
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (- x y))) (t_1 (/ y (- x y)))) (/ (- (* t_0 t_0) (* t_1 t_1)) (- t_0 t_1))))
double code(double x, double y) {
double t_0 = x / (x - y);
double t_1 = y / (x - y);
return ((t_0 * t_0) - (t_1 * t_1)) / (t_0 - t_1);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
t_0 = x / (x - y)
t_1 = y / (x - y)
code = ((t_0 * t_0) - (t_1 * t_1)) / (t_0 - t_1)
end function
public static double code(double x, double y) {
double t_0 = x / (x - y);
double t_1 = y / (x - y);
return ((t_0 * t_0) - (t_1 * t_1)) / (t_0 - t_1);
}
def code(x, y): t_0 = x / (x - y) t_1 = y / (x - y) return ((t_0 * t_0) - (t_1 * t_1)) / (t_0 - t_1)
function code(x, y) t_0 = Float64(x / Float64(x - y)) t_1 = Float64(y / Float64(x - y)) return Float64(Float64(Float64(t_0 * t_0) - Float64(t_1 * t_1)) / Float64(t_0 - t_1)) end
function tmp = code(x, y) t_0 = x / (x - y); t_1 = y / (x - y); tmp = ((t_0 * t_0) - (t_1 * t_1)) / (t_0 - t_1); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 - t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x - y}\\
t_1 := \frac{y}{x - y}\\
\frac{t\_0 \cdot t\_0 - t\_1 \cdot t\_1}{t\_0 - t\_1}
\end{array}
\end{array}
Initial program 99.9%
clear-num99.9%
inv-pow99.9%
Applied egg-rr99.9%
unpow-199.9%
associate-/r/99.7%
distribute-lft-in99.7%
flip-+99.7%
associate-*l/99.9%
*-un-lft-identity99.9%
associate-*l/99.7%
*-un-lft-identity99.7%
associate-*l/99.8%
*-un-lft-identity99.8%
associate-*l/99.7%
*-un-lft-identity99.7%
associate-*l/99.8%
*-un-lft-identity99.8%
associate-*l/100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* 2.0 (/ y x)))))
(if (<= x -3.9e+14)
t_0
(if (<= x 2.45e-91)
-1.0
(if (<= x 1.65e-57) 1.0 (if (<= x 1.7e+74) -1.0 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double tmp;
if (x <= -3.9e+14) {
tmp = t_0;
} else if (x <= 2.45e-91) {
tmp = -1.0;
} else if (x <= 1.65e-57) {
tmp = 1.0;
} else if (x <= 1.7e+74) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (2.0d0 * (y / x))
if (x <= (-3.9d+14)) then
tmp = t_0
else if (x <= 2.45d-91) then
tmp = -1.0d0
else if (x <= 1.65d-57) then
tmp = 1.0d0
else if (x <= 1.7d+74) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double tmp;
if (x <= -3.9e+14) {
tmp = t_0;
} else if (x <= 2.45e-91) {
tmp = -1.0;
} else if (x <= 1.65e-57) {
tmp = 1.0;
} else if (x <= 1.7e+74) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (2.0 * (y / x)) tmp = 0 if x <= -3.9e+14: tmp = t_0 elif x <= 2.45e-91: tmp = -1.0 elif x <= 1.65e-57: tmp = 1.0 elif x <= 1.7e+74: tmp = -1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(2.0 * Float64(y / x))) tmp = 0.0 if (x <= -3.9e+14) tmp = t_0; elseif (x <= 2.45e-91) tmp = -1.0; elseif (x <= 1.65e-57) tmp = 1.0; elseif (x <= 1.7e+74) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (2.0 * (y / x)); tmp = 0.0; if (x <= -3.9e+14) tmp = t_0; elseif (x <= 2.45e-91) tmp = -1.0; elseif (x <= 1.65e-57) tmp = 1.0; elseif (x <= 1.7e+74) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.9e+14], t$95$0, If[LessEqual[x, 2.45e-91], -1.0, If[LessEqual[x, 1.65e-57], 1.0, If[LessEqual[x, 1.7e+74], -1.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + 2 \cdot \frac{y}{x}\\
\mathbf{if}\;x \leq -3.9 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.45 \cdot 10^{-91}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{-57}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+74}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.9e14 or 1.7e74 < x Initial program 99.9%
Taylor expanded in y around 0 85.6%
if -3.9e14 < x < 2.4499999999999999e-91 or 1.6499999999999999e-57 < x < 1.7e74Initial program 99.9%
Taylor expanded in x around 0 82.1%
if 2.4499999999999999e-91 < x < 1.6499999999999999e-57Initial program 100.0%
Taylor expanded in x around inf 85.9%
Final simplification83.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* 2.0 (/ y x)))) (t_1 (+ (* -2.0 (/ x y)) -1.0)))
(if (<= x -1.6e+14)
t_0
(if (<= x 2.45e-91)
t_1
(if (<= x 1.65e-57) 1.0 (if (<= x 1.85e+74) t_1 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double t_1 = (-2.0 * (x / y)) + -1.0;
double tmp;
if (x <= -1.6e+14) {
tmp = t_0;
} else if (x <= 2.45e-91) {
tmp = t_1;
} else if (x <= 1.65e-57) {
tmp = 1.0;
} else if (x <= 1.85e+74) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 + (2.0d0 * (y / x))
t_1 = ((-2.0d0) * (x / y)) + (-1.0d0)
if (x <= (-1.6d+14)) then
tmp = t_0
else if (x <= 2.45d-91) then
tmp = t_1
else if (x <= 1.65d-57) then
tmp = 1.0d0
else if (x <= 1.85d+74) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (2.0 * (y / x));
double t_1 = (-2.0 * (x / y)) + -1.0;
double tmp;
if (x <= -1.6e+14) {
tmp = t_0;
} else if (x <= 2.45e-91) {
tmp = t_1;
} else if (x <= 1.65e-57) {
tmp = 1.0;
} else if (x <= 1.85e+74) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (2.0 * (y / x)) t_1 = (-2.0 * (x / y)) + -1.0 tmp = 0 if x <= -1.6e+14: tmp = t_0 elif x <= 2.45e-91: tmp = t_1 elif x <= 1.65e-57: tmp = 1.0 elif x <= 1.85e+74: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(2.0 * Float64(y / x))) t_1 = Float64(Float64(-2.0 * Float64(x / y)) + -1.0) tmp = 0.0 if (x <= -1.6e+14) tmp = t_0; elseif (x <= 2.45e-91) tmp = t_1; elseif (x <= 1.65e-57) tmp = 1.0; elseif (x <= 1.85e+74) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (2.0 * (y / x)); t_1 = (-2.0 * (x / y)) + -1.0; tmp = 0.0; if (x <= -1.6e+14) tmp = t_0; elseif (x <= 2.45e-91) tmp = t_1; elseif (x <= 1.65e-57) tmp = 1.0; elseif (x <= 1.85e+74) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -1.6e+14], t$95$0, If[LessEqual[x, 2.45e-91], t$95$1, If[LessEqual[x, 1.65e-57], 1.0, If[LessEqual[x, 1.85e+74], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + 2 \cdot \frac{y}{x}\\
t_1 := -2 \cdot \frac{x}{y} + -1\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.45 \cdot 10^{-91}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{-57}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{+74}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.6e14 or 1.8500000000000001e74 < x Initial program 99.9%
Taylor expanded in y around 0 85.6%
if -1.6e14 < x < 2.4499999999999999e-91 or 1.6499999999999999e-57 < x < 1.8500000000000001e74Initial program 99.9%
Taylor expanded in x around 0 82.5%
if 2.4499999999999999e-91 < x < 1.6499999999999999e-57Initial program 100.0%
Taylor expanded in x around inf 85.9%
Final simplification84.0%
(FPCore (x y)
:precision binary64
(if (<= x -1.45e+14)
1.0
(if (<= x 2.45e-91)
-1.0
(if (<= x 5.2e-57) 1.0 (if (<= x 1e+59) -1.0 1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -1.45e+14) {
tmp = 1.0;
} else if (x <= 2.45e-91) {
tmp = -1.0;
} else if (x <= 5.2e-57) {
tmp = 1.0;
} else if (x <= 1e+59) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.45d+14)) then
tmp = 1.0d0
else if (x <= 2.45d-91) then
tmp = -1.0d0
else if (x <= 5.2d-57) then
tmp = 1.0d0
else if (x <= 1d+59) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.45e+14) {
tmp = 1.0;
} else if (x <= 2.45e-91) {
tmp = -1.0;
} else if (x <= 5.2e-57) {
tmp = 1.0;
} else if (x <= 1e+59) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.45e+14: tmp = 1.0 elif x <= 2.45e-91: tmp = -1.0 elif x <= 5.2e-57: tmp = 1.0 elif x <= 1e+59: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.45e+14) tmp = 1.0; elseif (x <= 2.45e-91) tmp = -1.0; elseif (x <= 5.2e-57) tmp = 1.0; elseif (x <= 1e+59) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.45e+14) tmp = 1.0; elseif (x <= 2.45e-91) tmp = -1.0; elseif (x <= 5.2e-57) tmp = 1.0; elseif (x <= 1e+59) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.45e+14], 1.0, If[LessEqual[x, 2.45e-91], -1.0, If[LessEqual[x, 5.2e-57], 1.0, If[LessEqual[x, 1e+59], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{+14}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2.45 \cdot 10^{-91}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{-57}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 10^{+59}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.45e14 or 2.4499999999999999e-91 < x < 5.19999999999999971e-57 or 9.99999999999999972e58 < x Initial program 99.9%
Taylor expanded in x around inf 83.7%
if -1.45e14 < x < 2.4499999999999999e-91 or 5.19999999999999971e-57 < x < 9.99999999999999972e58Initial program 99.9%
Taylor expanded in x around 0 82.5%
Final simplification83.1%
(FPCore (x y) :precision binary64 (/ 1.0 (/ (- x y) (+ x y))))
double code(double x, double y) {
return 1.0 / ((x - y) / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x - y) / (x + y))
end function
public static double code(double x, double y) {
return 1.0 / ((x - y) / (x + y));
}
def code(x, y): return 1.0 / ((x - y) / (x + y))
function code(x, y) return Float64(1.0 / Float64(Float64(x - y) / Float64(x + y))) end
function tmp = code(x, y) tmp = 1.0 / ((x - y) / (x + y)); end
code[x_, y_] := N[(1.0 / N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x - y}{x + y}}
\end{array}
Initial program 99.9%
clear-num99.9%
inv-pow99.9%
Applied egg-rr99.9%
unpow-199.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 51.0%
Final simplification51.0%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024026
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(/ 1.0 (- (/ x (+ x y)) (/ y (+ x y))))
(/ (+ x y) (- x y)))