
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ a (* b c))) (t_2 (+ (* x y) (* z t))))
(if (<= (- t_2 (* (* c t_1) i)) INFINITY)
(* 2.0 (- t_2 (* t_1 (* c i))))
(* t_2 2.0))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (x * y) + (z * t);
double tmp;
if ((t_2 - ((c * t_1) * i)) <= ((double) INFINITY)) {
tmp = 2.0 * (t_2 - (t_1 * (c * i)));
} else {
tmp = t_2 * 2.0;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (x * y) + (z * t);
double tmp;
if ((t_2 - ((c * t_1) * i)) <= Double.POSITIVE_INFINITY) {
tmp = 2.0 * (t_2 - (t_1 * (c * i)));
} else {
tmp = t_2 * 2.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = a + (b * c) t_2 = (x * y) + (z * t) tmp = 0 if (t_2 - ((c * t_1) * i)) <= math.inf: tmp = 2.0 * (t_2 - (t_1 * (c * i))) else: tmp = t_2 * 2.0 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a + Float64(b * c)) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(t_2 - Float64(Float64(c * t_1) * i)) <= Inf) tmp = Float64(2.0 * Float64(t_2 - Float64(t_1 * Float64(c * i)))); else tmp = Float64(t_2 * 2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = a + (b * c); t_2 = (x * y) + (z * t); tmp = 0.0; if ((t_2 - ((c * t_1) * i)) <= Inf) tmp = 2.0 * (t_2 - (t_1 * (c * i))); else tmp = t_2 * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 - N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision], Infinity], N[(2.0 * N[(t$95$2 - N[(t$95$1 * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;t\_2 - \left(c \cdot t\_1\right) \cdot i \leq \infty:\\
\;\;\;\;2 \cdot \left(t\_2 - t\_1 \cdot \left(c \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot 2\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) < +inf.0Initial program 94.5%
fma-def94.5%
associate-*l*98.0%
Simplified98.0%
fma-def98.0%
+-commutative98.0%
Applied egg-rr98.0%
if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) Initial program 0.0%
Taylor expanded in c around 0 53.3%
Final simplification95.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* z t))) (t_2 (* (* x y) 2.0)))
(if (<= (* x y) -1.7e+185)
t_2
(if (<= (* x y) -1.06e+156)
t_1
(if (<= (* x y) -2.15e+25)
t_2
(if (<= (* x y) -1.75e-147)
t_1
(if (<= (* x y) -9e-266)
(* (* c i) (* a -2.0))
(if (<= (* x y) 8.2e-172)
t_1
(if (<= (* x y) 7.8e-122)
(* 2.0 (* a (* c i)))
(if (<= (* x y) 6e-32)
t_1
(if (<= (* x y) 3.5e+71)
(* c (* i (* a -2.0)))
t_2)))))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -1.7e+185) {
tmp = t_2;
} else if ((x * y) <= -1.06e+156) {
tmp = t_1;
} else if ((x * y) <= -2.15e+25) {
tmp = t_2;
} else if ((x * y) <= -1.75e-147) {
tmp = t_1;
} else if ((x * y) <= -9e-266) {
tmp = (c * i) * (a * -2.0);
} else if ((x * y) <= 8.2e-172) {
tmp = t_1;
} else if ((x * y) <= 7.8e-122) {
tmp = 2.0 * (a * (c * i));
} else if ((x * y) <= 6e-32) {
tmp = t_1;
} else if ((x * y) <= 3.5e+71) {
tmp = c * (i * (a * -2.0));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (z * t)
t_2 = (x * y) * 2.0d0
if ((x * y) <= (-1.7d+185)) then
tmp = t_2
else if ((x * y) <= (-1.06d+156)) then
tmp = t_1
else if ((x * y) <= (-2.15d+25)) then
tmp = t_2
else if ((x * y) <= (-1.75d-147)) then
tmp = t_1
else if ((x * y) <= (-9d-266)) then
tmp = (c * i) * (a * (-2.0d0))
else if ((x * y) <= 8.2d-172) then
tmp = t_1
else if ((x * y) <= 7.8d-122) then
tmp = 2.0d0 * (a * (c * i))
else if ((x * y) <= 6d-32) then
tmp = t_1
else if ((x * y) <= 3.5d+71) then
tmp = c * (i * (a * (-2.0d0)))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -1.7e+185) {
tmp = t_2;
} else if ((x * y) <= -1.06e+156) {
tmp = t_1;
} else if ((x * y) <= -2.15e+25) {
tmp = t_2;
} else if ((x * y) <= -1.75e-147) {
tmp = t_1;
} else if ((x * y) <= -9e-266) {
tmp = (c * i) * (a * -2.0);
} else if ((x * y) <= 8.2e-172) {
tmp = t_1;
} else if ((x * y) <= 7.8e-122) {
tmp = 2.0 * (a * (c * i));
} else if ((x * y) <= 6e-32) {
tmp = t_1;
} else if ((x * y) <= 3.5e+71) {
tmp = c * (i * (a * -2.0));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (z * t) t_2 = (x * y) * 2.0 tmp = 0 if (x * y) <= -1.7e+185: tmp = t_2 elif (x * y) <= -1.06e+156: tmp = t_1 elif (x * y) <= -2.15e+25: tmp = t_2 elif (x * y) <= -1.75e-147: tmp = t_1 elif (x * y) <= -9e-266: tmp = (c * i) * (a * -2.0) elif (x * y) <= 8.2e-172: tmp = t_1 elif (x * y) <= 7.8e-122: tmp = 2.0 * (a * (c * i)) elif (x * y) <= 6e-32: tmp = t_1 elif (x * y) <= 3.5e+71: tmp = c * (i * (a * -2.0)) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(z * t)) t_2 = Float64(Float64(x * y) * 2.0) tmp = 0.0 if (Float64(x * y) <= -1.7e+185) tmp = t_2; elseif (Float64(x * y) <= -1.06e+156) tmp = t_1; elseif (Float64(x * y) <= -2.15e+25) tmp = t_2; elseif (Float64(x * y) <= -1.75e-147) tmp = t_1; elseif (Float64(x * y) <= -9e-266) tmp = Float64(Float64(c * i) * Float64(a * -2.0)); elseif (Float64(x * y) <= 8.2e-172) tmp = t_1; elseif (Float64(x * y) <= 7.8e-122) tmp = Float64(2.0 * Float64(a * Float64(c * i))); elseif (Float64(x * y) <= 6e-32) tmp = t_1; elseif (Float64(x * y) <= 3.5e+71) tmp = Float64(c * Float64(i * Float64(a * -2.0))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (z * t); t_2 = (x * y) * 2.0; tmp = 0.0; if ((x * y) <= -1.7e+185) tmp = t_2; elseif ((x * y) <= -1.06e+156) tmp = t_1; elseif ((x * y) <= -2.15e+25) tmp = t_2; elseif ((x * y) <= -1.75e-147) tmp = t_1; elseif ((x * y) <= -9e-266) tmp = (c * i) * (a * -2.0); elseif ((x * y) <= 8.2e-172) tmp = t_1; elseif ((x * y) <= 7.8e-122) tmp = 2.0 * (a * (c * i)); elseif ((x * y) <= 6e-32) tmp = t_1; elseif ((x * y) <= 3.5e+71) tmp = c * (i * (a * -2.0)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.7e+185], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], -1.06e+156], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -2.15e+25], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], -1.75e-147], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -9e-266], N[(N[(c * i), $MachinePrecision] * N[(a * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 8.2e-172], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 7.8e-122], N[(2.0 * N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6e-32], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 3.5e+71], N[(c * N[(i * N[(a * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(z \cdot t\right)\\
t_2 := \left(x \cdot y\right) \cdot 2\\
\mathbf{if}\;x \cdot y \leq -1.7 \cdot 10^{+185}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq -1.06 \cdot 10^{+156}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -2.15 \cdot 10^{+25}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq -1.75 \cdot 10^{-147}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -9 \cdot 10^{-266}:\\
\;\;\;\;\left(c \cdot i\right) \cdot \left(a \cdot -2\right)\\
\mathbf{elif}\;x \cdot y \leq 8.2 \cdot 10^{-172}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 7.8 \cdot 10^{-122}:\\
\;\;\;\;2 \cdot \left(a \cdot \left(c \cdot i\right)\right)\\
\mathbf{elif}\;x \cdot y \leq 6 \cdot 10^{-32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 3.5 \cdot 10^{+71}:\\
\;\;\;\;c \cdot \left(i \cdot \left(a \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 x y) < -1.70000000000000009e185 or -1.05999999999999993e156 < (*.f64 x y) < -2.14999999999999999e25 or 3.4999999999999999e71 < (*.f64 x y) Initial program 81.1%
Taylor expanded in x around inf 65.3%
if -1.70000000000000009e185 < (*.f64 x y) < -1.05999999999999993e156 or -2.14999999999999999e25 < (*.f64 x y) < -1.75000000000000002e-147 or -9.0000000000000006e-266 < (*.f64 x y) < 8.2e-172 or 7.79999999999999979e-122 < (*.f64 x y) < 6.0000000000000001e-32Initial program 93.7%
Taylor expanded in z around inf 49.9%
if -1.75000000000000002e-147 < (*.f64 x y) < -9.0000000000000006e-266Initial program 94.8%
Taylor expanded in a around inf 46.1%
mul-1-neg46.1%
*-commutative46.1%
associate-*l*35.5%
Simplified35.5%
Taylor expanded in c around 0 46.1%
*-commutative46.1%
*-commutative46.1%
associate-*l*46.1%
Simplified46.1%
if 8.2e-172 < (*.f64 x y) < 7.79999999999999979e-122Initial program 100.0%
Taylor expanded in a around inf 10.1%
mul-1-neg10.1%
*-commutative10.1%
associate-*l*10.2%
Simplified10.2%
expm1-log1p-u0.8%
expm1-udef0.8%
Applied egg-rr26.7%
expm1-def26.7%
expm1-log1p51.7%
Simplified51.7%
if 6.0000000000000001e-32 < (*.f64 x y) < 3.4999999999999999e71Initial program 87.2%
Taylor expanded in i around inf 79.9%
Taylor expanded in i around 0 79.9%
Taylor expanded in c around 0 36.0%
*-commutative36.0%
*-commutative36.0%
associate-*l*36.0%
*-commutative36.0%
associate-*l*36.0%
*-commutative36.0%
associate-*l*36.0%
Simplified36.0%
Final simplification53.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ a (* b c))) (t_2 (* (* c t_1) i)))
(if (or (<= t_2 (- INFINITY)) (not (<= t_2 5e+258)))
(* -2.0 (* c (* t_1 i)))
(* (- (+ (* x y) (* z t)) t_2) 2.0))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (c * t_1) * i;
double tmp;
if ((t_2 <= -((double) INFINITY)) || !(t_2 <= 5e+258)) {
tmp = -2.0 * (c * (t_1 * i));
} else {
tmp = (((x * y) + (z * t)) - t_2) * 2.0;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (c * t_1) * i;
double tmp;
if ((t_2 <= -Double.POSITIVE_INFINITY) || !(t_2 <= 5e+258)) {
tmp = -2.0 * (c * (t_1 * i));
} else {
tmp = (((x * y) + (z * t)) - t_2) * 2.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = a + (b * c) t_2 = (c * t_1) * i tmp = 0 if (t_2 <= -math.inf) or not (t_2 <= 5e+258): tmp = -2.0 * (c * (t_1 * i)) else: tmp = (((x * y) + (z * t)) - t_2) * 2.0 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a + Float64(b * c)) t_2 = Float64(Float64(c * t_1) * i) tmp = 0.0 if ((t_2 <= Float64(-Inf)) || !(t_2 <= 5e+258)) tmp = Float64(-2.0 * Float64(c * Float64(t_1 * i))); else tmp = Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) - t_2) * 2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = a + (b * c); t_2 = (c * t_1) * i; tmp = 0.0; if ((t_2 <= -Inf) || ~((t_2 <= 5e+258))) tmp = -2.0 * (c * (t_1 * i)); else tmp = (((x * y) + (z * t)) - t_2) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$2, (-Infinity)], N[Not[LessEqual[t$95$2, 5e+258]], $MachinePrecision]], N[(-2.0 * N[(c * N[(t$95$1 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision] * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := \left(c \cdot t\_1\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -\infty \lor \neg \left(t\_2 \leq 5 \cdot 10^{+258}\right):\\
\;\;\;\;-2 \cdot \left(c \cdot \left(t\_1 \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(x \cdot y + z \cdot t\right) - t\_2\right) \cdot 2\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 5e258 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 73.5%
Taylor expanded in i around inf 85.3%
Taylor expanded in i around 0 85.3%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5e258Initial program 99.9%
Final simplification93.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* x y) 2.0))
(t_2 (* -2.0 (* c (* b (* c i)))))
(t_3 (* 2.0 (* z t))))
(if (<= c -3.2e+71)
t_2
(if (<= c -2.2e-115)
t_1
(if (<= c -3.6e-216)
t_3
(if (<= c 1.4e-205) t_1 (if (<= c 21500000.0) t_3 t_2)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) * 2.0;
double t_2 = -2.0 * (c * (b * (c * i)));
double t_3 = 2.0 * (z * t);
double tmp;
if (c <= -3.2e+71) {
tmp = t_2;
} else if (c <= -2.2e-115) {
tmp = t_1;
} else if (c <= -3.6e-216) {
tmp = t_3;
} else if (c <= 1.4e-205) {
tmp = t_1;
} else if (c <= 21500000.0) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (x * y) * 2.0d0
t_2 = (-2.0d0) * (c * (b * (c * i)))
t_3 = 2.0d0 * (z * t)
if (c <= (-3.2d+71)) then
tmp = t_2
else if (c <= (-2.2d-115)) then
tmp = t_1
else if (c <= (-3.6d-216)) then
tmp = t_3
else if (c <= 1.4d-205) then
tmp = t_1
else if (c <= 21500000.0d0) then
tmp = t_3
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) * 2.0;
double t_2 = -2.0 * (c * (b * (c * i)));
double t_3 = 2.0 * (z * t);
double tmp;
if (c <= -3.2e+71) {
tmp = t_2;
} else if (c <= -2.2e-115) {
tmp = t_1;
} else if (c <= -3.6e-216) {
tmp = t_3;
} else if (c <= 1.4e-205) {
tmp = t_1;
} else if (c <= 21500000.0) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) * 2.0 t_2 = -2.0 * (c * (b * (c * i))) t_3 = 2.0 * (z * t) tmp = 0 if c <= -3.2e+71: tmp = t_2 elif c <= -2.2e-115: tmp = t_1 elif c <= -3.6e-216: tmp = t_3 elif c <= 1.4e-205: tmp = t_1 elif c <= 21500000.0: tmp = t_3 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) * 2.0) t_2 = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i)))) t_3 = Float64(2.0 * Float64(z * t)) tmp = 0.0 if (c <= -3.2e+71) tmp = t_2; elseif (c <= -2.2e-115) tmp = t_1; elseif (c <= -3.6e-216) tmp = t_3; elseif (c <= 1.4e-205) tmp = t_1; elseif (c <= 21500000.0) tmp = t_3; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) * 2.0; t_2 = -2.0 * (c * (b * (c * i))); t_3 = 2.0 * (z * t); tmp = 0.0; if (c <= -3.2e+71) tmp = t_2; elseif (c <= -2.2e-115) tmp = t_1; elseif (c <= -3.6e-216) tmp = t_3; elseif (c <= 1.4e-205) tmp = t_1; elseif (c <= 21500000.0) tmp = t_3; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -3.2e+71], t$95$2, If[LessEqual[c, -2.2e-115], t$95$1, If[LessEqual[c, -3.6e-216], t$95$3, If[LessEqual[c, 1.4e-205], t$95$1, If[LessEqual[c, 21500000.0], t$95$3, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y\right) \cdot 2\\
t_2 := -2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\
t_3 := 2 \cdot \left(z \cdot t\right)\\
\mathbf{if}\;c \leq -3.2 \cdot 10^{+71}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \leq -2.2 \cdot 10^{-115}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \leq -3.6 \cdot 10^{-216}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;c \leq 1.4 \cdot 10^{-205}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \leq 21500000:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if c < -3.20000000000000023e71 or 2.15e7 < c Initial program 79.7%
Taylor expanded in i around inf 74.0%
Taylor expanded in i around 0 74.0%
Taylor expanded in a around 0 67.4%
if -3.20000000000000023e71 < c < -2.1999999999999999e-115 or -3.5999999999999999e-216 < c < 1.39999999999999996e-205Initial program 97.3%
Taylor expanded in x around inf 53.3%
if -2.1999999999999999e-115 < c < -3.5999999999999999e-216 or 1.39999999999999996e-205 < c < 2.15e7Initial program 98.3%
Taylor expanded in z around inf 57.4%
Final simplification61.0%
(FPCore (x y z t a b c i)
:precision binary64
(if (or (<= c -3.3e+71)
(not (or (<= c 1.1e-79) (and (not (<= c 9.2e+22)) (<= c 1.95e+52)))))
(* -2.0 (* c (* (+ a (* b c)) i)))
(* (+ (* x y) (* z t)) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -3.3e+71) || !((c <= 1.1e-79) || (!(c <= 9.2e+22) && (c <= 1.95e+52)))) {
tmp = -2.0 * (c * ((a + (b * c)) * i));
} else {
tmp = ((x * y) + (z * t)) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c <= (-3.3d+71)) .or. (.not. (c <= 1.1d-79) .or. (.not. (c <= 9.2d+22)) .and. (c <= 1.95d+52))) then
tmp = (-2.0d0) * (c * ((a + (b * c)) * i))
else
tmp = ((x * y) + (z * t)) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -3.3e+71) || !((c <= 1.1e-79) || (!(c <= 9.2e+22) && (c <= 1.95e+52)))) {
tmp = -2.0 * (c * ((a + (b * c)) * i));
} else {
tmp = ((x * y) + (z * t)) * 2.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c <= -3.3e+71) or not ((c <= 1.1e-79) or (not (c <= 9.2e+22) and (c <= 1.95e+52))): tmp = -2.0 * (c * ((a + (b * c)) * i)) else: tmp = ((x * y) + (z * t)) * 2.0 return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((c <= -3.3e+71) || !((c <= 1.1e-79) || (!(c <= 9.2e+22) && (c <= 1.95e+52)))) tmp = Float64(-2.0 * Float64(c * Float64(Float64(a + Float64(b * c)) * i))); else tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c <= -3.3e+71) || ~(((c <= 1.1e-79) || (~((c <= 9.2e+22)) && (c <= 1.95e+52))))) tmp = -2.0 * (c * ((a + (b * c)) * i)); else tmp = ((x * y) + (z * t)) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -3.3e+71], N[Not[Or[LessEqual[c, 1.1e-79], And[N[Not[LessEqual[c, 9.2e+22]], $MachinePrecision], LessEqual[c, 1.95e+52]]]], $MachinePrecision]], N[(-2.0 * N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -3.3 \cdot 10^{+71} \lor \neg \left(c \leq 1.1 \cdot 10^{-79} \lor \neg \left(c \leq 9.2 \cdot 10^{+22}\right) \land c \leq 1.95 \cdot 10^{+52}\right):\\
\;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\
\end{array}
\end{array}
if c < -3.2999999999999998e71 or 1.0999999999999999e-79 < c < 9.2000000000000008e22 or 1.95e52 < c Initial program 81.8%
Taylor expanded in i around inf 78.5%
Taylor expanded in i around 0 78.5%
if -3.2999999999999998e71 < c < 1.0999999999999999e-79 or 9.2000000000000008e22 < c < 1.95e52Initial program 96.1%
Taylor expanded in c around 0 82.5%
Final simplification80.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* i (* a (* c -2.0))))
(t_2 (* (* x y) 2.0))
(t_3 (* 2.0 (* z t))))
(if (<= x -8e+113)
t_2
(if (<= x -1.12e+83)
t_1
(if (<= x -4.7e-225)
t_3
(if (<= x 6.2e-204) t_1 (if (<= x 1e-23) t_3 t_2)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (a * (c * -2.0));
double t_2 = (x * y) * 2.0;
double t_3 = 2.0 * (z * t);
double tmp;
if (x <= -8e+113) {
tmp = t_2;
} else if (x <= -1.12e+83) {
tmp = t_1;
} else if (x <= -4.7e-225) {
tmp = t_3;
} else if (x <= 6.2e-204) {
tmp = t_1;
} else if (x <= 1e-23) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = i * (a * (c * (-2.0d0)))
t_2 = (x * y) * 2.0d0
t_3 = 2.0d0 * (z * t)
if (x <= (-8d+113)) then
tmp = t_2
else if (x <= (-1.12d+83)) then
tmp = t_1
else if (x <= (-4.7d-225)) then
tmp = t_3
else if (x <= 6.2d-204) then
tmp = t_1
else if (x <= 1d-23) then
tmp = t_3
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = i * (a * (c * -2.0));
double t_2 = (x * y) * 2.0;
double t_3 = 2.0 * (z * t);
double tmp;
if (x <= -8e+113) {
tmp = t_2;
} else if (x <= -1.12e+83) {
tmp = t_1;
} else if (x <= -4.7e-225) {
tmp = t_3;
} else if (x <= 6.2e-204) {
tmp = t_1;
} else if (x <= 1e-23) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = i * (a * (c * -2.0)) t_2 = (x * y) * 2.0 t_3 = 2.0 * (z * t) tmp = 0 if x <= -8e+113: tmp = t_2 elif x <= -1.12e+83: tmp = t_1 elif x <= -4.7e-225: tmp = t_3 elif x <= 6.2e-204: tmp = t_1 elif x <= 1e-23: tmp = t_3 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(i * Float64(a * Float64(c * -2.0))) t_2 = Float64(Float64(x * y) * 2.0) t_3 = Float64(2.0 * Float64(z * t)) tmp = 0.0 if (x <= -8e+113) tmp = t_2; elseif (x <= -1.12e+83) tmp = t_1; elseif (x <= -4.7e-225) tmp = t_3; elseif (x <= 6.2e-204) tmp = t_1; elseif (x <= 1e-23) tmp = t_3; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = i * (a * (c * -2.0)); t_2 = (x * y) * 2.0; t_3 = 2.0 * (z * t); tmp = 0.0; if (x <= -8e+113) tmp = t_2; elseif (x <= -1.12e+83) tmp = t_1; elseif (x <= -4.7e-225) tmp = t_3; elseif (x <= 6.2e-204) tmp = t_1; elseif (x <= 1e-23) tmp = t_3; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * N[(a * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8e+113], t$95$2, If[LessEqual[x, -1.12e+83], t$95$1, If[LessEqual[x, -4.7e-225], t$95$3, If[LessEqual[x, 6.2e-204], t$95$1, If[LessEqual[x, 1e-23], t$95$3, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\
t_2 := \left(x \cdot y\right) \cdot 2\\
t_3 := 2 \cdot \left(z \cdot t\right)\\
\mathbf{if}\;x \leq -8 \cdot 10^{+113}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -1.12 \cdot 10^{+83}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -4.7 \cdot 10^{-225}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \leq 6.2 \cdot 10^{-204}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 10^{-23}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -8e113 or 9.9999999999999996e-24 < x Initial program 86.0%
Taylor expanded in x around inf 46.4%
if -8e113 < x < -1.12e83 or -4.70000000000000014e-225 < x < 6.1999999999999998e-204Initial program 96.5%
Taylor expanded in i around inf 64.1%
Taylor expanded in i around 0 64.1%
Taylor expanded in c around 0 44.0%
*-commutative44.0%
associate-*r*38.9%
associate-*l*38.9%
*-commutative38.9%
associate-*l*42.4%
*-commutative42.4%
Simplified42.4%
if -1.12e83 < x < -4.70000000000000014e-225 or 6.1999999999999998e-204 < x < 9.9999999999999996e-24Initial program 88.1%
Taylor expanded in z around inf 33.5%
Final simplification40.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* z t))) (t_2 (* (* x y) 2.0)))
(if (<= x -9.4e+76)
t_2
(if (<= x 2.7e-277)
t_1
(if (<= x 2.6e-208)
(* c (* i (* a -2.0)))
(if (<= x 4.2e-7) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = (x * y) * 2.0;
double tmp;
if (x <= -9.4e+76) {
tmp = t_2;
} else if (x <= 2.7e-277) {
tmp = t_1;
} else if (x <= 2.6e-208) {
tmp = c * (i * (a * -2.0));
} else if (x <= 4.2e-7) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (z * t)
t_2 = (x * y) * 2.0d0
if (x <= (-9.4d+76)) then
tmp = t_2
else if (x <= 2.7d-277) then
tmp = t_1
else if (x <= 2.6d-208) then
tmp = c * (i * (a * (-2.0d0)))
else if (x <= 4.2d-7) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = (x * y) * 2.0;
double tmp;
if (x <= -9.4e+76) {
tmp = t_2;
} else if (x <= 2.7e-277) {
tmp = t_1;
} else if (x <= 2.6e-208) {
tmp = c * (i * (a * -2.0));
} else if (x <= 4.2e-7) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (z * t) t_2 = (x * y) * 2.0 tmp = 0 if x <= -9.4e+76: tmp = t_2 elif x <= 2.7e-277: tmp = t_1 elif x <= 2.6e-208: tmp = c * (i * (a * -2.0)) elif x <= 4.2e-7: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(z * t)) t_2 = Float64(Float64(x * y) * 2.0) tmp = 0.0 if (x <= -9.4e+76) tmp = t_2; elseif (x <= 2.7e-277) tmp = t_1; elseif (x <= 2.6e-208) tmp = Float64(c * Float64(i * Float64(a * -2.0))); elseif (x <= 4.2e-7) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (z * t); t_2 = (x * y) * 2.0; tmp = 0.0; if (x <= -9.4e+76) tmp = t_2; elseif (x <= 2.7e-277) tmp = t_1; elseif (x <= 2.6e-208) tmp = c * (i * (a * -2.0)); elseif (x <= 4.2e-7) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[x, -9.4e+76], t$95$2, If[LessEqual[x, 2.7e-277], t$95$1, If[LessEqual[x, 2.6e-208], N[(c * N[(i * N[(a * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.2e-7], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(z \cdot t\right)\\
t_2 := \left(x \cdot y\right) \cdot 2\\
\mathbf{if}\;x \leq -9.4 \cdot 10^{+76}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-277}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-208}:\\
\;\;\;\;c \cdot \left(i \cdot \left(a \cdot -2\right)\right)\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -9.4000000000000006e76 or 4.2e-7 < x Initial program 85.9%
Taylor expanded in x around inf 44.9%
if -9.4000000000000006e76 < x < 2.69999999999999975e-277 or 2.60000000000000017e-208 < x < 4.2e-7Initial program 90.4%
Taylor expanded in z around inf 33.1%
if 2.69999999999999975e-277 < x < 2.60000000000000017e-208Initial program 100.0%
Taylor expanded in i around inf 73.9%
Taylor expanded in i around 0 73.9%
Taylor expanded in c around 0 54.3%
*-commutative54.3%
*-commutative54.3%
associate-*l*42.1%
*-commutative42.1%
associate-*l*42.1%
*-commutative42.1%
associate-*l*42.1%
Simplified42.1%
Final simplification38.8%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= c -1.65e+76) (not (<= c 3.3e+53))) (* -2.0 (* c (* (+ a (* b c)) i))) (* 2.0 (- (+ (* x y) (* z t)) (* i (* a c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -1.65e+76) || !(c <= 3.3e+53)) {
tmp = -2.0 * (c * ((a + (b * c)) * i));
} else {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c <= (-1.65d+76)) .or. (.not. (c <= 3.3d+53))) then
tmp = (-2.0d0) * (c * ((a + (b * c)) * i))
else
tmp = 2.0d0 * (((x * y) + (z * t)) - (i * (a * c)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -1.65e+76) || !(c <= 3.3e+53)) {
tmp = -2.0 * (c * ((a + (b * c)) * i));
} else {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c <= -1.65e+76) or not (c <= 3.3e+53): tmp = -2.0 * (c * ((a + (b * c)) * i)) else: tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c))) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((c <= -1.65e+76) || !(c <= 3.3e+53)) tmp = Float64(-2.0 * Float64(c * Float64(Float64(a + Float64(b * c)) * i))); else tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(i * Float64(a * c)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c <= -1.65e+76) || ~((c <= 3.3e+53))) tmp = -2.0 * (c * ((a + (b * c)) * i)); else tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -1.65e+76], N[Not[LessEqual[c, 3.3e+53]], $MachinePrecision]], N[(-2.0 * N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -1.65 \cdot 10^{+76} \lor \neg \left(c \leq 3.3 \cdot 10^{+53}\right):\\
\;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - i \cdot \left(a \cdot c\right)\right)\\
\end{array}
\end{array}
if c < -1.65e76 or 3.3000000000000002e53 < c Initial program 78.7%
Taylor expanded in i around inf 80.3%
Taylor expanded in i around 0 80.3%
if -1.65e76 < c < 3.3000000000000002e53Initial program 96.0%
Taylor expanded in a around inf 88.5%
*-commutative88.5%
Simplified88.5%
Final simplification85.2%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= c -2.3e+80)
(* -2.0 (* c (* b (* c i))))
(if (<= c 8.5e+52)
(* (+ (* x y) (* z t)) 2.0)
(* -2.0 (* c (* c (* b i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (c <= -2.3e+80) {
tmp = -2.0 * (c * (b * (c * i)));
} else if (c <= 8.5e+52) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = -2.0 * (c * (c * (b * i)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (c <= (-2.3d+80)) then
tmp = (-2.0d0) * (c * (b * (c * i)))
else if (c <= 8.5d+52) then
tmp = ((x * y) + (z * t)) * 2.0d0
else
tmp = (-2.0d0) * (c * (c * (b * i)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (c <= -2.3e+80) {
tmp = -2.0 * (c * (b * (c * i)));
} else if (c <= 8.5e+52) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = -2.0 * (c * (c * (b * i)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if c <= -2.3e+80: tmp = -2.0 * (c * (b * (c * i))) elif c <= 8.5e+52: tmp = ((x * y) + (z * t)) * 2.0 else: tmp = -2.0 * (c * (c * (b * i))) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (c <= -2.3e+80) tmp = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i)))); elseif (c <= 8.5e+52) tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0); else tmp = Float64(-2.0 * Float64(c * Float64(c * Float64(b * i)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (c <= -2.3e+80) tmp = -2.0 * (c * (b * (c * i))); elseif (c <= 8.5e+52) tmp = ((x * y) + (z * t)) * 2.0; else tmp = -2.0 * (c * (c * (b * i))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[c, -2.3e+80], N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 8.5e+52], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(-2.0 * N[(c * N[(c * N[(b * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -2.3 \cdot 10^{+80}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\
\mathbf{elif}\;c \leq 8.5 \cdot 10^{+52}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(c \cdot \left(b \cdot i\right)\right)\right)\\
\end{array}
\end{array}
if c < -2.30000000000000004e80Initial program 81.2%
Taylor expanded in i around inf 86.4%
Taylor expanded in i around 0 86.4%
Taylor expanded in a around 0 79.0%
if -2.30000000000000004e80 < c < 8.49999999999999994e52Initial program 96.0%
Taylor expanded in c around 0 75.5%
if 8.49999999999999994e52 < c Initial program 75.8%
Taylor expanded in i around inf 73.3%
Taylor expanded in i around 0 73.3%
Taylor expanded in a around 0 65.4%
*-commutative65.4%
associate-*r*65.4%
Simplified65.4%
Final simplification74.4%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= x -1.12e+77) (not (<= x 0.000225))) (* (* x y) 2.0) (* 2.0 (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x <= -1.12e+77) || !(x <= 0.000225)) {
tmp = (x * y) * 2.0;
} else {
tmp = 2.0 * (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x <= (-1.12d+77)) .or. (.not. (x <= 0.000225d0))) then
tmp = (x * y) * 2.0d0
else
tmp = 2.0d0 * (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x <= -1.12e+77) || !(x <= 0.000225)) {
tmp = (x * y) * 2.0;
} else {
tmp = 2.0 * (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x <= -1.12e+77) or not (x <= 0.000225): tmp = (x * y) * 2.0 else: tmp = 2.0 * (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((x <= -1.12e+77) || !(x <= 0.000225)) tmp = Float64(Float64(x * y) * 2.0); else tmp = Float64(2.0 * Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x <= -1.12e+77) || ~((x <= 0.000225))) tmp = (x * y) * 2.0; else tmp = 2.0 * (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[x, -1.12e+77], N[Not[LessEqual[x, 0.000225]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{+77} \lor \neg \left(x \leq 0.000225\right):\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if x < -1.1199999999999999e77 or 2.2499999999999999e-4 < x Initial program 85.9%
Taylor expanded in x around inf 44.9%
if -1.1199999999999999e77 < x < 2.2499999999999999e-4Initial program 91.4%
Taylor expanded in z around inf 32.7%
Final simplification38.1%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (* z t)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (z * t)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (z * t)
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(z * t)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (z * t); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(z \cdot t\right)
\end{array}
Initial program 89.0%
Taylor expanded in z around inf 28.2%
Final simplification28.2%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024026
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))