
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+265) (/ x (fma z (- t) y)) (* (/ -1.0 t) (/ x z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+265) {
tmp = x / fma(z, -t, y);
} else {
tmp = (-1.0 / t) * (x / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+265) tmp = Float64(x / fma(z, Float64(-t), y)); else tmp = Float64(Float64(-1.0 / t) * Float64(x / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+265], N[(x / N[(z * (-t) + y), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / t), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+265}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(z, -t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{t} \cdot \frac{x}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < 2.00000000000000013e265Initial program 98.2%
cancel-sign-sub-inv98.2%
+-commutative98.2%
distribute-lft-neg-out98.2%
distribute-rgt-neg-out98.2%
fma-def98.2%
Simplified98.2%
if 2.00000000000000013e265 < (*.f64 z t) Initial program 71.2%
Taylor expanded in y around 0 71.2%
associate-*r/71.2%
neg-mul-171.2%
Simplified71.2%
neg-mul-171.2%
times-frac100.0%
Applied egg-rr100.0%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (or (<= y -3.7e+101) (not (<= y 160000000000.0))) (/ x y) (/ (- x) (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.7e+101) || !(y <= 160000000000.0)) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-3.7d+101)) .or. (.not. (y <= 160000000000.0d0))) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.7e+101) || !(y <= 160000000000.0)) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -3.7e+101) or not (y <= 160000000000.0): tmp = x / y else: tmp = -x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -3.7e+101) || !(y <= 160000000000.0)) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -3.7e+101) || ~((y <= 160000000000.0))) tmp = x / y; else tmp = -x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -3.7e+101], N[Not[LessEqual[y, 160000000000.0]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{+101} \lor \neg \left(y \leq 160000000000\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if y < -3.6999999999999997e101 or 1.6e11 < y Initial program 94.8%
Taylor expanded in y around inf 85.3%
if -3.6999999999999997e101 < y < 1.6e11Initial program 97.3%
Taylor expanded in y around 0 76.4%
associate-*r/76.4%
neg-mul-176.4%
Simplified76.4%
Final simplification80.2%
(FPCore (x y z t) :precision binary64 (if (or (<= y -5.5e-171) (not (<= y 6.6e-85))) (/ x y) (/ x (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.5e-171) || !(y <= 6.6e-85)) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-5.5d-171)) .or. (.not. (y <= 6.6d-85))) then
tmp = x / y
else
tmp = x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.5e-171) || !(y <= 6.6e-85)) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -5.5e-171) or not (y <= 6.6e-85): tmp = x / y else: tmp = x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -5.5e-171) || !(y <= 6.6e-85)) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -5.5e-171) || ~((y <= 6.6e-85))) tmp = x / y; else tmp = x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -5.5e-171], N[Not[LessEqual[y, 6.6e-85]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{-171} \lor \neg \left(y \leq 6.6 \cdot 10^{-85}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if y < -5.50000000000000037e-171 or 6.59999999999999945e-85 < y Initial program 96.5%
Taylor expanded in y around inf 65.6%
if -5.50000000000000037e-171 < y < 6.59999999999999945e-85Initial program 95.6%
Taylor expanded in y around 0 91.2%
associate-*r/91.2%
neg-mul-191.2%
Simplified91.2%
neg-mul-191.2%
times-frac89.0%
Applied egg-rr89.0%
frac-times91.2%
*-commutative91.2%
frac-times84.5%
clear-num84.5%
frac-times83.3%
metadata-eval83.3%
Applied egg-rr83.3%
add-log-exp44.0%
*-un-lft-identity44.0%
log-prod44.0%
metadata-eval44.0%
add-log-exp83.3%
frac-2neg83.3%
metadata-eval83.3%
distribute-rgt-neg-in83.3%
associate-/r/85.7%
clear-num89.1%
div-inv89.0%
div-inv89.1%
add-sqr-sqrt45.7%
sqrt-unprod51.9%
sqr-neg51.9%
sqrt-unprod13.2%
add-sqr-sqrt31.2%
Applied egg-rr31.2%
+-lft-identity31.2%
associate-/l/31.3%
Simplified31.3%
Final simplification56.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -4e-179) (not (<= y 1.7e-86))) (/ x y) (/ (/ x z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4e-179) || !(y <= 1.7e-86)) {
tmp = x / y;
} else {
tmp = (x / z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4d-179)) .or. (.not. (y <= 1.7d-86))) then
tmp = x / y
else
tmp = (x / z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4e-179) || !(y <= 1.7e-86)) {
tmp = x / y;
} else {
tmp = (x / z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -4e-179) or not (y <= 1.7e-86): tmp = x / y else: tmp = (x / z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -4e-179) || !(y <= 1.7e-86)) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -4e-179) || ~((y <= 1.7e-86))) tmp = x / y; else tmp = (x / z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4e-179], N[Not[LessEqual[y, 1.7e-86]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-179} \lor \neg \left(y \leq 1.7 \cdot 10^{-86}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{t}\\
\end{array}
\end{array}
if y < -4.0000000000000001e-179 or 1.7e-86 < y Initial program 96.5%
Taylor expanded in y around inf 65.6%
if -4.0000000000000001e-179 < y < 1.7e-86Initial program 95.6%
Taylor expanded in y around 0 91.2%
associate-*r/91.2%
neg-mul-191.2%
Simplified91.2%
neg-mul-191.2%
times-frac89.0%
Applied egg-rr89.0%
frac-times91.2%
*-commutative91.2%
frac-times84.5%
clear-num84.5%
frac-times83.3%
metadata-eval83.3%
Applied egg-rr83.3%
add-log-exp44.0%
*-un-lft-identity44.0%
log-prod44.0%
metadata-eval44.0%
add-log-exp83.3%
frac-2neg83.3%
metadata-eval83.3%
distribute-rgt-neg-in83.3%
associate-/r/85.7%
clear-num89.1%
div-inv89.0%
div-inv89.1%
add-sqr-sqrt45.7%
sqrt-unprod51.9%
sqr-neg51.9%
sqrt-unprod13.2%
add-sqr-sqrt31.2%
Applied egg-rr31.2%
+-lft-identity31.2%
Simplified31.2%
Final simplification56.6%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+265) (/ x (- y (* z t))) (* (/ -1.0 t) (/ x z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+265) {
tmp = x / (y - (z * t));
} else {
tmp = (-1.0 / t) * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 2d+265) then
tmp = x / (y - (z * t))
else
tmp = ((-1.0d0) / t) * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+265) {
tmp = x / (y - (z * t));
} else {
tmp = (-1.0 / t) * (x / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= 2e+265: tmp = x / (y - (z * t)) else: tmp = (-1.0 / t) * (x / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+265) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(-1.0 / t) * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= 2e+265) tmp = x / (y - (z * t)); else tmp = (-1.0 / t) * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+265], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / t), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+265}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{t} \cdot \frac{x}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < 2.00000000000000013e265Initial program 98.2%
if 2.00000000000000013e265 < (*.f64 z t) Initial program 71.2%
Taylor expanded in y around 0 71.2%
associate-*r/71.2%
neg-mul-171.2%
Simplified71.2%
neg-mul-171.2%
times-frac100.0%
Applied egg-rr100.0%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 96.2%
Taylor expanded in y around inf 51.5%
Final simplification51.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024027
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))