
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2.4e+111)
(if (>= b 0.0) t_0 (* (/ (+ b (- b (* 2.0 (* c (/ a b))))) a) -0.5))
(if (<= b 2e+82)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (- t_1 b) (* a 2.0)))
(if (>= b 0.0) t_0 (* -0.5 (/ (* b 2.0) a)))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2.4e+111) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((b + (b - (2.0 * (c * (a / b))))) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+82) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = -c / b
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2.4d+111)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = ((b + (b - (2.0d0 * (c * (a / b))))) / a) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 2d+82) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_1)
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (-0.5d0) * ((b * 2.0d0) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2.4e+111) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((b + (b - (2.0 * (c * (a / b))))) / a) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+82) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2.4e+111: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = ((b + (b - (2.0 * (c * (a / b))))) / a) * -0.5 tmp_1 = tmp_2 elif b <= 2e+82: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_1) else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = -0.5 * ((b * 2.0) / a) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2.4e+111) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(Float64(b + Float64(b - Float64(2.0 * Float64(c * Float64(a / b))))) / a) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2e+82) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(-0.5 * Float64(Float64(b * 2.0) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = -c / b; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2.4e+111) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = ((b + (b - (2.0 * (c * (a / b))))) / a) * -0.5; end tmp_2 = tmp_3; elseif (b <= 2e+82) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_1); else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = -0.5 * ((b * 2.0) / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2.4e+111], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[(b + N[(b - N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2e+82], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(-0.5 * N[(N[(b * 2.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2.4 \cdot 10^{+111}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(b - 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}{a} \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+82}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b \cdot 2}{a}\\
\end{array}
\end{array}
if b < -2.40000000000000006e111Initial program 47.1%
Simplified47.2%
Taylor expanded in c around 0 47.2%
mul-1-neg47.2%
distribute-neg-frac47.2%
Simplified47.2%
Taylor expanded in b around -inf 88.4%
+-commutative88.4%
mul-1-neg88.4%
unsub-neg88.4%
*-commutative88.4%
associate-/l*96.9%
associate-/r/96.9%
Simplified96.9%
if -2.40000000000000006e111 < b < 1.9999999999999999e82Initial program 88.3%
if 1.9999999999999999e82 < b Initial program 61.1%
Simplified61.0%
Taylor expanded in c around 0 98.1%
mul-1-neg98.1%
distribute-neg-frac98.1%
Simplified98.1%
Taylor expanded in b around -inf 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification92.3%
(FPCore (a b c)
:precision binary64
(if (<= b 2.6e+82)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
(/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (* b 2.0) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.6e+82) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 2.6d+82) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((b * b) - (c * (a * 4.0d0)))))
else
tmp_2 = (b * (-2.0d0)) / (a * 2.0d0)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b * 2.0d0) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.6e+82) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 2.6e+82: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((b * b) - (c * (a * 4.0))))) else: tmp_2 = (b * -2.0) / (a * 2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b * 2.0) / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 2.6e+82) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b * 2.0) / a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 2.6e+82) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0))))); else tmp_3 = (b * -2.0) / (a * 2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b * 2.0) / a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 2.6e+82], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b * 2.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.6 \cdot 10^{+82}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b \cdot 2}{a}\\
\end{array}
\end{array}
if b < 2.5999999999999998e82Initial program 76.5%
Taylor expanded in b around -inf 73.9%
*-commutative73.9%
Simplified73.9%
if 2.5999999999999998e82 < b Initial program 61.1%
Simplified61.0%
Taylor expanded in c around 0 98.1%
mul-1-neg98.1%
distribute-neg-frac98.1%
Simplified98.1%
Taylor expanded in b around -inf 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification78.7%
(FPCore (a b c)
:precision binary64
(if (<= b 4.2e-16)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (* (* c a) -4.0))))
(/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (* b 2.0) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 4.2e-16) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0)));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 4.2d-16) then
if (b >= 0.0d0) then
tmp_2 = (c * 2.0d0) / (-b - sqrt(((c * a) * (-4.0d0))))
else
tmp_2 = (b * (-2.0d0)) / (a * 2.0d0)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b * 2.0d0) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 4.2e-16) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - Math.sqrt(((c * a) * -4.0)));
} else {
tmp_2 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b * 2.0) / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 4.2e-16: tmp_2 = 0 if b >= 0.0: tmp_2 = (c * 2.0) / (-b - math.sqrt(((c * a) * -4.0))) else: tmp_2 = (b * -2.0) / (a * 2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b * 2.0) / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 4.2e-16) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(c * a) * -4.0)))); else tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b * 2.0) / a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 4.2e-16) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c * 2.0) / (-b - sqrt(((c * a) * -4.0))); else tmp_3 = (b * -2.0) / (a * 2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b * 2.0) / a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 4.2e-16], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b * 2.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.2 \cdot 10^{-16}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{\left(c \cdot a\right) \cdot -4}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b \cdot 2}{a}\\
\end{array}
\end{array}
if b < 4.2000000000000002e-16Initial program 73.9%
Taylor expanded in b around -inf 70.9%
*-commutative70.9%
Simplified70.9%
Taylor expanded in b around 0 66.2%
*-commutative66.2%
Simplified66.2%
if 4.2000000000000002e-16 < b Initial program 72.3%
Simplified72.2%
Taylor expanded in c around 0 88.8%
mul-1-neg88.8%
distribute-neg-frac88.8%
Simplified88.8%
Taylor expanded in b around -inf 88.8%
*-commutative88.8%
Simplified88.8%
Final simplification73.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 69.6%
mul-1-neg69.6%
distribute-neg-frac69.6%
Simplified69.6%
Taylor expanded in b around -inf 67.8%
Final simplification67.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 73.4%
Taylor expanded in b around -inf 71.3%
*-commutative71.3%
Simplified71.3%
Taylor expanded in b around inf 66.1%
Taylor expanded in c around inf 36.5%
Final simplification36.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (* b 2.0) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b * 2.0) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * ((b * 2.0d0) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b * 2.0) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * ((b * 2.0) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(b * 2.0) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * ((b * 2.0) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b * 2.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b \cdot 2}{a}\\
\end{array}
\end{array}
Initial program 73.4%
Simplified73.4%
Taylor expanded in c around 0 69.6%
mul-1-neg69.6%
distribute-neg-frac69.6%
Simplified69.6%
Taylor expanded in b around -inf 67.5%
*-commutative67.5%
Simplified67.5%
Final simplification67.5%
herbie shell --seed 2024027
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))