Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3

Percentage Accurate: 88.3% → 99.9%
Time: 7.4s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ y - \frac{x}{z} \cdot \left(y + -1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (- y (* (/ x z) (+ y -1.0))))
double code(double x, double y, double z) {
	return y - ((x / z) * (y + -1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y - ((x / z) * (y + (-1.0d0)))
end function
public static double code(double x, double y, double z) {
	return y - ((x / z) * (y + -1.0));
}
def code(x, y, z):
	return y - ((x / z) * (y + -1.0))
function code(x, y, z)
	return Float64(y - Float64(Float64(x / z) * Float64(y + -1.0)))
end
function tmp = code(x, y, z)
	tmp = y - ((x / z) * (y + -1.0));
end
code[x_, y_, z_] := N[(y - N[(N[(x / z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
y - \frac{x}{z} \cdot \left(y + -1\right)
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around -inf 96.3%

    \[\leadsto \color{blue}{y + -1 \cdot \frac{x \cdot \left(y - 1\right)}{z}} \]
  4. Step-by-step derivation
    1. mul-1-neg96.3%

      \[\leadsto y + \color{blue}{\left(-\frac{x \cdot \left(y - 1\right)}{z}\right)} \]
    2. unsub-neg96.3%

      \[\leadsto \color{blue}{y - \frac{x \cdot \left(y - 1\right)}{z}} \]
    3. associate-/l*97.6%

      \[\leadsto y - \color{blue}{\frac{x}{\frac{z}{y - 1}}} \]
    4. associate-/r/99.9%

      \[\leadsto y - \color{blue}{\frac{x}{z} \cdot \left(y - 1\right)} \]
    5. sub-neg99.9%

      \[\leadsto y - \frac{x}{z} \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
    6. metadata-eval99.9%

      \[\leadsto y - \frac{x}{z} \cdot \left(y + \color{blue}{-1}\right) \]
  5. Simplified99.9%

    \[\leadsto \color{blue}{y - \frac{x}{z} \cdot \left(y + -1\right)} \]
  6. Final simplification99.9%

    \[\leadsto y - \frac{x}{z} \cdot \left(y + -1\right) \]
  7. Add Preprocessing

Alternative 2: 99.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -75000000000 \lor \neg \left(y \leq 8.4 \cdot 10^{-5}\right):\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -75000000000.0) (not (<= y 8.4e-5)))
   (* y (- 1.0 (/ x z)))
   (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -75000000000.0) || !(y <= 8.4e-5)) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-75000000000.0d0)) .or. (.not. (y <= 8.4d-5))) then
        tmp = y * (1.0d0 - (x / z))
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -75000000000.0) || !(y <= 8.4e-5)) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -75000000000.0) or not (y <= 8.4e-5):
		tmp = y * (1.0 - (x / z))
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -75000000000.0) || !(y <= 8.4e-5))
		tmp = Float64(y * Float64(1.0 - Float64(x / z)));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -75000000000.0) || ~((y <= 8.4e-5)))
		tmp = y * (1.0 - (x / z));
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -75000000000.0], N[Not[LessEqual[y, 8.4e-5]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -75000000000 \lor \neg \left(y \leq 8.4 \cdot 10^{-5}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -7.5e10 or 8.39999999999999954e-5 < y

    1. Initial program 75.5%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf 92.3%

      \[\leadsto \color{blue}{y + -1 \cdot \frac{x \cdot \left(y - 1\right)}{z}} \]
    4. Step-by-step derivation
      1. mul-1-neg92.3%

        \[\leadsto y + \color{blue}{\left(-\frac{x \cdot \left(y - 1\right)}{z}\right)} \]
      2. unsub-neg92.3%

        \[\leadsto \color{blue}{y - \frac{x \cdot \left(y - 1\right)}{z}} \]
      3. associate-/l*95.1%

        \[\leadsto y - \color{blue}{\frac{x}{\frac{z}{y - 1}}} \]
      4. associate-/r/99.9%

        \[\leadsto y - \color{blue}{\frac{x}{z} \cdot \left(y - 1\right)} \]
      5. sub-neg99.9%

        \[\leadsto y - \frac{x}{z} \cdot \color{blue}{\left(y + \left(-1\right)\right)} \]
      6. metadata-eval99.9%

        \[\leadsto y - \frac{x}{z} \cdot \left(y + \color{blue}{-1}\right) \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{y - \frac{x}{z} \cdot \left(y + -1\right)} \]
    6. Taylor expanded in y around inf 99.5%

      \[\leadsto \color{blue}{y \cdot \left(1 - \frac{x}{z}\right)} \]

    if -7.5e10 < y < 8.39999999999999954e-5

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 99.6%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 99.6%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -75000000000 \lor \neg \left(y \leq 8.4 \cdot 10^{-5}\right):\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 61.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.1 \cdot 10^{+39} \lor \neg \left(y \leq 5.4 \cdot 10^{-33}\right):\\ \;\;\;\;z \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.1e+39) (not (<= y 5.4e-33))) (* z (/ y z)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.1e+39) || !(y <= 5.4e-33)) {
		tmp = z * (y / z);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.1d+39)) .or. (.not. (y <= 5.4d-33))) then
        tmp = z * (y / z)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.1e+39) || !(y <= 5.4e-33)) {
		tmp = z * (y / z);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.1e+39) or not (y <= 5.4e-33):
		tmp = z * (y / z)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.1e+39) || !(y <= 5.4e-33))
		tmp = Float64(z * Float64(y / z));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.1e+39) || ~((y <= 5.4e-33)))
		tmp = z * (y / z);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.1e+39], N[Not[LessEqual[y, 5.4e-33]], $MachinePrecision]], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+39} \lor \neg \left(y \leq 5.4 \cdot 10^{-33}\right):\\
\;\;\;\;z \cdot \frac{y}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.1000000000000001e39 or 5.4000000000000002e-33 < y

    1. Initial program 75.7%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 40.2%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 29.9%

      \[\leadsto \frac{\color{blue}{y \cdot z}}{z} \]
    5. Step-by-step derivation
      1. associate-/l*48.6%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{z}}} \]
      2. associate-/r/56.4%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot z} \]
    6. Applied egg-rr56.4%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot z} \]

    if -1.1000000000000001e39 < y < 5.4000000000000002e-33

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 67.6%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification62.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.1 \cdot 10^{+39} \lor \neg \left(y \leq 5.4 \cdot 10^{-33}\right):\\ \;\;\;\;z \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 57.8% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -5.6 \cdot 10^{-68} \lor \neg \left(x \leq 1.15 \cdot 10^{-23}\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -5.6e-68) (not (<= x 1.15e-23))) (/ x z) y))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -5.6e-68) || !(x <= 1.15e-23)) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-5.6d-68)) .or. (.not. (x <= 1.15d-23))) then
        tmp = x / z
    else
        tmp = y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -5.6e-68) || !(x <= 1.15e-23)) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -5.6e-68) or not (x <= 1.15e-23):
		tmp = x / z
	else:
		tmp = y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -5.6e-68) || !(x <= 1.15e-23))
		tmp = Float64(x / z);
	else
		tmp = y;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -5.6e-68) || ~((x <= 1.15e-23)))
		tmp = x / z;
	else
		tmp = y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.6e-68], N[Not[LessEqual[x, 1.15e-23]], $MachinePrecision]], N[(x / z), $MachinePrecision], y]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-68} \lor \neg \left(x \leq 1.15 \cdot 10^{-23}\right):\\
\;\;\;\;\frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -5.6000000000000002e-68 or 1.15000000000000005e-23 < x

    1. Initial program 89.7%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 54.2%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if -5.6000000000000002e-68 < x < 1.15000000000000005e-23

    1. Initial program 85.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 73.4%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification61.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -5.6 \cdot 10^{-68} \lor \neg \left(x \leq 1.15 \cdot 10^{-23}\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 78.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 1.25 \cdot 10^{+47}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(-\frac{x}{z}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y 1.25e+47) (+ y (/ x z)) (* y (- (/ x z)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.25e+47) {
		tmp = y + (x / z);
	} else {
		tmp = y * -(x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= 1.25d+47) then
        tmp = y + (x / z)
    else
        tmp = y * -(x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.25e+47) {
		tmp = y + (x / z);
	} else {
		tmp = y * -(x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= 1.25e+47:
		tmp = y + (x / z)
	else:
		tmp = y * -(x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= 1.25e+47)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y * Float64(-Float64(x / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= 1.25e+47)
		tmp = y + (x / z);
	else
		tmp = y * -(x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, 1.25e+47], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * (-N[(x / z), $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.25 \cdot 10^{+47}:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \left(-\frac{x}{z}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1.25000000000000005e47

    1. Initial program 92.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 82.9%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 89.7%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]

    if 1.25000000000000005e47 < y

    1. Initial program 73.2%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 53.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(1 + -1 \cdot y\right)}{z}} \]
    4. Step-by-step derivation
      1. associate-/l*54.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{1 + -1 \cdot y}}} \]
      2. associate-/r/60.1%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 + -1 \cdot y\right)} \]
      3. mul-1-neg60.1%

        \[\leadsto \frac{x}{z} \cdot \left(1 + \color{blue}{\left(-y\right)}\right) \]
      4. unsub-neg60.1%

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\left(1 - y\right)} \]
    5. Simplified60.1%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \left(1 - y\right)} \]
    6. Taylor expanded in y around inf 53.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot y}{z}} \]
    7. Step-by-step derivation
      1. mul-1-neg53.1%

        \[\leadsto \color{blue}{-\frac{x \cdot y}{z}} \]
      2. associate-/l*54.0%

        \[\leadsto -\color{blue}{\frac{x}{\frac{z}{y}}} \]
    8. Simplified54.0%

      \[\leadsto \color{blue}{-\frac{x}{\frac{z}{y}}} \]
    9. Step-by-step derivation
      1. associate-/r/60.1%

        \[\leadsto -\color{blue}{\frac{x}{z} \cdot y} \]
    10. Applied egg-rr60.1%

      \[\leadsto -\color{blue}{\frac{x}{z} \cdot y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification83.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1.25 \cdot 10^{+47}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(-\frac{x}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 81.5% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 8.4 \cdot 10^{-5}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y 8.4e-5) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= 8.4e-5) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= 8.4d-5) then
        tmp = y + (x / z)
    else
        tmp = y - (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= 8.4e-5) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= 8.4e-5:
		tmp = y + (x / z)
	else:
		tmp = y - (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= 8.4e-5)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y - Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= 8.4e-5)
		tmp = y + (x / z);
	else
		tmp = y - (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, 8.4e-5], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.4 \cdot 10^{-5}:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 8.39999999999999954e-5

    1. Initial program 91.6%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 84.4%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 91.7%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]

    if 8.39999999999999954e-5 < y

    1. Initial program 78.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 28.6%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    4. Taylor expanded in x around 0 43.2%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    5. Step-by-step derivation
      1. frac-2neg43.2%

        \[\leadsto y + \color{blue}{\frac{-x}{-z}} \]
      2. div-inv43.2%

        \[\leadsto y + \color{blue}{\left(-x\right) \cdot \frac{1}{-z}} \]
      3. add-sqr-sqrt18.5%

        \[\leadsto y + \left(-x\right) \cdot \frac{1}{\color{blue}{\sqrt{-z} \cdot \sqrt{-z}}} \]
      4. sqrt-unprod51.3%

        \[\leadsto y + \left(-x\right) \cdot \frac{1}{\color{blue}{\sqrt{\left(-z\right) \cdot \left(-z\right)}}} \]
      5. sqr-neg51.3%

        \[\leadsto y + \left(-x\right) \cdot \frac{1}{\sqrt{\color{blue}{z \cdot z}}} \]
      6. sqrt-unprod31.9%

        \[\leadsto y + \left(-x\right) \cdot \frac{1}{\color{blue}{\sqrt{z} \cdot \sqrt{z}}} \]
      7. add-sqr-sqrt55.3%

        \[\leadsto y + \left(-x\right) \cdot \frac{1}{\color{blue}{z}} \]
      8. cancel-sign-sub-inv55.3%

        \[\leadsto \color{blue}{y - x \cdot \frac{1}{z}} \]
      9. div-inv55.3%

        \[\leadsto y - \color{blue}{\frac{x}{z}} \]
    6. Applied egg-rr55.3%

      \[\leadsto \color{blue}{y - \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 8.4 \cdot 10^{-5}:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 78.0% accurate, 1.8× speedup?

\[\begin{array}{l} \\ y + \frac{x}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
	return y + (x / z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y + (x / z)
end function
public static double code(double x, double y, double z) {
	return y + (x / z);
}
def code(x, y, z):
	return y + (x / z)
function code(x, y, z)
	return Float64(y + Float64(x / z))
end
function tmp = code(x, y, z)
	tmp = y + (x / z);
end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
y + \frac{x}{z}
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in z around inf 70.3%

    \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
  4. Taylor expanded in x around 0 79.3%

    \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  5. Final simplification79.3%

    \[\leadsto y + \frac{x}{z} \]
  6. Add Preprocessing

Alternative 8: 40.6% accurate, 9.0× speedup?

\[\begin{array}{l} \\ y \end{array} \]
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
	return y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y
end function
public static double code(double x, double y, double z) {
	return y;
}
def code(x, y, z):
	return y
function code(x, y, z)
	return y
end
function tmp = code(x, y, z)
	tmp = y;
end
code[x_, y_, z_] := y
\begin{array}{l}

\\
y
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0 40.3%

    \[\leadsto \color{blue}{y} \]
  4. Final simplification40.3%

    \[\leadsto y \]
  5. Add Preprocessing

Developer target: 94.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}} \end{array} \]
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z):
	return (y + (x / z)) - (y / (z / x))
function code(x, y, z)
	return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x)))
end
function tmp = code(x, y, z)
	tmp = (y + (x / z)) - (y / (z / x));
end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}

Reproduce

?
herbie shell --seed 2024026 
(FPCore (x y z)
  :name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
  :precision binary64

  :herbie-target
  (- (+ y (/ x z)) (/ y (/ z x)))

  (/ (+ x (* y (- z x))) z))