
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 2e+16) (exp (- x z)) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= 2e+16) {
tmp = exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= 2d+16) then
tmp = exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= 2e+16) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= 2e+16: tmp = math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= 2e+16) tmp = exp(Float64(x - z)); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= 2e+16) tmp = exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+16], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+16}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 2e16Initial program 100.0%
Taylor expanded in x around inf 99.7%
if 2e16 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 92.6%
Final simplification96.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= y 5000.0)
t_0
(if (<= y 7.5e+31) (exp x) (if (<= y 2e+41) t_0 (pow y y))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (y <= 5000.0) {
tmp = t_0;
} else if (y <= 7.5e+31) {
tmp = exp(x);
} else if (y <= 2e+41) {
tmp = t_0;
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (y <= 5000.0d0) then
tmp = t_0
else if (y <= 7.5d+31) then
tmp = exp(x)
else if (y <= 2d+41) then
tmp = t_0
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (y <= 5000.0) {
tmp = t_0;
} else if (y <= 7.5e+31) {
tmp = Math.exp(x);
} else if (y <= 2e+41) {
tmp = t_0;
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if y <= 5000.0: tmp = t_0 elif y <= 7.5e+31: tmp = math.exp(x) elif y <= 2e+41: tmp = t_0 else: tmp = math.pow(y, y) return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (y <= 5000.0) tmp = t_0; elseif (y <= 7.5e+31) tmp = exp(x); elseif (y <= 2e+41) tmp = t_0; else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (y <= 5000.0) tmp = t_0; elseif (y <= 7.5e+31) tmp = exp(x); elseif (y <= 2e+41) tmp = t_0; else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[y, 5000.0], t$95$0, If[LessEqual[y, 7.5e+31], N[Exp[x], $MachinePrecision], If[LessEqual[y, 2e+41], t$95$0, N[Power[y, y], $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;y \leq 5000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+31}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+41}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 5e3 or 7.5e31 < y < 2.00000000000000001e41Initial program 100.0%
Taylor expanded in z around inf 73.9%
neg-mul-173.9%
Simplified73.9%
if 5e3 < y < 7.5e31Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum33.3%
*-commutative33.3%
exp-to-pow33.3%
Simplified33.3%
Taylor expanded in z around 0 33.3%
*-commutative33.3%
Simplified33.3%
Taylor expanded in y around 0 100.0%
if 2.00000000000000001e41 < y Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum61.4%
*-commutative61.4%
exp-to-pow61.4%
Simplified61.4%
Taylor expanded in z around 0 68.5%
*-commutative68.5%
Simplified68.5%
Taylor expanded in x around 0 81.9%
Final simplification78.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -450.0) (not (<= z 1e+89))) (exp (- z)) (exp x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -450.0) || !(z <= 1e+89)) {
tmp = exp(-z);
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-450.0d0)) .or. (.not. (z <= 1d+89))) then
tmp = exp(-z)
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -450.0) || !(z <= 1e+89)) {
tmp = Math.exp(-z);
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -450.0) or not (z <= 1e+89): tmp = math.exp(-z) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -450.0) || !(z <= 1e+89)) tmp = exp(Float64(-z)); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -450.0) || ~((z <= 1e+89))) tmp = exp(-z); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -450.0], N[Not[LessEqual[z, 1e+89]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -450 \lor \neg \left(z \leq 10^{+89}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -450 or 9.99999999999999995e88 < z Initial program 100.0%
Taylor expanded in z around inf 91.4%
neg-mul-191.4%
Simplified91.4%
if -450 < z < 9.99999999999999995e88Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum83.1%
*-commutative83.1%
exp-to-pow83.1%
Simplified83.1%
Taylor expanded in z around 0 84.7%
*-commutative84.7%
Simplified84.7%
Taylor expanded in y around 0 67.0%
Final simplification77.9%
(FPCore (x y z) :precision binary64 (if (<= y 3e+87) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3e+87) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3d+87) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3e+87) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3e+87: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3e+87) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3e+87) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3e+87], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{+87}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 2.9999999999999999e87Initial program 100.0%
Taylor expanded in x around inf 93.5%
if 2.9999999999999999e87 < y Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum60.9%
*-commutative60.9%
exp-to-pow60.9%
Simplified60.9%
Taylor expanded in z around 0 72.5%
*-commutative72.5%
Simplified72.5%
Taylor expanded in x around 0 87.6%
Final simplification91.5%
(FPCore (x y z) :precision binary64 (exp x))
double code(double x, double y, double z) {
return exp(x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(x)
end function
public static double code(double x, double y, double z) {
return Math.exp(x);
}
def code(x, y, z): return math.exp(x)
function code(x, y, z) return exp(x) end
function tmp = code(x, y, z) tmp = exp(x); end
code[x_, y_, z_] := N[Exp[x], $MachinePrecision]
\begin{array}{l}
\\
e^{x}
\end{array}
Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum79.7%
*-commutative79.7%
exp-to-pow79.7%
Simplified79.7%
Taylor expanded in z around 0 62.5%
*-commutative62.5%
Simplified62.5%
Taylor expanded in y around 0 48.7%
Final simplification48.7%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024027
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))