94.2%
+-commutative94.2%
*-commutative94.2%
distribute-rgt-out--94.2%
*-lft-identity94.2%
associate-+l-94.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 51.8%
if -9.0000000000000003e-20 < x < 1.24999999999999991e-40Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 83.2%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
associate-+l-96.9%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
associate-+l-96.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 40.2%
Final simplification40.2%
herbie shell --seed 2024027
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))