
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -5.6e+250)
(* y x)
(if (<= y -6.8e+50)
(* y z)
(if (<= y -700000.0)
(* y x)
(if (<= y -1.3e-18)
(* y z)
(if (<= y -1.65e-65)
x
(if (<= y -3e-102)
(* y z)
(if (<= y 1.05e-53)
x
(if (or (<= y 1.3e+87)
(and (not (<= y 5e+168)) (<= y 1.08e+225)))
(* y z)
(* y x))))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+250) {
tmp = y * x;
} else if (y <= -6.8e+50) {
tmp = y * z;
} else if (y <= -700000.0) {
tmp = y * x;
} else if (y <= -1.3e-18) {
tmp = y * z;
} else if (y <= -1.65e-65) {
tmp = x;
} else if (y <= -3e-102) {
tmp = y * z;
} else if (y <= 1.05e-53) {
tmp = x;
} else if ((y <= 1.3e+87) || (!(y <= 5e+168) && (y <= 1.08e+225))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.6d+250)) then
tmp = y * x
else if (y <= (-6.8d+50)) then
tmp = y * z
else if (y <= (-700000.0d0)) then
tmp = y * x
else if (y <= (-1.3d-18)) then
tmp = y * z
else if (y <= (-1.65d-65)) then
tmp = x
else if (y <= (-3d-102)) then
tmp = y * z
else if (y <= 1.05d-53) then
tmp = x
else if ((y <= 1.3d+87) .or. (.not. (y <= 5d+168)) .and. (y <= 1.08d+225)) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+250) {
tmp = y * x;
} else if (y <= -6.8e+50) {
tmp = y * z;
} else if (y <= -700000.0) {
tmp = y * x;
} else if (y <= -1.3e-18) {
tmp = y * z;
} else if (y <= -1.65e-65) {
tmp = x;
} else if (y <= -3e-102) {
tmp = y * z;
} else if (y <= 1.05e-53) {
tmp = x;
} else if ((y <= 1.3e+87) || (!(y <= 5e+168) && (y <= 1.08e+225))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.6e+250: tmp = y * x elif y <= -6.8e+50: tmp = y * z elif y <= -700000.0: tmp = y * x elif y <= -1.3e-18: tmp = y * z elif y <= -1.65e-65: tmp = x elif y <= -3e-102: tmp = y * z elif y <= 1.05e-53: tmp = x elif (y <= 1.3e+87) or (not (y <= 5e+168) and (y <= 1.08e+225)): tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.6e+250) tmp = Float64(y * x); elseif (y <= -6.8e+50) tmp = Float64(y * z); elseif (y <= -700000.0) tmp = Float64(y * x); elseif (y <= -1.3e-18) tmp = Float64(y * z); elseif (y <= -1.65e-65) tmp = x; elseif (y <= -3e-102) tmp = Float64(y * z); elseif (y <= 1.05e-53) tmp = x; elseif ((y <= 1.3e+87) || (!(y <= 5e+168) && (y <= 1.08e+225))) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.6e+250) tmp = y * x; elseif (y <= -6.8e+50) tmp = y * z; elseif (y <= -700000.0) tmp = y * x; elseif (y <= -1.3e-18) tmp = y * z; elseif (y <= -1.65e-65) tmp = x; elseif (y <= -3e-102) tmp = y * z; elseif (y <= 1.05e-53) tmp = x; elseif ((y <= 1.3e+87) || (~((y <= 5e+168)) && (y <= 1.08e+225))) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.6e+250], N[(y * x), $MachinePrecision], If[LessEqual[y, -6.8e+50], N[(y * z), $MachinePrecision], If[LessEqual[y, -700000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.3e-18], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.65e-65], x, If[LessEqual[y, -3e-102], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.05e-53], x, If[Or[LessEqual[y, 1.3e+87], And[N[Not[LessEqual[y, 5e+168]], $MachinePrecision], LessEqual[y, 1.08e+225]]], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+250}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -6.8 \cdot 10^{+50}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -700000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-18}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1.65 \cdot 10^{-65}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -3 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-53}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+87} \lor \neg \left(y \leq 5 \cdot 10^{+168}\right) \land y \leq 1.08 \cdot 10^{+225}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -5.60000000000000019e250 or -6.7999999999999997e50 < y < -7e5 or 1.29999999999999999e87 < y < 4.99999999999999967e168 or 1.0799999999999999e225 < y Initial program 100.0%
Taylor expanded in z around 0 80.6%
*-commutative80.6%
Simplified80.6%
Taylor expanded in y around inf 78.5%
*-commutative78.5%
Simplified78.5%
if -5.60000000000000019e250 < y < -6.7999999999999997e50 or -7e5 < y < -1.3e-18 or -1.6500000000000001e-65 < y < -3e-102 or 1.04999999999999989e-53 < y < 1.29999999999999999e87 or 4.99999999999999967e168 < y < 1.0799999999999999e225Initial program 99.9%
Taylor expanded in x around 0 95.6%
fma-def98.8%
+-commutative98.8%
Simplified98.8%
Taylor expanded in x around 0 65.2%
if -1.3e-18 < y < -1.6500000000000001e-65 or -3e-102 < y < 1.04999999999999989e-53Initial program 100.0%
Taylor expanded in y around 0 82.4%
Final simplification75.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ x z))))
(if (<= y -3.5e-20)
t_0
(if (<= y -3.2e-66)
x
(if (<= y -6.2e-102) (* y z) (if (<= y 1.35e-53) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -3.5e-20) {
tmp = t_0;
} else if (y <= -3.2e-66) {
tmp = x;
} else if (y <= -6.2e-102) {
tmp = y * z;
} else if (y <= 1.35e-53) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-3.5d-20)) then
tmp = t_0
else if (y <= (-3.2d-66)) then
tmp = x
else if (y <= (-6.2d-102)) then
tmp = y * z
else if (y <= 1.35d-53) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -3.5e-20) {
tmp = t_0;
} else if (y <= -3.2e-66) {
tmp = x;
} else if (y <= -6.2e-102) {
tmp = y * z;
} else if (y <= 1.35e-53) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -3.5e-20: tmp = t_0 elif y <= -3.2e-66: tmp = x elif y <= -6.2e-102: tmp = y * z elif y <= 1.35e-53: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -3.5e-20) tmp = t_0; elseif (y <= -3.2e-66) tmp = x; elseif (y <= -6.2e-102) tmp = Float64(y * z); elseif (y <= 1.35e-53) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -3.5e-20) tmp = t_0; elseif (y <= -3.2e-66) tmp = x; elseif (y <= -6.2e-102) tmp = y * z; elseif (y <= 1.35e-53) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e-20], t$95$0, If[LessEqual[y, -3.2e-66], x, If[LessEqual[y, -6.2e-102], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.35e-53], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{-20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -3.2 \cdot 10^{-66}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -6.2 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-53}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.50000000000000003e-20 or 1.35e-53 < y Initial program 100.0%
Taylor expanded in x around 0 97.0%
fma-def99.2%
+-commutative99.2%
Simplified99.2%
Taylor expanded in y around inf 94.5%
+-commutative94.5%
Simplified94.5%
if -3.50000000000000003e-20 < y < -3.19999999999999982e-66 or -6.20000000000000026e-102 < y < 1.35e-53Initial program 100.0%
Taylor expanded in y around 0 82.4%
if -3.19999999999999982e-66 < y < -6.20000000000000026e-102Initial program 100.0%
Taylor expanded in x around 0 100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 86.0%
Final simplification88.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ x z))))
(if (<= y -1.82)
t_0
(if (<= y -1.8e-57)
(+ x (* y x))
(if (<= y -5.9e-102) (* y z) (if (<= y 2.8e-53) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.82) {
tmp = t_0;
} else if (y <= -1.8e-57) {
tmp = x + (y * x);
} else if (y <= -5.9e-102) {
tmp = y * z;
} else if (y <= 2.8e-53) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-1.82d0)) then
tmp = t_0
else if (y <= (-1.8d-57)) then
tmp = x + (y * x)
else if (y <= (-5.9d-102)) then
tmp = y * z
else if (y <= 2.8d-53) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.82) {
tmp = t_0;
} else if (y <= -1.8e-57) {
tmp = x + (y * x);
} else if (y <= -5.9e-102) {
tmp = y * z;
} else if (y <= 2.8e-53) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -1.82: tmp = t_0 elif y <= -1.8e-57: tmp = x + (y * x) elif y <= -5.9e-102: tmp = y * z elif y <= 2.8e-53: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -1.82) tmp = t_0; elseif (y <= -1.8e-57) tmp = Float64(x + Float64(y * x)); elseif (y <= -5.9e-102) tmp = Float64(y * z); elseif (y <= 2.8e-53) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -1.82) tmp = t_0; elseif (y <= -1.8e-57) tmp = x + (y * x); elseif (y <= -5.9e-102) tmp = y * z; elseif (y <= 2.8e-53) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.82], t$95$0, If[LessEqual[y, -1.8e-57], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -5.9e-102], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.8e-53], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -1.82:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.8 \cdot 10^{-57}:\\
\;\;\;\;x + y \cdot x\\
\mathbf{elif}\;y \leq -5.9 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-53}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.82000000000000006 or 2.79999999999999985e-53 < y Initial program 100.0%
Taylor expanded in x around 0 96.9%
fma-def99.2%
+-commutative99.2%
Simplified99.2%
Taylor expanded in y around inf 95.1%
+-commutative95.1%
Simplified95.1%
if -1.82000000000000006 < y < -1.8000000000000001e-57Initial program 99.9%
Taylor expanded in z around 0 73.8%
*-commutative73.8%
Simplified73.8%
if -1.8000000000000001e-57 < y < -5.9000000000000003e-102Initial program 100.0%
Taylor expanded in x around 0 100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 86.0%
if -5.9000000000000003e-102 < y < 2.79999999999999985e-53Initial program 100.0%
Taylor expanded in y around 0 82.7%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.019))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.019)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.019d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.019)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 0.019): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.019)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.019))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.019]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.019\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 0.0189999999999999995 < y Initial program 100.0%
Taylor expanded in x around 0 96.7%
fma-def99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in y around inf 98.4%
+-commutative98.4%
Simplified98.4%
if -1 < y < 0.0189999999999999995Initial program 100.0%
Taylor expanded in z around inf 98.8%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -8200.0) (not (<= y 1.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8200.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8200.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8200.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8200.0) or not (y <= 1.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8200.0) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8200.0) || ~((y <= 1.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8200.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8200 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8200 or 1 < y Initial program 100.0%
Taylor expanded in z around 0 54.3%
*-commutative54.3%
Simplified54.3%
Taylor expanded in y around inf 53.2%
*-commutative53.2%
Simplified53.2%
if -8200 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.6%
Final simplification63.5%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 40.0%
Final simplification40.0%
herbie shell --seed 2024026
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))