
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* a (* c -4.0))))))
(if (<= b -2e+111)
(if (>= b 0.0)
(* -0.5 (/ (+ (* -2.0 (/ (* a c) b)) (* b 2.0)) a))
(/ (* c 2.0) (fma b -2.0 (* 2.0 (* c (/ a b))))))
(if (<= b 1e+87)
(if (>= b 0.0) (* -0.5 (/ (+ b t_0) a)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ 2.0 (* -2.0 (/ b c))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (a * (c * -4.0))));
double tmp_1;
if (b <= -2e+111) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (((-2.0 * ((a * c) / b)) + (b * 2.0)) / a);
} else {
tmp_2 = (c * 2.0) / fma(b, -2.0, (2.0 * (c * (a / b))));
}
tmp_1 = tmp_2;
} else if (b <= 1e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = -0.5 * ((b + t_0) / a);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = 2.0 / (-2.0 * (b / c));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) tmp_1 = 0.0 if (b <= -2e+111) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(Float64(-2.0 * Float64(Float64(a * c) / b)) + Float64(b * 2.0)) / a)); else tmp_2 = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b))))); end tmp_1 = tmp_2; elseif (b <= 1e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(-0.5 * Float64(Float64(b + t_0) / a)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+111], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+87], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + t$95$0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+111}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{-2 \cdot \frac{a \cdot c}{b} + b \cdot 2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + t\_0}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
if b < -1.99999999999999991e111Initial program 42.8%
Simplified42.8%
Taylor expanded in b around -inf 93.0%
*-commutative93.0%
fma-def93.0%
*-commutative93.0%
*-lft-identity93.0%
times-frac96.6%
/-rgt-identity96.6%
Simplified96.6%
Taylor expanded in b around inf 96.6%
if -1.99999999999999991e111 < b < 9.9999999999999996e86Initial program 86.5%
Simplified87.2%
if 9.9999999999999996e86 < b Initial program 62.0%
sqr-neg62.0%
sqr-neg62.0%
associate-*l*62.0%
*-commutative62.0%
associate-/l*62.0%
Simplified62.0%
Taylor expanded in b around -inf 62.0%
Taylor expanded in b around inf 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* a c) 4.0)))))
(if (<= b -1.42e+110)
(if (>= b 0.0)
(* -0.5 (/ (+ (* -2.0 (/ (* a c) b)) (* b 2.0)) a))
(/ (* c 2.0) (fma b -2.0 (* 2.0 (* c (/ a b))))))
(if (<= b 5e+82)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ 2.0 (* -2.0 (/ b c))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((a * c) * 4.0)));
double tmp_1;
if (b <= -1.42e+110) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (((-2.0 * ((a * c) / b)) + (b * 2.0)) / a);
} else {
tmp_2 = (c * 2.0) / fma(b, -2.0, (2.0 * (c * (a / b))));
}
tmp_1 = tmp_2;
} else if (b <= 5e+82) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = 2.0 / (-2.0 * (b / c));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(a * c) * 4.0))) tmp_1 = 0.0 if (b <= -1.42e+110) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(Float64(-2.0 * Float64(Float64(a * c) / b)) + Float64(b * 2.0)) / a)); else tmp_2 = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b))))); end tmp_1 = tmp_2; elseif (b <= 5e+82) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.42e+110], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+82], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(a \cdot c\right) \cdot 4}\\
\mathbf{if}\;b \leq -1.42 \cdot 10^{+110}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{-2 \cdot \frac{a \cdot c}{b} + b \cdot 2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+82}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t\_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
if b < -1.4200000000000001e110Initial program 42.8%
Simplified42.8%
Taylor expanded in b around -inf 93.0%
*-commutative93.0%
fma-def93.0%
*-commutative93.0%
*-lft-identity93.0%
times-frac96.6%
/-rgt-identity96.6%
Simplified96.6%
Taylor expanded in b around inf 96.6%
if -1.4200000000000001e110 < b < 5.00000000000000015e82Initial program 86.5%
sqr-neg86.5%
sqr-neg86.5%
associate-*l*86.5%
*-commutative86.5%
associate-/l*86.4%
Simplified87.1%
if 5.00000000000000015e82 < b Initial program 62.0%
sqr-neg62.0%
sqr-neg62.0%
associate-*l*62.0%
*-commutative62.0%
associate-/l*62.0%
Simplified62.0%
Taylor expanded in b around -inf 62.0%
Taylor expanded in b around inf 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ 2.0 (* -2.0 (/ b c)))))
(if (<= b 1.4e+85)
(if (>= b 0.0)
(/ (- (- b) (sqrt (- (* b b) (* (* a c) 4.0)))) (* a 2.0))
t_0)
(if (>= b 0.0) (- (/ c b) (/ b a)) t_0))))
double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= 1.4e+85) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - sqrt(((b * b) - ((a * c) * 4.0)))) / (a * 2.0);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = 2.0d0 / ((-2.0d0) * (b / c))
if (b <= 1.4d+85) then
if (b >= 0.0d0) then
tmp_2 = (-b - sqrt(((b * b) - ((a * c) * 4.0d0)))) / (a * 2.0d0)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= 1.4e+85) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - Math.sqrt(((b * b) - ((a * c) * 4.0)))) / (a * 2.0);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 / (-2.0 * (b / c)) tmp_1 = 0 if b <= 1.4e+85: tmp_2 = 0 if b >= 0.0: tmp_2 = (-b - math.sqrt(((b * b) - ((a * c) * 4.0)))) / (a * 2.0) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(2.0 / Float64(-2.0 * Float64(b / c))) tmp_1 = 0.0 if (b <= 1.4e+85) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(Float64(a * c) * 4.0)))) / Float64(a * 2.0)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = 2.0 / (-2.0 * (b / c)); tmp_2 = 0.0; if (b <= 1.4e+85) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-b - sqrt(((b * b) - ((a * c) * 4.0)))) / (a * 2.0); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.4e+85], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{if}\;b \leq 1.4 \cdot 10^{+85}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{b \cdot b - \left(a \cdot c\right) \cdot 4}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.4e85Initial program 74.3%
sqr-neg74.3%
sqr-neg74.3%
associate-*l*74.2%
*-commutative74.2%
associate-/l*74.2%
Simplified74.7%
Taylor expanded in b around -inf 75.0%
if 1.4e85 < b Initial program 62.0%
sqr-neg62.0%
sqr-neg62.0%
associate-*l*62.0%
*-commutative62.0%
associate-/l*62.0%
Simplified62.0%
Taylor expanded in b around -inf 62.0%
Taylor expanded in b around inf 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification80.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ 2.0 (* -2.0 (/ b c)))))
(if (<= b 3.2e-102)
(if (>= b 0.0) (* (+ b (sqrt (* a (* c -4.0)))) (/ -1.0 (* a 2.0))) t_0)
(if (>= b 0.0) (- (/ c b) (/ b a)) t_0))))
double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= 3.2e-102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b + sqrt((a * (c * -4.0)))) * (-1.0 / (a * 2.0));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = 2.0d0 / ((-2.0d0) * (b / c))
if (b <= 3.2d-102) then
if (b >= 0.0d0) then
tmp_2 = (b + sqrt((a * (c * (-4.0d0))))) * ((-1.0d0) / (a * 2.0d0))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= 3.2e-102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b + Math.sqrt((a * (c * -4.0)))) * (-1.0 / (a * 2.0));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 / (-2.0 * (b / c)) tmp_1 = 0 if b <= 3.2e-102: tmp_2 = 0 if b >= 0.0: tmp_2 = (b + math.sqrt((a * (c * -4.0)))) * (-1.0 / (a * 2.0)) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(2.0 / Float64(-2.0 * Float64(b / c))) tmp_1 = 0.0 if (b <= 3.2e-102) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b + sqrt(Float64(a * Float64(c * -4.0)))) * Float64(-1.0 / Float64(a * 2.0))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = 2.0 / (-2.0 * (b / c)); tmp_2 = 0.0; if (b <= 3.2e-102) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (b + sqrt((a * (c * -4.0)))) * (-1.0 / (a * 2.0)); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 3.2e-102], If[GreaterEqual[b, 0.0], N[(N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{if}\;b \leq 3.2 \cdot 10^{-102}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(b + \sqrt{a \cdot \left(c \cdot -4\right)}\right) \cdot \frac{-1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 3.19999999999999986e-102Initial program 67.7%
sqr-neg67.7%
sqr-neg67.7%
associate-*l*67.7%
*-commutative67.7%
associate-/l*67.6%
Simplified68.2%
Taylor expanded in b around -inf 68.7%
div-inv68.7%
cancel-sign-sub-inv68.7%
fma-def68.7%
metadata-eval68.7%
*-commutative68.7%
Applied egg-rr68.7%
Taylor expanded in b around 0 67.1%
*-commutative67.1%
associate-*r*67.1%
Simplified67.1%
if 3.19999999999999986e-102 < b Initial program 76.9%
sqr-neg76.9%
sqr-neg76.9%
associate-*l*76.9%
*-commutative76.9%
associate-/l*76.9%
Simplified76.9%
Taylor expanded in b around -inf 76.9%
Taylor expanded in b around inf 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
Simplified89.4%
Final simplification76.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (fma -2.0 (/ a (/ b c)) (* b 2.0)) a)) (/ (* c 2.0) (fma b -2.0 (* 2.0 (* c (/ a b)))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * (fma(-2.0, (a / (b / c)), (b * 2.0)) / a);
} else {
tmp = (c * 2.0) / fma(b, -2.0, (2.0 * (c * (a / b))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(fma(-2.0, Float64(a / Float64(b / c)), Float64(b * 2.0)) / a)); else tmp = Float64(Float64(c * 2.0) / fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b))))); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{\mathsf{fma}\left(-2, \frac{a}{\frac{b}{c}}, b \cdot 2\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.8%
Taylor expanded in b around -inf 71.6%
*-commutative71.6%
fma-def71.6%
*-commutative71.6%
*-lft-identity71.6%
times-frac72.4%
/-rgt-identity72.4%
Simplified72.4%
Taylor expanded in b around inf 71.6%
fma-def71.6%
associate-/l*72.4%
*-commutative72.4%
Simplified72.4%
Final simplification72.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (+ (/ c b) (/ b a)) (/ 2.0 (* -2.0 (/ b c)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) + (b / a);
} else {
tmp = 2.0 / (-2.0 * (b / c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) + (b / a)
else
tmp = 2.0d0 / ((-2.0d0) * (b / c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) + (b / a);
} else {
tmp = 2.0 / (-2.0 * (b / c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) + (b / a) else: tmp = 2.0 / (-2.0 * (b / c)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) + Float64(b / a)); else tmp = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) + (b / a); else tmp = 2.0 / (-2.0 * (b / c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] + N[(b / a), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} + \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
Initial program 71.4%
sqr-neg71.4%
sqr-neg71.4%
associate-*l*71.4%
*-commutative71.4%
associate-/l*71.3%
Simplified71.7%
Taylor expanded in b around -inf 72.0%
Taylor expanded in b around inf 72.1%
+-commutative72.1%
mul-1-neg72.1%
unsub-neg72.1%
Simplified72.1%
sub-neg72.1%
distribute-neg-frac72.1%
add-sqr-sqrt34.2%
sqrt-unprod35.1%
sqr-neg35.1%
sqrt-unprod35.2%
add-sqr-sqrt35.2%
Applied egg-rr35.2%
Final simplification35.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ 2.0 (* -2.0 (/ b c)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = 2.0 / (-2.0 * (b / c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = 2.0d0 / ((-2.0d0) * (b / c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = 2.0 / (-2.0 * (b / c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = 2.0 / (-2.0 * (b / c)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = 2.0 / (-2.0 * (b / c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
Initial program 71.4%
sqr-neg71.4%
sqr-neg71.4%
associate-*l*71.4%
*-commutative71.4%
associate-/l*71.3%
Simplified71.7%
Taylor expanded in b around -inf 72.0%
Taylor expanded in b around inf 72.1%
+-commutative72.1%
mul-1-neg72.1%
unsub-neg72.1%
Simplified72.1%
Final simplification72.1%
herbie shell --seed 2024027
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))