
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 99.2%
+-commutative99.2%
*-commutative99.2%
distribute-rgt-out--99.2%
*-lft-identity99.2%
associate-+l-99.2%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -2.25e-95)
(* x y)
(if (<= x 2.05e-137)
z
(if (<= x 6.2e-124)
(* x y)
(if (<= x 6e-23) z (if (<= x 3800000.0) (* x y) (- (* z x))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.25e-95) {
tmp = x * y;
} else if (x <= 2.05e-137) {
tmp = z;
} else if (x <= 6.2e-124) {
tmp = x * y;
} else if (x <= 6e-23) {
tmp = z;
} else if (x <= 3800000.0) {
tmp = x * y;
} else {
tmp = -(z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.25d-95)) then
tmp = x * y
else if (x <= 2.05d-137) then
tmp = z
else if (x <= 6.2d-124) then
tmp = x * y
else if (x <= 6d-23) then
tmp = z
else if (x <= 3800000.0d0) then
tmp = x * y
else
tmp = -(z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.25e-95) {
tmp = x * y;
} else if (x <= 2.05e-137) {
tmp = z;
} else if (x <= 6.2e-124) {
tmp = x * y;
} else if (x <= 6e-23) {
tmp = z;
} else if (x <= 3800000.0) {
tmp = x * y;
} else {
tmp = -(z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.25e-95: tmp = x * y elif x <= 2.05e-137: tmp = z elif x <= 6.2e-124: tmp = x * y elif x <= 6e-23: tmp = z elif x <= 3800000.0: tmp = x * y else: tmp = -(z * x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.25e-95) tmp = Float64(x * y); elseif (x <= 2.05e-137) tmp = z; elseif (x <= 6.2e-124) tmp = Float64(x * y); elseif (x <= 6e-23) tmp = z; elseif (x <= 3800000.0) tmp = Float64(x * y); else tmp = Float64(-Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.25e-95) tmp = x * y; elseif (x <= 2.05e-137) tmp = z; elseif (x <= 6.2e-124) tmp = x * y; elseif (x <= 6e-23) tmp = z; elseif (x <= 3800000.0) tmp = x * y; else tmp = -(z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.25e-95], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.05e-137], z, If[LessEqual[x, 6.2e-124], N[(x * y), $MachinePrecision], If[LessEqual[x, 6e-23], z, If[LessEqual[x, 3800000.0], N[(x * y), $MachinePrecision], (-N[(z * x), $MachinePrecision])]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-95}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.05 \cdot 10^{-137}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 6.2 \cdot 10^{-124}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-23}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3800000:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;-z \cdot x\\
\end{array}
\end{array}
if x < -2.25e-95 or 2.0499999999999999e-137 < x < 6.1999999999999996e-124 or 6.00000000000000006e-23 < x < 3.8e6Initial program 100.0%
Taylor expanded in y around inf 66.9%
if -2.25e-95 < x < 2.0499999999999999e-137 or 6.1999999999999996e-124 < x < 6.00000000000000006e-23Initial program 100.0%
Taylor expanded in x around 0 75.7%
if 3.8e6 < x Initial program 97.3%
Taylor expanded in x around inf 99.1%
neg-mul-199.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in y around 0 67.2%
associate-*r*67.2%
mul-1-neg67.2%
Simplified67.2%
Final simplification70.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -2.25e-95)
t_0
(if (<= x 1.85e-137)
z
(if (<= x 6.1e-124) (* x y) (if (<= x 4.8e-16) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.25e-95) {
tmp = t_0;
} else if (x <= 1.85e-137) {
tmp = z;
} else if (x <= 6.1e-124) {
tmp = x * y;
} else if (x <= 4.8e-16) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-2.25d-95)) then
tmp = t_0
else if (x <= 1.85d-137) then
tmp = z
else if (x <= 6.1d-124) then
tmp = x * y
else if (x <= 4.8d-16) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -2.25e-95) {
tmp = t_0;
} else if (x <= 1.85e-137) {
tmp = z;
} else if (x <= 6.1e-124) {
tmp = x * y;
} else if (x <= 4.8e-16) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -2.25e-95: tmp = t_0 elif x <= 1.85e-137: tmp = z elif x <= 6.1e-124: tmp = x * y elif x <= 4.8e-16: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -2.25e-95) tmp = t_0; elseif (x <= 1.85e-137) tmp = z; elseif (x <= 6.1e-124) tmp = Float64(x * y); elseif (x <= 4.8e-16) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -2.25e-95) tmp = t_0; elseif (x <= 1.85e-137) tmp = z; elseif (x <= 6.1e-124) tmp = x * y; elseif (x <= 4.8e-16) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.25e-95], t$95$0, If[LessEqual[x, 1.85e-137], z, If[LessEqual[x, 6.1e-124], N[(x * y), $MachinePrecision], If[LessEqual[x, 4.8e-16], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -2.25 \cdot 10^{-95}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{-137}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 6.1 \cdot 10^{-124}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-16}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.25e-95 or 4.8000000000000001e-16 < x Initial program 98.6%
Taylor expanded in x around inf 95.4%
neg-mul-195.4%
unsub-neg95.4%
Simplified95.4%
if -2.25e-95 < x < 1.85e-137 or 6.0999999999999998e-124 < x < 4.8000000000000001e-16Initial program 100.0%
Taylor expanded in x around 0 75.7%
if 1.85e-137 < x < 6.0999999999999998e-124Initial program 100.0%
Taylor expanded in y around inf 82.3%
Final simplification87.3%
(FPCore (x y z)
:precision binary64
(if (or (<= x -2.25e-95)
(not
(or (<= x 7.5e-138) (and (not (<= x 1.34e-123)) (<= x 6.2e-16)))))
(* x y)
z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.25e-95) || !((x <= 7.5e-138) || (!(x <= 1.34e-123) && (x <= 6.2e-16)))) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.25d-95)) .or. (.not. (x <= 7.5d-138) .or. (.not. (x <= 1.34d-123)) .and. (x <= 6.2d-16))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.25e-95) || !((x <= 7.5e-138) || (!(x <= 1.34e-123) && (x <= 6.2e-16)))) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.25e-95) or not ((x <= 7.5e-138) or (not (x <= 1.34e-123) and (x <= 6.2e-16))): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.25e-95) || !((x <= 7.5e-138) || (!(x <= 1.34e-123) && (x <= 6.2e-16)))) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.25e-95) || ~(((x <= 7.5e-138) || (~((x <= 1.34e-123)) && (x <= 6.2e-16))))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.25e-95], N[Not[Or[LessEqual[x, 7.5e-138], And[N[Not[LessEqual[x, 1.34e-123]], $MachinePrecision], LessEqual[x, 6.2e-16]]]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-95} \lor \neg \left(x \leq 7.5 \cdot 10^{-138} \lor \neg \left(x \leq 1.34 \cdot 10^{-123}\right) \land x \leq 6.2 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.25e-95 or 7.4999999999999995e-138 < x < 1.34e-123 or 6.2000000000000002e-16 < x Initial program 98.7%
Taylor expanded in y around inf 53.0%
if -2.25e-95 < x < 7.4999999999999995e-138 or 1.34e-123 < x < 6.2000000000000002e-16Initial program 100.0%
Taylor expanded in x around 0 75.7%
Final simplification61.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.6e+15) (not (<= x 3e-15))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e+15) || !(x <= 3e-15)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.6d+15)) .or. (.not. (x <= 3d-15))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e+15) || !(x <= 3e-15)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.6e+15) or not (x <= 3e-15): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.6e+15) || !(x <= 3e-15)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.6e+15) || ~((x <= 3e-15))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.6e+15], N[Not[LessEqual[x, 3e-15]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{+15} \lor \neg \left(x \leq 3 \cdot 10^{-15}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -5.6e15 or 3e-15 < x Initial program 98.5%
Taylor expanded in x around inf 99.4%
neg-mul-199.4%
unsub-neg99.4%
Simplified99.4%
if -5.6e15 < x < 3e-15Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.8%
associate-*r*99.8%
neg-mul-199.8%
*-commutative99.8%
Simplified99.8%
sub-neg99.8%
+-commutative99.8%
distribute-rgt-neg-out99.8%
remove-double-neg99.8%
Applied egg-rr99.8%
Final simplification99.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.2%
Taylor expanded in x around 0 33.7%
Final simplification33.7%
herbie shell --seed 2024026
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))