
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (- 1.0 (/ x 3.0))))
double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * (1.0d0 - (x / 3.0d0))
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
def code(x, y): return ((1.0 - x) / y) * (1.0 - (x / 3.0))
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(1.0 - Float64(x / 3.0))) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * (1.0 - (x / 3.0)); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)
\end{array}
Initial program 94.6%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* (- 3.0 x) (* -0.3333333333333333 (/ x y))) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = (3.0d0 - x) * ((-0.3333333333333333d0) * (x / y))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 * Float64(x / y))); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\left(3 - x\right) \cdot \left(-0.3333333333333333 \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 89.8%
associate-*l/99.0%
*-commutative99.0%
*-rgt-identity99.0%
associate-*l*99.0%
metadata-eval99.0%
times-frac99.0%
*-commutative99.0%
neg-mul-199.0%
distribute-rgt-neg-in99.0%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 98.4%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-*l/99.4%
*-commutative99.4%
*-rgt-identity99.4%
associate-*l*99.4%
metadata-eval99.4%
times-frac99.4%
*-commutative99.4%
neg-mul-199.4%
distribute-rgt-neg-in99.4%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 99.2%
Taylor expanded in y around 0 99.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (or (<= x -1.72) (not (<= x 1.7))) (* (/ x 3.0) (/ (+ x -4.0) y)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.7)) {
tmp = (x / 3.0) * ((x + -4.0) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.72d0)) .or. (.not. (x <= 1.7d0))) then
tmp = (x / 3.0d0) * ((x + (-4.0d0)) / y)
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.7)) {
tmp = (x / 3.0) * ((x + -4.0) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.72) or not (x <= 1.7): tmp = (x / 3.0) * ((x + -4.0) / y) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.72) || !(x <= 1.7)) tmp = Float64(Float64(x / 3.0) * Float64(Float64(x + -4.0) / y)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.72) || ~((x <= 1.7))) tmp = (x / 3.0) * ((x + -4.0) / y); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.72], N[Not[LessEqual[x, 1.7]], $MachinePrecision]], N[(N[(x / 3.0), $MachinePrecision] * N[(N[(x + -4.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.72 \lor \neg \left(x \leq 1.7\right):\\
\;\;\;\;\frac{x}{3} \cdot \frac{x + -4}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -1.71999999999999997 or 1.69999999999999996 < x Initial program 89.8%
Taylor expanded in x around inf 88.6%
+-commutative88.6%
unpow288.6%
distribute-rgt-out89.4%
Simplified89.4%
*-commutative89.4%
times-frac99.5%
Applied egg-rr99.5%
if -1.71999999999999997 < x < 1.69999999999999996Initial program 99.6%
associate-*l/99.4%
*-commutative99.4%
*-rgt-identity99.4%
associate-*l*99.4%
metadata-eval99.4%
times-frac99.4%
*-commutative99.4%
neg-mul-199.4%
distribute-rgt-neg-in99.4%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 99.2%
Taylor expanded in y around 0 99.2%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (if (<= x 0.5) (/ 1.0 y) (* 0.3333333333333333 (/ x y)))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else if (x <= 0.5) {
tmp = 1.0 / y;
} else {
tmp = 0.3333333333333333 * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else if (x <= 0.5d0) then
tmp = 1.0d0 / y
else
tmp = 0.3333333333333333d0 * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else if (x <= 0.5) {
tmp = 1.0 / y;
} else {
tmp = 0.3333333333333333 * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) elif x <= 0.5: tmp = 1.0 / y else: tmp = 0.3333333333333333 * (x / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); elseif (x <= 0.5) tmp = Float64(1.0 / y); else tmp = Float64(0.3333333333333333 * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); elseif (x <= 0.5) tmp = 1.0 / y; else tmp = 0.3333333333333333 * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.5], N[(1.0 / y), $MachinePrecision], N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{elif}\;x \leq 0.5:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{x}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 90.2%
Taylor expanded in x around inf 90.1%
+-commutative90.1%
unpow290.1%
distribute-rgt-out90.1%
Simplified90.1%
Taylor expanded in x around 0 36.7%
if -0.75 < x < 0.5Initial program 99.6%
associate-*l/99.4%
*-commutative99.4%
*-rgt-identity99.4%
associate-*l*99.4%
metadata-eval99.4%
times-frac99.4%
*-commutative99.4%
neg-mul-199.4%
distribute-rgt-neg-in99.4%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.9%
if 0.5 < x Initial program 89.3%
associate-*l/98.3%
*-commutative98.3%
*-rgt-identity98.3%
associate-*l*98.3%
metadata-eval98.3%
times-frac98.3%
*-commutative98.3%
neg-mul-198.3%
distribute-rgt-neg-in98.3%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
sub-neg0.7%
distribute-rgt-in0.7%
metadata-eval0.7%
associate-/r*0.8%
*-commutative0.8%
metadata-eval0.8%
div-inv0.8%
frac-2neg0.8%
metadata-eval0.8%
distribute-neg-frac0.8%
div-inv0.8%
frac-2neg0.8%
div-inv0.8%
add-sqr-sqrt0.2%
sqrt-unprod15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
swap-sqr15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
Applied egg-rr28.8%
distribute-rgt-out28.8%
+-commutative28.8%
Simplified28.8%
Taylor expanded in x around inf 28.8%
Final simplification64.9%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (* (- 3.0 x) (/ 0.3333333333333333 y)) (* 0.3333333333333333 (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (3.0 - x) * (0.3333333333333333 / y);
} else {
tmp = 0.3333333333333333 * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (3.0d0 - x) * (0.3333333333333333d0 / y)
else
tmp = 0.3333333333333333d0 * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (3.0 - x) * (0.3333333333333333 / y);
} else {
tmp = 0.3333333333333333 * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (3.0 - x) * (0.3333333333333333 / y) else: tmp = 0.3333333333333333 * (x / y) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(3.0 - x) * Float64(0.3333333333333333 / y)); else tmp = Float64(0.3333333333333333 * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (3.0 - x) * (0.3333333333333333 / y); else tmp = 0.3333333333333333 * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(3.0 - x), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\left(3 - x\right) \cdot \frac{0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{x}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 76.1%
if 3 < x Initial program 89.3%
associate-*l/98.3%
*-commutative98.3%
*-rgt-identity98.3%
associate-*l*98.3%
metadata-eval98.3%
times-frac98.3%
*-commutative98.3%
neg-mul-198.3%
distribute-rgt-neg-in98.3%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
sub-neg0.7%
distribute-rgt-in0.7%
metadata-eval0.7%
associate-/r*0.8%
*-commutative0.8%
metadata-eval0.8%
div-inv0.8%
frac-2neg0.8%
metadata-eval0.8%
distribute-neg-frac0.8%
div-inv0.8%
frac-2neg0.8%
div-inv0.8%
add-sqr-sqrt0.2%
sqrt-unprod15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
swap-sqr15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
Applied egg-rr28.8%
distribute-rgt-out28.8%
+-commutative28.8%
Simplified28.8%
Taylor expanded in x around inf 28.8%
Final simplification64.7%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (* (- 3.0 x) (/ 0.3333333333333333 y)) (* (/ 0.3333333333333333 y) (+ x 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (3.0 - x) * (0.3333333333333333 / y);
} else {
tmp = (0.3333333333333333 / y) * (x + 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (3.0d0 - x) * (0.3333333333333333d0 / y)
else
tmp = (0.3333333333333333d0 / y) * (x + 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (3.0 - x) * (0.3333333333333333 / y);
} else {
tmp = (0.3333333333333333 / y) * (x + 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (3.0 - x) * (0.3333333333333333 / y) else: tmp = (0.3333333333333333 / y) * (x + 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(3.0 - x) * Float64(0.3333333333333333 / y)); else tmp = Float64(Float64(0.3333333333333333 / y) * Float64(x + 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (3.0 - x) * (0.3333333333333333 / y); else tmp = (0.3333333333333333 / y) * (x + 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(3.0 - x), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\left(3 - x\right) \cdot \frac{0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.3333333333333333}{y} \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 76.1%
if 3 < x Initial program 89.3%
associate-*l/98.3%
*-commutative98.3%
*-rgt-identity98.3%
associate-*l*98.3%
metadata-eval98.3%
times-frac98.3%
*-commutative98.3%
neg-mul-198.3%
distribute-rgt-neg-in98.3%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
sub-neg0.7%
distribute-rgt-in0.7%
metadata-eval0.7%
associate-/r*0.8%
*-commutative0.8%
metadata-eval0.8%
div-inv0.8%
frac-2neg0.8%
metadata-eval0.8%
distribute-neg-frac0.8%
div-inv0.8%
frac-2neg0.8%
div-inv0.8%
add-sqr-sqrt0.2%
sqrt-unprod15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
swap-sqr15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
Applied egg-rr28.8%
distribute-rgt-out28.8%
+-commutative28.8%
Simplified28.8%
Final simplification64.7%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* (/ 0.3333333333333333 y) (+ x 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (0.3333333333333333 / y) * (x + 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (0.3333333333333333d0 / y) * (x + 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (0.3333333333333333 / y) * (x + 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (0.3333333333333333 / y) * (x + 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(0.3333333333333333 / y) * Float64(x + 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (0.3333333333333333 / y) * (x + 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.3333333333333333}{y} \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 77.3%
Taylor expanded in y around 0 77.3%
if 3 < x Initial program 89.3%
associate-*l/98.3%
*-commutative98.3%
*-rgt-identity98.3%
associate-*l*98.3%
metadata-eval98.3%
times-frac98.3%
*-commutative98.3%
neg-mul-198.3%
distribute-rgt-neg-in98.3%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
*-commutative0.7%
sub-neg0.7%
distribute-rgt-in0.7%
metadata-eval0.7%
associate-/r*0.8%
*-commutative0.8%
metadata-eval0.8%
div-inv0.8%
frac-2neg0.8%
metadata-eval0.8%
distribute-neg-frac0.8%
div-inv0.8%
frac-2neg0.8%
div-inv0.8%
add-sqr-sqrt0.2%
sqrt-unprod15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
div-inv15.9%
metadata-eval15.9%
metadata-eval15.9%
swap-sqr15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
metadata-eval15.9%
Applied egg-rr28.8%
distribute-rgt-out28.8%
+-commutative28.8%
Simplified28.8%
Final simplification65.5%
(FPCore (x y) :precision binary64 (* (- 3.0 x) (* (- 1.0 x) (/ 0.3333333333333333 y))))
double code(double x, double y) {
return (3.0 - x) * ((1.0 - x) * (0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 - x) * ((1.0d0 - x) * (0.3333333333333333d0 / y))
end function
public static double code(double x, double y) {
return (3.0 - x) * ((1.0 - x) * (0.3333333333333333 / y));
}
def code(x, y): return (3.0 - x) * ((1.0 - x) * (0.3333333333333333 / y))
function code(x, y) return Float64(Float64(3.0 - x) * Float64(Float64(1.0 - x) * Float64(0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (3.0 - x) * ((1.0 - x) * (0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(3.0 - x), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 - x\right) \cdot \left(\left(1 - x\right) \cdot \frac{0.3333333333333333}{y}\right)
\end{array}
Initial program 94.6%
associate-*l/99.2%
*-commutative99.2%
*-rgt-identity99.2%
associate-*l*99.2%
metadata-eval99.2%
times-frac99.2%
*-commutative99.2%
neg-mul-199.2%
distribute-rgt-neg-in99.2%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 99.6%
associate-*r/99.5%
associate-*l/99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (- 3.0 x) (* (/ (- 1.0 x) y) 0.3333333333333333)))
double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 - x) * (((1.0d0 - x) / y) * 0.3333333333333333d0)
end function
public static double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
def code(x, y): return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333)
function code(x, y) return Float64(Float64(3.0 - x) * Float64(Float64(Float64(1.0 - x) / y) * 0.3333333333333333)) end
function tmp = code(x, y) tmp = (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333); end
code[x_, y_] := N[(N[(3.0 - x), $MachinePrecision] * N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 - x\right) \cdot \left(\frac{1 - x}{y} \cdot 0.3333333333333333\right)
\end{array}
Initial program 94.6%
associate-*l/99.2%
*-commutative99.2%
*-rgt-identity99.2%
associate-*l*99.2%
metadata-eval99.2%
times-frac99.2%
*-commutative99.2%
neg-mul-199.2%
distribute-rgt-neg-in99.2%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 90.2%
Taylor expanded in x around inf 90.1%
+-commutative90.1%
unpow290.1%
distribute-rgt-out90.1%
Simplified90.1%
Taylor expanded in x around 0 36.7%
if -0.75 < x Initial program 96.2%
associate-*l/99.0%
*-commutative99.0%
*-rgt-identity99.0%
associate-*l*99.0%
metadata-eval99.0%
times-frac99.0%
*-commutative99.0%
neg-mul-199.0%
distribute-rgt-neg-in99.0%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 67.2%
Final simplification59.1%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 90.2%
associate-*l/99.7%
*-commutative99.7%
*-rgt-identity99.7%
associate-*l*99.7%
metadata-eval99.7%
times-frac99.7%
*-commutative99.7%
neg-mul-199.7%
distribute-rgt-neg-in99.7%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 98.1%
associate-*r/98.1%
*-commutative98.1%
associate-/l*98.1%
Simplified98.1%
Taylor expanded in x around 0 36.7%
associate-*r/36.7%
neg-mul-136.7%
Simplified36.7%
if -1 < x Initial program 96.2%
associate-*l/99.0%
*-commutative99.0%
*-rgt-identity99.0%
associate-*l*99.0%
metadata-eval99.0%
times-frac99.0%
*-commutative99.0%
neg-mul-199.0%
distribute-rgt-neg-in99.0%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 67.2%
Final simplification59.1%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 94.6%
associate-*l/99.2%
*-commutative99.2%
*-rgt-identity99.2%
associate-*l*99.2%
metadata-eval99.2%
times-frac99.2%
*-commutative99.2%
neg-mul-199.2%
distribute-rgt-neg-in99.2%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 50.7%
Final simplification50.7%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024026
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))