
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ (+ x y) (* z (+ x y))))
double code(double x, double y, double z) {
return (x + y) + (z * (x + y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) + (z * (x + y))
end function
public static double code(double x, double y, double z) {
return (x + y) + (z * (x + y));
}
def code(x, y, z): return (x + y) + (z * (x + y))
function code(x, y, z) return Float64(Float64(x + y) + Float64(z * Float64(x + y))) end
function tmp = code(x, y, z) tmp = (x + y) + (z * (x + y)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] + N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) + z \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -1.0)
(* x z)
(if (<= z -7.2e-181)
y
(if (<= z 4.8e-278) x (if (<= z 1.26e-79) y (if (<= z 1.0) x (* x z)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.0) {
tmp = x * z;
} else if (z <= -7.2e-181) {
tmp = y;
} else if (z <= 4.8e-278) {
tmp = x;
} else if (z <= 1.26e-79) {
tmp = y;
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = x * z
else if (z <= (-7.2d-181)) then
tmp = y
else if (z <= 4.8d-278) then
tmp = x
else if (z <= 1.26d-79) then
tmp = y
else if (z <= 1.0d0) then
tmp = x
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.0) {
tmp = x * z;
} else if (z <= -7.2e-181) {
tmp = y;
} else if (z <= 4.8e-278) {
tmp = x;
} else if (z <= 1.26e-79) {
tmp = y;
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.0: tmp = x * z elif z <= -7.2e-181: tmp = y elif z <= 4.8e-278: tmp = x elif z <= 1.26e-79: tmp = y elif z <= 1.0: tmp = x else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(x * z); elseif (z <= -7.2e-181) tmp = y; elseif (z <= 4.8e-278) tmp = x; elseif (z <= 1.26e-79) tmp = y; elseif (z <= 1.0) tmp = x; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.0) tmp = x * z; elseif (z <= -7.2e-181) tmp = y; elseif (z <= 4.8e-278) tmp = x; elseif (z <= 1.26e-79) tmp = y; elseif (z <= 1.0) tmp = x; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[z, -7.2e-181], y, If[LessEqual[z, 4.8e-278], x, If[LessEqual[z, 1.26e-79], y, If[LessEqual[z, 1.0], x, N[(x * z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;z \leq -7.2 \cdot 10^{-181}:\\
\;\;\;\;y\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-278}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{-79}:\\
\;\;\;\;y\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in97.0%
fma-def97.0%
Applied egg-rr97.0%
Taylor expanded in z around inf 96.0%
Taylor expanded in y around 0 57.0%
*-commutative57.0%
Simplified57.0%
if -1 < z < -7.1999999999999998e-181 or 4.8e-278 < z < 1.25999999999999993e-79Initial program 100.0%
Taylor expanded in x around 0 49.5%
Taylor expanded in z around 0 48.5%
if -7.1999999999999998e-181 < z < 4.8e-278 or 1.25999999999999993e-79 < z < 1Initial program 100.0%
Taylor expanded in x around inf 51.0%
Taylor expanded in z around 0 49.4%
Final simplification53.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.5e-6) (not (<= z 2.3e-6))) (* x (+ z 1.0)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e-6) || !(z <= 2.3e-6)) {
tmp = x * (z + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.5d-6)) .or. (.not. (z <= 2.3d-6))) then
tmp = x * (z + 1.0d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.5e-6) || !(z <= 2.3e-6)) {
tmp = x * (z + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.5e-6) or not (z <= 2.3e-6): tmp = x * (z + 1.0) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.5e-6) || !(z <= 2.3e-6)) tmp = Float64(x * Float64(z + 1.0)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.5e-6) || ~((z <= 2.3e-6))) tmp = x * (z + 1.0); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.5e-6], N[Not[LessEqual[z, 2.3e-6]], $MachinePrecision]], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{-6} \lor \neg \left(z \leq 2.3 \cdot 10^{-6}\right):\\
\;\;\;\;x \cdot \left(z + 1\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -7.50000000000000019e-6 or 2.3e-6 < z Initial program 100.0%
Taylor expanded in x around inf 58.2%
if -7.50000000000000019e-6 < z < 2.3e-6Initial program 100.0%
Taylor expanded in z around 0 99.3%
+-commutative99.3%
Simplified99.3%
Final simplification77.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (+ x y)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x + y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x + y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x + y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * (x + y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(x + y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * (x + y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
Taylor expanded in z around inf 98.0%
+-commutative98.0%
Simplified98.0%
if -1 < z < 1Initial program 100.0%
Taylor expanded in z around 0 97.5%
+-commutative97.5%
Simplified97.5%
Final simplification97.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 24.5))) (* x z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 24.5)) {
tmp = x * z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 24.5d0))) then
tmp = x * z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 24.5)) {
tmp = x * z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 24.5): tmp = x * z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 24.5)) tmp = Float64(x * z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 24.5))) tmp = x * z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 24.5]], $MachinePrecision]], N[(x * z), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 24.5\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1 or 24.5 < z Initial program 100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in97.0%
fma-def97.0%
Applied egg-rr97.0%
Taylor expanded in z around inf 96.0%
Taylor expanded in y around 0 57.0%
*-commutative57.0%
Simplified57.0%
if -1 < z < 24.5Initial program 100.0%
Taylor expanded in z around 0 97.5%
+-commutative97.5%
Simplified97.5%
Final simplification76.3%
(FPCore (x y z) :precision binary64 (if (<= y 1.4e-101) (* x (+ z 1.0)) (* y (+ z 1.0))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.4e-101) {
tmp = x * (z + 1.0);
} else {
tmp = y * (z + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.4d-101) then
tmp = x * (z + 1.0d0)
else
tmp = y * (z + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.4e-101) {
tmp = x * (z + 1.0);
} else {
tmp = y * (z + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.4e-101: tmp = x * (z + 1.0) else: tmp = y * (z + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.4e-101) tmp = Float64(x * Float64(z + 1.0)); else tmp = Float64(y * Float64(z + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.4e-101) tmp = x * (z + 1.0); else tmp = y * (z + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.4e-101], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{-101}:\\
\;\;\;\;x \cdot \left(z + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z + 1\right)\\
\end{array}
\end{array}
if y < 1.39999999999999995e-101Initial program 100.0%
Taylor expanded in x around inf 62.8%
if 1.39999999999999995e-101 < y Initial program 100.0%
Taylor expanded in x around 0 66.5%
Final simplification64.0%
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
return (x + y) * (z + 1.0);
}
def code(x, y, z): return (x + y) * (z + 1.0)
function code(x, y, z) return Float64(Float64(x + y) * Float64(z + 1.0)) end
function tmp = code(x, y, z) tmp = (x + y) * (z + 1.0); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y 1.4e-92) x y))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.4e-92) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.4d-92) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.4e-92) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.4e-92: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.4e-92) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.4e-92) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.4e-92], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{-92}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 1.4e-92Initial program 100.0%
Taylor expanded in x around inf 62.5%
Taylor expanded in z around 0 29.3%
if 1.4e-92 < y Initial program 100.0%
Taylor expanded in x around 0 66.8%
Taylor expanded in z around 0 35.0%
Final simplification31.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 54.6%
Taylor expanded in z around 0 25.3%
Final simplification25.3%
herbie shell --seed 2024027
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1.0)))